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Other Fighting Games => General Fighting Game Discussion => Topic started by: FreeRunner on July 21, 2011, 10:56:41 PM

Title: Street Fighter X Tekken
Post by: FreeRunner on July 21, 2011, 10:56:41 PM
I'm really looking foward to this game.

Did anyone recently catch the character reveals today?

Poison made it in XD (I'm so gonna troll people now when this drops)!!
Title: Re: Street Fighter X Tekken
Post by: Zabel on July 21, 2011, 11:50:07 PM
For the most part the SF side, not that interesting. But I'm hella feeling the Tekken crew.
Title: Re: Street Fighter X Tekken
Post by: DarKaoZ on July 22, 2011, 12:14:43 AM
New CG Trailer:
Street Fighter X Tekken Comic Con 2011 Cinematic Trailer (http://www.youtube.com/watch?v=ghzBQn6QI6s#ws)

It seems Haggar, Cody, Guy, Poison and Hugo will appear. I doubt they will just place the characters there for no reason at all.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on July 22, 2011, 12:25:40 AM
put leo in this game so i can have my trap team
Title: Re: Street Fighter X Tekken
Post by: Xxenace on July 22, 2011, 12:26:14 AM
New CG Trailer:

It seems Haggar, Cody, Guy, Poison and Hugo will appear. I doubt they will just place the characters there for no reason at all.

it's been confirmed that they are in
Title: Re: Street Fighter X Tekken
Post by: krazykone123 on July 22, 2011, 12:34:25 AM
Poison looks so awesome, she on that Terry Bogard shit.
Title: Re: Street Fighter X Tekken
Post by: solidshark on July 22, 2011, 01:28:18 AM
King did that to Hugo? Between the Final Fight characters and Yoshimitsu's gameplay, this game has some promise.
Title: Re: Street Fighter X Tekken
Post by: Ryudo on July 22, 2011, 03:37:46 AM
The Tekken roster is looking better and better with every reveal. Dhalsim..why the hell would they add him. Jeez if a character like him makes it in they better add Rolento or Sodom. They really need to let more real street fighters in these games "Final Fight" characters are a must from this point on.
Title: Re: Street Fighter X Tekken
Post by: Delta on July 22, 2011, 04:07:22 AM
I want to try inFamous' Cole from the PS3/PSV version, he looks good :)

Very excited for this game.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on July 22, 2011, 05:40:32 AM
I want to try inFamous' Cole from the PS3/PSV version, he looks good :)

Very excited for this game.
cole better not be in the ps3 version i love infamous to death but i only want to see him be in the portable version
Title: Re: Street Fighter X Tekken
Post by: DarKaoZ on July 22, 2011, 05:43:50 AM
I want to try inFamous' Cole from the PS3/PSV version, he looks good :)

Very excited for this game.
cole better not be in the ps3 version i love infamous to death but i only want to see him be in the portable version

It's confirmed to be in the PS3 version of the game also. Not like he will be tournament worthy/selectable.
Title: Re: Street Fighter X Tekken
Post by: jinxhand on July 22, 2011, 07:35:16 PM
I'm glad they're showing all of the characters now, because before it was looking like an incomplete game that was to have an "Ultimate" or "Super" version with more characters...

I'm still skeptical about this though...
Title: Re: Street Fighter X Tekken
Post by: FreeRunner on July 22, 2011, 11:26:42 PM
Here's hoping that Raven is confirmed. Cody & Guy are complete badasses, can't wait to play with them as well.

A big LOL to all Poison gender topics I ran into on numerous sites. I thought people would be more interested in her gameplay, why is this controversy popping up now?
Title: Re: Street Fighter X Tekken
Post by: Mikel on July 22, 2011, 11:28:28 PM
Seeing from the Comic Con trailer, it looks like Raven will be in it to because of a Silhouette behind Yoshimitsu in his part of it.

On a side note, me and a friend had a humorous conversation about the CGI Trailer with Guy, Hugo, and Cody. With me commenting on how much of a bad idea it is putting Poison in it, and him commenting that he thinks that Marduk doesn't notice that Poison is a guy in disguise as a girl. XD

Japanese version of the Comic Com and Episode 2 trailers are up now (http://www.capcom.co.jp/sfxtk/trailer.html). It sounds like Masae Yumi (who voices Leona, Kasumi, and Vice), or probably Eri Kitamura, is providing the voice of Poison in Japanese. I don't know, but Poison sounds like Vice more than it does Juri to me..
Title: Re: Street Fighter X Tekken
Post by: Running Wild on July 22, 2011, 11:35:26 PM
I don't understand the Dhalsim hate. He's a classic Street Fighter character and brings a unique play style to the game. Plus his wife is hot.

If Cody is indeed gonna be playable, I think I'm gonna be rolling with Steve+Cody aka Team Jab Jab Jab Jab Jab Jab.
Title: Re: Street Fighter X Tekken
Post by: jinxhand on July 23, 2011, 03:48:36 AM
I don't understand the Dhalsim hate. He's a classic Street Fighter character and brings a unique play style to the game. Plus his wife is hot.

If Cody is indeed gonna be playable, I think I'm gonna be rolling with Steve+Cody aka Team Jab Jab Jab Jab Jab Jab.

I got a feeling Dhalsim's gonna be mad strong in this game... Especially with this whole chain system that they're using. If he can do long range links, its a wrap!!!
Title: Re: Street Fighter X Tekken
Post by: omegaryuji on July 23, 2011, 05:13:47 AM
Isn't Dhalsim pretty much top tier in every SF game he's in anyway?  Probably part of why he gets so much hate *laughs*
Title: Re: Street Fighter X Tekken
Post by: Zabel on July 23, 2011, 05:21:06 AM
He's only been top tier in ST and Alpha 3.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on July 23, 2011, 05:39:13 AM
http://youtu.be/XPU7qs49Jc4 (http://youtu.be/XPU7qs49Jc4)

The fuck?

Title: Re: Street Fighter X Tekken
Post by: DarKaoZ on July 23, 2011, 06:13:54 AM
http://youtu.be/XPU7qs49Jc4 (http://youtu.be/XPU7qs49Jc4)

The fuck?



Fucking Ono, he is a damn cheater!
Title: Re: Street Fighter X Tekken
Post by: Delta on July 23, 2011, 06:27:59 AM
http://youtu.be/XPU7qs49Jc4 (http://youtu.be/XPU7qs49Jc4)

The fuck?



That was awesome XD
Title: Re: Street Fighter X Tekken
Post by: The Fluke on July 24, 2011, 06:19:29 AM
Trollmaster Ono, he is probably the strongest tool capcom has for selling their games outside of brand recognition.. Possibly even with it.
Title: Re: Street Fighter X Tekken
Post by: DarKaoZ on July 24, 2011, 07:40:19 AM
Trollmaster Ono, he is probably the strongest tool capcom has for selling their games outside of brand recognition.. Possibly even with it.

I don't know if Ono is doing a good job or not, but in my book he is an annoying guy. I just respect his enthusiasm for bringing back SF franchise back and maybe Darkstalkers.
Title: Re: Street Fighter X Tekken
Post by: solidshark on July 24, 2011, 09:18:21 AM
http://youtu.be/XPU7qs49Jc4 (http://youtu.be/XPU7qs49Jc4)

The fuck?

Never noticed that till they wore the proper appearal; now it just seems obvious. Ono is definitely a Dan Hibiki personality; we often hate him, we let him annoy us to the fucking end, but it's hard to imagine him not being there (though we want it). Harada is a Mishima; serious-looking, scary, throughout that video he partially has that "what the fuck am I participating in this demeaing shit for" look. I know they're acting like that in the video, but damn if they don't carry some of that with them.

@2:55 still isn't enough punishment for how much money I've spent on Capcom fighters since 09.
Title: Re: Street Fighter X Tekken
Post by: ZeWickedOreo on August 02, 2011, 07:58:20 AM
This games so dope! :D even though the trailer looks like a gatorade commercial the game itself is pretty nice.
It's just sad that they converted the tekken characters to SF graphics... ._.
Title: Re: Street Fighter X Tekken
Post by: FreeRunner on August 15, 2011, 09:21:41 PM
Did anyone catch the newest trailer yet?

Street Fighter X Tekken Gamescon Trailer - Reveal Ibuki, Kuma, Hugo and Raven (http://www.youtube.com/watch?v=AWeHZ4PhtVc#ws)

HUGO, RAVEN, IBUKI & KUMA CONFIRMED!!

YES!!!
Title: Re: Street Fighter X Tekken
Post by: Xxenace on August 15, 2011, 09:44:40 PM
WHERES KARIN AND LILI CAPCOM FFS
Title: Re: Street Fighter X Tekken
Post by: DarKaoZ on August 15, 2011, 11:29:31 PM
WHERES KARIN AND LILI CAPCOM FFS

lol

I'm waiting for those 2 also.
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on August 16, 2011, 12:23:01 AM
Raven seems like he could be pretty cool and I would be totally pumped if my man Vega(claw) makes the cut in the end,but i'm also wondering if they'll end up adding any more Mishimas
Title: Re: Street Fighter X Tekken
Post by: Amedø310 on August 16, 2011, 12:57:58 AM
Well, the leak list is right so far. Raven and Yoshimitsu as a team was dead on.

Also, how about that Hugo size.
Title: Re: Street Fighter X Tekken
Post by: Delta on August 16, 2011, 04:26:39 AM
That was a pretty cool trailer, Capcom sure knows how to create hype for this game.
Title: Re: Street Fighter X Tekken
Post by: KBlackNoah on August 16, 2011, 10:36:58 AM
Game looks awesome - mechanics wise ...but the graphics still look like Yoshi's Island.If kof xiii online code will suck i will probably try to ignore the graphics and play this as my main game.
Title: Re: Street Fighter X Tekken
Post by: jinxhand on August 16, 2011, 06:59:33 PM
The trailer was ok... The camera pans in and out too much, like some Samsho or KOFXII on crack while listening to 90's rave.

Anyway, I still want Kunimitsu. If Namco isn't gonna bring her out, Capcom needs to. I'm also waiting on Paul and Feng. I mean it makes no sense to have Kuma, and no Paul, or Heihachi for that matter. Speaking of Heihachi, which version will they bring out (if at all)? I'm hoping for the TTT2 version.
Title: Re: Street Fighter X Tekken
Post by: MUSOLINI on August 16, 2011, 07:32:17 PM
some of the character models look pretty good like mazuya and hwarang (though they still look better in their own repsective games). problem is most sf characters and the other tekken characters look like ass.
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on August 16, 2011, 07:35:40 PM
The trailer was ok... The camera pans in and out too much, like some Samsho or KOFXII on crack while listening to 90's rave.

Anyway, I still want Kunimitsu. If Namco isn't gonna bring her out, Capcom needs to. I'm also waiting on Paul and Feng. I mean it makes no sense to have Kuma, and no Paul, or Heihachi for that matter. Speaking of Heihachi, which version will they bring out (if at all)? I'm hoping for the TTT2 version.
Kuma makes sense to me since Ono seems to be crazy about all the weird non sensical characters from the Tekken universe. Also so you'd prefer young Heihachi over dying of old age Heihachi?
Title: Re: Street Fighter X Tekken
Post by: thec0re3 on August 16, 2011, 10:22:40 PM
I'm happy about what they've provided so far. I'm more interested in playing with the Tekken players more then the SF characters. Seeing Raven and Ibuki being added definitely got me hyped even Hugo being in there was good. I'd like to see paul in there too and they got to put your boy Lei in he is probably has one of the more unique fighting styles in the game compared to the rest of the roster. I'd like to see Fei and Lee but I know that may be asking for a little much. Having each styles of fighting represented by both sides would be a lot of fun in my opinion. I really didn't think they could make Dhalsim work but capcom is full of surprises. I'm keeping my hopes up for adon,bruce,and dudley and I think that will do it for me. I'd like to see Rolento too. If there is anything that has the potential to really compete with KOF's wide variety of characters its this game. 
Title: Re: Street Fighter X Tekken
Post by: jinxhand on August 16, 2011, 10:37:06 PM
The trailer was ok... The camera pans in and out too much, like some Samsho or KOFXII on crack while listening to 90's rave.

Anyway, I still want Kunimitsu. If Namco isn't gonna bring her out, Capcom needs to. I'm also waiting on Paul and Feng. I mean it makes no sense to have Kuma, and no Paul, or Heihachi for that matter. Speaking of Heihachi, which version will they bring out (if at all)? I'm hoping for the TTT2 version.
Kuma makes sense to me since Ono seems to be crazy about all the weird non sensical characters from the Tekken universe. Also so you'd prefer young Heihachi over dying of old age Heihachi?

I understand why Kuma is in the game. He's been in it since Tekken 1. I'm just saying that if Kuma were to be in it, Paul and Heihachi better be in it as well, as the Kuma/Paul beef and Heihachi/Kuma relationship has always been somewhat of a mainstay since their incarnations.

As far as Heihachi is concerned, I wouldn't mind classic Tekken 2 Heihachi, but this new TTT2 Heihachi looks pretty dope imo. At the very least, give us a free/unlockable palette swap. I do wonder if at the very least if the original cast of Tekken will make the cut. Sure, they added Bob, and Raven, but I mean there's still Jack, Law, Paul, Wang, Ganryu, and Lee. I kinda understand why Anna's not in there, but she does have her own style that's completely different from Nina. I do smell some $$$ DLC coming though, I mean this is Cashcom we're dealing with. Lei came in during T2, but he would definitely be a great advanced character to put in there.

I read that you could play this game using either Capcom (6) or Namco (4) button config. If that's the case, they need to do another trailer with the 4 button config. I'm pretty sure its gonna happen though, but it might not have as much "pizzazz" as the first trailer did... Who knows...
Title: Re: Street Fighter X Tekken
Post by: Delta on September 13, 2011, 03:54:13 AM
Bumping the thread with the latest trailer:

Street Fighter X Tekken - TGS 2011 Trailer (http://www.youtube.com/watch?v=JBJlFHBstZg#ws)
Title: Re: Street Fighter X Tekken
Post by: Xxenace on September 13, 2011, 04:58:11 AM
bob and rufus need there own show
Title: Re: Street Fighter X Tekken
Post by: bigvador on September 13, 2011, 05:06:53 AM
i really dont think this game is going to be good not trying to hate but the way its played is like puttin street fighter EX3 with tekken and it dont seem like some real good characters aint goin to make it like karin birdie sodom juni juli and thats just from the alpha side it seem like there only going to take the characters thay look cool or characters that are a good pair capcom is almost done IMO
Title: Re: Street Fighter X Tekken
Post by: Xxenace on September 13, 2011, 06:14:03 AM
tbh i think karin will be in this game i mean i think its been hinted at in trailers that both lili and asuka will be in the game so i dont see why sakura and karin wont since that seems to be the best match up for both sides
Title: Re: Street Fighter X Tekken
Post by: Animefreak on September 13, 2011, 06:21:07 AM
I dont really care about this game, i mean it's my least fav 2d fighting series and 2nd least 3d combined.

But these videos have all be sweet, i just wanna watch them lol.
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on September 13, 2011, 07:17:09 AM
i really dont think this game is going to be good not trying to hate but the way its played is like puttin street fighter EX3 with tekken and it dont seem like some real good characters aint goin to make it like karin birdie sodom juni juli and thats just from the alpha side it seem like there only going to take the characters thay look cool or characters that are a good pair capcom is almost done IMO
                                                                                                                                                                                                                  Sodom was subtlely hinted at in one of either the E3 or Comic con trailers and at this point it's still unclear how many characters are going to be in the game so i'd say it's too early to rule anyone out.
Title: Re: Street Fighter X Tekken
Post by: bigvador on September 13, 2011, 07:51:06 AM
who would b paired with him
Title: Re: Street Fighter X Tekken
Post by: Xxenace on September 13, 2011, 02:52:54 PM
(http://3.bp.blogspot.com/-pmrcaa3D-KM/Tm82O1UqndI/AAAAAAAAAD8/J_yEmO2aaFY/s1600/hei1.jpg)
(http://2.bp.blogspot.com/-CQSx7h59YxM/Tm82Pcc3ByI/AAAAAAAAAEU/6VCZ6seMSmU/s1600/rol1.jpg)

(http://4.bp.blogspot.com/-BWwzOL7Y2Xs/Tm87TpYkbYI/AAAAAAAAAEc/JkpjtzFR2kY/s1600/lilli.jpg)
(http://2.bp.blogspot.com/-UbxAykq_f_c/Tm87Tq8m1VI/AAAAAAAAAEk/H51YLNC7Vx4/s1600/zan1.jpg)


now if they just add karin ill have the waifu squad
Title: Re: Street Fighter X Tekken
Post by: DarKaoZ on September 13, 2011, 03:12:11 PM
Oh yes Lili! I just need my Karin!

EDIT: Ok, so SFxT is the first fighter to feature Online training mode.

I wanted KOFXIII to be the first, but oh well. This feature is definitely something I been wanting for years.
Title: Re: Street Fighter X Tekken
Post by: Chipymax on September 14, 2011, 06:06:59 AM
http://www.gametrailers.com/video/tgs-11-street-fighter/720616 (http://www.gametrailers.com/video/tgs-11-street-fighter/720616)

So, What you guys think about the Pandora Mode: It looks to me like another X-Factor
Title: Re: Street Fighter X Tekken
Post by: Xxenace on September 14, 2011, 06:33:00 AM
http://www.gametrailers.com/video/tgs-11-street-fighter/720616 (http://www.gametrailers.com/video/tgs-11-street-fighter/720616)

So, What you guys think about the Pandora Mode: It looks to me like another X-Factor
FUCK YES I GET 20 BUCKS I KNEW CAPCOM WOULD FIND A WAY TO MESS SOMETHING UP
Title: Re: Street Fighter X Tekken
Post by: solidshark on September 14, 2011, 06:59:07 AM
http://www.gametrailers.com/video/tgs-11-street-fighter/720616 (http://www.gametrailers.com/video/tgs-11-street-fighter/720616)

So, What you guys think about the Pandora Mode: It looks to me like another X-Factor

It'd be nice if like the gem power from Marvel Super Heroes, Pandora wound increase one particular aspect of someone, compensating a big grappler with more speed, a normally quick character with more power, something rather than just a standard upgrade.

Either way, if I end up giving this game a lot of time, it's going to go to Raven/Rolento. And is it just me or does the character model for Heihachi look particularly bad in motion?
Title: Re: Street Fighter X Tekken
Post by: Xxenace on September 14, 2011, 07:06:20 AM
whats pandora supposed to do anyway? last i heard is you sacrifice your partner to get a extra boost of strength or something like that
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on September 14, 2011, 07:20:27 AM
whats pandora supposed to do anyway? last i heard is you sacrifice your partner to get a extra boost of strength or something like that
                                                                                                                                                    based on the trailer that appears to be the case, also character announcements for the vita version and I can guarantee their not who you would expect  http://www.siliconera.com/2011/09/13/playstation-mascots-toro-and-kuro-in-street-fighter-x-tekken-for-vita/ (http://www.siliconera.com/2011/09/13/playstation-mascots-toro-and-kuro-in-street-fighter-x-tekken-for-vita/)          crazy, right?
Title: Re: Street Fighter X Tekken
Post by: Delta on September 14, 2011, 07:24:58 AM
I remember Ono saying long ago there is still a new mechanic to be announced, i think this is such thing, but i hope it's not a simple boost of damage or something already seen a thousand times.

I will wait for TGS for more info :)
Title: Re: Street Fighter X Tekken
Post by: DarKaoZ on September 14, 2011, 07:35:27 AM
Based on some info from CapcomUnity, you sacrifice your partner for extra power boost, but ones it's gone you are gone. Maybe you get a penalty if the time runs out, like half defense and offense or something.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on September 14, 2011, 07:50:44 AM
tbh i really wish capcom would stop adding these stupid comeback gimmicks in there games
Title: Re: Street Fighter X Tekken
Post by: Animefreak on September 14, 2011, 08:06:49 AM
It's NOT a comeback mechanic, at least not now. If you activate it and dont win the match, your character dies and you lose.
Selfdestruct
Title: Re: Street Fighter X Tekken
Post by: Xxenace on September 14, 2011, 08:10:10 AM
It's NOT a comeback mechanic, at least not now. If you activate it and dont win the match, your character dies and you lose.
Selfdestruct
sounds reasonable i guess still i think it seems really out of place
Title: Re: Street Fighter X Tekken
Post by: Delta on September 14, 2011, 08:24:37 AM
Out of place? Now THIS is out of place:

(http://storage.siliconera.com/wordpress/wp-content/uploads/2011/09/sfxtk_toro_01_thumb.jpg)


The link says it all
http://www.siliconera.com/2011/09/13/playstation-mascots-toro-and-kuro-in-street-fighter-x-tekken-for-vita/ (http://www.siliconera.com/2011/09/13/playstation-mascots-toro-and-kuro-in-street-fighter-x-tekken-for-vita/)
Title: Re: Street Fighter X Tekken
Post by: Xxenace on September 14, 2011, 08:40:47 AM
Out of place? Now THIS is out of place:

(http://storage.siliconera.com/wordpress/wp-content/uploads/2011/09/sfxtk_toro_01_thumb.jpg)


The link says it all
http://www.siliconera.com/2011/09/13/playstation-mascots-toro-and-kuro-in-street-fighter-x-tekken-for-vita/ (http://www.siliconera.com/2011/09/13/playstation-mascots-toro-and-kuro-in-street-fighter-x-tekken-for-vita/)
man i expected nathan drake or ratchet and clank now that would have been out of place
Title: Re: Street Fighter X Tekken
Post by: BiGGDaddyCane on September 14, 2011, 02:50:43 PM
Rolento's gonna be in so im getting this shit. The only Capcom character i like. Shit i think thats one of the best Capcom characters ever made.
Title: Re: Street Fighter X Tekken
Post by: KBlackNoah on September 14, 2011, 04:53:51 PM
this game looks pretty legit and full of game modes

Street Fighter X Tekken: Pandora trailer (http://www.youtube.com/watch?v=PPaM55ayBvA#ws)


kof xiii will be nothing compared to this...thank you playmore for ruining this franchise
Title: Re: Street Fighter X Tekken
Post by: sibarraz on September 14, 2011, 07:06:52 PM
Mario and Luigi are so getting in this game if the game was developed on a nintendo system
Title: Re: Street Fighter X Tekken
Post by: Running Wild on September 14, 2011, 07:11:45 PM
kof xiii will be nothing compared to this...thank you playmore for ruining this franchise

What makes you say that?
Title: Re: Street Fighter X Tekken
Post by: sibarraz on September 14, 2011, 07:19:23 PM
this =

http://youtu.be/g2owDEC8bQA (http://youtu.be/g2owDEC8bQA)

Still, if your hate for XIII is for the leaked PC version, then well, good for you, that doesn't change the fact that it seems that the game is bringing more players than losing them
Title: Re: Street Fighter X Tekken
Post by: KBlackNoah on September 14, 2011, 08:18:37 PM
kof xiii will be nothing compared to this...thank you playmore for ruining this franchise

What makes you say that?

They do nothing to promote this in any way.People here are hyped by color edit mode?! wtf ... i tought crapcom fanboys were like that.I understand they don t have money for something fancy but at least be creative and do something.+ personally i am over XIII by now because i waited too long and the hype is gone (there is nothing new or exciting in it except for new backgrounds and a few characters + minor balances).Playmore failed so hard not releasing this earlier... you can't build hype around a 1 year old game only with color edit mode and a few backgrounds.My 2 cents ...

ps: i still have this on preorder and i will play it (XIII i mean) but i am sure it will not hold up for too long.I don t hate on the pc version...which is pretty useless because teh controls are fucked up.
Title: Re: Street Fighter X Tekken
Post by: Running Wild on September 14, 2011, 08:20:42 PM
They do nothing to promote this in any way.

Evo? Anime cons? Number of other recent events in the US and Europe?

I'm just gonna be glad to finally have a home version of the game I can play with my local scene, they are interested in having ranbats for the game.
Title: Re: Street Fighter X Tekken
Post by: KBlackNoah on September 14, 2011, 08:24:19 PM
They do nothing to promote this in any way.

Evo? Anime cons? Number of other recent events in the US and Europe?


that was lousy promotion..people couldn t even find the booth in i don t know what convention.A weak beta which consisted more of loading screens...and let s not talk about the failed promotion they did in japan.Do you think people are hyped about 13 or sf x tekken or umvc 3?i want a sincere response
Title: Re: Street Fighter X Tekken
Post by: Running Wild on September 14, 2011, 08:40:56 PM
I don't think Evo would be a lousy promotion. They couldn't give a better promotion than that. I mean Atlus is backing the games release in the USA, and Atlus has tons of fans... SNK got a good publisher to do that job than compared to when Ignition published the previous game.

It's foolish to compare a games "hype" to SFxT or UMvC, cuz let's face it, those are Capcom games, good or bad, people will be hyped for them. But I know alot of people are still hyped for KOFXIII to be hitting home.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on September 14, 2011, 09:07:24 PM
well im still hyped for XIII (haven't even played the pc rip since my machine is shit) as of now my only main concern is the online since i have no local scene and im not a tourney*** so if the online turns out to be shit then my hype for this game pretty much decreases by 50% also just my 2 gil here if the online doesn't do good then this game will tank just like XII yes it might be able to stay afloat for a little while with tournaments and what not for a little while but its going to end up being tossed under the rug once something better comes out
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on September 15, 2011, 12:10:03 AM
They do nothing to promote this in any way.

Evo? Anime cons? Number of other recent events in the US and Europe?


that was lousy promotion..people couldn t even find the booth in i don t know what convention.A weak beta which consisted more of loading screens...and let s not talk about the failed promotion they did in japan.Do you think people are hyped about 13 or sf x tekken or umvc 3?i want a sincere response

People are more hyped for those games because the second Capcom releases anything, even just tiny little teasers that show very little immediatly get posted on every video game site around but when SNK releases a bunch of new stages, new characters etc. outside of fighting game centric sites no one says a single word about it and if you look at how many T.V.,online and print adds Capcom runs for each of their games it completly dwarfs anything SNK could possibly do. In addition to this Capcom is a major publisher/developer and have a giant presence at every game show E3,Gamescom, etc. and can draw lots of people who are mainstream gamers because of their name recognition, also since they're a major publisher Sony and all the first party developers put their weight behind their game ie:SFxTekken for Vita being at Sony's E3 and pre- TGS press conference. In addition to this going to shows like PAX and having a beta at Evo is all they can do with the resources they have and if they try to compete with Capcom on their level they're just going to get steamrolled.
Title: Re: Street Fighter X Tekken
Post by: Running Wild on September 15, 2011, 12:19:42 AM
[SFxT] Ono's Evil Plan (http://www.youtube.com/watch?v=joYo8c1Uz_w#)
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on September 15, 2011, 10:55:37 AM
New info on Pandora mode and apparently it is a comeback mechanic that enbales some pretty crazy things ie infinite super meter. The gem system is also briefly mentioned http://shoryuken.com/2011/09/14/street-fighter-x-tekken-pandora-mode-details-and-the-gem-system/ (http://shoryuken.com/2011/09/14/street-fighter-x-tekken-pandora-mode-details-and-the-gem-system/)
Title: Re: Street Fighter X Tekken
Post by: KBlackNoah on September 15, 2011, 03:25:58 PM
New info on Pandora mode and apparently it is a comeback mechanic that enbales some pretty crazy things ie infinite super meter. The gem system is also briefly mentioned http://shoryuken.com/2011/09/14/street-fighter-x-tekken-pandora-mode-details-and-the-gem-system/ (http://shoryuken.com/2011/09/14/street-fighter-x-tekken-pandora-mode-details-and-the-gem-system/)


pffff.... now all the noobs will spam ex safe moves just to get chip..or be random with ex moves.i do not agree with this bullshit but it's "better" than xfactor i guess....
Title: Re: Street Fighter X Tekken
Post by: Chipymax on September 15, 2011, 03:48:22 PM
New info on Pandora mode and apparently it is a comeback mechanic that enbales some pretty crazy things ie infinite super meter. The gem system is also briefly mentioned http://shoryuken.com/2011/09/14/street-fighter-x-tekken-pandora-mode-details-and-the-gem-system/ (http://shoryuken.com/2011/09/14/street-fighter-x-tekken-pandora-mode-details-and-the-gem-system/)


pffff.... now all the noobs will spam ex safe moves just to get chip..or be random with ex moves.i do not agree with this bullshit but it's "better" than xfactor i guess....

I agree, but I'm confused about the dying at the end of Pandora mode...

http://www.gametrailers.com/video/tgs-11-street-fighter/720818 (http://www.gametrailers.com/video/tgs-11-street-fighter/720818)

I know that is probably training mode or something, but why they continue the combos if they are death... ? 
Title: Re: Street Fighter X Tekken
Post by: Xxenace on September 15, 2011, 03:56:54 PM
New info on Pandora mode and apparently it is a comeback mechanic that enbales some pretty crazy things ie infinite super meter. The gem system is also briefly mentioned http://shoryuken.com/2011/09/14/street-fighter-x-tekken-pandora-mode-details-and-the-gem-system/ (http://shoryuken.com/2011/09/14/street-fighter-x-tekken-pandora-mode-details-and-the-gem-system/)


pffff.... now all the noobs will spam ex safe moves just to get chip..or be random with ex moves.i do not agree with this bullshit but it's "better" than xfactor i guess....

I agree, but I'm confused about the dying at the end of Pandora mode...

http://www.gametrailers.com/video/tgs-11-street-fighter/720818 (http://www.gametrailers.com/video/tgs-11-street-fighter/720818)

I know that is probably training mode or something, but why they continue the combos if they are death... ?  
if you use pandora you have like 8 seconds to finish off your opponent you cant do that you lose
Title: Re: Street Fighter X Tekken
Post by: Running Wild on September 15, 2011, 04:59:09 PM
After watching Seth Killian show off Pandora I think I can say I'm not worried about it. Runs out very quickly, although the damage you can so is insane... it shouldn't be that hard to lame it out and turtle for a few seconds.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on September 15, 2011, 05:10:49 PM
I'm just not interested in this game. If you're hype for it than that's okay, there's always a difference of opinion but to me it just doesn't look appealing. The Magic Combo's I have no problem with, but the tag system looks... odd. Best way to put it. They still have obnoxiously long cinematics for supers and what looks like grabs? And then there's Pandora, another dumb comeback mechanic that does shitloads of damage that Capcom put in there so little Johnny who mains Ryu/Ken/Akuma/Sakura/Oni/Dan/Evil Ryu (you know, diversity) will always have a chance to win.

No thank you.

