Throws
Kobushi Kumo - ;bk/ ;fd+ ;c close
Ura Kumo - ;bk/ ;fd+ ;d close
Command Moves
Senkou Ikusa Waza Yukikaze - ;fd+ ;a
Ashi Katana Ikusawaza Shigure - ;fd+ ;b
Kasanekyaku Ikusawaza Shinonome - ;df+ ;d
Special Attacks
Chisou Katame Shutou Ikusawaza Sawarabi - ;dn ;df ;fd+ ;a/ ;c
Taikuu Katame shutou Ikusawaza Yoi Tsuki - ;fd ;dn ;df+ ;a/ ;c
Kyoushou Katame Shutou Ikusawaza Amagirikata - ;dn ;db ;bk+ ;b/ ;d
DM's
Senkou Katame Shutou Ougi Yaku Ootori - ;db ;fd ;df ;dn ;db ;bk ;df+ ;a/ ;c
Kakusan Katame Shutou Ougi Zetsuei - ;db ;fd ;df ;dn ;db ;bk ;df+ ;b/ ;d
SDM's
Kaiten Katatokkan Ougi Rasen - ;dn ;fd ;df+ ;a ;b ;c ;d
HSDM
Saishuu Katame Shutou Higi Rinkou - ;fd ;df ;dn ;db ;bk x2+ ;a ;c
Combos
- st. C, f+B, f+A
- st. C, f+B, dp+P
- st. C, f+B, db hcb df+P
- st. C, f+B, d/f/df+ABCD
- cr. Bx2~3, f+A
- st.D, d/f/df+ABCD
- (corner BC active) JC, st. C, f+A, dp+C, (DC) qcb+B, (DC) dp+A, (DC) qcb+B, (SC) d/f/df+ABCD
- JC, st. C, f+B, f+A, (BC) f+B, [dp+A, (DC) dp+C, (DC) qcb+B]x2, (DC) dp+A, (DC) dp+C, (SC) d/f/df+ABCD
- st. C, f+B, (BC) f+B, f+A (4), dp+C, (DC) qcb+D, (DC) qcb+B, (DC) dp+A, (DC) dp+C, (DC) qcb+K, (DC) dp+C, (SC) db hcb df+P
- cr. B, f+A (4), (BC) f+B, f+A (4), dp+C, (DC) qcb+D, (DC) qcb+B, (DC) dp+A, (DC) dp+C, (DC) qcb+K, (DC) dp+C, (SC) db hcb df+P
- st. C, f+B, (BC) f+B, f+A (4), dp+C, (DC) qcb+D, (DC) dp+A, (DC) dp+C, df+D, st. D, d/f/df+ABCD
- cr. B, f+A (4), (BC) f+B, f+A (4), dp+C, (DC) qcb+D, (DC) dp+A, (DC) dp+C, df+D, st. D, d/f/df+ABCD
- st. C, f+B, (BC) f+B, f+A (4), dp+C, (DC) qcb+D, (DC), dp+A, (DC) dp+C, df+D, (DC) dp+C, (SC) db hcb df+P, d/f/df+ABCD
- cr. B, f+A (4), (BC) f+B, f+A (4), dp+C, (DC) qcb+D, (DC), dp+A, (DC) dp+C, df+D, (DC) dp+C, (SC) db hcb df+P, d/f/df+ABCD
So is Nameless basically another version of K9999?
If so, what are the differences between Nameless and K9999?
Aside from appearance, his moves are basically the same, except all his specials/supers are fire-based and not telekinetic like Tetsuo -err I mean K9999 and the fire animations are all changed. He also has f+b which is a high kick attack that can be used in a combo. His dp+ABCD is easier to do now, and doesn't look organic anymore... His standing D is the same as his far D, and if it hits, dp+ABCD is guaranteed for some hits...
Quote from: marchefelix on November 15, 2010, 08:14:37 PM
So is Nameless basically another version of K9999?
If so, what are the differences between Nameless and K9999?
Nameless is much cooler than K9999. More intresting backstory too.
I'm not a fan of his regular stance though... K9999 had him beat in that department... I will agree though, his story is way better...
Wiki page is done, might add some more stuff but for now it's good enough.
Quote from: Gravelneed on November 25, 2010, 01:12:37 AM
Quote from: marchefelix on November 15, 2010, 08:14:37 PM
So is Nameless basically another version of K9999?
If so, what are the differences between Nameless and K9999?
Nameless is much cooler than K9999. More intresting backstory too.
He has a backstory?
I mean, his only appearence is in 2002UM, a dream match game (thus having no story).
Quote from: marchefelix on December 15, 2010, 06:44:37 PM
Quote from: Gravelneed on November 25, 2010, 01:12:37 AM
Quote from: marchefelix on November 15, 2010, 08:14:37 PM
So is Nameless basically another version of K9999?
If so, what are the differences between Nameless and K9999?
Nameless is much cooler than K9999. More intresting backstory too.
He has a backstory?
I mean, his only appearence is in 2002UM, a dream match game (thus having no story).
http://kingoffighters.wikia.com/wiki/Nameless
I noticed his ;dn ;fd ;df + ;a ;b ;c ;d is way easier to do than K9999's in OG2k2...
