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K'

Started by Mr.Minionman, August 05, 2016, 02:33:40 AM

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Mr.Minionman

K'


Notation
;a = Light Punch
;b = Light Kick
;c = Strong Punch
;d = Strong Kick

(*) = EX OK
(!) = MAX OK

Throws
Spotpile - (close) ;bk/ ;fd + ;c
Knee Strike - (close) ;bk/ ;fd + ;d

Command Normals
One Inch - ;fd + ;a
Knee Assault - ;fd + ;b

Special Moves
Ein Trigger - ;qcf +  ;a/ ;c (*)
  ∟ Second Whip - (after Ein Trigger) ;fd + ;a
  ∟ Second Shoot - (after Ein Trigger) ;fd + ;b
  ∟ Second Knuckle - (after Ein Trigger) ;fd + ;c
  ∟ Second Shell - (after Ein Trigger) ;fd + ;d
  ∟ Blackout - (after Ein Trigger) ;bk + ;b/ ;d
Blackout - ;qcf + ;b/ ;d (*)
Crow Bite - ;dp +  ;a/ ;c (*)
  ∟ Crow Bite (Follow Up) - after ;c Crow Bite, ;fd + ;b/ ;d
Minute Spike - ;qcb + ;b/ ;d (*)
  ∟ Narrow Spike - after Minute Spike, ;qcb + ;b/ ;d
Air Minute Spike -  ;qcb + ;b/ ;d (*)

Super Special Moves
Heat Drive - ;qcf ;qcf + ;a/ ;c (Hold OK) (!)
Chain Drive - ;qcf ;hcb + ;a/ ;c (!)

Climax Super Special Move
Hyper Chain Drive - ;hcb ;hcb + ;a/ ;c

Reiki.Kito

#1
Videos moved to video thread


Maybe we can go over changes from XIII to XIV?

Notable changes:
-K' has two new follow-ups to his Ein Trigger: Second Knuckle and Second Whip
- Knee Assault has been added. Does not act as an overhead when put into combo. Special cancellable into Air Minute Spike.
-Air minute spike (Normal/EX) no longer anywhere juggles.
-Crouching normals (all) no longer are special cancellable on whiff.
-EX Chain Drive no longer anywhere juggles
-Instant narrow spike (E.G. st.C, f+A, qcb+K (fast:qcb+K)...) now allows qcf+P as a follow up.

Some noteable things that are important for KOFXIV:
*You can max mode bypass into an EX move. Max Mode Bypass (Like HD Bypass in XIII) means you can do a normal and immediately cancel the run from activating max mode into that special. You do this by pressing MAX mode (BC) while doing the motion of a special.

K' does this with: qcf+P, qcb+K, dp+P

*Best Advanced Cancel combo: ....qcf, hcb+P, qcfx2+PP