Title: Re: Street Fighter X Tekken
Post by: Chipymax on September 15, 2011, 07:24:44 PM
I already see the combos, you let one partner to get down to 25life... you switch and try to get combo to a launch, Switch, Pandora super before the character hits the ground.   
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on October 08, 2011, 12:07:05 AM
New teaser trailers
Street Fighter X Tekken - New Challenger (http://www.youtube.com/watch?v=pEIUj5RZXNk#ws)
Street Fighter X Tekken - New Challenger (http://www.youtube.com/watch?v=hswcppn1pfw#ws)
Street Fighter X Tekken - New Challenger (http://www.youtube.com/watch?v=mPXtogJxQsw#ws)
looking fairly open this time in terms of who is in  

First video looks like Juri or Dan, Second Video pretty open and the third video some people are saying Boxer but there is a bit that looks like Yang and given the recent image with Yang in it he could be a potential canidate as well http://iplaywinner.com/display/ShowImage?imageUrl=/storage/oneuse/a9utu9.jpg?__SQUARESPACE_CACHEVERSION=1317506893724 (http://iplaywinner.com/display/ShowImage?imageUrl=/storage/oneuse/a9utu9.jpg?__SQUARESPACE_CACHEVERSION=1317506893724)
Title: Re: Street Fighter X Tekken
Post by: Delta on October 08, 2011, 01:30:07 AM
I see Viper in the first video, i hope she is out, she already had her chance with MVC3, and i rather have other characters.
Good thing to see Juri (probably) being in the game.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on October 08, 2011, 02:27:20 AM
capcom......................wheres karin......................................for everyday im not seeing my rich girl team being made i will kill 12 people
Title: Re: Street Fighter X Tekken
Post by: The Fluke on October 08, 2011, 08:02:45 AM
capcom......................wheres karin......................................for everyday im not seeing my rich girl team being made i will kill 12 people

Then i hope you kill lots. Sean needs to be added.
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on October 12, 2011, 01:00:16 AM
Capcom has revealed some interesting plans for comic-con this weekend http://iplaywinner.com/news/2011/10/11/sfxt-ono-vs-harada-will-literally-kick-ass-at-new-york-comic.html (http://iplaywinner.com/news/2011/10/11/sfxt-ono-vs-harada-will-literally-kick-ass-at-new-york-comic.html) ...  also I would expect that the character teasers will be revealed.
Title: Re: Street Fighter X Tekken
Post by: jinxhand on October 12, 2011, 08:57:09 PM
I already see the combos, you let one partner to get down to 25life... you switch and try to get combo to a launch, Switch, Pandora super before the character hits the ground.   

Sounds like Ougon Musou Kyoku combos: A, B, C, tag, A, B, C, A+B+C, super... Poke til you get meter to repeat...
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on October 15, 2011, 02:08:29 AM
Well I'm not all too hype about this game, but since no one put them up here, I figured I might as well do  the job.

New York Comic Con Street Fighter X Tekken Teaser 1 (http://www.youtube.com/watch?v=1IDKn6G2k4I#ws)

New York Comic Con Street Fighter X Tekken Teaser 2 (http://www.youtube.com/watch?v=KaAWjgWFL0k#ws)

New York Comic Con Street Fighter X Tekken Teaser 3 (http://www.youtube.com/watch?v=Nc9XrIQoeNE#ws)

Those are the 3 Tekken Character Teasers, I'm bad with knowing the Tekken roster so it's on you.  Same format as the SF Teasers, 2 fakes, 1 Real (the real one seems easier to pick out since Tekken and SFxT don't run on the same graphical engine).

New York Comic Con Street Fighter X Tekken Gameplay (http://www.youtube.com/watch?v=4w8tN7ACERw#ws)

Random Gameplay video to set up this last video...

New York Comic Con Street Fighter X Tekken Trailer (http://www.youtube.com/watch?v=XIpzeZqI93k#ws)

A new System Direction trailer this time adding Gems and a couple of new wrinkles.

Gem System seems interesting.  They can boost Attack, Speed, Defense, C. Gauge (Cross Gauge aka Super Meter), and Assist (???).  You'll be able to see what the other chose by the colors on their gem slots on the C. Gauge.  Each one has a different color, and you can stack certain gems.  Now they don't activate right away, each one has a requirement in order to activate within the match.  The Attack Gem activates when you land a couple consecutive normals for a temporary boost in power.  Before people flip, 3 Power Gems on Ryu didn't seem to add a ton of power, so meh.

As for the rest of the directions, raw Launchers have purpose (completely beat out Low Attacks).

Cross Rush, still around, but they've now stated that they don't do much in the way of straight up damage, most of it can be recovered.

Now the Super Charge seems to have the most interesting new stuff.  We already know that they can now be Dash Canceled HOWEVER, now when you Dash Cancel a Level 2 charge (aka a Charge that would fire an EX move), if you hit your next attack, it will be a COUNTER HIT AUTOMATICALLY.  Those possibilities should be pretty damn interesting.

Cross Cancel is an Alpha Counter, nothing new really there.

EX moves and Super Arts...been there, done that.

Cross Arts also seem to be tweaked (or I was too stupid to notice).  When they connect, they COMPLETELY wipe out the opponent's recoverable health.  So when the opponent has full meter, be wary.

Cross Assault now seems to require a friend...i don't really understand what they're trying here.  Uh, whatever.

Pandora's the same...still crappy...just the way I like it (of course, being dead would make me like it better).

Seems like they're starting to finally do some more meaningful tweaking.  Gems sound interesting and SKill says tourney players will wanna use them, so get used to them I guess.  Super Charge finally has some worth, Cross Rush has been getting weaker and weaker (I hope they at least return the canceling so this doesn't turn more into SF4 + Tekken characters), and Cross Art already had some worth doing great damage, and now it's doing better.

System Direction helps hype I guess.

EDIT:  And I'm too lazy to post this but Rufus got his official "reveal" alone (for reasons I can't figure out).  His Super Art is Big Bang Typhoon (Ultra 2 in SF4 series) and his Cross Art is Space Opera Symphony (Ultra 1 in SF4 Series).

EDIT2: http://www.eventhubs.com/news/2011/oct/14/gem-system-special-edition-details-street-fighter-x-tekken/ (http://www.eventhubs.com/news/2011/oct/14/gem-system-special-edition-details-street-fighter-x-tekken/)

well, here's a picture of what the Special Edition has to offer, which makes me wonder...WTF are they planning with the Gem System?  Now I'm completely confused.  Only Ono can make shit MORE complicated after an explanation and demonstration.
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on October 15, 2011, 02:38:51 AM
The first teaser looks most like Eddy, 2 looks kind of like Paul or another Mishima? and 3 has to be Ling Xiayou with the way her foot is raised, the palm facing forward and you can see her bracelet in several pictures as well.
Also I hope i'm not the only one who has no interest in the gems and hopes they don't become the standard.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on October 15, 2011, 02:49:12 AM
Well I heard that there's an Auto Guard and Auto Throw Gem.

Well guys, this game died before it even started.  Back to dat KOF where skill actually matters.

EDIT:  Take it back somewhat, seems like there's an opportunity to not use gems and they aren't mandatory (or are a separate mode).

So...yeah, I'm confused, SKill can't honestly be crazy enough to think tourney players will use Gems if they're optional...
Title: Re: Street Fighter X Tekken
Post by: Xxenace on October 15, 2011, 03:08:47 AM
ok so i noticed zafina mokujin paul dragnov xiao  lars  devil jin and alisa




WHERES KARIN
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on October 15, 2011, 03:21:21 AM
ok so i noticed zafina mokujin paul dragnov xiao  lars  devil jin and alisa




WHERES KARIN

Okay, so whoever you notice in the Tekken 6 physics are the fakes.

But it seems everyone is now shitting on this game.  Honestly Capcom only needs to do two things to salvage this game.

1. Make the Gem System Optional (which it seems they've done, but it helps to get better confirmation as to how to go about this).  This will help as...it's pretty much confirmed that all TO's will ban Gems outright already.

2. Turn Cross Rush back to how it was to allow for canceling into Specials out of them.

That's it, all it will take.  Even Pandora could stay for all I care, it's not to tough to avoid.  The above two things affect the entire game whether people like it or not.  If neither happens (or at least, 1 doesn't happen.  2 is...livable, annoying, but livable), then this game's tournament life will last...not long.  With the FG variety we'll have by March, SFxT wouldn't live outside of casuals.

I mean, like I said, I wasn't too hype for this game to begin with, but it has potential, and it shows Capcom is at least willing to move forward on things the fans want (like Online Training Mode).  It'd be a goddamn shame if it was all wasted on one stupid mistake.
Title: Re: Street Fighter X Tekken
Post by: Delta on October 15, 2011, 03:23:02 AM
I want my boy Dragunov :(
This gem system looks interesting, and i seriously doubt they will let it in at tournaments.
Title: Re: Street Fighter X Tekken
Post by: FreeRunner on October 15, 2011, 03:23:53 AM
ok so i noticed zafina mokujin paul dragnov xiao  lars  devil jin and alisa




WHERES KARIN

I doubt she's going to make it in at this point. A shame, my friend was expecting her.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on October 15, 2011, 03:34:39 AM
ok so i noticed zafina mokujin paul dragnov xiao  lars  devil jin and alisa




WHERES KARIN

I doubt she's going to make it in at this point. A shame, my friend was expecting her.

Why do you doubt it?  With no leak list to discourage it, and it still being 5 months prior to release, there's still plenty of time.  Hell, what, Jin and Akuma, Bison, Guy and Cody are the only for sure guys left, and Bison is pretty iffy.
Title: Re: Street Fighter X Tekken
Post by: FreeRunner on October 15, 2011, 03:56:25 AM
ok so i noticed zafina mokujin paul dragnov xiao  lars  devil jin and alisa




WHERES KARIN

I doubt she's going to make it in at this point. A shame, my friend was expecting her.

Why do you doubt it?  With no leak list to discourage it, and it still being 5 months prior to release, there's still plenty of time.  Hell, what, Jin and Akuma, Bison, Guy and Cody are the only for sure guys left, and Bison is pretty iffy.

I forgot about that leaked list. However that leaked list doesn't have Sean on there and there was a teaser for him (If that really is him). Also, what about Rufus? I'm not holding my breath until I actually see Karin revealed. I do hope that list is right though, it's been right so far (with a few exceptions).
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on October 15, 2011, 04:12:32 AM
ok so i noticed zafina mokujin paul dragnov xiao  lars  devil jin and alisa




WHERES KARIN

I doubt she's going to make it in at this point. A shame, my friend was expecting her.

Why do you doubt it?  With no leak list to discourage it, and it still being 5 months prior to release, there's still plenty of time.  Hell, what, Jin and Akuma, Bison, Guy and Cody are the only for sure guys left, and Bison is pretty iffy.

I forgot about that leaked list. However that leaked list doesn't have Sean on there and there was a teaser for him (If that really is him). Also, what about Rufus? I'm not holding my breath until I actually see Karin revealed. I do hope that list is right though, it's been right so far (with a few exceptions).

You completely missed what I said.  And Rufus already was revealed at NYCC.
Title: Re: Street Fighter X Tekken
Post by: Delta on October 15, 2011, 04:57:43 AM
That "leaked" list has been proved fake since day one.
Title: Re: Street Fighter X Tekken
Post by: FreeRunner on October 15, 2011, 05:41:50 AM
^ I figured as much.

Anyway, after what I read, I'm not too optimistic about this game.

As I said before, I'm not holding my breath for whether or not Karin will make it in.

Seems like everytime I get hyped for something from Capcom, I get disappointed in some way.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on October 15, 2011, 09:02:51 AM
personally i do think that gem thing isn't needed if its able to be turned off then i would say it needs banned from ranked matches and possibly from tournaments
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on October 15, 2011, 10:08:22 AM
personally i do think that gem thing isn't needed if its able to be turned off then i would say it needs banned from ranked matches and possibly from tournaments

It's already the consensus it seems from EVERYONE within the scene to ban it.  I mean, the system was getting BOOED at the panel.  But yeah, I'll say it like this.

I was vehemently against the game, because I figured it was waste of time that could be spent on in-house projects and IPs.  But I give any game a chance.  And it wasnt bad.  At the time of the first System Direction, I was getting into it.  But then it all went to hell.  Like then Cross Assault was getting steam, Cross Rush went to hell, Pandora arrived, and now we're here...

It's just, I don't get what Capcom's thinking.  They had a solid foundation once they got to Cross Assault, but then they kept adding...and adding...and adding.  It's like Ono's Division is trying to boost their epeen to say that they have more crap in their game than a Vs. Series game.  At least in those games, the systems added came organically (yes...even X-Factor some what as it's a progression from Baroque I guess) as to how it could help the game move along.  For SFxT, it just seems like Capcom put a list of ideas on a dartboard and kept firing randomly to see what to put in.

Idk if they feel they held back a lot when it came to the SF4 series so now they're trying to make up for it, or if they feel threatened by what Niitsuma's team has been doing with MvC3, or that they feel like if they don't do enough SFxT might get lost in the shuffle but SFxT is turning into the quintessential summer blockbuster movie.  Too much damn fluff getting in the way of the potential the meat had.  Everything after Cross Assault just became too much.

Capcom, I say this because I care.  Stop it.  Stop it now.  I like what you're doing options wise with the Online Training Mode, and the ability to actually play 2 on 2 battles to make a legit team match (I don't mean Scramble, I mean the legit tag mode), but stop...adding...things.  You're overdoing it.  You know how people say Vanilla MvC3 was barebones?  You're going too damn far the other way.  Your game is overweight and it could afford to shed a few pounds like Pandora and the Gem System, while putting on muscle in other places, like Cross Rush.  Instead of wasting this time just adding crap, evaluate what you're putting on the table, and realize that you're making it worse.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on October 15, 2011, 11:24:24 AM
personally i do think that gem thing isn't needed if its able to be turned off then i would say it needs banned from ranked matches and possibly from tournaments

It's already the consensus it seems from EVERYONE within the scene to ban it.  I mean, the system was getting BOOED at the panel.  But yeah, I'll say it like this.

I was vehemently against the game, because I figured it was waste of time that could be spent on in-house projects and IPs.  But I give any game a chance.  And it wasnt bad.  At the time of the first System Direction, I was getting into it.  But then it all went to hell.  Like then Cross Assault was getting steam, Cross Rush went to hell, Pandora arrived, and now we're here...

It's just, I don't get what Capcom's thinking.  They had a solid foundation once they got to Cross Assault, but then they kept adding...and adding...and adding.  It's like Ono's Division is trying to boost their epeen to say that they have more crap in their game than a Vs. Series game.  At least in those games, the systems added came organically (yes...even X-Factor some what as it's a progression from Baroque I guess) as to how it could help the game move along.  For SFxT, it just seems like Capcom put a list of ideas on a dartboard and kept firing randomly to see what to put in.

Idk if they feel they held back a lot when it came to the SF4 series so now they're trying to make up for it, or if they feel threatened by what Niitsuma's team has been doing with MvC3, or that they feel like if they don't do enough SFxT might get lost in the shuffle but SFxT is turning into the quintessential summer blockbuster movie.  Too much damn fluff getting in the way of the potential the meat had.  Everything after Cross Assault just became too much.

Capcom, I say this because I care.  Stop it.  Stop it now.  I like what you're doing options wise with the Online Training Mode, and the ability to actually play 2 on 2 battles to make a legit team match (I don't mean Scramble, I mean the legit tag mode), but stop...adding...things.  You're overdoing it.  You know how people say Vanilla MvC3 was barebones?  You're going too damn far the other way.  Your game is overweight and it could afford to shed a few pounds like Pandora and the Gem System, while putting on muscle in other places, like Cross Rush.  Instead of wasting this time just adding crap, evaluate what you're putting on the table, and realize that you're making it worse.
i agree i kinda wish they would just stick to basic's and just touch up on a few places and stop with the crazy shit
Title: Re: Street Fighter X Tekken
Post by: jinxhand on October 15, 2011, 07:33:13 PM
Ono says its a "celebration" for fighting games, so I'm just thinking that they're adding bits o' crap from their other games, with some tweaks of course...

Think about it, most of this stuff we've seen already in one game or another... They threw in the chain links from Vampire Savior. The tag crap is from the vs series, especially that assault thing, which was heavily used in MvC1. The Pandora mode I think is from one of their games, too, but I can't think of it right now (it was something they modded to make it look "unique"). The gem thing is a more "indepth" approach at the MSH gem system, giving it more of an rpg flair...

I'm sure they might end up adding something else to it, or patching it in the game at some point. I didn't think that they would take this celebration thing to such a ridiculous level. In my eyes if its a celebration for fighting games, then bring the fighters we care about back to the forefront, like Project Justice, Plasma Sword, JJBA, or even Power Stone. So much can be done with these games now the technology has been beefed up. I honestly can't see a 2.5D JJBA though (the last one on ps2 failed horribly)...
Title: Re: Street Fighter X Tekken
Post by: FreeRunner on October 18, 2011, 05:26:06 PM
http://www.eventhubs.com/news/2011/oct/17/no-option-disable-gems-sfxt-system-designed-veterans/ (http://www.eventhubs.com/news/2011/oct/17/no-option-disable-gems-sfxt-system-designed-veterans/)

Seems like Gems are not optional. What do you think?

Not alot of people are happy about this. Yeah, this isn't a day 1 purchase for me.

I just lost interest in this game.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on October 18, 2011, 05:36:37 PM
The problem isn't so much that the Gems aren't optional.  It's the fact that they aren't optional and there's a likely possibility Gems will also have DLC later on eventually making it a pay to win game...

I don't get why Ono's so stubborn about this one.  I mean, he's never been the smartest or most beloved guy, but at the very least, he's been reasonable.  Why he's deciding to put his ass on the line for this system I cannot fathom.
Title: Re: Street Fighter X Tekken
Post by: Delta on October 18, 2011, 07:41:28 PM
Well, the gem system could be a huge success or a huge failure, so i think and hope Capcom/Ono will try to convince us about it. At this moment i will give them the benefit of the doubt.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on October 18, 2011, 07:56:46 PM
I was watching the NYCC trailer and I thought "There's such a thing as too many options" I mean, they're trying to go casual but how in sweet fuck can jo-blo follow all that shit? Surely I can't be the only one confused by all the shit they have? I think you're just going to see even more mashing when this game goes online.
Title: Re: Street Fighter X Tekken
Post by: jinxhand on October 18, 2011, 08:11:14 PM
The problem isn't so much that the Gems aren't optional.  It's the fact that they aren't optional and there's a likely possibility Gems will also have DLC later on eventually making it a pay to win game...

I don't get why Ono's so stubborn about this one.  I mean, he's never been the smartest or most beloved guy, but at the very least, he's been reasonable.  Why he's deciding to put his ass on the line for this system I cannot fathom.

His reasoning is probably this: (capcom game + features^n) + casual players = success!!! That or something similar to it...
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on October 18, 2011, 08:21:40 PM
I was watching the NYCC trailer and I thought "There's such a thing as too many options" I mean, they're trying to go casual but how in sweet fuck can jo-blo follow all that shit? Surely I can't be the only one confused by all the shit they have? I think you're just going to see even more mashing when this game goes online.

No kidding and I bet if there is no restricitions placed on the gems you're gonna see people just load up on attack boosting gems and try and get like an uppercut and do an ungodly amount of damage or  those chain combos are gonna be totally OP since they already do a fairly substantial amount of damage, will be fairly easy to pull off with a bit of practice and are super fast ,add in pandora mode and some stupid crap is gonna go down.
From the Eventhubs article
-Not all gems in SFxT will be opened up from the get go, DLC and other stuff will make more of them available. There will be a starter set available right out of the gate...Gems are designed to be complex — for advanced players. They really want you to think about which gems will fit your play style and approach
So yeah like
Saitsuofleaves pointed out it seems like Capcom is trying to force you to buy gems since A) they're mandatory to use and B) you have to buy more if you want the full set.





Title: Re: Street Fighter X Tekken
Post by: Xxenace on October 18, 2011, 08:30:43 PM
someone in japan just needs to put ono in like a 2 year timeout from fighting games
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on October 18, 2011, 08:38:30 PM


His reasoning is probably this: (capcom game + features^n) + casual players = success!!! That or something similar to it...

You may be right, but take for example MK9. That did really well, like 6 million copies well. It has plenty of offline shit but also has a decent online and it's not a super complex game. Anyone who's familiar with the basics of fighters or have played other fighters but necessarily MK can figure out what's going on very easily and follow it along.

But this... dear god. So doing L,M,H is a basic combo. But doing two H's launches them, and then do Medium Kick and Punch to tag, but QCB+ Kick and punch does a different tag, and qcf+Kick and Punch does a super? But doing  Heavy Punch and Heavy Kick launches them and has lower invincibiltiy. And then Gems and... Scanners (1981) Head Explosion Shot (http://www.youtube.com/watch?v=HY-03vYYAjA#)

Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on October 18, 2011, 09:42:50 PM


His reasoning is probably this: (capcom game + features^n) + casual players = success!!! That or something similar to it...

You may be right, but take for example MK9. That did really well, like 6 million copies well. It has plenty of offline shit but also has a decent online and it's not a super complex game. Anyone who's familiar with the basics of fighters or have played other fighters but necessarily MK can figure out what's going on very easily and follow it along.

But this... dear god. So doing L,M,H is a basic combo. But doing two H's launches them, and then do Medium Kick and Punch to tag, but QCB+ Kick and punch does a different tag, and qcf+Kick and Punch does a super? But doing  Heavy Punch and Heavy Kick launches them and has lower invincibiltiy. And then Gems and... Scanners (1981) Head Explosion Shot (http://www.youtube.com/watch?v=HY-03vYYAjA#)



Most of the systems aren't that confusing.  It's the fact that they're shoehorned into the game randomly and inorganically.

Like I said in an earlier post, up until Cross Assault, everything flowed naturally and made some kind of sense.  Cross Assault made sense as well even if it wasn't well liked.  If they had stopped there, and went back and then did these tweaks, then it'd be fine.  Like say we got up to this point without Gems and Pandora and they said the new tweaks to Cross Arts and Super Charges and Raw Launchers, and I would've loved it.  They would've given EVERY subsystem in the game a reason to exist.  But then they made Cross Rush really meh, and they added Pandora and Gems, and it just became a clusterfuck. 

Gems would've been a lot better suited for a more one on one based game (hell, World Tour Mode in SFA3 was basically like Gems, save it for a SFA game if you make another one).  On top of that, they're not unlocked from the beginning and they might be DLC?  That's like telling Ryu players in the SF4 series "You're stuck with Metsu Shoryu as an Ultra unless you pay a fee to get Metsu Hadoken" which makes it a Pay to Win game, and makes it a nightmare for TO's to deal with.

I've never seen a game go in such a wrong direction mid-development.  Everyone says they love canceling chains into specials, they take it out.  Everyone likes most of the systems, and they keep adding ones that infuriate people.  I mean, I know it's Ono and all, but you'd think after 3 SF4 games, he'd know what people would expect.  It's just...I'm completely baffled at these decisions.  I'll still hold judgment because like I said, still another half a year to go but...idk, I just don't know.
Title: Re: Street Fighter X Tekken
Post by: solidshark on October 19, 2011, 12:37:25 PM
After watching a whole bunch of story/scenario advertising for SFxT (advertising is really what Capcom is best at now), anyone else feel like they'd rather see a movie or series of SF and Tekken characters moreso than playing the game? It's like an on/off hype switch; whenever I see the Ryu/Ken/Nina/Kazuya, or King/Marduk/Hugo/Poison/Cody&Guy, or the Rufus/Bob/Zangief/Julia, the switch is on. Gameplay (specifically playing and graphics) - off. Feels like it's souring things for me.

I've already got my Rolento/Raven/Yoshi/Hwoarang team options, but I barely feel the need to explore the game any further than them, and I try to explore all fighters and systems in a game to some degree.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on October 21, 2011, 05:00:35 AM
http://www.capcom-unity.com/gregaman/blog/2011/10/20/dev_blog:_new_york_comic_con_wrap-up (http://www.capcom-unity.com/gregaman/blog/2011/10/20/dev_blog:_new_york_comic_con_wrap-up)

Well there's a dev blog  up for SFxT and it's mostly talking about the Gem System.  I'll give them credit for him, going back and pretty much saying "Yeah, I understand you're freaked so let me try and break it down so you're not". 

The thing is though is that I don't think they understand WHY we're freaked.  It's not the Gems themselves really (though Auto-Block/Tech really has people on edge, but after seeing a video of it on the blog...seems really meh lol, that gem pretty much says you lose a meter for fucking up a block and your opponent can maintain pressure), but it's the concept that DLC gems might happen.

Capcom, simple prospect.  No DLC Gems (or at least, make them free) and have some kind of Tourney Unlock Code for TO's, and Gems aren't hated anymore.
Title: Re: Street Fighter X Tekken
Post by: thec0re3 on October 24, 2011, 04:45:29 PM
http://www.capcom-unity.com/gregaman/blog/2011/10/20/dev_blog:_new_york_comic_con_wrap-up (http://www.capcom-unity.com/gregaman/blog/2011/10/20/dev_blog:_new_york_comic_con_wrap-up)

Well there's a dev blog  up for SFxT and it's mostly talking about the Gem System.  I'll give them credit for him, going back and pretty much saying "Yeah, I understand you're freaked so let me try and break it down so you're not". 

The thing is though is that I don't think they understand WHY we're freaked.  It's not the Gems themselves really (though Auto-Block/Tech really has people on edge, but after seeing a video of it on the blog...seems really meh lol, that gem pretty much says you lose a meter for fucking up a block and your opponent can maintain pressure), but it's the concept that DLC gems might happen.

Well at least this is making KOFXIII look better and better everyday as the new competitive game of choice besides UMVSC3 so its not all bad news. Yeah I agree it is though two gems that cause a concern but the fact of the matter is the individual still has to be able to unlock the ability it doesn't seem like it will be as easy as people believe it will be but time will tell.

Capcom, simple prospect.  No DLC Gems (or at least, make them free) and have some kind of Tourney Unlock Code for TO's, and Gems aren't hated anymore.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on October 24, 2011, 05:35:49 PM
Except it really isn't.  SFxT would have to be completely panned out of the gate for people to not play it.  It's a Capcom game...I mean, even Capcom Fighting Jam got play for a while.  KOFXIII isn't gonna look any better in comparison when there's still a crapton of games it has to beat out.

It also doesn't help that it's pinned between UMvC3 and AE '12 aka Apology Edition.

See, this is more of a reason that delay might hurt them (though I do appreciate SNKP taking their time).  If KOFXIII had released tomorrow, it could've rode the wave of SFxT hate.  Now, UMvC3, which is no longer the worst thing in the world, will be getting that wave.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on October 24, 2011, 09:14:09 PM
I don't think SF X TK is going to be a hit for a couple of reasons:

1: Lack of hype from Joe Schmoe. I don't think the casuals really wanted a crossover, not unless there's recognizable superheroes. Tekken does respectable numbers but it's not a huge part of gamer culture in the West.

2: The inevitable Super or Ultimate SF X TK. You know they're going to do it. There's no doubt they're going to do that and I think consumers who were rightly pissed with UMVC3 are going to wait it out until a cheaper version of the game comes out with more characters and that's because...

3: The market is almost flooded. There's so many fighters out right now, and Joe Schmoe is not going to take the time to get good at all of them, or even one of them. At the very least they will rent the game.

I think it's going to sell a million copies tops.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on October 24, 2011, 09:56:04 PM
At the very least, I don't wanna pass COMPLETE judgement, it still has 6 months to go.
Title: Re: Street Fighter X Tekken
Post by: thec0re3 on October 24, 2011, 11:17:30 PM

Except it really isn't.  SFxT would have to be completely panned out of the gate for people to not play it.  It's a Capcom game...I mean, even Capcom Fighting Jam got play for a while.  KOFXIII isn't gonna look any better in comparison when there's still a crapton of games it has to beat out.

It also doesn't help that it's pinned between UMvC3 and AE '12 aka Apology Edition.

See, this is more of a reason that delay might hurt them (though I do appreciate SNKP taking their time).  If KOFXIII had released tomorrow, it could've rode the wave of SFxT hate.  Now, UMvC3, which is no longer the worst thing in the world, will be getting that wave.


I with u on waiting to see it before I judge it. SFXT still has a lot of hype to build on before it comes out and capcom can have a change of heart at any moment depending on how they really view the communities feeling about the gem system.

From a competitive perspective I do feel like KOFXIII now has a better chance to get a lot more lime light as far as streams are concerned. UMVSC3 probably will have the most popularity and there is a good chance that AE 2012 might also but before this Gem system debacle SFXT was primed as being the next big thing now it doesn't look like it will be if it isn't  tournament worthy. I know capcom is the god father of fighting games so I could never see them loosing that reign they would just as fast throw out a new SF before that happened. I can't deny that we are starting to experience another saturated market when it comes to fighters but with the advent of online gaming now being a big stable of the fighting genre it has a better chance of it not burning out like it has in the past.
 
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on October 24, 2011, 11:29:42 PM

Except it really isn't.  SFxT would have to be completely panned out of the gate for people to not play it.  It's a Capcom game...I mean, even Capcom Fighting Jam got play for a while.  KOFXIII isn't gonna look any better in comparison when there's still a crapton of games it has to beat out.

It also doesn't help that it's pinned between UMvC3 and AE '12 aka Apology Edition.

See, this is more of a reason that delay might hurt them (though I do appreciate SNKP taking their time).  If KOFXIII had released tomorrow, it could've rode the wave of SFxT hate.  Now, UMvC3, which is no longer the worst thing in the world, will be getting that wave.


I with u on waiting to see it before I judge it. SFXT still has a lot of hype to build on before it comes out and capcom can have a change of heart at any moment depending on how they really view the communities feeling about the gem system.

From a competitive perspective I do feel like KOFXIII now has a better chance to get a lot more lime light as far as streams are concerned. UMVSC3 probably will have the most popularity and there is a good chance that AE 2012 might also but before this Gem system debacle SFXT was primed as being the next big thing now it doesn't look like it will be if it isn't  tournament worthy. I know capcom is the god father of fighting games so I could never see them loosing that reign they would just as fast throw out a new SF before that happened. I can't deny that we are starting to experience another saturated market when it comes to fighters but with the advent of online gaming now being a big stable of the fighting genre it has a better chance of it not burning out like it has in the past.
 

As far as streams go?  Meh...UMvC3 will likely be the big market game for streams from this point forward (consider the hype at Season's Beatings for a lame duck game), and Apology Edition will get it's underscore time as well.  Idk if you've watched many streams recently, but unless the streamers decide to do a 2+ Stream format, where the main stream will have those two main games and they'll have another for side games (which more and more Tourneys seem to be adopting thankfully), KOFXIII will still have a hard time getting seen.

At this point, instead of KOFXIII worrying about the main games it should worry about surpassing the undercard.  In other words, beating out MK9, BB:CS2+, Skullgirls, and TTT2/SCV.  Now as of its release, XIII should get its time since the undercard will be relatively mellowed out.  But I think it's a bit much to expect it to get its spot among those two main games, even though it should.  At best, it COULD cut into Apology Edition's watches, but I doubt it.

It would help to have really solid players though to show off the game on release and get the word out.
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on October 24, 2011, 11:31:33 PM
At the very least, I don't wanna pass COMPLETE judgement, it still has 6 months to go.
I also agree with you on this and I think everyone should read an article Keits of SRK posted detailing some of the issues surrounding the gem system.
http://shoryuken.com/2011/10/23/why-street-fighter-x-tekkens-gems-could-be-problematic-for-tournaments/ (http://shoryuken.com/2011/10/23/why-street-fighter-x-tekkens-gems-could-be-problematic-for-tournaments/)
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on October 24, 2011, 11:40:35 PM
At the very least, I don't wanna pass COMPLETE judgement, it still has 6 months to go.
I also agree with you on this and I think everyone should read an article Keits of SRK posted detailing some of the issues surrounding the gem system.
http://shoryuken.com/2011/10/23/why-street-fighter-x-tekkens-gems-could-be-problematic-for-tournaments/ (http://shoryuken.com/2011/10/23/why-street-fighter-x-tekkens-gems-could-be-problematic-for-tournaments/)

Already read it.  Like I've said previously, only thing I can really hope for is the ability to not use gems, not so much a no gems option but just the ability to not have to use them.
Title: Re: Street Fighter X Tekken
Post by: TheRook on October 28, 2011, 11:09:18 PM
SFxTK is something special to me as it seems really good, Gems didnt really screw with my hype after i got over it, more or less now, im interested in what Gems are actually in the game now~ but i dont want to keep talking about Gems...actually...im sick of it...