In this combo:
cr. B, f+A (4), (BC) f+B, f+A (4), dp+C, (DC) qcb+D, (DC) qcb+B, (DC) dp+A, (DC) dp+C, (DC) qcb+K, (DC) dp+C, (SC) db hcb df+P
I have so much trouble popping that specific part of that combo, a qcf+C either comes out or nothing at all. Anyone have any tips???
Quote from: jinxhand on December 15, 2010, 08:12:59 PM
I noticed his ;dn ;fd ;df + ;a ;b ;c ;d is way easier to do than K9999's in OG2k2...
The inputs the same though?
Quote from: Desmond Delaghetto on December 17, 2010, 10:54:37 PM
In this combo:
cr. B, f+A (4), (BC) f+B, f+A (4), dp+C, (DC) qcb+D, (DC) qcb+B, (DC) dp+A, (DC) dp+C, (DC) qcb+K, (DC) dp+C, (SC) db hcb df+P
I have so much trouble popping that specific part of that combo, a qcf+C either comes out or nothing at all. Anyone have any tips???
There's a typo in there, my bad
cr. B, f+A (4), (BC) f+B, f+A (4), dp+C, (DC) qcb+D, (DC) dp+A, (DC) dp+C, (DC) qcb+K, (DC) dp+C, (SC) db hcb df+P
okay fixed, as for the super cancel you have to buffer the dp during the db/hcb/df+P, you may have to try it in practice mode a few times to get the timing down because it's really awkward.
wow, had lots of problems pulling dp and qcf, almost always I end doing a qcf, instead of a DP
Quote from: krazykone123 on December 18, 2010, 06:09:25 AM
Quote from: jinxhand on December 15, 2010, 08:12:59 PM
I noticed his ;dn ;fd ;df + ;a ;b ;c ;d is way easier to do than K9999's in OG2k2...
The inputs the same though?
Yes it is, but its abit more lenient in execution. You had to be pretty precise in OG 2k2.
Quote from: krazykone123 on December 18, 2010, 06:09:25 AM
Quote from: Desmond Delaghetto on December 17, 2010, 10:54:37 PM
In this combo:
cr. B, f+A (4), (BC) f+B, f+A (4), dp+C, (DC) qcb+D, (DC) qcb+B, (DC) dp+A, (DC) dp+C, (DC) qcb+K, (DC) dp+C, (SC) db hcb df+P
I have so much trouble popping that specific part of that combo, a qcf+C either comes out or nothing at all. Anyone have any tips???
There's a typo in there, my bad
cr. B, f+A (4), (BC) f+B, f+A (4), dp+C, (DC) qcb+D, (DC) dp+A, (DC) dp+C, (DC) qcb+K, (DC) dp+C, (SC) db hcb df+P
okay fixed, as for the super cancel you have to buffer the dp during the db/hcb/df+P, you may have to try it in practice mode a few times to get the timing down because it's really awkward.
There are a few ways to do it, depends on how fast and accurate you are in execution. Either way tho, its still kinda tricky to get regularly.
You know, I actually never had much trouble pulling off ;dn ;fd ;df + ;a ;b ;c ;d in the original '02. The moves that required ;db ;fd ;df ;dn ;db ;bk ;df are another thing, though for some reason I could pull them off doing ;bk ;db ;dn ;df ;fd x2 and the required button...
I know when I used sticks with square gates, I was able to pull that move off in OG2k2, but with circle gates, it was hell... Pretzel motions can be cheated out of sorta-- I know I just quickly use ;hcb ;hcb ;df and the move can come out... Granted, its a bit more motions that needed, but you can't go wrong if it works, especially with good speed and dexterity...
OMG! I could've sworn I also called them "pretzel motions!" xD
Quote from: Desmond Delaghetto on December 17, 2010, 10:54:37 PM
I have so much trouble popping that specific part of that combo, a qcf+C either comes out or nothing at all. Anyone have any tips???
I can do it now, I just do dp+C, hcbx2 + C then the super comes right out. :)
Quote from: Desmond Delaghetto on September 29, 2011, 08:19:26 PM
Quote from: Desmond Delaghetto on December 17, 2010, 10:54:37 PM
I have so much trouble popping that specific part of that combo, a qcf+C either comes out or nothing at all. Anyone have any tips???
I can do it now, I just do dp+C, hcbx2 + C then the super comes right out. :)
Can you replace the ;dp motion with the ;fd ;df shortcut???
Nah, the game wouldn't pop out his dp when I tried that, so I just stuck to ;fd ;dn ;df + ;c ;dn ;db ;bk ;fd ;df ;dn ;db ;bk + ;c
You have to do it kinda fast, but the whole motion isn't awkward...to me at least.
Nameless's Hitboxes: https://drive.google.com/folderview?id=0B2WAxkcvfTKdZTZ0YzVQandTMFE&usp=sharing (https://drive.google.com/folderview?id=0B2WAxkcvfTKdZTZ0YzVQandTMFE&usp=sharing)
Please read this for more details: http://dreamcancel.com/forum/index.php?topic=425.msg73547#msg73547547#msg73547 (http://dreamcancel.com/forum/index.php?topic=425.msg73547#msg73547547#msg73547)