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Leona Heidern

Started by solidshark, December 13, 2015, 03:51:53 PM

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solidshark



Notation
;a = Light Punch
;b = Light Kick
;c = Strong Punch
;d = Strong Kick

(*) = EX OK
(!) = MAX OK

Throws
Leona Crash - ;bk / ;fd + ;c

Leona Crash - ;bk / ;fd + ;d

Command Normals
Strike Arch - ;fd + ;b

Special Moves
Moon Slasher - (charge) ;dn ;up + ;a / ;c (*)

Baltic Launcher - (charge) ;bk ;fd;a / ;c (*)

Earring Bomb - ;qcb ;b / ;d (*)

Grand Sabre - (charge) ;bk ;fd + ;b / ;d (*)

X-Calibur - ;qcb ;a;c (in air) (*)

Desperation Moves
V-Slasher - ;qcf ;hcb ;a / ;c (in air) (!)

Slash Sabre - ;qcb ;hcf ;b / ;d (!)

Climax Desperation Move
Leona Blade - ;qcb ;hcf + ;a ;c
"You had guts kid; now clean them up off the pavement"
-Terry Bogard, 1995

Coliflowerz

I do nothing but post KOFXIV tech so gimme a follow if you like that
https://twitter.com/coliflowerz
https://www.youtube.com/user/Coliflowerz

KarnF91


Jon Slayton

Quote from: Coliflowerz on August 26, 2016, 11:25:27 PM
Two badass combos. F. B juggles now :O
https://youtu.be/__wdqmKGMOk

Is there a trick to not getting V slasher when you're going for the EX cross thing?

I get V slasher like 80% of the time.

Coliflowerz

Make sure you avoid hitting down forward.
I do nothing but post KOFXIV tech so gimme a follow if you like that
https://twitter.com/coliflowerz
https://www.youtube.com/user/Coliflowerz

KarnF91

#5
I don't have any frame numbers.  I used the 1 guard jump option to get a general idea on if a move is positive or negative on block.  For those who don't know, when set to 1 guard jump, the dummy will block the first hit, and then jump.  If you use a move and jump, you can tell if the move you did is positive, negative, or +0 on block, depending on if you jump first, second, or at the same time.

[spoiler]
st ;a is positive
cl ;a is positive
cr ;a appears to be +0
j ;a is positive
st ;b is positive
cl ;b is either +0 or slightly negative
cr ;b is positive
j ;b is positive
st ;c is negative
cl ;c is negative
cr ;c is negative
j ;c is positive
st ;d is negative
cl ;d is negative
cr ;d is negative
j ;d is positive
st ;c ;d is nagative
j ;c ;d seems to be positive
[/spoiler]

This doesn't take into account the knock back on some of her normals.  Her cl ;c , cl ;d , cr ;c , cr ;d , st ;c ;d , and j ;c ;d have a lot of push back on them.

Not the greatest indicator of frames, but it at least gives a general idea of what we can be looking at.

EDIT: Sometime this weekend I'm going to get all the combo videos that I've liked together.  Just haven't had time to compile all the information I've got so far. 



desmond_kof

10-13-2017
Info finally added to Leona's #KOFXIV wiki page: http://bit.ly/2yo7x4B
You can help correct info here: http://bit.ly/2yo7g0W
"Do not place so much importance on winning. The fight itself has value."