Character wise...the last teaser pic that TrollOno posted pretty much summed up my Team~ though i will use Cammy on reserve~

overall i have the Collectors Edition on Reserve...like the other 3 fighting games that have one....and KOF of course. but I feel like i will Double Dip for this game when I get a Vita as well~ it seems like the right thing to do..you know with that shareable DLC and online play~ thats just awesome imo.

anyways please avoid talking about GEMS!!! FOR THE LOVE OF GOD!

Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on October 29, 2011, 01:42:53 AM
That's not possible therook.  Unlike UMvC3 where Heroes and Heralds mode is optional and therefore easy to avoid talking about...Gems are EXTREMELY important to the game and its longevity. 
Title: Re: Street Fighter X Tekken
Post by: TheRook on October 29, 2011, 03:16:07 AM
i mean there are other things to talk about like characters and other gameplay mechanics
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on October 29, 2011, 04:22:31 AM
i mean there are other things to talk about like characters and other gameplay mechanics


The problem is Capcom makes more radical changes to their mechanics than a bipolar woman does to her personality when on her period.

As for characters, there's not much to talk about without it being rehashed, or not knowing it in the first place because apparently this part of the staff has no clue on how to sell their characters.
Title: Re: Street Fighter X Tekken
Post by: Delta on October 29, 2011, 04:50:14 AM
Well, to change a bit the subject, Asuka confirmed:

(http://shoryuken.com/wp-content/uploads/2011/10/m.jpg)
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on October 29, 2011, 04:52:53 AM
Well, to change a bit the subject, Asuka confirmed:

(http://shoryuken.com/wp-content/uploads/2011/10/m.jpg)

Yay...now we wait for two months before we actually learn all of her special moves alone. 
Title: Re: Street Fighter X Tekken
Post by: Delta on November 17, 2011, 06:31:27 AM
I know people is going to say "Fuck you Capcom, and fuck you too Ono":

(http://media.eventhubs.com/images/2011/11/16_sfxtalts03.jpg)
(http://media.eventhubs.com/images/2011/11/16_sfxtalts04.jpg)
(http://media.eventhubs.com/images/2011/11/16_sfxtalts05.jpg)
(http://media.eventhubs.com/images/2011/11/16_sfxtalts06.jpg)
(http://media.eventhubs.com/images/2011/11/16_sfxtalts07.jpg)
(http://media.eventhubs.com/images/2011/11/16_sfxtalts08.jpg)
(http://media.eventhubs.com/images/2011/11/16_sfxtalts09.jpg)
Title: Re: Street Fighter X Tekken
Post by: Xxenace on November 17, 2011, 06:57:16 AM
those costumes are god awful hwoarang does not need dreds
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on November 17, 2011, 06:57:45 AM
At this point, I'm just at the "I don't really give a crap anymore".  Ono wants to keep digging his own grave with the community, that's on him.
Title: Re: Street Fighter X Tekken
Post by: Delta on November 17, 2011, 07:06:11 AM
If Ken's alt means Lars is not going to be in, then thank you Ono.
But i see Julia dressed as Chun-Li, and Nina as Rolento, so i guess hope is not lost for Mika fans.
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on November 17, 2011, 08:20:43 AM
The only costumes that are even decent are the Steve and Julia ones and some of the other ones I had to stop and think about who they're supposed to look like before realizing who it actually is.
At this point, I'm just at the "I don't really give a crap anymore".  Ono wants to keep digging his own grave with the community, that's on him.
I don't think all of the complaints should be directed at Ono even though he is the project lead I doubt he just uses his own ideas and doesn't incorporate other peoples ideas from the rest of the development team.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on November 17, 2011, 08:22:48 AM
Well my complaints are towards the entire team, but just saying Ono is quicker.

EDIT: http://www.eventhubs.com/news/2011/nov/16/custom-colors-swap-costumes-street-fighter-x-tekken/ (http://www.eventhubs.com/news/2011/nov/16/custom-colors-swap-costumes-street-fighter-x-tekken/)

Here's the full story I guess.  And we also have Color Edits.

This annoys me, why is it Capcom's using all the GOOD ideas on such a meh game?  Online Training Mode, Color Edit, legit 2 on 2 teams...I mean...why'd it have to be on THIS game?
Title: Re: Street Fighter X Tekken
Post by: solidshark on November 17, 2011, 10:58:50 AM
Well my complaints are towards the entire team, but just saying Ono is quicker.

EDIT: http://www.eventhubs.com/news/2011/nov/16/custom-colors-swap-costumes-street-fighter-x-tekken/ (http://www.eventhubs.com/news/2011/nov/16/custom-colors-swap-costumes-street-fighter-x-tekken/)

Here's the full story I guess.  And we also have Color Edits.

This annoys me, why is it Capcom's using all the GOOD ideas on such a meh game?  Online Training Mode, Color Edit, legit 2 on 2 teams...I mean...why'd it have to be on THIS game?

Once again, it's the execution that worries me. I'm sort of glad we get pics to go with the news; a lot of hopes may have been crushed by how it came out. I'll give Capcom King/Alex and Steve/Charlie, and maybe for having the balls to do a Hwoarang/Deejay, but the rest look worse than some of Falcoon's MI designs.

It seems like there putting so much, and some of the best ideas into this one because maybe they'll keep their word on no Super/Ultra/Extra version. Personally I'll take a redo over a revised version, but just like the gems, we'll see how it turns out next year.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on November 17, 2011, 04:14:33 PM
My problem with those outfits is that are incredible forced

For example, Julia looks like a tranny with chun li costumes, bob looks stupid with ryu costumes, Ken looks like whatever thing except lars

Say what you want about umvc3, but their alt costumes are amazing because those make sense with the character, here, if they wanted to do the ''x cosplaying Y'' why not better had for example, Julia cosplaying T. Hawk (with clevage and all) or Ken as Paul, that one Writes itself
Title: Re: Street Fighter X Tekken
Post by: marchefelix on November 17, 2011, 06:28:08 PM
Those costumes look disgusting. WTF is that Kuma costume supposed to be?!
Title: Re: Street Fighter X Tekken
Post by: PureYeti on November 17, 2011, 06:52:00 PM
R. Mika from SF Alpha 3
Title: Re: Street Fighter X Tekken
Post by: marchefelix on November 17, 2011, 08:34:45 PM
Oh.

Now I've lost faith in humanity.

Again.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on November 17, 2011, 08:43:27 PM
Again...we finally get color edits and Online Training...and it has to be in THIS game...why does fate hate us so?
Title: Re: Street Fighter X Tekken
Post by: Xxenace on November 18, 2011, 12:49:02 AM
Again...we finally get color edits and Online Training...and it has to be in THIS game...why does fate hate us so?
because you touch yourself at night?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on November 18, 2011, 12:53:58 AM
Again...we finally get color edits and Online Training...and it has to be in THIS game...why does fate hate us so?
because you touch yourself at night?

Can't touch myself at night.  My hands are too busy touching your mom.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on November 18, 2011, 12:55:10 AM
Again...we finally get color edits and Online Training...and it has to be in THIS game...why does fate hate us so?
because you touch yourself at night?

Can't touch myself at night.  My hands are too busy touching your mom.
aww thats not cool bro
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on November 18, 2011, 12:59:29 AM
Sorry, that setup was too easy.
Title: Re: Street Fighter X Tekken
Post by: Delta on November 18, 2011, 03:13:03 AM
I loled, i always love the "yo mama" jokes and all that mom stuff to tell people.
Title: Re: Street Fighter X Tekken
Post by: darkTown2 on November 18, 2011, 03:25:10 AM
who are ryu and ibuki supposed to be ( i have only played a few tekken games lol).
Title: Re: Street Fighter X Tekken
Post by: Delta on November 18, 2011, 03:52:27 AM
Ryu is Devil Jin, Ibuki is Yoshimitsu.

http://www.capcom.co.jp/sfxtk_en/system_customize.html (http://www.capcom.co.jp/sfxtk_en/system_customize.html)

Move the cursor on the desired pic to see a story behind the alt costumes.
Title: Re: Street Fighter X Tekken
Post by: darkTown2 on November 18, 2011, 10:40:20 PM
poison's outfit apparently brings out his/her wild side.
Title: Re: Street Fighter X Tekken
Post by: nilcam on November 18, 2011, 11:09:41 PM
I cannot believe anyone's talking about SFxT at a time like this...
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on November 18, 2011, 11:12:22 PM
I cannot believe anyone's talking about SFxT at a time like this...

Uh, at a time like what?  Did I miss something?
Title: Re: Street Fighter X Tekken
Post by: Delta on November 18, 2011, 11:15:58 PM
I guess he is talking about KOF XIII.
Title: Re: Street Fighter X Tekken
Post by: nilcam on November 18, 2011, 11:33:01 PM
;) exactly!
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on November 18, 2011, 11:39:39 PM
;) exactly!

Okay, well let's see...I still don't have KOFXIII, not many people do, and there's not as much coverage for it.

Besides, most of the talking about SFxT just involves dumping on it since it's pretty crappy right now, so I don't see how it's a big deal.
Title: Re: Street Fighter X Tekken
Post by: nilcam on November 19, 2011, 12:54:55 AM
I'm just here to mess with you guys. I don't have it either and I'm ready to explode from the hype of KOFXIII!
Title: Re: Street Fighter X Tekken
Post by: Xxenace on November 19, 2011, 12:59:46 AM
wait nilcam was trolling?
Title: Re: Street Fighter X Tekken
Post by: darkTown2 on November 19, 2011, 01:50:33 AM
wait nilcam was trolling?

what are you talking about?
Title: Re: Street Fighter X Tekken
Post by: Xxenace on November 19, 2011, 02:00:45 AM
wait nilcam was trolling?

what are you talking about?
its rather self explanatory unless you dont know anything about trolling
Title: Re: Street Fighter X Tekken
Post by: darkTown2 on November 19, 2011, 04:49:54 AM
wait nilcam was trolling?

what are you talking about?
its rather self explanatory unless you dont know anything about trolling

i understand what trolling is

what i meant was ( sarcastically) that he wasn't trolling.
Title: Re: Street Fighter X Tekken
Post by: solidshark on November 19, 2011, 11:10:57 AM
...anyway, anyone check this out?

Street Fighter x Tekken Announcement - Thousand Pounds (http://www.youtube.com/watch?v=1xZUG7b7UHk#ws)

Looks like Harada and Ono are rubbing off on people. But once again, the promotions of the game look the best.
Title: Re: Street Fighter X Tekken
Post by: darkTown2 on November 19, 2011, 04:07:11 PM
that was a pretty useless video to make, ( not talking to the person who posted it on the forums) i mean it's just people fighting over their favorite character then a guy who has everything he said censored.
Title: Re: Street Fighter X Tekken
Post by: solidshark on December 15, 2011, 01:47:47 PM
http://www.capcom-unity.com/brelston/blog/2011/12/14/street_fighter_x_tekken:_standard_and_pre-order_gems_listed,_explained (http://www.capcom-unity.com/brelston/blog/2011/12/14/street_fighter_x_tekken:_standard_and_pre-order_gems_listed,_explained)

Guess we can appropriately formulate opinions now.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on December 15, 2011, 03:32:15 PM
I think this is going to be a huge blunder for Capcom, much like MKvsDC was for Midway. It's a half-baked crossover that is going to get sales and hype but is going to fizzle out quickly and everyone is going to see that it isn't really all that great to begin with.

From what I've gathered:
- Top players have largely ignored, criticized or fail to even recognize this game.
- Gem system is already causing controversy due to pre-order/DLC setups and will either be banned or made optional. Effectively ruining an entire that they made for the game to spice up the gameplay.
- The system is riddled with way too many systems, most of which aren't even well conceived. (Like Pandora mode, that may even be scrapped)
- Rumors that even Seth Killian doesn't think this is any good.
- Dizzying camera angles

All I can say after this is that it will probably give KOFXIII a nice shot at being on the main stage at EVO.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on December 15, 2011, 06:59:00 PM
Well I personally don't think the MKvDC comparison is really a fair one, for two things.  One, while a bad game in a lot of rights, at least idea wise it was an improvement over the PS2 games, and was the half way mark to getting to MK9 in terms of actually being a capable fighter.  Secondly, DC basically making them lower the rating to T...didn't really help matters when most if not all casuals only get MK games for the gore.

Capcom's barely being affected by Namco, and they're doing too many things, rather than not enough with the other game.

But yeah, if this game gets universal panning by players on release, it will not make it to EVO as a main game.  Gem system's likely banned at UFGT and at CEO, which means most other TO's will follow suit effectively ruining the online for tourney players even before we find out the netcode since there's no way to make sure others won't use gems so they can't practice honestly for tourneys.

And since the entire game seems to have been made from the ground up with Gems in mind...yeah, not good.  I'm sure S-Kill doesn't like it at all, if nothing else, because they did so many things to piss the FGC off.  Even if the Gem System didn't have the Preorder/DLC controversy, the way they implemented it in order to build and use it for a match (at least from what I could tell from that stupid X the Line video), the building is in a completely different menu and not at character select, and you have to select a build for the character at character select.  If anyone's watched any early MK9 Tourneys on stream...putting an important system in another freaking menu slows down...everything.

But with Gems banned and Pandora sucking right now, the game would be on its way...you know if the actual gameplay were any good.  Which it could be with ONE SIMPLE CHANGE.  Just bring back the ability to cancel into specials off of Cross Rush chains.  That's it.  Do that, then at least the game would be decent.  As of now, it's just a flashier SF4 with Tag Team Mechanics and Tekken Characters.

I did say on release that making this game was a huge mistake...just didn't think that a completely new mechanic outside of SF and Tekken would mess up the game.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on December 16, 2011, 05:18:10 AM
Eh, the comparison is kinda' just. I don't remember many people clamoring for this kind of crossover. Capcom vs SNK?  Hell yeah! Ryu in Smash Bros? Hell yeah! Street Fighter vs Mortal Kombat? Fuck Yeah (and you know you'd play it out of curiosity). But Street Fighter vs Tekken... not so much.

It's vindictive but I really hope the game bombs. I don't want to see it at Evo (neither do I want to see more Tekken but that's besides the point) and I don't want to see it constantly being streamed. I'm tired of dumbed down Capcom fighters with easy comeback mechanics.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on December 16, 2011, 05:22:23 AM
I only hope the game bombs if they continue to go down this shitty road with the game.  In that case, yeah i hope it goes to hell so better games have a shot at EVO.  It'd be nice to see some TO's take the initiative and say that this game won't even be on a main stage at their majors.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on December 16, 2011, 06:17:19 AM
I think that it was bound to fail, because it's still not a crossover that really works or was well thought out. I'm pretty sure all they were thinking at the moment was they're both the most recognizable fighters and they're going to make money no matter how bad it is.

I'm still surprised they didn't just naturally go with Capcom vs SNK. Was KOFXII really that detrimental to their relationship? Just about everyone, even casual players were asking for it to come back to life just about as much as Marvel. Hell, I wouldn't even mind an SvC Chaos 2. :P

What really should've happened was Capcom vs. SNK and Tekken vs. Virtua Fighter. Now that would've made for a hype 2012.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on December 16, 2011, 06:24:19 AM
Yeah, because Capcom vs. SNK with SF4 graphics and dumbed down gameplay would've been SO great...yeah, honestly for the time being we're better off.  Hopefully this teaches Capcom a lesson so they stay away from crossovers for a long damn time. 
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on December 16, 2011, 06:26:40 AM
Yeah, that would've sucked, but it would've been worth it just to see SvC2. Admit it.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on December 16, 2011, 06:28:45 AM
on the topic of a CvS3 anyone find it odd that ever since XIII came out people have been asking more and more for a new CvS yet and still they refuse to play KoF XIII
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on December 16, 2011, 06:31:06 AM
Yeah, that would've sucked, but it would've been worth it just to see SvC2. Admit it.

Yeah, I agree.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on December 16, 2011, 06:32:59 AM
on the topic of a CvS3 anyone find it odd that ever since XIII came out people have been asking more and more for a new CvS yet and still they refuse to play KoF XIII

I'd make a guess that people wanting a a CvS3 don't really like Rush Down in KOF.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on December 16, 2011, 06:39:11 AM
on the topic of a CvS3 anyone find it odd that ever since XIII came out people have been asking more and more for a new CvS yet and still they refuse to play KoF XIII

I'd make a guess that people wanting a a CvS3 don't really like Rush Down in KOF.
i guess still bugs the fuck out of me though
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on December 16, 2011, 07:18:00 AM
on the topic of a CvS3 anyone find it odd that ever since XIII came out people have been asking more and more for a new CvS yet and still they refuse to play KoF XIII

Same people are probably Capcom game whores and will only ever play a SNK character if Capcom made the game.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on December 16, 2011, 07:27:12 AM
on the topic of a CvS3 anyone find it odd that ever since XIII came out people have been asking more and more for a new CvS yet and still they refuse to play KoF XIII

Same people are probably Capcom game whores and will only ever play a SNK character if Capcom made the game.
prolly
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on December 16, 2011, 10:37:29 AM
on the topic of a CvS3 anyone find it odd that ever since XIII came out people have been asking more and more for a new CvS yet and still they refuse to play KoF XIII

I dunno what's the whole deal here in the states, but for the most part they refuse to acknowledge anything but Capcom fighters competitively.

Then there's those that as much as they like characters like Kyo or Terry, there's a lot of characters that just aren't as recognizable as the Street Fighter cast is around the states.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on December 16, 2011, 11:20:32 AM
on the topic of a CvS3 anyone find it odd that ever since XIII came out people have been asking more and more for a new CvS yet and still they refuse to play KoF XIII

I dunno what's the whole deal here in the states, but for the most part they refuse to acknowledge anything but Capcom fighters competitively.

Then there's those that as much as they like characters like Kyo or Terry, there's a lot of characters that just aren't as recognizable as the Street Fighter cast is around the states.
the street fighter cast is boring compared to well hell almost any other fighting games cast cept for virtua fighter
Title: Re: Street Fighter X Tekken
Post by: solidshark on December 16, 2011, 11:22:44 AM
on the topic of a CvS3 anyone find it odd that ever since XIII came out people have been asking more and more for a new CvS yet and still they refuse to play KoF XIII

If there first fighter is SF4, then they'd tolerate SNK characters with what I can predict would be a much simpler gameplay style than KOF XIII.

If they've been playing fighters since the '90s, maybe Capcom fighters are still all they know and wanted to know

I wanna ask all these people who's art style would you be more comfortable with between SF4 and KOFXIII, while knowing most might say SF4.


the street fighter cast is boring compared to well hell almost any other fighting games cast cept for virtua fighter

The Street Fighter cast is boring because it's been copied, parodied, and coined by nearly everyone, even people who've never played a fighter. Everytime Family Guy mentions SF (http://www.youtube.com/watch?v=doihYFkeWsQ#noexternalembed-ws), it reminds me that SF was or is almost a household name. And generically people think of the SF2 cast right off the bat. III, Alpha, and other series have had interesting characters, but what makes them interesting usually never goes further than the first game they've appeared in.

VF uses a lot of archetypes, but at least for me the game depth makes them a bit more interesting, especially since Evolution.






But back to SFxT, I don't know if anyone else feels this way, but despite all these varied characters, it feels like I'm supposed to play all of them very similarly. I know you've got grapplers, charge and command characters, tricky characters, etc, but going over some older footage (pre-Gem footage), it didn't seem like so much difference to playing Chun-Li or Kazuya, or Hugo, or Yoshimitsu (well, Yoshi is probably an exception). All the systems in place feel designed to set every player to the same strategy. Hopefully it'll feel a lot different in my hands whenever it gets in them, cause it's not looking like it now.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on December 16, 2011, 05:00:25 PM
on the topic of a CvS3 anyone find it odd that ever since XIII came out people have been asking more and more for a new CvS yet and still they refuse to play KoF XIII

If there first fighter is SF4, then they'd tolerate SNK characters with what I can predict would be a much simpler gameplay style than KOF XIII.

If they've been playing fighters since the '90s, maybe Capcom fighters are still all they know and wanted to know

I wanna ask all these people who's art style would you be more comfortable with between SF4 and KOFXIII, while knowing most might say SF4.




None, shinkiro or nothing

Actually the artwork game should be only shinkiro since now will be considered neutral
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on December 16, 2011, 11:13:18 PM
the street fighter cast is boring compared to well hell almost any other fighting games cast cept for virtua fighter

You know that it came out in more than two decades ago. They are great designs for their time and some like Guile, Ryu and Chun-Li have stood the test of time.

You easily forget stuff like the American Sports Team.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on December 20, 2011, 03:48:00 AM
The other day thinking the same, I think that the Street fighter cast is well designed, since everyone felt different, and really colourish

The problem started with some designs of 33 which belonged more to darkstalkers, and the big amount of shotos

But in the rest of the games, I like their designs, they had been tried to be imitated, but not duplicated

btw, could somebody explain me how works the assist gems?

specifically autoblock and auto throw
Title: Re: Street Fighter X Tekken
Post by: Delta on December 20, 2011, 06:06:40 AM
None, shinkiro or nothing

Actually the artwork game should be only shinkiro since now will be considered neutral

Mr i-can-draw-only-one-kind-of-face Shinkiro? No thanks.
I know he was the artist of classic SNK, but seriously, people need to take out their nostalgia glasses when talking about Shinkiro.
And yes, i have seen his latest works, and still, no thanks.

But that's like my opinion brah, didn't want to offend any Shinkiro fan..... or did i ?
Title: Re: Street Fighter X Tekken
Post by: Running Wild on December 20, 2011, 06:35:01 AM
Mr i-can-draw-only-one-kind-of-face Shinkiro? No thanks.

Coming from a guy with The Simpsons in his sig.

I think alot of artists out there suffer from same-face syndrome, I mean look no further than any anime/manga artist lol. Some American comic book artists are no better.

Shinkiro at least very draws well and very detailed.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on December 20, 2011, 11:09:47 AM
Man, I dunno what this man is talking about, but Shinkiro has a come a LONG WAY from his old days. I've always loved that he's had a clearly defined style and after seeing his work on TvC and MvC3 I'm blown away. He's very versatile with various styles and is able to feel each character. Seeing stuff from Gold Lightan, Deadpool, Zero, Alex, Karas, Ghost Rider, Ironman, and etc. isn't easy. Look at both of the American covers for Marvel 3 (especially Adi Granov's) and tell me who's a more versatile and talented artist. (Not to bash on Adi Granov, but the dude is better at designing costumes and robots than drawing characters)

/derailover
Title: Re: Street Fighter X Tekken
Post by: nilcam on December 20, 2011, 06:20:49 PM
/startderail

The SF cast still works because they're archetypes, rather than individuals. Ryu is the disciplined martial artist, Ken is the hot-headed martial artist; Zangief is the big guy; Honda is the sumo. Other characters are more defined by their personality rather than their fighting style. That's where SNK characters shine. I don't know which fighting style Iori uses, but I do know that dude is pissed and has purple fire. In fact, the only KOF character I identify by style is Kim. 
Title: Re: Street Fighter X Tekken
Post by: sibarraz on December 21, 2011, 12:28:25 AM
Could somebody explain the assist gems?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on December 21, 2011, 12:44:22 AM
Could somebody explain the assist gems?

Sure.  Basically gems made for scrubs so they can do moves and defense easier at the price of huge penalties (except for the Auto-Throw tech with a very minor 1/2 meter per tech...but let's be honest, no one's throwing with these crappy ranges anyway).

In other words, if you see someone using them...free win.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on December 21, 2011, 01:35:19 AM
That's my doubt, I get the easy input gems, but the autotech and autoblock tech, what kind of punishment had?

I need to had gauge to use them, or I will sacrifice my gauge pre match, instead of 3 gauges, I will only had 2?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on December 21, 2011, 01:39:57 AM
That's my doubt, I get the easy input gems, but the autotech and autoblock tech, what kind of punishment had?

I need to had gauge to use them, or I will sacrifice my gauge pre match, instead of 3 gauges, I will only had 2?

Every time the auto-block blocks for you,  you lose a meter.  So pretty much, you'll never get punished hard as they'll have no meter for it.

Auto-tech is half a meter you lose for every tech, but like I said...throws are so bad in this game, it's a waste of a slot.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on December 21, 2011, 02:12:50 AM
Well, in that case imo gems are not that bad, I still think that it will cause more troubles than benefits, but don't see it as something that bad
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on December 21, 2011, 02:22:39 AM
The problems with gems aren't so much the gems themselves, it's that they were executed horribly.

With the way they're set up now, tourneys would run to a halt if they allowed gems as you can't select them on character select so there'd be as many problems as MK had with its button config.  On top of that, Preorder/DLC Gems are just stupid.  Plus, when TO's do ban gems, which they will unless Capcom makes them more friendly for tourney events, the online doesn't even have a filter for non-Gem users so you can't even use Online to level up reliably.

It's just a big mess right now.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on December 21, 2011, 06:31:26 AM
^^ Not only are they executed horribly, they're placed in a game already bogged down by too many systems to begin with. You can tell this game was made by throwing darts at board.

/startderail

The SF cast still works because they're archetypes, rather than individuals. Ryu is the disciplined martial artist, Ken is the hot-headed martial artist; Zangief is the big guy; Honda is the sumo. Other characters are more defined by their personality rather than their fighting style. That's where SNK characters shine. I don't know which fighting style Iori uses, but I do know that dude is pissed and has purple fire. In fact, the only KOF character I identify by style is Kim. 

That's a type of character design that you could only get away with in the 90s. SF, FF, AoF, FH, MK and ect. had plenty of those because it was akin to being able to play as Van Damme, Seagal, Mike Tyson, Bruce Lee, anime characters, etc. These days those have been overplayed and don't work anymore. That's why they're forced to make more unique designs now, some that work (like Tekken 6 that keep getting better) and some not so good (Street Fighter IV). This also shows which designs stand the test of time.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on December 21, 2011, 07:19:28 AM
People are overexaggerating that point.  Honestly, leave out Gems and Pandora, and bring back Chaining to Specials, and the game is perfect...or at least as perfect as this game can get.
Title: Re: Street Fighter X Tekken
Post by: solidshark on December 21, 2011, 08:09:31 AM
People are overexaggerating that point.  Honestly, leave out Gems and Pandora, and bring back Chaining to Specials, and the game is perfect...or at least as perfect as this game can get.

Hopefully Capcom is smart enough to leave development open for an on-and-offline mode that does exactly that, and hopefully Capcom is smart enough to make it free if it isn't included in the final console build.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on December 21, 2011, 08:23:52 AM
People are overexaggerating that point.  Honestly, leave out Gems and Pandora, and bring back Chaining to Specials, and the game is perfect...or at least as perfect as this game can get.

Hopefully Capcom is smart enough to leave development open for an on-and-offline mode that does exactly that, and hopefully Capcom is smart enough to make it free if it isn't included in the final console build.

Not even a mode, it should be in the main game.  If it's a separate mode, then obviously the point didn't get across well enough and the game can STILL go to hell.  Pre-Pandora build, that's what I want, only with more characters.  Nothing more than that.  Hell, I'll buy that build from Capcom, just so something decent from that game can actually see the light of day.

EDIT: Street Fighter X Tekken NEW Korean Location Test Gameplay 7 (http://www.youtube.com/watch?v=ejppISgLVuo#ws)

THIS is the game I want, this is the game I want to see the light of day.  Cross Assault is still nice, Chaining into Specials, I mean look how active these fights are.  I'd kill to have THIS SFxT.
Title: Re: Street Fighter X Tekken
Post by: solidshark on December 21, 2011, 10:06:14 AM
EDIT: Street Fighter X Tekken NEW Korean Location Test Gameplay 7 (http://www.youtube.com/watch?v=ejppISgLVuo#ws)

THIS is the game I want, this is the game I want to see the light of day.  Cross Assault is still nice, Chaining into Specials, I mean look how active these fights are.  I'd kill to have THIS SFxT.

I'll give you that, that was a great build and match. Yeah, it is too bad they decided to go experimental on a title they knew we'd want. No one bothered to ask "what's the catch" when it was announced.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on December 21, 2011, 08:48:53 PM
Except that even with the Pre-Pandora and Gems, there were still many players complaining that the game was marred by being focused on weak attacks into big combos. Just about everyone that played it complained that if you don't have good low shorts for your characters, you might as well not use them.

We could all be wrong, but the fact that the game has been significantly ignored for other fighters consistently in its development time doesn't bode well at all. There simply is almost no hype rolling for this.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on December 21, 2011, 09:04:14 PM
Except that even with the Pre-Pandora and Gems, there were still many players complaining that the game was marred by being focused on weak attacks into big combos. Just about everyone that played it complained that if you don't have good low shorts for your characters, you might as well not use them.

We could all be wrong, but the fact that the game has been significantly ignored for other fighters consistently in its development time doesn't bode well at all. There simply is almost no hype rolling for this.

That much could've easily been worked around by just upping the damage scaling when comboing from Lights.  Make it so you can do it, but the damage will really be watered down for it, encouraging good hitconfirms from better pokes and riskier situations.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on December 22, 2011, 05:34:16 AM
I would hope they would do something like that, but as it is looking right now, there isn't much hope. As excited as I am for seeing Poison and Hugo make a glorious return and be able to play Bob and King in a game I don't suck at, I really honestly do think this game is going to DOA just like Tatsunoko vs Capcom was.

I dunno, here's hoping the game has glitches that make the game unintentionally better.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on December 22, 2011, 06:10:11 AM
No, this game is long gone unless they want to go back to the build that match was from.  Since they won't, game's fucked.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on December 24, 2011, 05:06:36 AM
巴哈姆特 15 週年站聚-快打旋風 X 鐵拳交流會四強戰 1-巴哈姆特GNN (http://www.youtube.com/watch?v=G6EOmdivfhE#ws)

Better yet, let's compare the earlier video I posted, to this one with the "newer" build (feels weird to say considering this build is like...2 months old still).

Nothing special really, combo disparity is completely crippled, meter is pretty much only saved for EXs, Supers and Cross Arts rather than before for Special Tag Canceling...it's pretty homogenized.

Though, it's probably not fair to put a video up with Guile, Sagat and Ryu and say look for excitement.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on December 24, 2011, 05:31:22 AM
It just screams Generic.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on December 24, 2011, 06:52:55 AM
It just screams Generic.

Exactly...though again, I will play Devil's Advocate of my own argument and video and say...probably not very fair to put up a video of three of the more generic characters in the game.  If I can get a video of people actually playing different characters for the build, I'll post that to hopefully strengthen the argument.
Title: Re: Street Fighter X Tekken
Post by: Cibernetico on December 26, 2011, 07:39:14 AM
You know, I haven't seen or heard much about SFxT besides the whole gem system that everyone seems determined to believe will be a failure and have nothing to do but crap on it for now.

but by all means, isn't Heroes and Heralds mode somewhat of precursor to what we will see in SFxT since supposedly it will be part of the main game and not just a side mode to fool around with?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on December 26, 2011, 07:43:52 AM
Well Capcom has to be the only company in history to get me to want their product to fail, get me on board, and then get me to want it to fail again, all within a month's time.  Part of me hopes it doesn't get better because I don't think my brain can take much more flip-flopping.

