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Which changes will you want to see on Final Edition?

Started by sibarraz, December 22, 2010, 07:39:28 PM

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sibarraz

So yeah, why we don't discuss the changes and re balancing the in your opinion the game should receive?

There's a lots of characters that need to be nerfed or buffed, honestly, I want to see chin buffed, and Lucky just for lolz

Well, I will remove the unlockable projectile bug to all characters except athena, Krauser Ranbu should had less priority, hell, almost all krauser moves needs less priority, and also give blitzball a longer recovery.



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Dark Chaotix


sibarraz

If wasn't enough with all the cheapness of Iori and Krauser, they also need to had an unlockable projectile


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jinxhand

Tone down some characters... First and foremost, Krauser... I'm not too hip on the tier listing for certain regions, but I do know that he was really top tier...
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sibarraz

Krauser has a really Stupid DM, I was almost crossing to the other side, he did his ranbu DM, and still connected


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BiGGDaddyCane

Quote from: jinxhand on January 11, 2011, 10:25:46 PM
Tone down some characters... First and foremost, Krauser... I'm not too hip on the tier listing for certain regions, but I do know that he was really top tier...

Almost all regions of KOF98UM tournaments I watched personally like in Japan, Taiwan , Mexico, China and etc. they do pick Wolfgang alot, He has excellent Tools, Damage, and Priority. My experience in playing against wolfgang players with the team I use is always a rough match up. I like challenge, but its obvious that yes, some of his shit needs to be toned down a bit.

sibarraz

Main problem with krauser is the range and priority of all his attacks, unlockable blitzball could be a pain in the ass too, same his counter or command grabs


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jinxhand

Yeah from what I see, and when I used him once, it seems he has tools for every situation... I'm really not sure if there's a character that can truly lock him down-- maybe O.Chris???

I know from a Billy user's standpoint, he can't zone Krauser for anything... ;fd + ;a or ;fd + ;b should be used sparringly because if it whiffs or is blocked, free command grab, or possibly a crazy combo will ensue... Krauser has alot of high priority normals too from what I remember, so characters like Heidern can't either zone, or attempt meaty attacks at times...

...and that drop kick...
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AzureTAG

I wish they gave Mature her 96 St.C like in 2002UM or made her current St.C useful (cancel-able or a bit faster)

necronomiCRON

I'd like to see Mary get her old air command grab back. In 97 you could time the second hit of her dp+k move to juggle them out of the air after her Backdrop reel.
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Custle

I want Brian to be better. I kinda like him and I see the potential in him.
"Look, game over. Beat it, or I'll boot you into space!"

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LouisCipher

I thought Krauser was beatable? Anywho all I want is a good version of Heavy D and a release on PSN (including a release onXBL) with good netcode.
Team: Billy, Clark, Hwa.

sibarraz

Krauser is beatable on 98um, but still, one error and he can just whip your ass, is very hard to beat him, you really need to learn the matchups of the characters that you use


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Custle

Don't talk about Krauser. I played 98UM with my friend, who plays fighting games very casually. He used Krauser and mashed buttons so hard that I lost so many times.
"Look, game over. Beat it, or I'll boot you into space!"

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jinxhand

Quote from: Custle on May 06, 2011, 08:34:53 AM
I want Brian to be better. I kinda like him and I see the potential in him.

From what I hear he's A tier now... But I was also told he was low as well, but after some discoveries with his combo and setup capabilities, he's considered stronger, but its very deceiving...
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