Sequence:
2B ~6C/D ~ 2A or 5A
This fits throw in the late cancel window, best used if baiting an opps roll attempt, or an opp tries to wake-up roll.
Option 1: IF 2B hits, you late cancel into A and can confirm into combo.
Option 2: If the opp rolls the 2B, the 2A gets dropped and automatically gets grabbed.
Option 3: If 2B is blocked then 2A comes out and you continue pressure.
thanks for the info ;-)
i'll try @ tomorrow game
Thanks for the OS' Kirah