And Heroes and Heralds is a precursor...if it were a main mode...and you could only use the C Rank cards...and you got awesome art to go with the Gems.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on December 27, 2011, 05:21:07 AM
I think the upside to this failing is that we won't see a butchered version of Darkstalkers.  :)
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on December 27, 2011, 05:32:02 AM
I think the upside to this failing is that we won't see a butchered version of Darkstalkers.  :)

THANK GOD.  Like seriously, we don't need a new Darkstalkers, the ones we have are just fine thank you, and Capcom hasn't shown any ability to not bog down games with needless features and meh graphics (though the meh graphics seems to fall more on Ono's team, MvC3 is just fine stylistically for the most part).

Ono, I still thank you for helping bring back the revival of our scene with SF4, if not for that game, hey, who knows where KOF would stand right now?  But now you can stop, you've served your purpose, let the real publishers and designers take over thank you very much.
Title: Re: Street Fighter X Tekken
Post by: Delta on December 27, 2011, 11:05:58 PM
I can only accept a new DS game if it's done with sprites, but since this is Capcom...
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on December 28, 2011, 10:23:47 PM
THANK GOD.  Like seriously, we don't need a new Darkstalkers, the ones we have are just fine thank you, and Capcom hasn't shown any ability to not bog down games with needless features and meh graphics (though the meh graphics seems to fall more on Ono's team, MvC3 is just fine stylistically for the most part).

Ono, I still thank you for helping bring back the revival of our scene with SF4, if not for that game, hey, who knows where KOF would stand right now?  But now you can stop, you've served your purpose, let the real publishers and designers take over thank you very much.

I'm okay with Marvel, because it was done by Eighting, (Might remember them making the Bloody Roar series) and they actually managed to capture what made Marvel 2 good to an extent.

My real beef is with Dimps. They are an absolutely atrocious developer that if anyone remembers well, they were the ones that ruined Sonic's legacy and made the crappy DBZ games. The fact of the matter is that Ono and Dimps are a tag team of insanity. I'm also glad that they breathed new life into fighters, but I don't like how they're just poisoning the well faster than they can even make their games.

Darkstalkers can NEVER work with Dimps.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on December 28, 2011, 10:36:17 PM
Not to mention, if we DO get a DS game, it will be by Ono's team since he's the one pulling the wagon.  I mean, don't get me wrong, Ono's heart tends to be in the right place.  He just outthinks himself too much.

Honestly, I don't even care too much about the graphics, it's the gameplay that matters to me (and should matter to almost everyone...unless you're color blind in which case...visuals might be a slight problem) and I don't trust Ono's team enough to pull it off without ruining it in someway.

And then there's the whole VHunt vs VSav thing.  While it seems the general public is in agreement that VSav is the better game, there's definitely a core group that will defend VHunt and it's "superiority" to the grave.

Idk, it's a hard line to walk making a new game of a old, seriously beloved series with diehard fans.  Even if Ono's team wasn't making it, idk if there's anyone I would trust TO make it, considering how VSav2 and such went down.  Think they should just leave the series alone completely.  It can still be played on GGPO.

My take on all this is this.  If you prefer older series or games, play them.  More often than not, there are ways to play them with others.  After the 3SOE debacle, we can't even trust our developers to make an accurate port that we want (though...honestly we never really could in the first place, that was never Capcom's strong suit...) so just leave the older games alone.  The ONLY game right now that needs a rerelease is CvS2 as...well, you can't play it online with others.  It has a legitimate beef to get one.  I'm pretty sure everything else that we would want is on GGPO or other media.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on December 29, 2011, 04:55:52 AM
I feel the same way about Ono. He has plenty of great ideas, but like many Japanese developers, they aren't really focused and well-thought out. This is where having other people balance it out by bouncing off these ideas from, so that filter out the bad and make the good even better, but this is Dimps and they're as talented and creative as a  pack of sloths.

But actually, I wouldn't mind seeing a re-release of VS or a collection of sorts, since there isn't much in the way of choices when it comes to DS ports. An HD Remix of it wouldn't hurt either. As long as they don't rebalance it, it would be a welcome choice.

As for CvS2, I really don't know what they're waiting for. It isn't on GGPO and it isn't very easy to acquire now. But as it stands, it wouldn't hurt for this game to have a rebalance. Man, a lot of the great character choices just flat out suck.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on December 29, 2011, 05:06:24 AM
Yeah, I could live with a CvS2 rebalance...it's not even like the 3S where you can work hard and make anything work.  Nah...anything lower than maybe...Rock Howard tier, and good fucking luck.  Not to mention P-Groove and all that.

But honestly, no, no rerelease of VSav.  You wanna play it, get on GGPO, they won't bite...they'll just body you free for a long time.  But at least you can make a ghetto training mode on it.  If they fuck up the netcode, or it turns into another 3SOE debacle, and VSav is taken from GGPO like 3S (only with less Karnov's Revenge), people will riot.  Do not even risk it.  If it's on GGPO, do not touch it, at all, ever.  If it's on Supercade, don't touch it.

As for the Japanese developer thing, yeah, quality there is really bad these days.  Hell, to reinforce your point, let's look at Metal Gear Rising before Platinum took over.  The ENTIRE game was built around cutting everything and the mechanic.  They thought of that mechanic, and built everything around it, without thinking clearly.  Shit hit the fan, and they had to hand it off to a developer that actually knows what they're doing.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on December 29, 2011, 05:12:11 AM
I think if anything they would just need to nerf A* Groove. Because as-is Dictator, Sagat, Blanka aren't really broken. But A Groove makes them broken.

That, and if they fix the Negative Edge window. Seriously that is the most lenient window this side of SF4.

*Note: A Groove.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on December 29, 2011, 05:15:34 AM
I think if anything they would just need to nerf P Groove. Because as-is Dictator, Sagat, Blanka aren't really broken. But P Groove makes them broken.

That, and if they fix the Negative Edge window. Seriously that is the most lenient window this side of SF4.

Louis...you haven't ever played CvS2 have you?  Because if you had, you would know the grave error in your post.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on December 29, 2011, 05:40:06 AM
I played your mom last night.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on December 29, 2011, 05:49:59 AM
>_>  Anyway...P-Groove was the worst groove in the game for the most part.  The Grooves you're thinking about A-Groove.

Remember, C-Groove = A3 A-Ism
A-Groove = A3 V-ISM
P-Groove = 3S

S-Groove = I think 98 Extra
N-Groove = 98 Advanced
K-Groove = Garou/Samurai Showdown
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on December 29, 2011, 05:54:26 AM
Oh shit, you're right. I meant A groove. Lemme' edit my post so I don't look like a scrub.
Title: Re: Street Fighter X Tekken
Post by: Running Wild on December 29, 2011, 03:00:47 PM
K-Groove is the shit.
Title: Re: Street Fighter X Tekken
Post by: Cibernetico on December 30, 2011, 06:40:35 AM
lol K groove was the only groove I ever used. Sure the Just Defend in it sucked, but for some reason I just liked it. And maybe it's cause I was the only person who used Todoh, Maki and Ryo as my main team. Then again, I really didn't like that game that much. 
Title: Re: Street Fighter X Tekken
Post by: jinxhand on December 30, 2011, 07:18:56 AM
K-Groove is the shit.

AMEN!!! K-Groove Geese/Haohmaru/Cammy all day!!! Matter o' fact, K-Groove Hibiki/Raiden/Todoh all day, too!!!
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on December 30, 2011, 11:28:30 AM
I'd be happy if I could at least play a Benimaru that didn't suck ass.

Yeah, I could live with a CvS2 rebalance...it's not even like the 3S where you can work hard and make anything work.  Nah...anything lower than maybe...Rock Howard tier, and good fucking luck.  Not to mention P-Groove and all that.

But honestly, no, no rerelease of VSav.  You wanna play it, get on GGPO, they won't bite...they'll just body you free for a long time.  But at least you can make a ghetto training mode on it.  If they fuck up the netcode, or it turns into another 3SOE debacle, and VSav is taken from GGPO like 3S (only with less Karnov's Revenge), people will riot.  Do not even risk it.  If it's on GGPO, do not touch it, at all, ever.  If it's on Supercade, don't touch it.

As for the Japanese developer thing, yeah, quality there is really bad these days.  Hell, to reinforce your point, let's look at Metal Gear Rising before Platinum took over.  The ENTIRE game was built around cutting everything and the mechanic.  They thought of that mechanic, and built everything around it, without thinking clearly.  Shit hit the fan, and they had to hand it off to a developer that actually knows what they're doing.

Yeah, I'd go on GGPO if I could. I use a Mac hombre. That's why I'm asking for that, not to mention I hear people having incompatability issues as well. And then there's the fact that most people can't even own it legitimately to begin with. (If you're like me, I refuse emulation unless it's abandonware or I own it.) I would be fine playing offline to be real honest without buying a cabinet.

On Japanese developers: It's an ongoing problem for many developers and you can see it happen time and time again. Sometimes they'll come up with mindblowing ideas that never pan out in the end, are over produced, don't work in a videogame at all or Devil May Cry miracle. (Turn your game from RE4 into one of the best action games of all time.)

Yeah, Japan's weird like that. I respect them for their crazy ideas and different way of thinking but I sometimes wish they would pair that with some western sensibility.

As for Metal Gear Rising, they had a fantastic idea, but they had no experience making balls-out action games work on 60FPS on their FOX engine. No surprise that Platinum stepped up to it.

Title: Re: Street Fighter X Tekken
Post by: solidshark on December 30, 2011, 05:35:34 PM
On Japanese developers: It's an ongoing problem for many developers and you can see it happen time and time again. Sometimes they'll come up with mindblowing ideas that never pan out in the end, are over produced, don't work in a videogame at all or Devil May Cry miracle. (Turn your game from RE4 into one of the best action games of all time.)

Yeah, Japan's weird like that. I respect them for their crazy ideas and different way of thinking but I sometimes wish they would pair that with some western sensibility.

As for Metal Gear Rising, they had a fantastic idea, but they had no experience making balls-out action games work on 60FPS on their FOX engine. No surprise that Platinum stepped up to it.

I know there's not much to talk about with SFxT right now, at least nothing positive. This is an interesting enough topic that it deserves its own thread elsewhere - one for Japanese Game Development (http://dreamcancel.com/forum/index.php?topic=1871.msg41680#msg41680), the other for the new Metal Gear. (http://dreamcancel.com/forum/index.php?topic=1872.msg41690#msg41690)

Anyway, I'm getting this feeling from watching a lot of videos now. Anybody else thinking Sakura/Karin might be some kind of down-the-line-DLC?
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on December 31, 2011, 01:01:04 AM
Sorry about that. Became a bit sidetracked there for a sec.

But yeah, I think there's going to be some on-disc DLC to be announced. Which wouldn't surprise me at all coming from Capcom. I'm pretty sure Sakura, Karin and R. Mika are probably on the plate along with maybe even Alisa and too. Count on it.

Also, how can you even do Tekken justice without the Paul and Law combo? That should be a damn crime.
Title: Re: Street Fighter X Tekken
Post by: solidshark on December 31, 2011, 02:31:19 AM
Also, how can you even do Tekken justice without the Paul and Law combo? That should be a damn crime.

You know, you're absolutely right. Paul and Law are too classic to be left out, and I really wanted to see how Capcom would do them. Paul, a Ken enthusiast who went to Guile's barber, and Law, the flipping kung-fu master that can stay airborn almost as much as Vega. Their transition into the SF4 engine could'be been good, even great.

Truthfully, they'd BETTER show up in the game somehow. As excited as I am for TxSF, the whole point of these games was to see each company's take on the other's characters.
Title: Re: Street Fighter X Tekken
Post by: Cibernetico on December 31, 2011, 05:38:09 PM
Does Capcom feel that the Jershey Shore community is integral to the success of this game? I just saw a video for the first time on this game and those are some pretty orange looking characters!
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on December 31, 2011, 06:05:13 PM
Uh, I have, and I've heard a lot of complaints about the game...that's the FIRST time I've heard that one lol.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on January 01, 2012, 06:03:39 AM
^^ I'm not entirely sure I noticed that. Can I get some sort of evidence?

You know, you're absolutely right. Paul and Law are too classic to be left out, and I really wanted to see how Capcom would do them. Paul, a Ken enthusiast who went to Guile's barber, and Law, the flipping kung-fu master that can stay airborn almost as much as Vega. Their transition into the SF4 engine could'be been good, even great.

Truthfully, they'd BETTER show up in the game somehow. As excited as I am for TxSF, the whole point of these games was to see each company's take on the other's characters.

The character choices on the Tekken side of things are pretty awful. (Capcom's side is actually pretty good) It's almost like they never actually played these games or ever played it for more than a few moments. I feel little to no love or appreciation that doesn't seem forced or faked.

Choices like Hwoarang, Kuma, Heihachi, and Marduk are rather disgusting.

Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 01, 2012, 06:16:14 AM
...Heihachi and Hwoarang are forced, lolwut?

If you don't include Hei in this game, people would riot.  Plus the roster seems to be built as much around people who would actually team together as just playability.

With that in mind, if Hei's gonna be in the game, which he damn well should be, Kuma makes the most sense to team with him.  King is obviously an easy choice, Marduk's his best friend, easy add.  Hwoarang is a very decent add.  Brings a style not too often seen in these games and he's also well known enough for people to recognize him.

But since we're on the subject, what would be your Tekken cast at this point, while taking pairs into account?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 01, 2012, 07:59:26 PM
Oh, and before you do that, to enjoy the new year, I bring you Best Bipson.

http://shoryuken.com/wp-content/uploads/2012/01/screenlg11.jpg (http://shoryuken.com/wp-content/uploads/2012/01/screenlg11.jpg)
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on January 01, 2012, 10:29:35 PM
...Heihachi and Hwoarang are forced, lolwut?

If you don't include Hei in this game, people would riot.  Plus the roster seems to be built as much around people who would actually team together as just playability.

With that in mind, if Hei's gonna be in the game, which he damn well should be, Kuma makes the most sense to team with him.  King is obviously an easy choice, Marduk's his best friend, easy add.  Hwoarang is a very decent add.  Brings a style not too often seen in these games and he's also well known enough for people to recognize him.

But since we're on the subject, what would be your Tekken cast at this point, while taking pairs into account?

Easy. Don't do pairs, because that's dumb, forced and they don't even have special intros yet and there's probably going to be no story mode. If Marvel wasn't forced to do pairs of three than neither should this. Not to mention some pairs make no sense. Sagat and Dhalsim (Also this man is a terrible choice) are a tepid team at best, while Bob and Julia make NO SENSE at all.

I've also never seen people explode for love over Heihachi ever. All I hear is why Hei is in and not Jin. Hwoarang's playstyle in the game looks atrocious at best. As far as I've been hearing none of my friends that like Tekken are anywhere hyped for this.

From my perspective:

Lars, Alisa, Paul, Law, Miguel and Jin (Karate) would make better choices than those pointed out and would have more intersting playstyles and they're all more popular.

I mean, it's all opinion, but I don't care, I ain't getting it anyway.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 01, 2012, 10:49:21 PM
No one who plays Tekken should be anywhere hyped for this game, but that's why I think this game and TxSF is a complete waste of time.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on January 01, 2012, 11:07:49 PM
I think we can leave the discussion at that. I'm getting more and more annoyed at this game the more I talk about it.
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on January 02, 2012, 04:33:51 AM
Not surprised to see Dictator or Xiaoyu confirmed given they've been hinted at in the past.
Title: Re: Street Fighter X Tekken
Post by: Delta on January 02, 2012, 07:30:06 AM
Hoping the reveal/leak of Bison means Juri is going to be revealed soon.
Title: Re: Street Fighter X Tekken
Post by: jinxhand on January 11, 2012, 09:14:13 PM
Does anyone here know of or has seen a match where someone did a bound in this game?? Supposedly it's in there, but no one knows much because the only cats that play are Capcom heads... Or did they just remove that from the game altogether???
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 11, 2012, 11:01:01 PM
A Bound?  Uh, I doubt that it's in there outside of ground bouncing which I doubt we'd count since if I remember correctly Kazuya was doing it multiple times in one combo.

I wouldn't worry about it though, no self-respecting Tekken head would play this game when...you know, Namco's making their own, more Tekken-centric version (another reason why I have no clue why they even bothered making these games).
Title: Re: Street Fighter X Tekken
Post by: solidshark on January 12, 2012, 03:06:23 AM
I wouldn't worry about it though, no self-respecting Tekken head would play this game when...you know, Namco's making their own, more Tekken-centric version (another reason why I have no clue why they even bothered making these games).

Experimentation maybe. Not to say crossovers can't be made without pushing some new trend, but I'm hoping more and more that TxSF is kept as basic and close to normal Tekken as possible. If Capcom could come up with gems, or a post-purchase system upgrade via DLC, hopefully Namco won't follow suit with something crazy too.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 12, 2012, 04:46:06 AM
I wouldn't worry about it though, no self-respecting Tekken head would play this game when...you know, Namco's making their own, more Tekken-centric version (another reason why I have no clue why they even bothered making these games).

Experimentation maybe. Not to say crossovers can't be made without pushing some new trend, but I'm hoping more and more that TxSF is kept as basic and close to normal Tekken as possible. If Capcom could come up with gems, or a post-purchase system upgrade via DLC, hopefully Namco won't follow suit with something crazy too.

And that's the eventual problem I have with it.  At best, they experiment with it, but since for the most part it's actually nothing like Tekken, they'll move on without a second thought, and the same will happen with SF players when TxSF comes out.  I'm just saying this time could've been used on a different SF project (maybe a new SFA just to fuck with the already shredded to tatters continuity of SF) and then of course, Tekken 7.  Just kind of don't get the point.

Oh, and Ono teased Juri...hurray...
Title: Re: Street Fighter X Tekken
Post by: jinxhand on January 12, 2012, 06:44:54 AM
Real talk, they should've just made SFEX4 and be done with it... SFxT seemed ok in the beginning, but it's too over-the-top, and will eventually topple over...

I think SFxT would've been great though if it were built on the Capcom All Stars engine. It would be more of a reason for Tekken players to try it out since it isn't just straight 2D in movement. Imo Capcom heads snatch anything up from them so that would've been a sealed deal...
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 16, 2012, 09:24:15 AM
So anyway, in the latest line of "How can Capcom ruin SFxT today"...actually, it wasn't too bad (i'm referring to the stream they had a couple of days ago...that I missed, but I read the transcript).

The one thing I did want addressed was Cross Rush into Specials, and they've went half way saying only EX Specials can be done from Cross Rush.  As it is now...I think I can live with that compromise tbqh.  Best of both sides to where big combos might not be as braindead as some feared, and Cross Rush isn't relegated to mehness outside of quick tags.

And for the meh part, Pandora's time has been buffed and you can combo into and out of it...of course it only seems possible off of Wall Bounce and with an immediate cancel, even then you better make sure you get that kill.  As it is, it now falls more into Ultra Combos and crap from SF4...but still insanely risky.  Plus if you don't have a teammate with a Wall Bounce move, it still seems useless.  Again, can live with that.

Honestly, if they bring back Cross Assault to its former glory, I can at least enjoy the ride of how this game unfolds.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on January 16, 2012, 09:32:05 AM
how long is pandora's time now? been to busy playing star wars to give a shit about anything else for the last couple of days
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 16, 2012, 06:59:20 PM
how long is pandora's time now? been to busy playing star wars to give a shit about anything else for the last couple of days

Apparently upped from 8 to 10-12 seconds.  Not a big increase and can still be lamed out for pretty much free if your Super takes too long.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 17, 2012, 06:38:12 PM
Well, new characters as promised and delivered.

First we get the typical story trailer...looks like the SF fighters have finally decided to stop being free.

Street Fighter x Tekken - New Characters Trailer (http://www.youtube.com/watch?v=g7EFBSx0U0A#ws)

Second we get the gameplay trailers.

Street Fighter x Tekken - New Characters Gameplay (http://www.youtube.com/watch?v=aknphNc6BjI#ws)

Shadaloo vs. Mishima Zaibatsu in full effect though these trailers reminded me...man the MZ is really short-staffed when it comes to actual Tekken Fighters, especially since Kazuya is now hiring Nina instead of Jin.  If Eddy doesn't show up and bring some backup, Jin's pretty much going alone with Xiaoyu against 3 Shadaloo members...and Xxenace's Futa Waifu.
Title: Re: Street Fighter X Tekken
Post by: Delta on January 17, 2012, 07:07:12 PM
Yeah, Juri is ready to kick some bitches.

...and Xxenace's Futa Waifu.

Oh no you le didn't :Jean Reno pic:

Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 17, 2012, 07:14:10 PM
Yeah, I went there, come at me.

But with the compromising to Chaining to Specials, as long as they put Cross Assault back, I'll be pretty satisfied tbqh.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on January 17, 2012, 07:27:53 PM
ok ive given up on karin being in this game
at least add leo capcom you bunch of ****** faces
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 17, 2012, 07:30:55 PM
Why Leo?  You already have one Waifu in, you don't need another Futa Waifu.
Title: Re: Street Fighter X Tekken
Post by: Delta on January 17, 2012, 07:34:10 PM
lol

In other news, people's starting to see things in the trailer:

[spoiler](http://i.imgur.com/HKnKY.jpg)
Akuma

(http://i.imgur.com/pEu3f.jpg)
Ogre[/spoiler]
Title: Re: Street Fighter X Tekken
Post by: Xxenace on January 17, 2012, 07:38:34 PM
Why Leo?  You already have one Waifu in, you don't need another Futa Waifu.
traps are the new loli
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 17, 2012, 07:52:04 PM
Why Leo?  You already have one Waifu in, you don't need another Futa Waifu.
traps are the new loli

But Leo's a reverse trap.

Also, yeah, that's Ogre.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on January 17, 2012, 08:04:53 PM
im just gonna main juri and lili since im theres gonna be no karin which is sad really sad so fucking sad i could cry
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 17, 2012, 08:34:42 PM
If you cry, it's going on Youtube.
Title: Re: Street Fighter X Tekken
Post by: Delta on January 17, 2012, 10:16:45 PM
Juri and Julia team , AKA JuJu team (TM)
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on January 17, 2012, 10:19:18 PM
Shadaloo vs. Mishima Zaibatsu in full effect though these trailers reminded me...man the MZ is really short-staffed when it comes to actual Tekken Fighters, especially since Kazuya is now hiring Nina instead of Jin.  If Eddy doesn't show up and bring some backup, Jin's pretty much going alone with Xiaoyu against 3 Shadaloo members...and Xxenace's Futa Waifu.

Or we could get a nice Jinpachi ressurection like in TTT2. Also nice to see my main man Vega in even though like no one else was asking for him.

at least add leo capcom you bunch of ****** faces

Lol i'd like to see Leo too but for different reasons as she actually is a pretty good character and I mained her in T6.Although if they do add her they'll probably end up butchering all her stances and stuff like they did w/Hwoarang.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on January 17, 2012, 10:47:21 PM
About time they added Paul and Law in, but Vega and Balrog? :(
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 17, 2012, 11:09:32 PM
About time they added Paul and Law in, but Vega and Balrog? :(

Well, like it was said earlier, it seems they really want to push the theme of Shadaloo vs. Mishima Zaibatsu so it makes sense to bring those two in.  On top of that, Balrog with his Moveset upgrade in the SF4 series could look very dynamic in SFxT.  Hell, it's probably a given that his Overhead Smash will be a Ground Bounce or Bound.  Vega who was already pretty good at Juggling in previous games will probably find a nice home within this game.  Plus, with how they implemented Chun-Li, before today, Guile was the only charge character (Abel doesn't really count) so it makes sense to push it a bit more.

Title: Re: Street Fighter X Tekken
Post by: sibarraz on January 18, 2012, 12:40:49 AM
I'm the only one who thinks that Capcom made a better Xiaoyu than Namco?
Title: Re: Street Fighter X Tekken
Post by: Xxenace on January 18, 2012, 03:36:54 AM
I'm the only one who thinks that Capcom made a better Xiaoyu than Namco?
better how?
Title: Re: Street Fighter X Tekken
Post by: Delta on January 18, 2012, 04:08:10 AM
Now i need Karin and Dragunov and i will die happy, if not i will still be very satisfied by this roster (as long as Lars and Alisa don't appear, yeah i hate them)
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 18, 2012, 05:07:34 AM
Yeah...not gonna happen, Lars and Alisa are DEFINITELY appearing.

This world is in the timeset of SF4 and Tekken 6, (T6 timeline as shown by Jin being the leader of the Mishima Zaibatsu), and SF4's main character is already in the game (Abel), so it makes perfect sense to include Tekken 6's main character, Lars.  And of course, you don't get Lars without Alisa.

Plus they fit the whole tag team thing they're promoting so yeah...no chance in hell they aren't in.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on January 18, 2012, 10:40:59 AM
id figure they would at least have karin and sakura since they go so well together with auska and lili
Title: Re: Street Fighter X Tekken
Post by: solidshark on January 18, 2012, 11:18:49 AM
CGI trailers are pleasing once again. Gameplay and systems is still a "we'll see", and roster ain't bad minus the possible missed opportunities like Karin. Overall, still in no rush to get this one.

Interesting how the hype has (temporarily?) washed away the gem complaints, but Capcom was smart in bringing that info in mid-roster reveal. We are getting used to it, but I'll still opt for gem-less play.

And what's with "old boxart Megaman"?
Title: Re: Street Fighter X Tekken
Post by: sibarraz on January 18, 2012, 01:41:45 PM
I'm the only one who thinks that Capcom made a better Xiaoyu than Namco?
better how?

Never liked how xiaoyu looked in tekken, here looks cute
Title: Re: Street Fighter X Tekken
Post by: BioBooster on January 18, 2012, 01:54:43 PM
I'll probably pick up the Vita version. Need more games for it and don't have any fgs yet.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 19, 2012, 05:30:13 AM
We're probably getting Gem-Less tourneys anyway, so honestly the Gems aren't even an issue.

Like I said, I only had two issues gameplay wise, and they compromised on one, and I expect them to fix the other.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on January 19, 2012, 06:24:18 AM
I'm the only one who thinks that Capcom made a better Xiaoyu than Namco?
better how?

Never liked how xiaoyu looked in tekken, here looks cute
................get out
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 19, 2012, 06:29:29 AM
I'm the only one who thinks that Capcom made a better Xiaoyu than Namco?
better how?

Never liked how xiaoyu looked in tekken, here looks cute
................get out

Says the Futa Lover with a Feet Fetish.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on January 19, 2012, 06:30:52 AM
OOOOOOOOHHHHHHHHH SHHHHHHHHHIIIIIIIIIIII
Title: Re: Street Fighter X Tekken
Post by: Xxenace on January 19, 2012, 07:18:39 AM
I'm the only one who thinks that Capcom made a better Xiaoyu than Namco?
better how?

Never liked how xiaoyu looked in tekken, here looks cute
................get out

Says the Futa Lover with a Feet Fetish.
DUDE WHY THE FUCK ARE YOU SO HUNG UP ABOUT THAT
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 19, 2012, 07:35:34 AM
Dude, why you gotta Caps Lock?  Pretty sure we learned at a young age how to emote rage and/or yelling without having to use all Caps, unless you missed that boat.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on January 19, 2012, 07:37:30 AM
Dude, why you gotta Caps Lock?  Pretty sure we learned at a young age how to emote rage and/or yelling without having to use all Caps, unless you missed that boat.
i get sea sick easily shut up
Title: Re: Street Fighter X Tekken
Post by: Delta on January 19, 2012, 08:21:02 AM
Get a room you two.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on January 19, 2012, 08:24:59 AM
Get a room you two.
too expensive can we use your place? i promise to keep the questionable fluids to a minimum
Title: Re: Street Fighter X Tekken
Post by: marchefelix on January 19, 2012, 06:22:14 PM
They're like a married couple (tee hee)...
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 19, 2012, 06:23:50 PM
Anyway...apparently, we're getting more reveals by the end of January.  Most likely just gameplay of Bison/Jin, but we might also get Akuma/Ogre then too.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on January 19, 2012, 09:02:57 PM
did they ever state when this game was supposed to be coming out?
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on January 19, 2012, 10:06:04 PM
did they ever state when this game was supposed to be coming out?

I've seen March 6th listed though I can't remember if they put an actual date on it outside of a general spring season announcement.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on January 19, 2012, 10:09:50 PM
did they ever state when this game was supposed to be coming out?

I've seen March 6th listed though I can't remember if they put an actual date on it outside of a general spring season announcement.
well ok sounds resonable now to decide if i want to get the special edition or not
Title: Re: Street Fighter X Tekken
Post by: Delta on January 19, 2012, 10:15:56 PM
According to Wiki:

NA: March 6, 2012
JP: March 8, 2012
EU: March 9, 2012
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on January 19, 2012, 10:23:35 PM
Apparently Ono has been tweeting again and more news apparently is on the horizon
http://www.eventhubs.com/news/2012/jan/19/yoshinori-ono-hints-replay-mode-and-character-reveal-dates/ (http://www.eventhubs.com/news/2012/jan/19/yoshinori-ono-hints-replay-mode-and-character-reveal-dates/)
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 19, 2012, 10:26:05 PM
Like I said, new characters at the end of the month (Likely Bison/Jin with a possibility of Akuma/Ogre and a slight chance of Pac-Man/BBA Megaman).

Likely accelerating the reveals now due to the vicinity of the release date.
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on January 19, 2012, 10:41:44 PM
Like I said, new characters at the end of the month (Likely Bison/Jin with a possibility of Akuma/Ogre and a slight chance of Pac-Man/BBA Megaman).

Likely accelerating the reveals now due to the vicinity of the release date.

Well he also mentioned replay mode being included and possibly other things as well so I don't think what I posted was a double post or taking credit for what you had already posted and you didn't include a link so far all I knew you were assuming things, also I don't think it's necesarily a given that thoose are the characters that will be revealed.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 19, 2012, 11:01:19 PM
I don't care if you take credit lol, just figured you didn't want to waste a post for nothing.  But yeah, I didn't mention replay.

And I would hope that's who they reveal, I don't want the same BS that's been holding Guy/Cody back (if they're in the game at all...which I would hope).
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on January 20, 2012, 04:40:12 AM
I don't care if you take credit lol, just figured you didn't want to waste a post for nothing.  But yeah, I didn't mention replay.

And I would hope that's who they reveal, I don't want the same BS that's been holding Guy/Cody back (if they're in the game at all...which I would hope).

Okay, I get ya and if they do add Jin it is worth noting that based on the cinematic trailer it also seems that they're hinting at either Devil Jin or the ability to transform during the round like Kazuya in TTT2, in addition to this if they add an Ogre i'd asume it would be regular Ogre opposed to True Ogre given how huge True Ogre is and they'd have to totally change it's size to make it work in a 2d game.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 20, 2012, 04:50:40 AM
Well...I know for a fact it's regular Ogre...his arm was showed in the end of the cinematic trailer, along with limbs of Akuma, Jin and Bison.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on January 20, 2012, 08:59:51 AM
Now if Mongoloidman isn't in the game, the fanboys will boycott en masse.
Title: Re: Street Fighter X Tekken
Post by: marchefelix on January 20, 2012, 05:48:47 PM
Wait, I just noticed:

Like I said, new characters at the end of the month (Likely Bison/Jin with a possibility of Akuma/Ogre and a slight chance of Pac-Man/BBA Megaman).

Likely accelerating the reveals now due to the vicinity of the release date.

Now that would be interesting and funny at the same time
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 20, 2012, 06:40:20 PM
Well Pac-Man is confirmed, it's just a matter of him and BBA Megaman being Vita Exclusive or not.
Title: Re: Street Fighter X Tekken
Post by: nilcam on January 20, 2012, 08:20:23 PM
So.... auto combos. This game gets more and more Smash-like with every reveal.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 20, 2012, 08:45:40 PM
Funny considering, that, along with pretty much everything that's supposed to appeal to casuals, have no actual effect on the actual game.

I love shitting on this game...but on actual things it needs to be called out on.  This is not one of them.
Title: Re: Street Fighter X Tekken
Post by: mightfo on January 20, 2012, 09:24:28 PM
I dont see why boxer is in. I dont think he'll have as much synergy with the system(tag cancels) as others would, but whatever.

No one who plays Tekken should be anywhere hyped for this game, but that's why I think this game and TxSF is a complete waste of time.
Why is that? I think Tekken x SF could be very interesting. Seeing how 2d characters are incorporated into a 3d fighter could yield some really unique stuff. I don't see how you can judge it as a complete waste of time when it has huge potential for innovation.

Why Leo?  You already have one Waifu in, you don't need another Futa Waifu.
i actually want leo too, just because he's the only character i got remotely used to in tekken. i found his moves to be very gratifying since bajiquan is awesome. plus, gender ambiguous characters are awesome.

also, while it would be cool to see karin in, i dont like the unending whining about her not being in. most of the people who complain about it just want her due to "waifu" reasons as opposed to her legitimately cool gameplay.
Title: Re: Street Fighter X Tekken
Post by: Delta on January 20, 2012, 09:34:15 PM
Well Pac-Man is confirmed, it's just a matter of him and BBA Megaman being Vita Exclusive or not.

Where did you see Pac-Man being confirmed? I'm looking and can't find that.
Not doubting him being included, i just want to see :)
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 20, 2012, 09:37:04 PM
I dont see why boxer is in. I dont think he'll have as much synergy with the system(tag cancels) as others would, but whatever.

No one who plays Tekken should be anywhere hyped for this game, but that's why I think this game and TxSF is a complete waste of time.
Why is that? I think Tekken x SF could be very interesting. Seeing how 2d characters are incorporated into a 3d fighter could yield some really unique stuff. I don't see how you can judge it as a complete waste of time when it has huge potential for innovation.

Why Leo?  You already have one Waifu in, you don't need another Futa Waifu.
i actually want leo too, just because he's the only character i got remotely used to in tekken. i found his moves to be very gratifying since bajiquan is awesome. plus, gender ambiguous characters are awesome.

also, while it would be cool to see karin in, i dont like the unending whining about her not being in. most of the people who complain about it just want her due to "waifu" reasons as opposed to her legitimately cool gameplay.

Well, it's less about the game itself, and more about they could use that time to work on other IPs or their own.

People can innovate within their own games, they shouldn't need a crossover to consider it, hence why Tekken Tag exists.  I'm not as annoyed by it as I was when they were announced, but idk...it just strikes me as both companies having ideas they're too scared to put in their own games in fear of backlash, so they went to each other to make these to not worry about it.


@Delta.  As for Pac being included, it was shown at the end of the New Challengers trailer (the one showing Asuka, Rufus, the Shadaloo Grunts and Paul/Law), on the Vita screen was Pac-Man and BBA Megaman.
Title: Re: Street Fighter X Tekken
Post by: Delta on January 20, 2012, 09:57:23 PM
Oh i see, i thought about some pics leaked or something like that confirming him.
Thanks buddy.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 20, 2012, 10:05:34 PM
No prob.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on January 21, 2012, 12:11:16 AM
I dont see why boxer is in. I dont think he'll have as much synergy with the system(tag cancels) as others would, but whatever.

No one who plays Tekken should be anywhere hyped for this game, but that's why I think this game and TxSF is a complete waste of time.
Why is that? I think Tekken x SF could be very interesting. Seeing how 2d characters are incorporated into a 3d fighter could yield some really unique stuff. I don't see how you can judge it as a complete waste of time when it has huge potential for innovation.

Why Leo?  You already have one Waifu in, you don't need another Futa Waifu.
i actually want leo too, just because he's the only character i got remotely used to in tekken. i found his moves to be very gratifying since bajiquan is awesome. plus, gender ambiguous characters are awesome.

also, while it would be cool to see karin in, i dont like the unending whining about her not being in. most of the people who complain about it just want her due to "waifu" reasons as opposed to her legitimately cool gameplay.
1. leo is a girl hence the reason saitsu(fuck you) called her my waifu

2. i really want karin in this game due to the fact that both asuka and lili are in this game and it would be a excellent match up for both sides,also ive been wanting karin to be in another street fighter game since alpha 3 only thing she was in after that was the crap capcom fighting evolution game.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 21, 2012, 01:32:14 AM
http://www.xbox360achievements.org/game/street-fighter-x-tekken/achievements/ (http://www.xbox360achievements.org/game/street-fighter-x-tekken/achievements/)

Achievements.  Pretty much standard fare for a Capcom FG.  Proof of a Mission Mode and Multiple Bosses.  They've also seemed to learn the lesson from the last couple of FGs and not put unreleased characters in their achievements.

Wait, after checking more...there's a Trial Mode and a separate Mission Mode.  Considering Capcom used both names for pretty much the same mode from previous games...what's the difference?
Title: Re: Street Fighter X Tekken
Post by: Xxenace on January 21, 2012, 01:48:51 AM
http://www.xbox360achievements.org/game/street-fighter-x-tekken/achievements/ (http://www.xbox360achievements.org/game/street-fighter-x-tekken/achievements/)

Achievements.  Pretty much standard fare for a Capcom FG.  Proof of a Mission Mode and Multiple Bosses.  They've also seemed to learn the lesson from the last couple of FGs and not put unreleased characters in their achievements.

Wait, after checking more...there's a Trial Mode and a separate Mission Mode.  Considering Capcom used both names for pretty much the same mode from previous games...what's the difference?
im guessing mission mode is probably gonna have something along the lines of kill X in one combo or defeat Y while being at 5% health
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 21, 2012, 08:13:07 AM
I guess we'll see soon.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on January 21, 2012, 10:54:52 AM
Comeback mechanics are bad for a fighting game (http://www.youtube.com/watch?v=KAzbNYUpsq0#ws)

ggs Capcom.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 21, 2012, 06:15:39 PM
Yep, GGs considering he needed a power boost, and a character with a wall bounce to pull that off, and if the opponent has more that 70% health, the Pandora character still lost.

Not like the game isn't complete ass still at least. 
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on January 22, 2012, 08:06:33 PM
You're missing the point. It's an awful comeback mechanic, that's only the tip of the iceberg and you don't need a wallbounce to do it.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 22, 2012, 10:15:20 PM
All comeback mechanics are awful, so the point is moot.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on January 22, 2012, 11:50:14 PM
Not all comeback mechanics are awful IMO, for example, the fact that long and damaging combos also fill your stocks in KOF XIII is something really cool, since you still need to work your comeback, street fighter ultras imo are  not as bad as people paint them to be, sure at times could be a pain in the ass, but well, is nothing that I think that broke the game

Shit like X-factor and I will think pandora are the ones that really are awful.

Looking better, for that 70% combo, he still needs gems that only could be used under pandora mode, it will be like bitching about 100% combos in kof
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 23, 2012, 12:11:08 AM
I wouldn't call building meter while getting hit a comeback mechanic.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on January 23, 2012, 12:47:58 AM
In the end of the day, could be, but is not necesarily a cheap comeback mechanic, for example, against your third character, it could no mean nothing but against a second character, it could be dangerous. Or like desperation moves which where technically Comeback Mechanics
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on January 23, 2012, 06:05:14 AM
My beef that is Keth Sillian is a liar and a crook. There. Got it outta my chest like a xenomorph.
Title: Re: Street Fighter X Tekken
Post by: Delta on January 23, 2012, 06:24:06 AM
What did he lie about? Regarding this game btw.
Title: Re: Street Fighter X Tekken
Post by: jinxhand on January 23, 2012, 10:49:26 PM
My beef that is Keth Sillian is a liar and a crook. There. Got it outta my chest like a xenomorph.

What did he lie about? Regarding this game btw.

He doesn't think VF is fun... That's a lie right there...
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on January 24, 2012, 06:48:34 AM
You're a liar. I fucking love Virtua Fighter. GTFO.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 24, 2012, 06:54:43 AM
Uh...I think the contexts got mixed up.
Title: Re: Street Fighter X Tekken
Post by: jinxhand on January 24, 2012, 07:07:20 PM
You're a liar. I fucking love Virtua Fighter. GTFO.

Nah he did man... Watch that EVO clip where he commentates the Fuudo vs Latif match (I think that was the one)... Fuudo is a well known VF player (known for his Lion, just like Chibita), who also plays SF. Just listen to the commentary if you can find it...


Uh...I think the contexts got mixed up.

Yeah, you cats were talking about something else Seth said, but I figured I'd throw that in there though...
Title: Re: Street Fighter X Tekken
Post by: sibarraz on January 24, 2012, 10:03:52 PM
From that simple comment the finals of SF IV were boring to me, I hope to never see seth on the booth again, chen and ultradavid do their jobs fine
Title: Re: Street Fighter X Tekken
Post by: Xxenace on January 24, 2012, 10:16:26 PM
can someone just give me a quick summary of what seth said? dont feel like finding the video
Title: Re: Street Fighter X Tekken
Post by: nilcam on January 24, 2012, 11:06:32 PM
You're a liar. I fucking love Virtua Fighter. GTFO.

I think Jinxhand is saying that Seth Killian doesn't think VF is fun.
Title: Re: Street Fighter X Tekken
Post by: Running Wild on January 25, 2012, 01:04:32 AM
It was in the winners finals I think, Seth said something along the lines that Fuudo was a top VF player and he went to where "all the fun is" by picking up SF4.

Comment made me lol.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 25, 2012, 01:08:06 AM
Okay, if that was the context, I'd take that more as a joke than anything.  Plus you know...he works for Capcom so...
Title: Re: Street Fighter X Tekken
Post by: Xxenace on January 25, 2012, 01:10:45 AM
seemed like a harmless joke to me
Title: Re: Street Fighter X Tekken
Post by: jinxhand on January 25, 2012, 06:48:40 AM
Okay, if that was the context, I'd take that more as a joke than anything.  Plus you know...he works for Capcom so...

Yeah, I'm not really beefin' per sé, but it was jacked up though... I mean, VF already gets a bad rap here because of many stigmas (that and Sega doesn't really give do anything for non-Japanese fans other than spew out Sonic games left and right), so things like that just makes things worse for true fans of VF imo-- I mean why pick on the underdog, eh???

I guess whether it was trolling, a joke, snide remark or straight up shots thrown, I couldn't help but take the bait that time...

Anyway, what's the real beef with ole Seth, Proto Cloud???

Also, I'm not liking what they did to Paul... Not only are his moves weak, but he looks and moves like a damn clown... Law looks dumb, too, imo...
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 25, 2012, 07:05:44 AM
I could understand that, but Seth is usually one to always give respect to a whole bunch of fighting games, and tries to level with us as much as his job allows him to.  But either way, there's not much bait to take, I try to listen intently when people talk, and even I missed that VF joke, so idk if that many people even noticed it. 

Plus I wouldn't call VF an underdog exactly, most people give a lot of respect to VF, even ones who don't play 3D fighters.  It's one of the few games out there that actually benefits from hivemind assumptions.

As for the game itself, I guess Capcom really wants to sell what they see as joke characters as...well, jokes.  And Paul hasn't exactly been the badass he was in Tekken 3 when he took down Human Ogre, you know, considering he's been rival fighting with Kuma.  But you don't go to Capcom for decent models (well, at least Ono's department), we got Namco for that.  Can't wait for how beautiful they make Chun-Li.
Title: Re: Street Fighter X Tekken
Post by: jinxhand on January 25, 2012, 09:02:34 AM
I could understand that, but Seth is usually one to always give respect to a whole bunch of fighting games, and tries to level with us as much as his job allows him to.  But either way, there's not much bait to take, I try to listen intently when people talk, and even I missed that VF joke, so idk if that many people even noticed it. 

Plus I wouldn't call VF an underdog exactly, most people give a lot of respect to VF, even ones who don't play 3D fighters.  It's one of the few games out there that actually benefits from hivemind assumptions.

As for the game itself, I guess Capcom really wants to sell what they see as joke characters as...well, jokes.  And Paul hasn't exactly been the badass he was in Tekken 3 when he took down Human Ogre, you know, considering he's been rival fighting with Kuma.  But you don't go to Capcom for decent models (well, at least Ono's department), we got Namco for that.  Can't wait for how beautiful they make Chun-Li.

I consider VF the underdog primarily because there's tons of people here in America that respect it, but who actually plays the game still??? I'll ask this: who here still plays VF competitively??? Let's look at the actual scene in America-- mad small, probably smaller than the Smash or GG/BB scene and barely any tourneys host the game... I've lived in 3 different states in which I tried to push a VF scene, and I've come across tons of people who say they respect/played the game and when I invite them to, they don't... In fact, they make up some crazy excuse, or cop out... Straight up, it's the least played 3d fighter in most parts of the world-- other than Japan... Comparing sales, its not that strong even compared to games like SC3 or T4 (well EVO did great imo). It's on it's last leg, especially considering there's no talks of VF6, and Sega doesn't say jack about anything to anyone.

Ok, back to this here SFxT. Paul's phoenix smasher does crap damage in SFxT. That's a huge slap in the face to any Tekken player imo, especially Paul players (I being one of them). He has hard hitting moves that don't require counter hits either, ff+2:1, d+1+2, qcf+1, d+4,1:1+2 and some others as well. Paul is supposed to be that dude that does enough damage to end the match quickly, so he's looking for holes in your game to get that clean hit, God forbid if it were a clean counter hit. I'm not impressed with him at all. I understand "joke characters", but Roger and Ganryu are more of joke characters than Paul or Law. Their storylines sucked imo (Paul's T4 story was pretty good though), but play-wise, Paul only had 1 joke move and that was FC,u+3+4 (incomplete somersault). I thought Capcom was just exaggerating their appearances, but watching Paul play was practically unbearable imo...

Real talk, Dan seems more stronger than Paul right now, and he was supposed to be the joke character... Even SNK knew how to make a joke character like Dan have non-joking gameplay or lackluster damage for that matter (remember Shingo and his critical hits???)... Even Shingo, who was a joking character, could be considered a threat in gameplay... I feel like Capcom went over the top with some characters, and they don't know how to distinguish between characteristics/story vs gameplay/properties without making them weak (I feel like Dan in SFIV was a fluke tbh)... I mean sure, Namco did give Kuma some crazy moves like d+1+2, but it didn't make him worse. Kuma was still a threat... Hell, I've even seen some mean Dr.B gameplay back in the T3 days, and there were people who said he wasn't viable...

Paul might've had the dumbest story in Tekken, but he still a threat. He still had that phoenix smasher and that was one thing people didn't wanna get hit with. I'm not asking for a half-life 1 hit combo, I'm just asking for the signature move to be somewhat similar to what it was in Tekken. At least give him that... EWGF animations aren't looking great either imo, but I digress...
Title: Re: Street Fighter X Tekken
Post by: sibarraz on January 25, 2012, 06:49:47 PM
it's sad how Namco murdered the character of paul, from complete badass (with the amazing ending of T4) to a complete joke, it would have been like SNK decided to make Ukyo a joke character in order to push the more recent rival of the protagonist, genjuro
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 25, 2012, 07:01:34 PM
The thing is, you can't expect what works great in Tekken to work in here.  EWGF is a lot easier to perform, but it's also nowhere near how godly it was in Tekken (or Soul Caliber for that matter).  And that's the big thing to why this cross series makes no sense, at least for this game.  They may be Tekken characters in looks (...for the most part), but they play nothing like the actual characters other than maybe a few moves and chains thrown out there as service.  So if you play Tekken characters based on how they play, there's no guarantee you'll even like how they'll play in this game.
Title: Re: Street Fighter X Tekken
Post by: jinxhand on January 25, 2012, 08:54:24 PM
I'm not really sweating EWGF in terms of power or properties, because that move changed plenty of times in Tekken alone (I mained Kazy for awhile along side with Paul). My thing is the aesthetics of the move itself...

As I've stated before, EWGF has changed properties from being a mid, to being a high that high-launched only on counter hit, having a j/f version of it, and them some. Regardless of what properties it had, it still looked like a EWGF. I think Capcom did a crappy version of it animation-wise. It's like Ryu's shoryuken. No matter what properties were given to it, everyone knew it was a SRK because it looked like the same thing. That move's animation has never been changed, even in cross-up games. Namco has successfully reanimated this move here:

Tekken X Street Fighter: Shoryu-Heihachi !!!???!!! (http://www.youtube.com/watch?v=ckhDCCi--_0#)

If Namco can do an SRK without changing the authentic look, why can't Capcom do the same with something like this??? That in itself is marketing, albeit subtle, but it's still marketing. Look at CvS2. Every SNK character's moves stayed the same in terms of animation. Their properties or priorities might've changed, but they were consistent with the animation. Imagine Ryu throwing underhand hadoukens...

Don't get me wrong, I do understand that there are some moves that need sprucing up in terms of animation, but I feel EWGF is just one of those moves that shouldn't have changed. That's why Armor King's uppercut went back to its original animation in T5DR instead of looking like a Patrick Ewing layup in TTT, and I surprisingly liked that animation.

Title: Re: Street Fighter X Tekken
Post by: Wingshot7777 on January 26, 2012, 12:33:03 AM
You guys want a laugh about a rant for this game? Ask Steamwolf about how he feels about it. XD
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 27, 2012, 03:22:00 AM
http://www.capcom.co.jp/blog/sf4/saikyo_blog/2012/01/27_6856.html (http://www.capcom.co.jp/blog/sf4/saikyo_blog/2012/01/27_6856.html)

Images and Super/Cross Art of Pac-Man and BBA Megaman.  I'll be standing over by the safe zone now.
Title: Re: Street Fighter X Tekken
Post by: marchefelix on January 27, 2012, 03:49:23 AM
http://www.capcom.co.jp/blog/sf4/saikyo_blog/2012/01/27_6856.html (http://www.capcom.co.jp/blog/sf4/saikyo_blog/2012/01/27_6856.html)

Images and Super/Cross Art of Pac-Man and BBA Megaman.  I'll be standing over by the safe zone now.

Pac-Man operating a Mokujin-like robot? That's not right! That shit's better left off to Blinky or the other ghosts!

I don't know what the "BBA" stands for in "BBA Megaman", but I'm guessing it has to do something with ugly, 'coz that's how he looks like.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on January 27, 2012, 03:54:22 AM
http://www.capcom.co.jp/blog/sf4/saikyo_blog/2012/01/27_6856.html (http://www.capcom.co.jp/blog/sf4/saikyo_blog/2012/01/27_6856.html)

Images and Super/Cross Art of Pac-Man and BBA Megaman.  I'll be standing over by the safe zone now.
HNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNGH
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 27, 2012, 03:59:04 AM
http://www.capcom.co.jp/blog/sf4/saikyo_blog/2012/01/27_6856.html (http://www.capcom.co.jp/blog/sf4/saikyo_blog/2012/01/27_6856.html)

Images and Super/Cross Art of Pac-Man and BBA Megaman.  I'll be standing over by the safe zone now.

Pac-Man operating a Mokujin-like robot? That's not right! That shit's better left off to Blinky or the other ghosts!

I don't know what the "BBA" stands for in "BBA Megaman", but I'm guessing it has to do something with ugly, 'coz that's how he looks like.

BBA = Bad Box Art
Title: Re: Street Fighter X Tekken
Post by: Delta on January 27, 2012, 04:03:50 AM
I can see lotsa nerdrage for this.
I'm ok with both, so no problem there.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on January 27, 2012, 04:04:39 AM
http://www.capcom.co.jp/blog/sf4/saikyo_blog/2012/01/27_6856.html (http://www.capcom.co.jp/blog/sf4/saikyo_blog/2012/01/27_6856.html)

Images and Super/Cross Art of Pac-Man and BBA Megaman.  I'll be standing over by the safe zone now.

What...The.....Fuck.....
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 27, 2012, 04:06:19 AM
Oh, and this also confirms Lupinko is yet again on the mark...hurray...

Title: Re: Street Fighter X Tekken
Post by: Delta on January 27, 2012, 04:24:46 AM
What are the hints Lupinko said about the rest of the characters?

I can only remember hints for : Bryan, Christie, Leo, Jack and Elena.

EDIT: Here they are:

SF: Elena, Dudley, Cody, Guy and Akuma.
Tekken: Bryan, Jack, Christie, Leo and Ogre.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on January 27, 2012, 06:24:34 AM
I still don't understand why Capcom is doing this

Nobody will say  ''haha, good one Capcom, I think that I will buy your game just to support all this awesome trolling and to keep going with your sophisticated sense of humor''

In the other hand, lots of MM fans which are already completely pissed off are probably now exploding from nerd rage, there is a big risk that some customers will not want to buy the game or know anything about Capcom. If this point of view is right or not, or if fans should not take things that seriously, in the end it really doesn't matter, since it's more easy to not piss off this fans instead of telling to each one of those ''dude, you take your fandom too seriously''

In the days of Megaman 9 and 10, this would have been saw as an amazing joke, but in this era post Inafune where some fans flat out believe that Capcom hates Megaman, and where some of them is incredible salty, this is an stupid idea no matter how much you try to paint it

Well, at least since I don't care that much for Mega Man, is still a big lol even though I hate how Capcom treat their joke characters.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on January 27, 2012, 06:32:10 AM
Thing is though; who's going to walk into a Gamestop and see this game on the shelf and come to the conclusion of buying it because Pacman and Megaman are playable? Certainly a few Infamous fans will pick it up, but Pacman and Megaman? Who would get excited by this prospect? Who would take this game serious after knowing those characters are in the game? It's not like Smash Bros. that very clearly had a jokey feeling from the get go. I can only imagine people renting the game, spending an hour unlocking those characters, and then laughing hysterically at how bad the game is.

When you think about it it is a reflection of the philosophy behind SF X TK: Just take as many elements as possible and shove them in the same game to appeal to everyone, and it in fact appeals to no one.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 27, 2012, 06:40:03 AM
Obviously, Capcom doesn't care anymore.  I figure that right now, SFxT to them, isn't that serious, it's just a beta test where they can throw everything they can at one entity, and see what works and what doesn't.  Unfortunately, doesn't make for an appealing game.

As for the BBA Megaman thing, I think it's less that they hate Megaman, and more that they're taking shots at Inafune I guess.  Proof?  Look at the fact that BBA Megaman's Bio is pretty much Megaman Volnutt's Bio.  The trolling right now is BLATANT though.

Whatever, they'll learn their lesson.  And if they don't, does anyone here honestly give a shit if Capcom tanks?  I think I can be certain 95% of Dream Cancel would get off if Capcom stopped making FGs permanently.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on January 27, 2012, 06:41:51 AM
According to twitter's ono, inafune was the one who told him to use BBA megaman
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on January 27, 2012, 06:49:21 AM
^ I'm sure if he did he was being sarcastic.

The thing is; if this is a beta test for what the public will accept from Capcom. Then that is a really expensive Beta test. This game cost like 10-20 million roughly? If they really wanted to do something crazy and see what they could do, why not just an XBLA/PSN/Steam game that would cost 1-2 Million? Ya' know? It just doesn't make sense to put all this money into something that looks like it will underperform in a market that is partially over saturated due too many releases of the same game with some added content by Capcom.

The whole thing makes no sense. If it bombs I don't think this will send the message to Capcom that we don't want Comeback Mechanics and Easy Mode bullshit. I think they'll take it more as 'fighters don't make as much these days" that is despite MK9 selling almost 10 million copies now...

If I can speak for the DC community for a second: I think a lot of us are maybe looking forward to Capcom bombing with this game, not so much because we hate Capcom and whatever. But if anything to see if SNKP can pick up where Capcom fumbled and strike back hard.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 27, 2012, 07:02:07 AM
Except we wouldn't be seeing another KoF...or another SNKP FG period for another 3+ years unless they want to reuse every sprite they can find in XIII, and start working like...right now.  Plus, even when Capcom was bombing, SNKP put out arguably their best fighters (Garou, KOF02/UM) and it still didn't really help all that much.  Also consider during this time, Namco was not helping their own cause (Tekken 4, SCIII) and MK was extremely horribad. 

Even if Capcom goes down, SNKP isn't going to gain any more or less ground with a strike back.  Obviously they weren't even affected by dealing with a Capcom game release date close by when it seems they completely outsold UMvC3. 

I'll say it again, most people on DC would rather Capcom go down because Capcom sucks now.  Honestly, I couldn't care less, but I wouldn't mind seeing it out of pure amusement.  To see a decent amount of people (not on here, but in general outside of here) fake celebrate, then realize that they can't handle any other company's games.  Or that there's no company out right now that's a free shot to just make fun of them and look cool doing it.  So yeah, Capcom going down would amuse me, but in the long run, it would not affect much for those of us who actually diversify ourselves with other company's games.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on January 27, 2012, 07:03:28 AM
^ I'm sure if he did he was being sarcastic.

The thing is; if this is a beta test for what the public will accept from Capcom. Then that is a really expensive Beta test. This game cost like 10-20 million roughly? If they really wanted to do something crazy and see what they could do, why not just an XBLA/PSN/Steam game that would cost 1-2 Million? Ya' know? It just doesn't make sense to put all this money into something that looks like it will underperform in a market that is partially over saturated due too many releases of the same game with some added content by Capcom.

The whole thing makes no sense. If it bombs I don't think this will send the message to Capcom that we don't want Comeback Mechanics and Easy Mode bullshit. I think they'll take it more as 'fighters don't make as much these days" that is despite MK9 selling almost 10 million copies now...

If I can speak for the DC community for a second: I think a lot of us are maybe looking forward to Capcom bombing with this game, not so much because we hate Capcom and whatever. But if anything to see if SNKP can pick up where Capcom fumbled and strike back hard.
i dont want this game fail despite how much i really dont like capcoms methods and tbh i snk got left behind again since they fucked up on the netcode despite what a bunch of people say i think they could've at least try to get that right especially since took out lobby's and such
Title: Re: Street Fighter X Tekken
Post by: solidshark on January 27, 2012, 07:19:57 AM
I can't remember a Capcom game as controversial or as polarizing as SFxT is now, I swear. The news of this game is enough of an emotional fucking rollercoaster that playing the game itself will probably feel REALLY meh.

This Megaman thing is now pissing people outside of the FGC off now. Around MM's 25th (I think) anniversary, and the lackluster track record he's had lately, this like probably the final straw for a lot of people. I do find his inclusion funny, just in the sense of watching a company destroy itself with trolling. Hope Capcom's been preparing for something else involving MM for his anniversary, cause if this was it....

Anyway, everything that Capcom's been trying to experiment with this game, now it's confirmed sort of why - http://www.eurogamer.net/articles/2012-01-26-yoshinori-ono-outlines-vision-for-next-gen-street-fighter (http://www.eurogamer.net/articles/2012-01-26-yoshinori-ono-outlines-vision-for-next-gen-street-fighter)

Now I'm scared for the future, at least Capcom's FG future. All the other FG makers has to do is not do it like Capcom (mostly) and they should be all right.
Title: Re: Street Fighter X Tekken
Post by: Delta on January 27, 2012, 07:26:01 AM
Even if Capcom goes down, SNKP isn't going to gain any more or less ground with a strike back.  Obviously they weren't even affected by dealing with a Capcom game release date close by when it seems they completely outsold UMvC3. 

I'm almost sure UMVC3 sold more than XIII, at least in Japan, i don't have numbers for other territories, and i'm not going to VGchartz
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 27, 2012, 07:39:25 AM
Even if Capcom goes down, SNKP isn't going to gain any more or less ground with a strike back.  Obviously they weren't even affected by dealing with a Capcom game release date close by when it seems they completely outsold UMvC3. 

I'm almost sure UMVC3 sold more than XIII, at least in Japan, i don't have numbers for other territories, and i'm not going to VGchartz

Oh trust me, I'm in no way trusting anything to VGChartz.  That'd be like trusting Kyo Kusanagi to not be a douche.  Idk, just seems like it did.  Wish we had concrete numbers though.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on January 27, 2012, 08:14:06 AM
Even if Capcom goes down, SNKP isn't going to gain any more or less ground with a strike back.  Obviously they weren't even affected by dealing with a Capcom game release date close by when it seems they completely outsold UMvC3. 

I'm almost sure UMVC3 sold more than XIII, at least in Japan, i don't have numbers for other territories, and i'm not going to VGchartz

Oh trust me, I'm in no way trusting anything to VGChartz.  That'd be like trusting Kyo Kusanagi to not be a douche.  Idk, just seems like it did.  Wish we had concrete numbers though.
eh numbers dont mean shit anyway maybe a little if you like wave your fanboi e-peen around
Title: Re: Street Fighter X Tekken
Post by: FreeRunner on January 27, 2012, 08:44:47 AM
SFXT : Mega Man / Pac-Man Trailer (WARNING) (http://www.youtube.com/watch?v=QG8sl4bewwI#ws)

TROLOLOLOL

Capcom just trolled MegaMan fans something fierce.

Here's at least some footage of the exclusives.
Title: Re: Street Fighter X Tekken
Post by: solidshark on January 27, 2012, 09:48:56 AM
Maybe the one thing I should be pissed off at with this is time went into the five extra's and not actual Street Fighter or Tekken characters. Karin, R. Mika (for those who wanted her), Sodom, Lei, Lee, Anna, Armor King, Alex, the list goes on of course.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 27, 2012, 05:34:45 PM
What characters go in don't matter too much.  All characters do is provide a skin to hitboxes and attacks.

I don't care what characters they put in as long as they aren't exclusives, which these unfortunately are (though idk why Pac-Man and BBA Megaman are exclusives).

Besides, again, everyone has their chance to get who they want in TxSF, since Harada seems to want to do character polls for the roster.
Title: Re: Street Fighter X Tekken
Post by: Delta on January 27, 2012, 05:47:19 PM
But polls (specially results) are not always good, the thing Harada is doing looks nice on paper, but still we need to see how they implement it.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 27, 2012, 05:54:36 PM
But polls (specially results) are not always good, the thing Harada is doing looks nice on paper, but still we need to see how they implement it.

True, but at least there's more of a chance to see who you want to get in as opposed to Capcom just doing what they want.
Title: Re: Street Fighter X Tekken
Post by: Delta on January 27, 2012, 08:22:30 PM
Starting at around 28:50, some gameplay from GameSpot

On the Spot - SoulCalibur V, Street Fighter X Tekken (http://www.youtube.com/watch?v=zQ87fuQ1cNg#ws)
Title: Re: Street Fighter X Tekken
Post by: Delta on January 28, 2012, 12:37:05 AM
Sorry for the double post, but i have to post this (not entirely SxT related)

Yoshinori Ono remembers a great day (http://www.youtube.com/watch?v=E2ad2-Mlcis#ws)
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on January 28, 2012, 03:45:55 AM
http://youtu.be/faKVOeU0WoI (http://youtu.be/faKVOeU0WoI)

Megaman fans are getting to be a real pain in the ass and need to grow the fuck up. I'm a big Mega fan, but these guys are getting out of hand.

As much as I like them having Mongoloid Man in, but the real issue is that both him and Pac-man are exclusives and thusly, won't be taken seriously. It's a waste of time and gives me more reason to believe that this game wasn't made for serious competition. Why can't they just put in R. Mika or Alex, hell, even if don't give a shit about Karin, she'd be better worth our time than this.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 28, 2012, 03:59:35 AM
The thing is, SOMETHING happened between when Lupinko dropped the leak, and now, because they were initially not exclusives, and it makes no sense for them to be exclusives considering Pac-Man and Megaman aren't exactly Sony only.

Either Sony paid a handsome sum to get those guys too, or Microsoft pissed Capcom off big time.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on January 28, 2012, 04:27:22 AM
https://twitter.com/#!/HellPockets/status/162751006776635392
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on January 28, 2012, 07:54:39 PM
The thing is, SOMETHING happened between when Lupinko dropped the leak, and now, because they were initially not exclusives, and it makes no sense for them to be exclusives considering Pac-Man and Megaman aren't exactly Sony only.

Either Sony paid a handsome sum to get those guys too, or Microsoft pissed Capcom off big time.

Or MS doesn't give a shit because I'm pretty damn sure at this point a game like this won't move consoles for them.

They're better off getting exclusivity elsewhere like Call of Duty.
Title: Re: Street Fighter X Tekken
Post by: solidshark on January 29, 2012, 05:25:20 AM
Unbelievable as it is, can anyone confirm if this is true or not? I'm hoping this isn't something Lupinko at all:

"Street Fighter x Tekken Day 1 DLC

Boost Gem Pack 1 – $3
Includes 9 new gems to equip to your characters.

Boost Gem Pack 2 – $3
Includes 9 new gems to equip to your characters.

Color Edit Pack 1 – FREE
Includes 4 new colors to use in the Color Edit mode.

Costume Swap S Pack – $10
Includes a new costume for each of the Street Fighter characters, based on a Tekken character.

Costume Swap T Pack – $10
Includes a new costume for each of the Tekken characters, based on a Street Fighter character.

Costume Swap X Pack – $16
A combination of the S Pack and T Pack – Includes new costumes for each character, based on characters from the opposite series.

New Challengers Pack – $8
Adds 4 new characters to the game: Cody, Guy, Christie and Leo.

X Unlocker – $5
Unlocks two secret characters, Akuma and Ogre, as well as all additional character colors and special modes without having to perform the in-game tasks to unlock them."
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 29, 2012, 05:28:37 AM
Okay, exactly where did you see any of that?
Title: Re: Street Fighter X Tekken
Post by: solidshark on January 29, 2012, 05:32:48 AM
Okay, exactly where did you see any of that?

Cyberfanatix. Wouldn't have inquired about this except for not totally putting this past Capcom. The sooner someone dispells this rumor, the better.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 29, 2012, 05:57:22 AM
Well it certainly isn't from Lupinko, otherwise this shit would've blown up big time.

Everything seems fine in that thing, and reasonable for Capcom to do except the whole, new character DLC and crap.  Capcom already caught extreme flack for the whole Jill/Shuma thing when they were revealed to be DLC characters months before Vanilla Marvel dropped.  I doubt that not only would they repeat their mistake, but put two characters within a trailer almost a year before the game drops?  I don't buy it.

But yeah, there's nothing that really tethers this in reality right now, but we'll see.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on January 29, 2012, 06:47:18 AM
I wouldn't put it past Capcom to do something like that.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on January 29, 2012, 07:41:29 AM
I wouldn't put it past Capcom to do something like that.

Nor would I, but they're still innocent until proven guilty in my court (I say in my court, because in every other court of opinions...and actual courts, it's always Guilty until proven Innocent...and even after being proven innocent, still guilty).
Title: Re: Street Fighter X Tekken
Post by: Delta on January 29, 2012, 07:57:50 AM
4 new characters for only 8 bucks? i smell fake.
Title: Re: Street Fighter X Tekken
Post by: marchefelix on January 31, 2012, 09:14:00 PM
Wanna hear something crazy?

My brother told me he overheard a group of guys in his school talking about SFxT. People in actual real life are talking about this game...

Crazy huh?
Title: Re: Street Fighter X Tekken
Post by: BiGGDaddyCane on January 31, 2012, 10:59:20 PM
4 new characters for only 8 bucks? i smell fake.

Im with u
Title: Re: Street Fighter X Tekken
Post by: solidshark on February 01, 2012, 05:07:11 AM
The DLC rumor has spread to the SRK from ScrewAttack. Amazing how it all adds up to almost one game for the price of two for whoever wants everything. $2 per extra character of Leo, Guy, Cody, and Christie is kind of generous, but all or nothing is questionable.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on February 01, 2012, 06:34:53 AM
Vote for DeadlyRave-Neo!

CROSS ASSAULT SUBMISSION FOR TEAM TEKKEN FEATURING DEADLYRAVE-NEO (http://www.youtube.com/watch?v=MPxWRfIXYSk#)
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 01, 2012, 06:38:56 AM
Well being on SRK doesn't mean jackshit anymore when you see what's on the frontpage there these days.
Title: Re: Street Fighter X Tekken
Post by: solidshark on February 01, 2012, 10:31:02 AM
Vote for DeadlyRave-Neo!

CROSS ASSAULT SUBMISSION FOR TEAM TEKKEN FEATURING DEADLYRAVE-NEO (http://www.youtube.com/watch?v=MPxWRfIXYSk#)

Most definitely.
Title: Re: Street Fighter X Tekken
Post by: DeadlyRave-Neo on February 01, 2012, 05:00:42 PM
Thanks guys post my vid on the frontpage of the site
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on February 02, 2012, 09:37:59 PM
Simple gameplay vid, however it does show off some of Vega's newfound comboing ability from around :54-1:00 and as a Vega palyer combos like this make :)
http://www.youtube.com/watch?feature=player_embedded&v=3obM0qoQRRw# (http://www.youtube.com/watch?feature=player_embedded&v=3obM0qoQRRw#)!

Edit: added two more videos one is another match the other is combo video/Sf4 to SFXTekken changes video
http://www.youtube.com/watch?feature=player_embedded&v=V6dvSksrAgY# (http://www.youtube.com/watch?feature=player_embedded&v=V6dvSksrAgY#)!
Street Fighter X Tekken Exlusive Gameplay Chun Li/Guile vs King/Ken (http://www.youtube.com/watch?v=my7dHZpLgy4#ws)
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 03, 2012, 12:05:51 AM
Street Fighter X Tekken Exclusive Footage (http://www.youtube.com/watch?v=V6dvSksrAgY#ws)

I'll add this video as well, basically the game's first combo video, and I like it except for one problem...damage scaling is SF4 level basically, which seems a little harsh for a game of this magnitude.

They should cap it at 30% at the least.

Also, Unity streaming some SFxT action tonight at the San Fran Fight Club, with special appearances by F. Champ, Ricky Ortiz, and Shady K among others.

Should be interesting stuff indeed.  8 PM PST.  Looks like we'll finally see how this game will come together.
Title: Re: Street Fighter X Tekken
Post by: BiGGDaddyCane on February 03, 2012, 01:41:37 AM
Vote for DeadlyRave-Neo!

Most Def. That wats up
Title: Re: Street Fighter X Tekken
Post by: jinxhand on February 03, 2012, 05:25:21 AM
Vote for DeadlyRave-Neo!

CROSS ASSAULT SUBMISSION FOR TEAM TEKKEN FEATURING DEADLYRAVE-NEO (http://www.youtube.com/watch?v=MPxWRfIXYSk#)

Most definitely.

Some mad realness right there!!!
Title: Re: Street Fighter X Tekken
Post by: DeadlyRave-Neo on February 03, 2012, 05:32:05 AM
Get it on the front page jinx
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 03, 2012, 05:34:26 AM
The question isn't if he'll get in, it's how much money will they pay him after they beg him to join.
Title: Re: Street Fighter X Tekken
Post by: nilcam on February 03, 2012, 11:09:44 PM
Sorry, DRN. We're a KOF community and this is not KOF related.
Title: Re: Street Fighter X Tekken
Post by: DeadlyRave-Neo on February 04, 2012, 02:42:17 AM
I'm a snk player support the player I'm trying to win some money.
Its ok I'm chill
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on February 04, 2012, 04:40:48 AM
Let's get it on EventHubs. They'll post anything even Tool-Assisted Shit. Might as well have something good on there.
Title: Re: Street Fighter X Tekken
Post by: Delta on February 04, 2012, 06:46:52 PM
Bison, Akuma, Jin and Ogre (green guy Ogre) confirmed, not surprising since the pìcs from the trailer hinted them.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 04, 2012, 06:49:29 PM
Yeah, nothing new.  We'll probably see a full on trailer (gameplay wise at least) within the next week.

But they have to get a move on with these reveals if they actually intend to reveal everyone.  Game comes out in like a month.  For comparison, Vanilla MvC3's last reveals (Hsien-Ko/Sentinel) was what...2 weeks from release at the most?  And we still got plenty to go on SFxT it seems.
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on February 04, 2012, 09:57:28 PM
Yeah character reveals were pretty much expected, although I would like to ask was it previously known that super inputs had been simplified? 'cause i don't remember hearing about this.
http://www.eventhubs.com/images/2012/feb/03/street-fighter-x-tekken-move-listings-show-jin-m-bison-akuma-and-ogre-01/ (http://www.eventhubs.com/images/2012/feb/03/street-fighter-x-tekken-move-listings-show-jin-m-bison-akuma-and-ogre-01/)
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 04, 2012, 10:09:33 PM
You mean only being one motion and 3 buttons?  That's been known since we got Super Arts.
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on February 04, 2012, 10:14:07 PM
You mean only being one motion and 3 buttons?  That's been known since we got Super Arts.

Yeah thats what I meant and like charge motions only being back forward or up down and I guess I just missed that reveal back when they announced this stuff.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 04, 2012, 10:31:31 PM
Yeah, that's been the way the Super Arts have been throughout the entire game.  I know Claw users must be happy considering how annoying Bloody High Claw was in SF4.

And Akuma getting Misogi is pretty damn cool.
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on February 04, 2012, 10:42:09 PM
Yeah, that's been the way the Super Arts have been throughout the entire game.  I know Claw users must be happy considering how annoying Bloody High Claw was in SF4.

Your damn right we are. So long as it can still go forwards and backwards
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 04, 2012, 10:44:38 PM
Uh...don't know if it can go both forwards and Backwards considering the motion was the whole reason for that ability in SF4.  Now that's it's just Down, Up, idk how they'd dictate which wall to go to.  Think it goes forward automatically.
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on February 04, 2012, 10:47:54 PM
Uh...don't know if it can go both forwards and Backwards considering the motion was the whole reason for that ability in SF4.  Now that's it's just Down, Up, idk how they'd dictate which wall to go to.  Think it goes forward automatically.

Yeah right now i'm just hoping it's like his FBA where if you push  ;up or  ;uf it goes forward and if you push  ;ub it goes back
Title: Re: Street Fighter X Tekken
Post by: solidshark on February 08, 2012, 10:05:18 AM
With all that this game has been throwing out with advertising and experimental mechanics, you'd think we'd know a little more about movesets.

Chun Li Character Demo - Street Fighter X Tekken (http://www.youtube.com/watch?v=8tUz1HlSqEE#ws)

Did anyone else know that Chun-Li's movesets were now mostly command instead of charge? Maybe I'm just slow with it, but otherwise this would be the first fighter this generation I've followed (outside of SC5) that I find out the movelist for someone less than a month away from release.
Title: Re: Street Fighter X Tekken
Post by: DeadlyRave-Neo on February 08, 2012, 05:16:35 PM
that guy didnt do enough theres more you can do
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on February 08, 2012, 09:59:59 PM
Did anyone else know that Chun-Li's movesets were now mostly command instead of charge? Maybe I'm just slow with it,

I remember Seth talking a bit about that a while back and him mentioning that something about them feeling like based on the overall feel of the game that they decided to change it(or at least something along those lines), I think it was at one of the large events like E3, PAX, TGS etc.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 08, 2012, 11:02:32 PM
Yeah, and it's unsurprising.  Chun tends to turn into a Motion character for faster games.
Title: Re: Street Fighter X Tekken
Post by: Delta on February 09, 2012, 06:13:35 AM
3 more demonstrations: Vega, Balrog and Hugo.


Vega Character Demo - Street Fighter X Tekken (http://www.youtube.com/watch?v=UJduANzAXbM#ws)
Balrog Character Demo - Street Fighter X Tekken (http://www.youtube.com/watch?v=t6YSPTor87M#ws)
Hugo Character Demo - Street Fighter X Tekken (http://www.youtube.com/watch?v=RavoEiYmimo#ws)

Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 09, 2012, 03:16:11 PM
Final Build of SFxT will be at WNF on the 15th.  It will be the moment of truth.  As the announcer of SF Alpha 3 would say...

TRIUMPH OR DIE!
Title: Re: Street Fighter X Tekken
Post by: Xxenace on February 09, 2012, 05:19:24 PM
Final Build of SFxT will be at WNF on the 15th.  It will be the moment of truth.  As the announcer of SF Alpha 3 would say...

TRIUMPH OR DIE!
please dont mention street fighter alpha 3 im still salty as hell that karin wont be in this game >_>
Title: Re: Street Fighter X Tekken
Post by: DeadlyRave-Neo on February 09, 2012, 05:28:00 PM
support the rexxx for cross assault ReXXX Soprano AKA Triple Da God's Cross Assault Submission for Team Tekken (http://www.youtube.com/watch?v=JdGafWl2Eto#)
Title: Re: Street Fighter X Tekken
Post by: Delta on February 09, 2012, 08:22:15 PM
Ever asked yourself why "X" is in a team with "Y" ?

Wonder no more, reading the next link will give you an idea of the video:

http://kotaku.com/5883605/watch-the-hilarious-intros-and-entrances-for-street-fighter-x-tekkens-tag-teams-to-see-why-theyre-working-together (http://kotaku.com/5883605/watch-the-hilarious-intros-and-entrances-for-street-fighter-x-tekkens-tag-teams-to-see-why-theyre-working-together)
Title: Re: Street Fighter X Tekken
Post by: Running Wild on February 09, 2012, 08:25:01 PM
Why is Bob a bounty hunter?
Title: Re: Street Fighter X Tekken
Post by: Xxenace on February 09, 2012, 08:57:29 PM
asuka and lili's was great
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 09, 2012, 09:22:19 PM
IPW is supposed to be doing a stream today at 4PM PST.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 10, 2012, 01:10:23 AM
It's about time for Capcom to put up or shut up.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on February 11, 2012, 05:41:36 AM
I saw that Daigo/Tokido match on Eventhubs and I'm still really unimpressed with it, a brief summary below:

Bland music.

Recycled and uninspiring 3D models. The recycled 3D is disturbing because you're under the impression that it's easy to do new 3D stuff as opposed to 2D sprites. A lot of the modelling just looks 'off' and reminds me of a bad Rob Liefeld drawing.

Gameplay still looks terribly bland. And I noticed in that Daigo/Tokido set that damage seems really, really low. I can see a lot of time out wins in tourneys.

I still fucking hate gems.

I think I'm going to pick up MK as a casual fighter and buy Freddy because I'm a horror fanboy and that's what we do.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 11, 2012, 06:00:43 AM
It IS easier to do 3D models for the most part.  It's why you see Capcom cranking out characters at a relatively decent pace compared to like...SNKP who had to go through hell just to get Billy out for us.  Now I'm not saying the game doesn't look...meh visually, (I would go as far saying as it looks worse visually than AE now even with mostly the same style) but at least I understand the usage of 3D models.

Gameplay...jury's still out a bit.  Very few people seem to know how to take the game to the limit.  Daigo was trying to play the game EXTREMELY like SF4 (probably even worse as he looked tentative to do anything really...probably didn't care that much and just let Tokido get his shit in). 

Damage scaling is indeed shit, and I don't understand why they don't put a cap on it at at least 30%.  As for there being a lot of time-out wins...yeah, saying that all the time really worked out for MvC3 didn't it?  Capcom ended up upping the damage, and now you're shit if you aren't ToDing in one touch (or are Morrigan).  The thing is, we can't honestly comment competently on how well the damage will be UNTIL WE LEARN HOW TO DEAL OPTIMAL DAMAGE IN THE FIRST PLACE.  I'm sure if we sent MarlinPie back to the past into Capcom Fight Clubs for Vanilla with his Viper knowledge now, we'd have an entirely different game on our hands.

Capcom's very bad at going a certain direction with damage when reacting to fan opinion.  People thought characters were hitting too hard in Vanilla SF4...characters got neutered to hell in Super...then again in AE.  People thought the damage was too low at MvC3 Fight Clubs...now look at where we are now.  We're much better off just saying NOTHING when it comes to damage.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on February 11, 2012, 06:03:31 AM
The problem in MVC3 wasn't so much the damage but the fact that just one grab leads to OTG and huge damage as a result of getting grabbed. They also made it harder to build meter in Ultimate. At least that's what I understand.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 11, 2012, 06:24:45 AM
The problem in MVC3 wasn't so much the damage but the fact that just one grab leads to OTG and huge damage as a result of getting grabbed. They also made it harder to build meter in Ultimate. At least that's what I understand.

Grabs are a problem only due to the high damage and large OTG window.  The large OTG window can be somewhat forgiven because the game was built around that.  A lot of characters would become horribad without it with the way the game is built now.  So that leaves, again, the large damage.

Yes, it's much harder to build meter in Ultimate (one of the reasons why Jean has stayed dead on this front and won't be losing control any time soon) however very good teams never have a problem with it.  Zero only needs to burn one meter to off someone really most of the time.  Dante still builds a ton of meter, Magneto can still get there, Viper can be very meter positive (which means EX Seismos up the ass...hurray), Doom's solid enough.  Good teams generally don't have meter problems unless you just waste it for no reason (Lower End Vergils and Vipers obviously struggle with this).

Of course, X-Factor existing doesn't help matters either. 

The funniest thing about all of this is the most complained about "problems" are Wesker (somewhat understandable though honestly, unless you're really solid with him, he's a product of the X-Factor problem) and Morrigan...because people don't know how to deal with lame anymore.
Title: Re: Street Fighter X Tekken
Post by: Mikel on February 14, 2012, 01:39:21 AM
Wow... I think I am keeping all of my character's voices in SFxT to English.

Street Fighter X Tekken - released voice clips (http://www.youtube.com/watch?v=f2E-HuHOHp8#ws)

Quote
00:10 Heihachi (JP (Unsho Ishizuka, but I like Daisuke Gori for him better))
00:15 Heihachi (EN (Jamieson Price))
00:23 Kazuya (JP (Masanori Shinohara))
00:30 Kazuya (EN (Jordan Byrne))
Title: Re: Street Fighter X Tekken
Post by: Xxenace on February 14, 2012, 01:51:28 AM
lilis voice..............oh god

and the eng voices in this game sound pretty good
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on February 14, 2012, 04:49:00 AM
How many of you guys would play MK vs SF? I would, even out of curiosity I'd play it even it was SVC levels of bad. So long as the MK guys have autocombos like in UMK3.

http://www.eventhubs.com/news/2011/oct/24/game-rating-stands-way-crossover-mortal-kombat/ (http://www.eventhubs.com/news/2011/oct/24/game-rating-stands-way-crossover-mortal-kombat/)

I figured this one out: SF vs MK would be T and have brutalities. While MK vs SF would have fatalities.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 14, 2012, 04:52:47 AM
Uh...idk...I probably would just because I know my brother would probably get it.  It's the same reason I got MK9.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on February 14, 2012, 08:09:50 AM
nah the style of the games don't match up at all to me plus i dont even think capcom would want to see any of their characters butchered by the mk cast
Title: Re: Street Fighter X Tekken
Post by: solidshark on February 14, 2012, 08:12:02 AM
Wow... I think I am keeping all of my character's voices in SFxT to English.

I applaud your tolerance level.

Nina "I can't loooooosssse"

Kazuya "I'm gonna rip you apart"

hWoarang "This is my serious Face"


How many of you guys would play MK vs SF? I would, even out of curiosity I'd play it even it was SVC levels of bad. So long as the MK guys have autocombos like in UMK3.

http://www.eventhubs.com/news/2011/oct/24/game-rating-stands-way-crossover-mortal-kombat/ (http://www.eventhubs.com/news/2011/oct/24/game-rating-stands-way-crossover-mortal-kombat/)

I figured this one out: SF vs MK would be T and have brutalities. While MK vs SF would have fatalities.

No.

Lots of things would work better than SF. Darkstalkers, KI, even SC, but not SF. Sounds as bad as when someone proposed Hokuto no Ken vs Street Fighter, though that would work better still.

Next up with vs is probably Capcom vs Arksys.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on February 14, 2012, 08:15:08 AM
eh i dunno i dont really see a capcom vs arksys just doesn't really seem like it would fit
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 14, 2012, 02:44:35 PM
...Uh...Sengoku Basara X?
Title: Re: Street Fighter X Tekken
Post by: solidshark on February 14, 2012, 03:41:13 PM
...Uh...Sengoku Basara X?

.....eh...no thanks. Rather SBX against another weapon-based fighter like SS. The only versus title I'd give full support now from Capcom is a Marvel vs DC. As much money as Capcom can throw at a versus (SFxT), making some of those copyright issues bend a little would be great. Improbable, but great nonetheless.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 14, 2012, 03:58:34 PM
No I meant, he said that he doesn't see a Capcom vs Arc System Works, I'm just saying, it already happened.

But honestly, I think Vs. Titles need to end other than the MvC games (though honestly, wouldn't mind too much if it ended as well).  Keep more focus on in house IPs.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 14, 2012, 04:23:34 PM
I think MKvsSF would be a cool throwback to the rivalry in the 90s, but it's asking to be a marketing disaster because Japan doesn't give a shit about MK and the US would riot if there isn't any fatalities.

In that case, they're better off going up against Killer Instinct. KI isn't going to be resurrected soon and Rare sucks ass right now, might as well let someone else deal with that brand.

As for SF crossovers, fuck everything, especially Aksys. It's obvious their next logical step has to be CvS3. There's no excuses. SNK is making it's comeback and it's high time they heard the call of the fans. No need to jump the shark and announce Street Fighter x Call of Duty.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 14, 2012, 06:31:41 PM
If CvS3 doesn't happen, I'll say right now, it probably won't be Capcom's fault.  It's on SNKP to make that happen if they really want it to.  For good or for bad, Capcom has at least shown to be open to damn near everything. 
Title: Re: Street Fighter X Tekken
Post by: marchefelix on February 14, 2012, 06:54:56 PM
http://www.gamefaqs.com/poll/index.html?poll=4626 (http://www.gamefaqs.com/poll/index.html?poll=4626)

I know it's just GameFAQs, but apparently, many people would love to see a Nintendo vs. Capcom

Surprisingly, Sega vs. Capcom got the least votes (it's especially surprising when you see that there were worse choices in the poll)
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 14, 2012, 07:01:39 PM
Yeah but still...no thanks.  Nintendo vs. Capcom would probably only do slightly better than TvC in the sense that...it'd probably be WiiU exclusive, not to mention the other many things that could and probably would go wrong.

If they HAVE to do more crossovers, keep it to other fighters and Marvel, that's it.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on February 14, 2012, 07:35:03 PM
street fighter vs katawa shoujo

and make hanako and lily god tier
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 14, 2012, 07:52:39 PM
But Hisao would be crap tier.  One punch to the chest and he's done.  Unless it's Emi-Path Hisao...then he could get mid-tier.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on February 14, 2012, 07:55:26 PM
rin and juri would make a awesome team
Title: Re: Street Fighter X Tekken
Post by: baccano1932 on February 14, 2012, 10:51:15 PM
Since apparently this is now the "Which crossover would you like to see next thread" i'll just say that I think Capcom vs. Square Enix would be nice since a lot of the Square characters would be more well suited to a fighting game than most other companies characters and have quite a bit of international appeal. That being said though I doubt anything like this would ever actually happen.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 14, 2012, 10:54:04 PM
Well if we MUST talk about SFxT, there's a stream in an hour.
Title: Re: Street Fighter X Tekken
Post by: Delta on February 15, 2012, 03:10:05 AM
Well if we MUST talk about SFxT, there's a stream in an hour.

Dude, that's off-topic, this is the "Which crossover would you like to see next" thread.
OK, seriously, the stream you are talking about is the Machinima one , right?


EDIT: Some new trailers in the official site, they are so new that i still haven't seen them (downloading them at this moment) , so i post the link to the site:

http://www.capcom.co.jp/sfxtk/trailer.html (http://www.capcom.co.jp/sfxtk/trailer.html)
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on February 15, 2012, 04:06:15 AM
I find it amazing that the game is due out in a few weeks and there's next to no hype for it.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 15, 2012, 05:14:02 AM
I find it amazing that the game is due out in a few weeks and there's next to no hype for it.

Most of that can go on Capcom's inability to properly promote the game which is kind of shocking considering they did it just fine with SF4 and MvC3, and that's even WITH Lupinko leaking entire rosters.  Usually that's the one thing Capcom's on point with.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 15, 2012, 05:25:22 AM
Oh, there's hype. It's just not from anyone that actually plays fighting games.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 15, 2012, 05:30:32 AM
Oh, there's hype. It's just not from anyone that actually plays fighting games.

That's an overly broad generalization and you know it, a harsh one at that.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 15, 2012, 05:31:35 AM
Look at any mainstream gaming website. Seriously.

Also WHY THE FUCK IS AKUMA IN THIS GAME!?! Dammit Capcom...
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 15, 2012, 05:42:57 AM
Look at any mainstream gaming website. Seriously.

Also WHY THE FUCK IS AKUMA IN THIS GAME!?! Dammit Capcom...

You mean the mainstream gaming websites who have a moronic hivemind and couldn't generate an independent thought even if they got smashed in the nuts?  It's so bad that at this point they could get shot, and would wait for someone else to say something about it before saying their own peace which will mimic it.

I don't give a shit about mainstream FG websites, it's why I don't choose to create a new account on SRK after my old one got banned, it's why I don't go to Eventhubs other than to get quick news updates.  Real people have their own opinions.  People I've talked to and have seen have differing opinions on the game.  Reactions are mixed, no doubt about that, but to say anyone who actually knows anything about FG's outright ignores and/or hates the game is a crappy assumption.

As for why Akuma's in this game...why wouldn't he be?  He's been doing crossovers before even Ryu has tried it.
Title: Re: Street Fighter X Tekken
Post by: Ashspiralingblood on February 15, 2012, 05:43:23 AM
Anyone else think Akuma's misogi and Ogre special look lame as fuck
this is going to be one expensive game
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 15, 2012, 05:44:30 AM
Anyone else think Akuma's misogi and Ogre special look lame as fuck
this is going to be one expensive game

Ogre's is all over the place.  Akuma's Misogi compared to what we used to have is pretty cool though people are gonna claim that it stole from ERyu's U2 in AE when in reality ERyu took the Misogi part from Akuma first.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 15, 2012, 05:52:02 AM
You mean the mainstream gaming websites who have a moronic hivemind and couldn't generate an independent thought even if they got smashed in the nuts?  It's so bad that at this point they could get shot, and would wait for someone else to say something about it before saying their own peace which will mimic it.

I don't give a shit about mainstream FG websites, it's why I don't choose to create a new account on SRK after my old one got banned, it's why I don't go to Eventhubs other than to get quick news updates.  Real people have their own opinions.  People I've talked to and have seen have differing opinions on the game.  Reactions are mixed, no doubt about that, but to say anyone who actually knows anything about FG's outright ignores and/or hates the game is a crappy assumption.

As for why Akuma's in this game...why wouldn't he be?  He's been doing crossovers before even Ryu has tried it.

That's still hype. Like I said, people that actually play fighters don't care for the most part.

Reason, I'm talking about Akuma is that Ken and Sagat are already in. Why the need for more shotos? I thought that MvC3 was going to be a bold step forward in keeping shoto abuse to a minimum.

Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 15, 2012, 05:58:26 AM
And how's that?  Both Ryu and Akuma were in that game along with Spidey and Cap who were essentially Shoto subsets created for the Marvel Series.  And I'm only mentioning Spidey and Cap because you count Sagat as a shoto.

On top of that, it's SFxT compared to MvC3.  SF is gonna have the big 4 with Ryu, Ken, Akuma and Sagat.  What was the last game to not feature all 4 in some capacity that wasn't a Vs. Series game, SFA1?
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 15, 2012, 06:04:39 AM
Except Spidey and Cap play nothing at all like Ryu and are Marvel characters. A more apt comparison would be Cyclops, but he isn't even in the game.

Also SFA1 sucks. Don't ever mention that game again.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 15, 2012, 06:14:35 AM
Except Spidey and Cap play nothing at all like Ryu and are Marvel characters. A more apt comparison would be Cyclops, but he isn't even in the game.

Also SFA1 sucks. Don't ever mention that game again.

Funny considering, Ryu also doesn't play like Ryu in the Vs. games. 

And SFA1's...essential non-existence only proves my point.  How often are those 4 not together in games that matter that aren't Vs. Games?
Title: Re: Street Fighter X Tekken
Post by: Delta on February 15, 2012, 06:22:52 AM
Oh, Capcom Unity is saying this is the final roster:

http://www.capcom-unity.com/brelston/blog/2012/02/14/bison,_akuma,_jin_and_ogre_round_out_street_fighter_x_tekken_cast (http://www.capcom-unity.com/brelston/blog/2012/02/14/bison,_akuma,_jin_and_ogre_round_out_street_fighter_x_tekken_cast)


But Ono is saying: "No one is say "over" ... hehehe~~ ;P RT @Zepht: No more characters? Is over?
"

https://twitter.com/# (https://twitter.com/#)!/Yoshi_OnoChin/status/169588639364419584


I'm kinda hoping this is the final roster, that will create some salty tears.
But if they add DLC Chars (which they probably will) then go fuck yourself Capcom.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 15, 2012, 06:33:33 AM
It would create salty tears BECAUSE it would imply DLC characters since Lupinko leaked everyone.  If he hadn't, I doubt people would be AS salty.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on February 15, 2012, 09:02:21 AM
Look at any mainstream gaming website. Seriously.



I have. Barely any mentions on forums. And videos either have 'meh' comments or just negative ones.
Title: Re: Street Fighter X Tekken
Post by: solidshark on February 15, 2012, 11:18:06 AM
Trailers got me a little more hyped. Loved what they did with Akuma's Misogi, but I'm still waiting for that final price tag, which for me would be having all characters including DLC.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on February 15, 2012, 07:24:23 PM
I find it amazing that the game is due out in a few weeks and there's next to no hype for it.

Is that actually true? I mean, I don't know which parameter means than SFXT is getting no hype, at least I can't talk since I don't care for the game, but who where the cases from UMVC3 or SF IV?
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 15, 2012, 07:26:14 PM
I just really hope that they manage to make the Tekken characters not suck.  Unfortunately, I think it's probably safe to say that a majority of people buying the game won't really know who any of them are, aside from perhaps Kazuya or Jin.  Actually, what I hope is that the roster is balanced, but considering that this is Capcom, there will undoubtedly be 4 or 5 top tier guys and everyone else will pretty much suck
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 15, 2012, 08:13:45 PM
I find it amazing that the game is due out in a few weeks and there's next to no hype for it.

Is that actually true? I mean, I don't know which parameter means than SFXT is getting no hype, at least I can't talk since I don't care for the game, but who where the cases from UMVC3 or SF IV?

Um, they had hype because they were properly advertised.  SFxT was pretty crappy on the advertisement end.  Inconsistent reveals, constant adding and changing of mechanics right up to release...it's a pain.

Compare how SFxT has been promoted compared to either MvC3 game.  Other than the initial...8-10 characters, every character was given their own trailer and all of their moves were shown off in one way or another, and Capcom actually ended up going back near Vanilla's release and gave the initial characters their own trailers.  Also, Capcom released multiple game MATCHES after reveals (sure, they were scripted matches, but you know, better than nothing) showing what the characters could be capable of.  TAC's and X-Factor were shown from the beginning and for all intensive purposes were only drastically changed once (TAC counters no longer leading to combos and X-Factor being possible to be used at all times at different levels).

Compare that to SFxT where characters only really got a trailer when the complete tag team was revealed, and even then at most they'd show off one combo, and their Super/Cross Arts and that's it.  No matches, no showcases of moves, no partial movelist...nothing.  Keep in mind, there's no way of knowing the movelist for the Tekken side at all without actually seeing said move list.  Also keep in mind, it can be hard to tell what even IS a special move on the Tekken side half the time since they're so melee based.

Also with no decent matchplay or trailers, it makes it harder on the players to actually test these guys out leading to even more time outs than prerelease Vanilla MvC3 because no one has any clue how to actually implement offense yet which in turn makes watching the game played by others extremely boring due to really limited combos, and the tendency to try and play it like SF4 which puts people off even more.

Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 15, 2012, 09:22:37 PM
It's going to be pretty annoying trying to use the tekken characters if I have to do qcf and dp motions to get things that should (like they are in tekken) be f+P or df+K.  Or if Marduk/King get 360/720 motions for throws instead of f,f+PK, etc.  But like you guys said, it's impossible to know, since we haven't seen any of the movelist, aside from the fact that the tekken guys have some of their "Tekken strings" available, meaning, at least, that they will have some 1,1,2 (or similar) chains.  Unfortunately, chances are, it won't really matter, since they probably won't be cancelable into specials or do very much damage...

If Steve can't go into flicker or peekaboo stance off of 1,2,1 or 2,1 or b1, or cancel strings into weaves/ducks I quit. 
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 15, 2012, 09:27:18 PM
We've seen like mini-move lists but nothing big.  And I couldn't tell you Marduk or King's moves at all because I don't remember theirs.

I know Jin seems more towards the Tekken side, from the briefness I saw of his movelist on the stream, his only actual SF styled command move is something he never really had in a Tekken game...to my knowledge (pretty much a Judgment Cut-styled fireball).  He seems to have a couple of stances and I think he has a EWGF of his own, but I can't honestly tell his style.  I haven't seen much of Jin past Tekken 4 usually because he hasn't been that good to my knowledge SINCE his reign of terror in Tekken 4.  I'm guessing since they're not putting Devil Jin in this game, they're gonna mix his Karate and Mishima styles together.
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 15, 2012, 09:43:26 PM
i seem to remember seeing that Kazuya (and so, then, presumably Heihachi and Jin too) can mist step, but I don't know what purpose that will serve, unless he can do WGF and hellsweep out of it, or if it can go through projectiles/duck under a lot of things.

I mean, of course, every tekken character is going to have to have some SF-style motions for their supers, but the fact that there are EX moves also leads me to believe that a lot of "normal" tekken moves will be given SF motions, just so you can press two buttons instead of 1 to do them, to get the EX version.  In any case, I hope that they don't dumb down the tekken movesets to the point where the characters have 1 or 2 command normals and like 4 specials, like most SF characters.  Obviously, I don't think it's necessary for them to have the 70-150 moves that they have in tekken, but still.

I think somebody said somewhere that two of the kick buttons still make Steve dodge to the sides, but what is the third one going to do?  Is he going to actually kick people? 
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 15, 2012, 09:55:54 PM
Yeah, all 3 can Mist Step and they can EWGF out of it (don't think they have just a simple WGF).  It can go through projectiles and has upperbody invincibility.  Mist Step is actually pretty good in this game it seems...as long as you don't get low'd.  I think you can Hell Sweep out of it too, at least with Kazuya.

And trust me they did not dumb down the Tekken character movelists that bad.  They are a bit, but that's to be expected, but from what little I've seen of the ACTUAL movelists, they still outpace the SF characters by a considerable margin.

And from what I've seen Steve doesn't actually kick people...so no, I have no freaking clue.  I'm barely keeping up as it is considering I'm fairly new to actually learning Tekken, so it's hard for me to notice what's missing.

EDIT: http://iplaywinner.com/news/2012/2/15/team-street-fighter-and-team-tekken-contestants-confirmed-fo.html (http://iplaywinner.com/news/2012/2/15/team-street-fighter-and-team-tekken-contestants-confirmed-fo.html)

Cross Assault cast announced.  DR. SUB ZERO AND TASTY STEVE.  There is a god in this world.  Also Renic and Nerdjosh.
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 15, 2012, 11:04:19 PM
in T6 (possibly before that), steve DID have a really crappy hop kick that was way slower than everybody else's, and he has always (I think) had his toe stomp/hook combo.  In any case, it's refreshing to hear that the move lists haven't been trimmed down to bare bones, to make it simple enough for capcom players.  I used to watch video about the game, when it was earlier on, but I haven't really been keeping up.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 15, 2012, 11:18:16 PM
in T6 (possibly before that), steve DID have a really crappy hop kick that was way slower than everybody else's, and he has always (I think) had his toe stomp/hook combo.  In any case, it's refreshing to hear that the move lists haven't been trimmed down to bare bones, to make it simple enough for capcom players.  I used to watch video about the game, when it was earlier on, but I haven't really been keeping up.

I'll provide an example and you determine if it is or not.  Again, as I'm a Tekken noob, I would not know completely.  This is Jin's Moveset.

Special Moves

Special Step
F ☼ D, DF

Thrusting Uppercut
(during Special Step) LP

Right Roundhouse Punch
(during Special Step) MP

Lunging Low Roundhouse Kick (L.L.R.K.)
(during Special Step) MK

Spinning Flare Kick
(during Special Step)  LK+MK

Lunging Low Roundhouse Kick (L.L.R.K.) -> Spinning Flare Kick
(during Special Step) MK  -> KK

Power Stance (EX)
QCB+P

Median Line Destruction (EX)
F,B,F+P

Mental Alertness
D+KK

Left Drill Punch
(during Mental Alertness) LP

Swinging Fist Strikes
(during Mental Alertness) LP -> MP OR HP

Swaying Willow
(during Mental Alertness) MP OR HP

Leaping Side Kick
(during Mental Alertness) LK

Right Sweep
(during Mental Alertness) MK OR HK

Penetrating Fist (EX, SC)
QCF+P

Super Art

Devil Beam
QCF+PPP

Unique Attacks

Left Right Combo
(far from opponent) LP -> MP

Inner Axe
(far from opponent) LP -> MP -> LK

Spinning Hook Kick
(far from opponent) LP -> MP -> MK

Kazama Style 5 Hit Combo
LK -> LP -> MP -> LP -> MK

Kazama Style 6 Hit Combo
F+LK -> LP -> LK -> MP -> LP -> MK

Shun Masatsu
B+MP -> LP

Normal Throws

Tidal Wave
(near opponent) F or ☼ LP+LK

Over the Shoulder Reverse
(near opponent)  B+LP+LK
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 15, 2012, 11:47:44 PM
i never really used Jin very much, but that seems like a reasonable sampling, for him.  It's more than I was expecting, for sure.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 15, 2012, 11:52:15 PM
And all of that isn't accounting for his actual normals and Command Normals.
Title: Re: Street Fighter X Tekken
Post by: Delta on February 16, 2012, 02:17:49 AM
Where did you get that movelist? i wanna see the moves of other chars.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 16, 2012, 02:27:44 AM
Reposted it from SRK, but it came from the stream that was being run where the WGC's are being held.  WorstGiefEver was running it, Fuudo showed up.  Someone had picked Jin and half way through the match, just decided, meh, time to pause and look at that move list.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on February 16, 2012, 04:59:21 AM
Cross Assault Contestant Reveal (http://www.youtube.com/watch?v=xS7R1-GzftM#ws)

Sad to see DeadlyRave-Neo didn't get a pick but as a 3S player it's nice that Renic and Rockefeller got on.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on February 16, 2012, 05:51:57 AM
It seems that in order to enter there, you should have been semi famous within the FGC, unknown and too famous will not let you in (sans some exception)
Title: Re: Street Fighter X Tekken
Post by: Xxenace on February 16, 2012, 06:09:14 AM
It seems that in order to enter there, you should have been semi famous within the FGC, unknown and too famous will not let you in (sans some exception)
well it wasn't exactly too hard to figure this out this thing is more a less a over glorified popularity contest
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 16, 2012, 06:18:03 AM
It's not so much too famous, just not TOO good.  It would've been a bit weird to have like JWong and co. be coached by Valle when more likely than not, they'd be better than he is at this point in their respective "careers".  When keeping it in mind, choices make sense.  Have a name, but wouldn't put your own coach under.

Also, WNF is streaming, and SKill is actually on the scene.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on February 16, 2012, 06:20:46 AM
It's not so much too famous, just not TOO good.  It would've been a bit weird to have like JWong and co. be coached by Valle when more likely than not, they'd be better than he is at this point in their respective "careers".  When keeping it in mind, choices make sense.  Have a name, but wouldn't put your own coach under.

Also, WNF is streaming, and SKill is actually on the scene.
you know if someone is streaming something you should really post a link and yes im to lazy to look for myself
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 16, 2012, 06:24:08 AM
http://www.twitch.tv/leveluplive?utm_campaign=live_embed_click&utm_source=www.eventhubs.com (http://www.twitch.tv/leveluplive?utm_campaign=live_embed_click&utm_source=www.eventhubs.com)

It's a WNF...and it's on both the homepages of SRK and EH.  So yeah...

And unfortunately, no Jin/Bison/Akuma/Ogre in this particular build from what I can tell.
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 16, 2012, 07:12:52 AM
well, its too bad that rolento seems to be able to just sit there and crouch LP, crouch MK, baton spin forever, until you die...in the version they were playing anyway
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 16, 2012, 07:48:00 AM
well, its too bad that rolento seems to be able to just sit there and crouch LP, crouch MK, baton spin forever, until you die...in the version they were playing anyway

Alpha Counters, people need to start using them.  You'd think people would be more aware considering in Alpha, Rolento's jab pressure was a pain in the ass until you started doing the Alpha Counters.  You'd figure something would go off in your mind reminding you.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on February 16, 2012, 07:59:27 AM
ok so ive pretty much seen all that i want to see about scramble mode all you need is someone to spam projectiles and someone annoying to fight against and you pretty much won
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 16, 2012, 08:12:57 AM
Well no one in their right mind would think it's anything but a time killer mode so...meh.
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 16, 2012, 05:23:03 PM
I wasn't even aware that SFxT had "alpha counters".  Thats a plus though, since it seems like the pressure in it is much, much greater than the pressure in SFIV.  Either that, or Rolento and heihachi have the best pressure in the game (in the version they were playing)
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 16, 2012, 06:18:21 PM
I wasn't even aware that SFxT had "alpha counters".  Thats a plus though, since it seems like the pressure in it is much, much greater than the pressure in SFIV.  Either that, or Rolento and heihachi have the best pressure in the game (in the version they were playing)

It does, though according to Seth they can be really annoying to time.
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 16, 2012, 06:40:58 PM
That may be an exaggeration, considering the fact that the people they get to do demo videos for them often fail to link normals into specials consistently.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 16, 2012, 07:23:42 PM
That may be an exaggeration, considering the fact that the people they get to do demo videos for them often fail to link normals into specials consistently.

Yeah but SKill specifically mentioned that Alpha Counters used to be a lot more lenient, even going as far to say Dhalsim is more effective in the game do to the increased difficulty in using the counters.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 16, 2012, 09:53:08 PM
After seeing the mess that was the WNF stream for this game. (Which was basically an overblown infomercial, complete with fake enthusiasm from Gems Chen) I have truly decided that this is game is total horseshit.
Title: Re: Street Fighter X Tekken
Post by: jinxhand on February 16, 2012, 10:36:49 PM
I finally see "bound" combos, and it's not so much bound, it's more like a bounce-- DOA1 style...

Yeah, so I'm gonna wait for TxSF to drop, 'cause this game was looking like a poorly done Smash Bros with SF & T6 characters...
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 16, 2012, 11:08:20 PM
You mean Scramble mode, right?

Because the rest of the game is a shitty, 2d version of Tekken Tag.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 16, 2012, 11:38:24 PM
You do realize James Chen has fake enthusiasm every time he commentates right?  This is nothing new.  Only time I can actually tell he's having real enthusiasm is when he's orgasming when Felicia does something in Marvel.

But it seems everyone is either getting paid off to promote this game or just naturally want it to do good, almost desperate even.

http://www.youtube.com/watch?feature=player_embedded&v=YSTdD_GJphM# (http://www.youtube.com/watch?feature=player_embedded&v=YSTdD_GJphM#)!

Even the LUYG guys from Tekken are doing shit for this game.  So either we're underestimating the game, or everyone is just getting a ton of money for a game they don't care about.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on February 16, 2012, 11:40:31 PM
hey if someone gave me a couple of hundred bucks to say how good justin beibers is i would do it though i would probably kill myself afterwards
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 16, 2012, 11:50:07 PM
...I don't blame you.  Though personally, I don't hate the dude himself, just not a fan of his push and his music, but I can appreciate how he actually worked on most of his shit, and the fact he's actually pretty good on an acoustic guitar.  Just shouldn't had gotten pushed so young.  Shit got too creepy.

Honestly, you can make that point for a lot of things, at least on my end where, I don't hate the thing itself, but its circumstances, like overhype or things of that nature.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on February 17, 2012, 01:02:12 AM
The hate for bieber at times seems more like ''dude, see how smart I'm to not listen commercial music'' rather than an objective critical music, if you really hate a little brat to the point to see him death in exchange to revive another musician foryour choice than you must be really retarded (not against xxenace, but more against the whole internet in general)

Personally, I don't like bieber (even tough baby is a little catchy) but I just don't care to mention him as the reason on why music is dead and new generations are dumber (even though imo those who care about him in a bad way are as dumber as the kids from today)

But well, back to topic, I don't understand Capcom, yesterday in WNF they did everything possible to NOT sell me the game, the faux enthusiasm  from gems chen, to the random twitter or mike ross loving the game, to scramble mode being billed almost as something that your casual friends will love, everything was stupid and did not sold me the game

Scramble seems like tag mode in MK9, something loltastic the first day but that I will not bother to look afterwards, and the comparission of smash is stupid, since smash gets you lots of more options and funny things to do when you had 3 more friends

Is like Capcom is focusing TOO much in the FGC hoping that casuals are a given, they had showed us top players loving the game as the next coming of jesus, but hadn't showed anything interesting about the fighting game per se, I don't even know how the game should be played, and overall feel really poor, maybe I will still buy it since I love fighting games, but I can see myself waiting too much until I buy it
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 17, 2012, 01:28:11 AM
Well the way I see it is...probably not best to look at prerelease tourneys as anything big anyway.  I think the first couple of weeks we actually have the game out will help.

Hell, look at Vanilla Marvel.  Within a week JWong created Team BFF with Wolvie/Akuma, a team that would go on to dominate the game up along with the lead bitch until Ultimate dropped.  With ALL of this prerelease time we're getting, I think we'll find out how the game will be early on, but not until release.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 17, 2012, 01:29:53 AM
You guys can take your love for Bieber to another thread, okay.

But yeah, like I said, it felt WAY too much like an informercial, down to explaining everything, fake enthusiasm, explaining in depth about a product that they don't have, customer "hype" and isn't even out yet and putting way too much emphasis on pointless additions.

Personally, I've seen Gems Chen enough to tell when he's sincere and when he's not. Here, he was getting excited over the most pointless nonsense. Not even Marvel gets him this ecstatic. Ultradavid was doing the same thing.

The real kicker for me was the twitter comments being filtered for mindless morons. They couldn't even have someone say, "Well this looks interesting...", no they went for "OMFG!!1! BEST GAEM EVAR GAIS!!!" "SCRAMBLE MODE LOOKS AWESUM!!!". Even Mike Ross, who I love dearly was part of this.

It wouldn't surprise me that Capcom would pay off top players from both the SF and TK communities to "legitimize" the game, but the problem is that they're terrible actors. I think the only person I feel that wasn't faking it would be Maximillian, because he likes just about everything.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 17, 2012, 01:59:44 AM
Yeah, something seems off about the enthusiasm but I doubt Capcom's paying off EVERYONE.  Possibly some streams, and MAYBE Maximillian, but like you said I don't think they would need to since he tends to like everything.  But something just seems...off.  Especially how UltraDavid completely switched his stance not even a day later from when he was trashing on the game.  It'd be one thing if he had played it and liked it, but he even said that he was liking it EVEN THOUGH HE WASN'T PLAYING IT.  Yeah, I'm sorry but just seeing a game "get better" wouldn't be enough to change my mind after I had played it before and didn't like it, I'd need to get my hands on it first with extended time.

But everything feels just weird.  Maybe the sponsorships?  But that doesn't stop people from trashing on either SF4 or Marvel when they feel like it.  Everything has felt...somewhat manufactured to this point, even the hate.  The advertisement of the game is off, the presentation, the builds being different in different locations.  East Coast felt a little more real, but that's only because Arturo is doing his usual "I hate this game" thing so at least something feels normal.
Title: Re: Street Fighter X Tekken
Post by: Running Wild on February 17, 2012, 04:20:59 AM
Reminds me of a Street Fighter X Tekken stream I seen on wednesday night (http://www.youtube.com/watch?v=2aiIbZtx6y4#ws)
Title: Re: Street Fighter X Tekken
Post by: solidshark on February 17, 2012, 05:25:28 AM
Unfortunately, I can see how SFxT got any kind of comparison to Beiber. Probably not bad in small doses, but the hype machine behind it requires some kind of reactive dislike for it constantly being thrown in your face.

I have no idea how and why a game that a year ago, on-paper could sell itself without gimmicks, is now filled with them. I wish I knew how much money Capcom was throwing in every direction to make this game work in selling, especially with Cross Assault. I agree with a lot of it being manufactured; this game is definitely a platform for something else, and the obvious answer is the Gems/Customization road, but I hope that's it.
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 17, 2012, 09:13:42 PM
so how bad do you guys think the so-called gimmicks in the game really are?  Sure, the gems seem a bit silly, but how much do they really change gameplay?  The effects last like 15-20 seconds, and aren't really that big, in general.  The really strong ones seem to require you to activate pandora mode to turn them on, and using pandora mode doesn't seem like such a good idea.

To be fair, I don't think anybody should be surprised that there is some big, swingy comeback mechanic in the game, considering that it's coming after SFIV and marvel.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 17, 2012, 09:29:11 PM
The Gems are more of a problem for the fact that something that doesn't affect the game that much takes a great amount of time to actually install onto your characters.  Now allegedly, they're going to get around this by having everyone put their gem loadouts on USB Drives, but I'd like to see that actually work, but even then it still feels like extra work to where people have to go out and buy said drives just to use your gem loadouts.  And there's still no telling how long that will take.

Pandora is just worthless.  It's not a good comeback mechanic, especially since certain characters have to be the ones near death in order to actually capitalize on Pandora combos, instead of anyone.  Instead it seems to be more of something to lock up a round to deliver more damage in your combos except...if you miscalculate health or how long your combo takes, you just screwed yourself over.  As of now there's not a SINGLE reason to use Pandora, except to possibly timer scam your opponent who used it first, which will never happen because...why even use it in the first place?

Right now for me personally, the biggest problems this game has are the fact that damage scaling is way too brutal killing some of the use of the open ended juggling you can do, and the fact that the walkspeeds are HORRENDOUSLY bad.  Like, SF4 walkspeeds seem fast by comparison.  If this is supposed to evolve into a footsies based game where one good poke can turn the tide, it makes no sense to have such shitty ass walkspeeds.
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 17, 2012, 09:54:39 PM
i agree that at the present time, it looks like a lot of the cast moves very slowly.  Maybe it'll be possible to cancel out of dashes into other things to make up for it somewhat.

It IS possible to have matches using no gems, right?  I mean, if you can find people willing to do it.  The other thing is, if you know what gems you want to use, it shouldn't really take that long to put your various gem loads on the characters that you're going to pick.  I guess if you plan on using 3/4 of the cast on a regular basis, then yes, it'll be time consuming, but still...If you're just going online to play a few games, or playing with friends, it shouldn't be that big of a deal, I wouldn't think.

As for pandora, I don't really see the point in it either, unless some of the characters have really, really good supers and EX moves, considering you get to use them for free.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 18, 2012, 02:09:14 AM
You can play without them, and I believe UFGT7 has them banned at the moment, but it seems everyone's trying to push them so hard.  I don't think there's a major that close to SFxT's release (I'll have to check) so it shouldn't be a big deal, locals should be able to test them to see if they're more trouble than they're worth or not.  Since we have time, we can wait on their fate.

Pandora, even if you have a really good Super, it can't take longer than like...3 seconds otherwise you're screwed anyway.  Like, Gigas Breaker takes freaking forever.  Lili's is pretty long too.
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 18, 2012, 06:52:57 AM
yeah...by good super, I mean like shinkuu hadouken (which I think just does a bunch of hits and damage, regardless of where it hits from).  Unless of course, the timer stops for the dramatic scene that most supers lead to...
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 18, 2012, 07:07:31 AM
The only thing is, the only supers that really just hit like that are Shinku Hadoken, Yoga Inferno and Sonic Hurricane if I remember correctly.  Every other Super in the game goes into some kind of animation after hit/grab.

And no the Timer doesn't stop.  Which is why if someone uses a Super on a Pandora user, you effectively timer scam them for free.  Of course, just touching them is a free timer scam.
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 18, 2012, 07:38:29 PM
pandora also doesn't give any kind of damage or defense boost, right (unless you have special pandora gems)?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 18, 2012, 07:41:56 PM
It gives a damage boost I believe, no defense boost though (not that there would be a point to a defese boost).
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 18, 2012, 07:56:33 PM
well hey, at least we can all agree that nobody will use it, unless it is activated accidentally.  In a video where Daigo was playing another japanese player from team madcatz, the other guy (non-Daigo) actually used it and won a round, I think, but he pretty much got lucky and hit him with a poke or an overhead as one of the Tekken characters.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 18, 2012, 08:00:41 PM
It was Tokido.  The guy Daigo was playing against.

And yeah, if you use it, it's most likely a troll job, or you're really sure that the extra damage will finish the job.
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 18, 2012, 09:20:58 PM
I wonder if it's possible to do it during a juggle to tack on a bit of extra damage...Probably not.  It probably isn't even safe to activate pandora
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 18, 2012, 09:28:48 PM
No, activating Pandora is safe, it has 0 frame recovery I believe.  And you can use it after a juggle, preferably a wall-bounce.
Title: Re: Street Fighter X Tekken
Post by: Delta on February 19, 2012, 01:26:41 AM
I want to see some epic Pandora comebacks, so i hope they make it more useful or at least decent, without falling into the too cheap or broken category.
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 20, 2012, 07:38:41 PM
so how many characters do you think are going to end up as DLC/unlockables/are already in the game and not announced?

The ones that really stand out for me are Honda, Blanka, Guy and Cody for the SF side and Bruce, Bryan, Lars and Alisa on the Tekken side.  Blanka and Honda are the only original SFII characters not in it, Guy and Cody were in one of the cinematic trailers, Bruce is one of the longest-serving tekken characters, Bryan is very popular, and Lars and Alisa are basically the main characters of the most recent canon Tekken game.  It seems very unlikely to me that none of these characters would be in the game.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 20, 2012, 07:52:33 PM
Alisa/Lars and Lei/(enter partner here) are normal unlockables.  Since they ended up getting mentioned in the ESRB report (Alisa and Lei at least), they have to be in the game from the start.  If they left them out for DLC, that could've potentially changed the ESRB rating they would receive and they'd have to resubmit.

We'll find out soon enough though, with Cross Assault starting Wednesday and if we don't find out by then, then by next week when people start copping it early.
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 20, 2012, 09:00:09 PM
good point about Lei, I forgot about him, too.  Perhaps Lei and Bruce makes more sense than Bryan and Bruce.  In any case, I am looking forward to seeing the REAL, final, release day roster.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on February 21, 2012, 07:18:14 AM
Top 6 WORST CROSS ASSAULT Auditions (http://www.youtube.com/watch?v=i3h8fAq8r78#ws)

NSFW
Title: Re: Street Fighter X Tekken
Post by: Shinra Shiranui on February 21, 2012, 02:54:45 PM
ROFL@Empire arcadia
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 21, 2012, 06:43:38 PM
man, I was going to do chin ups on my door frame in my video too, but that EMP guy is way better at them.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 21, 2012, 07:33:33 PM
http://www.eventhubs.com/news/2012/feb/21/playstation-vita-street-fighter-x-tekken-due-fall-2012-12-new-characters/ (http://www.eventhubs.com/news/2012/feb/21/playstation-vita-street-fighter-x-tekken-due-fall-2012-12-new-characters/)

So about those characters Lupinko gave us...found them...
Title: Re: Street Fighter X Tekken
Post by: solidronin on February 21, 2012, 08:42:35 PM
http://www.eventhubs.com/news/2012/feb/21/playstation-vita-street-fighter-x-tekken-due-fall-2012-12-new-characters/ (http://www.eventhubs.com/news/2012/feb/21/playstation-vita-street-fighter-x-tekken-due-fall-2012-12-new-characters/)

So about those characters Lupinko gave us...found them...

...I'm not planning on picking up SFxT. I'll play it at a store I frequent, but I'm dedicated to KOF and SCV. I am however going to pick up a Vita at some point, and now they put Elena in it. I hate you Capcom.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 21, 2012, 08:59:55 PM
Well like I've been saying, I wasn't gonna pick it up release day for various reasons (biggest one being ME3 being out on the same day) but honestly, that's pretty much the nail in the coffin.

From what I can tell, at least at this point since there's a bunch of different sources going in on this, including Ono but all we have on him is Google Translate which is worthless, these characters are for sure are showing up for the Vita for the first time (except for maybe Lars/Alisa and Lei and who he has) and the others will definitely be DLC. 


This game seems to be turning into, at the very least a TO's worst nightmare if it wasn't already.

Of course Capcom has now saved some face by announcing a Tourney Series for this year handing out Half a Mil in prizes during the series, which will feature plenty of SF games, not just SFxT.

Since SKill is probably heading it, I can see SFxT, AEv'12, ST, 3S, and MAYBE SFA2 (that one is a longshot, but you never know).
Title: Re: Street Fighter X Tekken
Post by: Delta on February 21, 2012, 11:56:38 PM
Damn it, no one of my favourites are included in those extra vita characters, yeah i'm very salty.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 22, 2012, 12:01:03 AM
Wow. They really took the DLC milking to new levels. I find it even worse that there's only one character that wasn't part of IV and that's Elena. As if to make it more clear that it's basically SFIV vs. Tekken. It also sucks that my team of Alisa and Lars are locked as on-disc DLC. :'(

Then there's the fact that the Tekken squad borrows plenty of moves of from the SFIV cast, most of which are already there. It's a sloppy job if I ever saw it. They're making SNK look good in comparison.

I swear they're doing everything in their power to make me not want this game.

EDIT: Fuck Blanka.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 22, 2012, 02:42:03 AM
Well you weren't going to get it on release I assume anyway, so at least you're safe.
Title: Re: Street Fighter X Tekken
Post by: solidshark on February 22, 2012, 06:38:26 PM
Don't know if I should be mad at Capcom for 12 DLC characters, or the way they marketed. A little of both, but the marketing moreso. Has there ever been a fighter that's withheld 12 characters on-disc (assuming it's on disc like usual) before SFxT? I suspect not, and congratulate Capcom on that new record. The extra characters are great and meh. Liking Guy and Lei, hope Christie and Elena don't look or play too similar, and Sakura and Blanka? Someone rumored that Karin might be tied up in some licensing, which I'm willing to believe with the #1 biggest missed match-up.

And marketing. I guess they didn't lie; they just let the portable version be the super version. Genius almost, but would've been much smarter to announce post March 6th. Saw a brief rumor that 100,000 pre-orders got cancelled with this news, and I actually have no problem believing this. Anytime after, preferably long-after it released, you could've mentioned the Vita version and still kept skepticism to a much lower level.

Feel kind of bad for some Evo players if they'd planned to main one of the listed DLC for tourneys.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 22, 2012, 06:51:40 PM
I really doubt that all 12 are on disc.  Maybe 8 at most, most likely 4.  (of course, this is all taking into account that either they're DLC or just straight unlockable).

Either way, I hate being left in the dark.  Concrete answers would be nice.

Anyway, Cross Assault's premier is in an hour, can't wait for my Rockefeller fix.
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 22, 2012, 09:35:57 PM
I watched the team tekken stream for a while.  It was like 15 minutes of somebody trying to do bob's trials.  And not being very successful
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 22, 2012, 10:48:35 PM
http://www18.atpages.jp/vf12360/checker/multi.php/j::capcomunity/jc::capcomunity/j::teamsp00ky/jc::teamsp00ky/j::iplaywinner/jc::iplaywinner (http://www18.atpages.jp/vf12360/checker/multi.php/j::capcomunity/jc::capcomunity/j::teamsp00ky/jc::teamsp00ky/j::iplaywinner/jc::iplaywinner)

This is a lot more convenient.  You get all 3 streams at once, and you can ignore and watch at your leisure.
Title: Re: Street Fighter X Tekken
Post by: mightfo on February 22, 2012, 11:08:31 PM
Wow. They really took the DLC milking to new levels. I find it even worse that there's only one character that wasn't part of IV and that's Elena. As if to make it more clear that it's basically SFIV vs. Tekken.


how is adding 12 characters *between march and fall* worse than kof having 3 characters very obviously done but separated into dlc

Has there ever been a fighter that's withheld 12 characters on-disc (assuming it's on disc like usual) before SFxT?
that is a pretty giant assumption considering the vita version is coming out in FALL


i dont even like capcom and i am baffled at this reaction to them adding more characters between release and fall.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on February 23, 2012, 05:01:12 AM
Kor was so free. Holy shit. It was like seeing a casual from Gamestop play.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 23, 2012, 05:06:14 AM
Yeah...that was a pretty pathetic showing.  It looked like he never laid his hands on a 2D game before.  Needless to say, I honestly don't think he cared too much and he probably won't touch SFxT after CA ends.  At least Kor was useful for one thing.  To show how shitty Akuma's health is yet again.

Renic looked solid, needs to tune up his play though in the long run, as I doubt the rest of Team Tekken will be THAT free.  But honestly it seems that Team SF actually came there to work and get shit done, while Team Tekken don't really give a shit.  Aris barely cares too, which is sad because he showed he can be a great coach when he tries...but again, he seems to not care at all.

Short of a miracle, or Bronson and Aris deciding to not troll, this should be a clean sweep for Team SF in the coming days.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on February 23, 2012, 05:20:11 AM
I think Renic was being riskier with Hugo because of Hugo's high health. He can screw around and feel out the opponent without worrying about losing 50% health because of it.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 23, 2012, 06:17:16 AM
Yeah, but I think most of it was because Kor was just that free.  After he bodied him that first match, especially with Abel, Renic knew he could do whatever the hell he wanted to.  Not like he had to worry about a punish, Kor couldn't land a competent combo to save his life that set.  Twas very sad.

Anyway, Julia and Nina look fun, and those two were my designated choices if I ever do decide to get this game (or if I decide to take any Tekken game seriously, could be TTT2), nice to see Nina have her chain throws (and actually looking useful too).

As for the Gem System...I really hope that the USB thing will make things quicker if there's any plans to actually keep them for tourneys, as that setup for the set took 6 minutes which is ridiculous, and I don't even think they button checked which will add to it down the road.

Lastly, on the whole PS3 getting the Preorder Gems free for a short time, am I the only one who actually has a good idea to the reason why?
Title: Re: Street Fighter X Tekken
Post by: sibarraz on February 23, 2012, 06:20:40 AM
(http://i.imgur.com/ZI0r4.gif)

I wonder if it was an bad idea to show tekken team being so free? now maybe some tekken followers will definitely not try the game at all

Anyway, still don't know if buy it or not
Title: Re: Street Fighter X Tekken
Post by: solidshark on February 23, 2012, 06:50:58 AM
(http://i.imgur.com/ZI0r4.gif)

I wonder if it was an bad idea to show tekken team being so free? now maybe some tekken followers will definitely not try the game at all

Anyway, still don't know if buy it or not

Funny thing about that gif is it's the PS3 version, the only console version "guaranteed" to have every character eventually.

how is adding 12 characters *between march and fall* worse than kof having 3 characters very obviously done but separated into dlc

It's not so much the adding characters, it's the adding characters as DLC, i.e. paying extra for characters.

Quote from: mightfo
Has there ever been a fighter that's withheld 12 characters on-disc (assuming it's on disc like usual) before SFxT?
that is a pretty giant assumption considering the vita version is coming out in FALL
I should've rephrased - Has there ever been a fighter that's had 12 extra characters as DLC? And in this case, I'm asking out of pure curiosity.

Quote from: mightfo
i dont even like capcom and i am baffled at this reaction to them adding more characters between release and fall.

Adding characters is not such a bad thing; it's more the execution here. Between Capcom's track-record and the leaked list of DLC that is probably accurate, I'd be worried too if I wanted to get this game around launch.

It is a bit hypocritical of me to complain about some DLC when I partake, but it's never been as high as 12 characters. 1 character from SC4, 2 from UMVC3 (when I get around to it), 3 from BBCS2 (if I'd bought the game right away, and I didn't thankfully), and all three from XIII (cause I like 'em, and got more than just characters). 12 characters sounds like a record to me.

Even if it's around $2.00 a character (4-pack for $8), it's another $24 to sink into characters alone. Much better deal than what BB had in mind, but then it's a little more frustrating to know that 12 more characters, most of which could be already there on the disc, will just sit there as unused data until the Fall. I really hope it's a periodic release between launch and Fall, though they haven't been specific about it.

Like Saitsu said, more concrete answers about things would make a world of difference in reception. That and timing.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 23, 2012, 06:50:59 AM

how is adding 12 characters *between march and fall* worse than kof having 3 characters very obviously done but separated into dlc

You do know that KOFXIII was 50 bucks right?

I'll fucking GUARANTEE you they're going to be on the disc. Because this is Capcom we're talking about. They already did it with SFIV, SSFIV, MvC3, UMvC3 and they even managed to do that with RE5 pointless versus mode. I dunno what else I gotta say, I now honestly hope this game falls flat on its face because these "DLC strategies" are wearing down me, the tournament organizers and the community as a whole. I could tolerate it with SFIV, because it was costumes and MvC3 because both Jill and Shuma are ass, but at this point, this is just disgusting. I'm sick and tired of it.

@Satsui: I actually was considering to get it used since I don't fell like supporting them, but when I'm going to have to pay for DLC and end up paying  the full price or worse, that blows ass.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 23, 2012, 07:05:19 AM
They're not all going to be on the Disc.  And if they are, at least half of them will probably be partials to where they can finish it up later.  If they were on the disc, I doubt they'd space the Vita release so far out as they'd want to get their money asap.

And idk why you wouldn't just wait.  I think everyone in this topic that has ANY doubts about the game, should wait to get it, or at least RENT first.  For some reason renting games is a very lost art that people don't go to anymore, and it would probably save people a LOT of money in the long run on games they eventually hate.  Now for things like Downloadable Games...yeah, not exactly an option but they do come with demos at least.  In this case though...just rent the game if you're on the fence.  It's better than going with other people's opinion.  The only time I don't rent is on things like Single Player games, and I usually just buy them later, though ME3 will be the exception (and I know people will laugh and say it's an overrated PoS franchise made by a PoS greedy ass company, but I want the story, couldn't care less for how it's perceived).  Like I said, renting or buying later saves you a lot of headaches.

Lastly, as for showing Team Tekken being free...uh, what could they do about that?  Cut off the stream when they realized Kor was gonna suck?  Beg Renic to sandbag?  Shit happens, it was the risk of running a live stream.  Besides, not many Tekken players really care for SFxT, and the ones that do...aren't solely Tekken players.  I doubt pure Tekken players are at the edge of their seats seeing if Team Tekken can give it the seal of approval, it's not a 3D game, it barely plays anything like Tekken, their time is better served preparing for TTT2 and TxSF.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on February 23, 2012, 07:26:19 AM
Maybe looking for tekken players who actually know who to play sf?
Title: Re: Street Fighter X Tekken
Post by: Running Wild on February 23, 2012, 08:41:05 AM
Cross Assault was the worst thing I ever watched.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 23, 2012, 03:05:57 PM
Cross Assault was the worst thing I ever watched.

Then you must never have turned on a TV in your life.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on February 23, 2012, 05:51:35 PM
Cross Assault was the worst thing I ever watched.

Then you must never have turned on a TV in your life.

Even though this is not near of MTV levels of fuck you television, it was still chessy, boring and overall weird
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 23, 2012, 05:57:40 PM
I'm not saying it was good at all, it wasn't, I tuned out for a majority of it.  Just saying, I've seen MUCH MUCH worse.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 23, 2012, 10:29:39 PM
They're not all going to be on the Disc.  And if they are, at least half of them will probably be partials to where they can finish it up later.  If they were on the disc, I doubt they'd space the Vita release so far out as they'd want to get their money asap.
Partials is a straight up lie. When that happened in MvC3, the file for the download was 108kb, that's the download minimum. It was probably either condensed or scrambled data. Regardless of how it ends up. I just don't see how they just can't stop dicking over their customers and just have them all on disc and if they aren't delay it. There used to be a time where having a product with value sold copies, sadly it seems that time has long past. Capcom knows this and because they know it will be the "NEXT BIG CAPCOM FIGHTER" it's going to sell anyway.

Quote
And idk why you wouldn't just wait.  I think everyone in this topic that has ANY doubts about the game, should wait to get it, or at least RENT first.  For some reason renting games is a very lost art that people don't go to anymore, and it would probably save people a LOT of money in the long run on games they eventually hate.  Now for things like Downloadable Games...yeah, not exactly an option but they do come with demos at least.  In this case though...just rent the game if you're on the fence.  It's better than going with other people's opinion.  The only time I don't rent is on things like Single Player games, and I usually just buy them later, though ME3 will be the exception (and I know people will laugh and say it's an overrated PoS franchise made by a PoS greedy ass company, but I want the story, couldn't care less for how it's perceived).  Like I said, renting or buying later saves you a lot of headaches.
I don't have the liberty to rent games, our closest Blockbuster has closed down, I'm horribly poor, and the Redbox tends to only stuff garbage titles and they only last for about a month or two before being replaced. It's not a problem for me because the only fighter I've really ever regretted purchasing was BB:CS. Other than that I can usually tell whether a fighter is for me or not. My real issue is RPGs because you can't rent something that is usually more than 60 hours long.

And actually I myself am looking forward to Mass Effect as well, regardless of whether or not EA is a load of crap. I know I'm getting that, but yeah, it helps knowing that at least Bioware has a good track record. I know it'll be decent at worst.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 23, 2012, 11:27:19 PM
I wasn't referring to MvC3 when making that comment, rather Skarlet from MK9, who literally only had a character model and I think her Fatalities and Normals and that was it.  Her actual special moves and animations that would actually connect, along with her VA weren't in on release.  The reason I believe there'd be partials AT BEST, is because I don't believe half of those characters are done yet.  Either way, we'll find out in two weeks, the answers will come out eventually.

As for renting games, just do a temporary on Gamefly.  Get it for like a month or two and rent SFxT, don't like it, send it back, cancel your account, and you're all good.  Doing it like that helps since games, like a lot of things, only really come out in good bursts and dry cycles.  I can imagine having Gamefly during January sucks unless you are really behind on gaming.

And yeah, Blockbuster is pretty much done everywhere.  Netflix + Gamefly absolutely annihilated them.  The fact that I have a local shop that rents out games AND sells them along with having friendly guys that actually know gaming (one of which I'm friends with and went to High School with), it makes things great.  Hell, I always try to see if I can work there.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 23, 2012, 11:44:26 PM
The whole Skarlet thing was okay when I saw it was a 50 meg download, but like I said, Capcom has yet to show any signs of having decency. We'll see, but I won't hold my breath.

I dunno, I may Gamefly it, but I'm vainly waiting for what was supposed to be a merger between that and Netflix, which hasn't happened.

Also, Cross Assault may be the worst thing I've ever seen. It's like the creator saw Top Shot and decided to do the same except make it live and make it incredibly awkward. (Whoever thought Aris was a good coach was an idiot.)
Title: Re: Street Fighter X Tekken
Post by: Running Wild on February 24, 2012, 12:23:39 AM
Team Tekken is just gonna get their asses handed to them, and Aris is too busy being a troll instad of a coach, hell, I'll bet he doesn't really even give a fuck about this game (What self respecting Tekken player would?) and wants to see it fail anyways.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 24, 2012, 12:49:53 AM
Their biggest problem is that the only one taking the thing seriously is Tasty Steve. Just saw how Aris was busying himself getting the camera in Miranda's lady parts.

Stay classy, FGC.

But yeah, Team Tekken has no chance. The game has very little in common with Tekken, so those with better fundamentals will eventually win out. They should've probably had Valle on Team Tekken instead to have him teach them SF fundamentals. The way it is, it's god awful setup and their host is unexcitable. Man, even Maximillian and Spooky sound bored as hell. Where's Gems Chen when you need him?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 24, 2012, 02:15:59 AM
The whole thing just wasn't a good idea.  Not to mention, why the hell would you let Aris be anywhere near women?  That shit never goes over well. 

As for the partial thing, I'm saying I doubt all 12 characters are done.  If they aren't, either there will be partials on there, or there won't and they'll just put on full characters after the fact.  It doesn't really matter after that point.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 24, 2012, 03:40:55 AM
With the amount of copypasta being done, I wouldn't be surprised they're done with everything.

But honestly, Capcom is just plain fucking stupid with their marketing. I mean how well does "HEY GAIS! GAME'S NOT OUT YET BUT WE'VE GOT PLENTY OF DLC FOR YA!!! U LIEK THAT RIGHT!?!?1". I'd hate to be a spokesperson for an archaic Japanese publisher.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 24, 2012, 03:52:50 AM
Personally, I don't care all that much since I'm probably not going to get the game...with Skullgirls coming out, and my very bad ability to switch between games, idk if I would've even if I liked it that much.  I'm just struggling with going between UMvC3 and KOF, I couldn't handle two more.  And I share no sympathy to those who will buy it while at the same time complaining for the most part, and if they buy it and like it, I have nothing to be sympathetic towards.  Just hate to see potential wasted.

Also...I'm so behind on my single player games T_T.  I have to figure out the best balance between single player and FGs, it's annoying.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 24, 2012, 04:53:13 AM
I don't have a problem because I choose which games I'm going to get serious with or not. I own tons of different fighting games and like giving just about everything a shot, it's that lately I've had insurmountable bills to pay and I've got to get stingy with my purchases. (I have no problems going back to MK9 regardless of how rusty I am. Only issue I have is on SFIV because I hate it, I've put little time into and I'm horrible at it.)

But as it is, my attention keeps turning to SGs because it's probably going to be 15 bucks, Virtua Fighter 5 and Persona 4: Arena because of my love for Megaten. Actually, come to think of it, with all that (plus ME3) I wouldn't get much outta SFxTK anyway... :/
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 24, 2012, 05:09:56 AM
I like trying to be serious with a lot of games so I stretch myself thin.  I like learning FGs so I don't like to half ass too much, but it starts getting to me after a while.

And yeah, that's what I'm saying...there's so much out or coming out, if you aren't REALLY interested in SFxT, you could skip it quite easily, no insult to the game. 
Title: Re: Street Fighter X Tekken
Post by: BioBooster on February 24, 2012, 05:22:20 AM
Heheh, same.

Basically, la noire, yakuza (zombie killing one), dark souls, have all been collecting dust since XIII dropped (was in the middle of all 3). And I really like these titles a lot. Hah, not really worked up about that tho.

The only wiggle-room I have is to fill my 1hr commutes by train with portable gaming time. If I get it, will be for the vita.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 24, 2012, 05:36:16 AM
You'd think this is the type of thing we'd notice a while ago.
Title: Re: Street Fighter X Tekken
Post by: solidshark on February 24, 2012, 06:21:18 AM
Around an hour of training a day and a few ranked/player matches a night should be enough to keep...

actually that's a lie. My single-player stuff is HEAVILY struggling. Everytime a BioBooster or someone on our level gets on, 15 mins becomes 5 hours. I'm almost willing to switch the formula now where single player gets 1 hour of play a day, and I can go nuts the rest with 13. Sad enough I've got other fighters collecting dust too.


And according to some of what I'm reading, Cross Assault isn't worth watching too much. Is it too much drama, not enough drama, or all stupid?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 24, 2012, 06:51:48 AM
That's the thing, eventually one of the two sides will take over.  Either you'll go into the FG's too far by habit, or start phasing them out too much by mistake.  The only time I've ever been able to legitimately ration my playing for anything was with God of War 2 where I could only play for 2 hours at a time, but that was less rationing the time for something else and more that...I just couldn't play that game longer than that a day, it took a toll.  Other than that, it's very hard to actually do.

As for CA...yeah, honestly, it's not worth it.  I gave it a chance first day but Team Tekken don't give a shit other than Steve, Aris is too much of a creep, Max and Spooky sound hella bored, and the rules and changes they do are complete BS half the time.
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 24, 2012, 07:06:18 AM
Aris AKA Ghetto Hagrid.  What a guy.  He can't even talk about Tekken well, because he is so inarticulate and gets hung up on stupid things (like the fact that he likes bad characters and unsurprisingly, their moves have bad frames)
Title: Re: Street Fighter X Tekken
Post by: sibarraz on February 24, 2012, 07:22:00 AM
Wow, even capcom's reality shows had stupid comeback mechanics
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 24, 2012, 07:23:07 AM
Well this is the Company that gave Phoenix Wright a ton of comeback mechanics in his own series.
Title: Re: Street Fighter X Tekken
Post by: BioBooster on February 24, 2012, 08:54:49 AM
One of the few cap titles I still stand by. Have played all and going strong.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 24, 2012, 09:01:28 AM
Damn right, and with AA5 on the way, it can only get better...or they completely jump the shark and piss us all off.

I wonder though...what they will do?
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 24, 2012, 09:59:54 AM
That didn't save Wright from [spoiler]getting disbarred in 4.[/spoiler]

Also:

Cross A Salt (http://www.youtube.com/watch?v=Kc6JEBs_xTU#ws)

God this show is incredibly awkward. It makes me appreciate how well run Top Shot is. I see how they stole the concept but didn't bother to use all the right elements. If they lost, let them go. Use a host that has charisma and is kind of a dick, use a particular rule set and stick to it, STOP USING GEMS!, use coaches that don't have a past of being sex offender and being "that guy" from the Metallica concert, and get commentators that are officially excited for this. I'm really surprised that they didn't sign on Gems Chen and Pandora David, because on WNF they actually sounded legitimately excited for the game. I lost it when Max didn't even notice one the most obvious references to Terry's Buster Wolf in the training. Man, Max is so lame.

I'll still keep tabs on CA though. I met Hornett in NEC and the guy is really talented, has one of the best Sakura's I've ever seen and he's hella chill. And of course, Tasty Steve, because he's a KOF player.
Title: Re: Street Fighter X Tekken
Post by: marchefelix on February 24, 2012, 10:06:34 AM
Damn right, and with AA5 on the way, it can only get better...or they completely jump the shark and piss us all off.

I wonder though...what they will do?

How about...
Marvel vs. Capcom: The Lawsuit

Matt Murdock (a.k.a. Daredevil) vs. Phoenix Wright in a battle of lawyers!

Wait... that actually sounds kinda good...
Title: Re: Street Fighter X Tekken
Post by: PureYeti on February 24, 2012, 05:13:27 PM
use coaches that don't have a past of being sex offender and being "that guy" from the Metallica concert

Seriously, you don't know who those two coaches are?
Title: Re: Street Fighter X Tekken
Post by: sibarraz on February 24, 2012, 06:15:05 PM
use coaches that don't have a past of being sex offender and being "that guy" from the Metallica concert

Seriously, you don't know who those two coaches are?

It's that true or not?

Also I don't like how capcom has taken this ''salty meme'' if you could call it like that and make it seem like some bully moments on the reality, I loathe dr sub zero but even I feel bad when all that happened, at least gave the guys some good prize from staying there, everyone should receive at least the limited edition of the game and an arcade stick
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 24, 2012, 06:24:22 PM
it's weird to me that dr. subzero was talking about his lack of experience in street fighter IV...what did he play instead?  I find it extremely strange that a guy who got onto team street fighter wasn't well-versed in the most recent street fighter game.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 24, 2012, 06:52:58 PM
it's weird to me that dr. subzero was talking about his lack of experience in street fighter IV...what did he play instead?  I find it extremely strange that a guy who got onto team street fighter wasn't well-versed in the most recent street fighter game.

3S.  That's all he plays.  That's how he made his legend.  He's said on multiple occasions he never played SF4.
Title: Re: Street Fighter X Tekken
Post by: Delta on February 24, 2012, 07:00:20 PM
Damn, i only watched that salty video, and i can see why people talk garbage about the show.

Also, i quote this message from the youtube video:

Quote
"I will not keep playing it. Not an effing chance.
 
...I might play it."
 
Dr. SubZero is a reflection of the entire FGC

So true.
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 24, 2012, 07:08:58 PM
3S.  That's all he plays.  That's how he made his legend.  He's said on multiple occasions he never played SF4.

I guess I just didn't realize how strange the team selection was.  It's fair enough that hes a 3S player, but at the same time, that would kinda be like if a bunch of the team Tekken guys hadn't played a Tekken game since T4 or TTT or something (not that that would actually matter in this case, but still).
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 24, 2012, 07:18:19 PM
None of the people on Team SF are that...great at SF4.  Honestly, I don't think anyone on the team bothers to play it that much anymore outside of maybe Sherry, and Viper isn't in this game so...yeah.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 24, 2012, 07:56:37 PM
^^ Trust me, Hornett knows how to play the game.

The way this is turning out though, from what I'm gathering is that it's going to be a lot SFIV in this game.

use coaches that don't have a past of being sex offender and being "that guy" from the Metallica concert

Seriously, you don't know who those two coaches are?

I KNOW WHO THEY ARE! I'm trying to make a rant here! It's obvious they're Aris and Valle. >_<
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 24, 2012, 08:14:53 PM
Oh I don't doubt that Hornett knows how to play, I just don't know if he plays that much SF4 anymore.

And hey, Guy Code, NO INTERRUPTING OF RANTS!
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 24, 2012, 09:26:13 PM
He still does heavily as it's his main focus now, as far as how his skill set translates into this I dunno.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 24, 2012, 09:45:16 PM
Well for this competition, he should probably dominate.  Overall in the game...yeah, dunno.  Seems closest to Alpha than anything.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 24, 2012, 10:12:48 PM
An apt comparison, seeing how awful Alpha 1 was.

All I know is that just about everyone from Team Tekken has complained that there's no Tekken to be found here. Which makes me wonder, why they didn't just make the game like the EX series or Bloody Roar?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 24, 2012, 10:16:24 PM
Or better yet, which is what I've been saying from the start, why bother doing this series at all?  Because I guarantee there'll be barely any SF to be found in TxSF as well.
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 24, 2012, 11:01:18 PM
An apt comparison, seeing how awful Alpha 1 was.

All I know is that just about everyone from Team Tekken has complained that there's no Tekken to be found here. Which makes me wonder, why they didn't just make the game like the EX series or Bloody Roar?

Hardly any tekken?  Can Kazuya do 1,1,2?  That's all the tekken you need.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 25, 2012, 01:55:05 AM
1, 1, 2 is definitely not all the Tekken you need. Let's go down this list:

- No Sidestepping
- No Parries
- No Just frame inputs
- No Unforgiving okizeme
- No Rage
- No bound system (it is only simulated for certain characters)
- No run grab
- No dinosaurs or kangaroos on the roster
- No extensive move lists
- No wave dashing (only simulated on limited characters)

and I could go on.

@Satsu: I don't give a shit anymore. I'm saying saying stuff because I'm not getting this.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 25, 2012, 02:10:06 AM
One, he was being sarcastic.

And two, and I'm going to be straight blunt and I expect you to bitch at me for it.  If you're completely adamant about never getting this game, stop talking about it.  It's a waste of time.  The reason I am even though it's unlikely I'll get it is because I'm always open to changing my mind if reason enough exists.  I'm not one to not do or get something out of morality or defiance which I'm sure a lot will do with Capcom being Capcom and their DLC policies being shitty.  But we got other games to play, other things to talk about.  If you honestly are 100% sure you'll never get this game in the future, then again, I'm going to be blunt, don't talk about it, and ignore everything about it.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 25, 2012, 02:18:31 AM
Because I find joking at Capcom's expense is a fascinating pastime?

I think you should know by now not to take my comments seriously. You don't have to find some bold meaning behind my "cries for help".
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 25, 2012, 02:40:34 AM
???  I didn't say there was bold meaning.  I just find better things to joke about on Capcom's expense...like Cross Assault.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 25, 2012, 02:52:27 AM
Dude, you yourself keep coming here and criticizing it too and I too am joking at CA's expense.

 I just say that because every other post of me ranting has you telling me that "DUDE THAT WAS A JOKE! CHILL OUT" or "IT DOESN'T MATTER BECAUSE XXXX". When I don't rage post at all. This is videogames after all. If I want to get serious I'll talk about politics or religion.

I just say this stuff in some vain hope that Snow or Keth Sillian listens to my comments. In which any case, I love them to death, but feel ever so sorry for them.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on February 25, 2012, 02:56:13 AM
Well maybe it's best if I don't post in this thread anymore then outside of delivering news since I can't stop myself from taking things too seriously.  Plus you're right, I'm acting like a hypocrite technically.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on February 25, 2012, 03:04:26 AM
Please guys chill out

I like to joke about capcom games but I still buy their games at launch to support the genre, but this particular game has me really unexcited
Title: Re: Street Fighter X Tekken
Post by: Xxenace on February 25, 2012, 05:27:16 AM
(http://sadpanda.us/images/854315-LCCBD2S.gif)



i will post this again if need be
Title: Re: Street Fighter X Tekken
Post by: Delta on February 25, 2012, 05:47:16 AM
^---Who is going to win, the herp or the derp?
Title: Re: Street Fighter X Tekken
Post by: sibarraz on February 25, 2012, 11:21:10 PM
Derp has a face with a male and a female version, herp is a nobody
Title: Re: Street Fighter X Tekken
Post by: Xxenace on February 27, 2012, 12:46:21 AM
so has anyone seen this?
Death to Esports (http://www.youtube.com/watch?v=_bGdZEpNmeQ#)
Title: Re: Street Fighter X Tekken
Post by: sibarraz on February 27, 2012, 01:04:26 AM
I don't care that much that an exhibition match was rigged, but for a major it will be something really bad
Title: Re: Street Fighter X Tekken
Post by: Xxenace on February 27, 2012, 01:31:05 AM
tbh i wouldn't be surprised if this stuff happens even in the majors
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 27, 2012, 01:37:40 AM
given that a lot of the top players know each other, I don't see how it would be possible for there not to be collusion going on in the late rounds/finals of tournaments.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 28, 2012, 11:10:51 PM
Aris is making the FGC look bad. God, what a creeper.
Title: Re: Street Fighter X Tekken
Post by: solidshark on February 29, 2012, 03:27:23 AM
Aris is making the FGC look bad. God, what a creeper.

Some immediate public fallout, before Cross Assault is even over:

http://penny-arcade.com/report/edito...fighting-games (http://penny-arcade.com/report/edito...fighting-games)

http://www.giantbomb.com/news/when-p...-crossed/4006/ (http://www.giantbomb.com/news/when-p...-crossed/4006/)

http://www.destructoid.com/sexual-ha...--222877.phtml (http://www.destructoid.com/sexual-ha...--222877.phtml)
Title: Re: Street Fighter X Tekken
Post by: Xxenace on February 29, 2012, 03:57:56 AM
Aris is making the FGC look bad. God, what a creeper.

Some immediate public fallout, before Cross Assault is even over:

http://penny-arcade.com/report/edito...fighting-games (http://penny-arcade.com/report/edito...fighting-games)

http://www.giantbomb.com/news/when-p...-crossed/4006/ (http://www.giantbomb.com/news/when-p...-crossed/4006/)

http://www.destructoid.com/sexual-ha...--222877.phtml (http://www.destructoid.com/sexual-ha...--222877.phtml)
i would expect this from the person who did nothing but try to get into kayo police's pants ,really that shit is fucking disgusting and shame on everyone else who didn't even try to stop it
Title: Re: Street Fighter X Tekken
Post by: Running Wild on February 29, 2012, 04:21:27 AM
Am I the only one that doesn't care about this drama? lol

It's how it's always been ya know, FGC spouts pervasive, sexist, racist shit all the time, but it's all just jokingly and everybody gets along. Why so serious?

I mean these chicks want to be "just one of the guys" right? So maybe they should man up. Hell, what I saw go on that stream, those chicks are everybit as perverted, if not more perverted, than the guys.

Either way, I don't care, Cross Assault is lame, and Aris is a total creeper. He needs a haircut and a shave.
Title: Re: Street Fighter X Tekken
Post by: solidshark on February 29, 2012, 04:34:27 AM
Am I the only one that doesn't care about this drama? lol

It's how it's always been ya know, FGC spouts pervasive, sexist, racist shit all the time, but it's all just jokingly and everybody gets along. Why so serious?

I mean these chicks want to be "just one of the guys" right? So maybe they should man up. Hell, what I saw go on that stream, those chicks are everybit as perverted, if not more perverted, than the guys.

Either way, I don't care, Cross Assault is lame, and Aris is a total creeper. He needs a haircut and a shave.


Well, that's sort of a grey area with everyone. I've seen that stuff a lot in scenes I've visited; tolerated it, though very few were there to be offended by it, but definitely prefered if it wasn't there.  

I'm tempted to make an individual thread for Cross Assault, or just this issue, as I can guess opinions WILL vary.

Saddest thing about the whole show is I think it failed what it set out to do - sell the game; might actually prevent sales with those articles. Sales numbers come next Tues might prove me wrong, but I expected to learn more about the game itself, not the players.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on February 29, 2012, 04:55:40 AM
I will lol if the game just flopped for all the uneventful events from this 2 last weeks
Title: Re: Street Fighter X Tekken
Post by: Running Wild on February 29, 2012, 05:16:41 AM
All Cross Assault did for me was make me even more un-hype for this game than I already am, on top of making me disgusted at the FGC.

I watched a few minutes today and Aris was talking about farting on people.

Wtf.

I mean... c'mon.

This shit really is... *puts on sunglasses* crossing the line.

(http://2.bp.blogspot.com/_OL3Aupo7450/TOfIdWn-JpI/AAAAAAAAACo/Cz32d28ypUc/s1600/csi_yeah_skyline.jpg)
*end meme*

It's bad enough Capcom apologized and yet it still continues on the stream.

I mean, the hype and shit talking between players can be amusing sometimes, but this show is terrible and just making the FGC look even worse than it already is. Buncha dramaqueens.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on February 29, 2012, 05:33:25 AM
I wouldn't entirely disagree with you but there's differences. This is a major public event meant to promote a game. This isn't like a 3AM stream where the usual shit talk happens. This is something very public, so you gotta' take that into consideration. The other thing is that (from what I understand) Miranda told Aris to stop and she complained and nothing was done. We all talk shit, but if someone's not cool with it you have to respect that.

Game is making me tempted to use Hugo but knowing it's by Capcom the netcode is going to be garbage. And I'm not buying anything from them until they fix 3SOE.
Title: Re: Street Fighter X Tekken
Post by: Running Wild on February 29, 2012, 05:48:11 AM
Yeah definitely, this is a whole day stream, and the shit they are saying is ridiculous, and it only gets worse when they respond to stream monsters.

I wouldn't count on Capcom to bother updating 3SOE anymore, they got their moneys worth with that game, now they can just forget about it, like they did with HDR and MvC2.

I'm staying the hell away from SFxT, unless it gets heavily discounted on Steam. I think this year will be the year for 3D fighters, SCV is pretty good so far, VF5FS comes out summer, followed by TTT2 in the winter. Somewhere around there will be DOA5, but I'm skeptical if that even has a chance of turning out into a decent game given the series history, but then I was skeptical about MK9, yet that turned out to be a good game.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on February 29, 2012, 06:14:40 AM
Yeah definitely, this is a whole day stream, and the shit they are saying is ridiculous, and it only gets worse when they respond to stream monsters.

I wouldn't count on Capcom to bother updating 3SOE anymore, they got their moneys worth with that game, now they can just forget about it, like they did with HDR and MvC2.

I'm staying the hell away from SFxT, unless it gets heavily discounted on Steam. I think this year will be the year for 3D fighters, SCV is pretty good so far, VF5FS comes out summer, followed by TTT2 in the winter. Somewhere around there will be DOA5, but I'm skeptical if that even has a chance of turning out into a decent game given the series history, but then I was skeptical about MK9, yet that turned out to be a good game.
you know you could do one better and pirate it because thats what all pc gamers do *roll eyes*

anyway i wonder if capcom is ever going to do something like cross assault again id say no seeing how this turned out but who knows
Title: Re: Street Fighter X Tekken
Post by: Running Wild on February 29, 2012, 06:21:12 AM
If Namco does their own Cross Assault for TxSF, I hope MarkMan is the coach of Team Tekken.

Actually, ya know what. Why didn't they get MarkMan as a Coach anyways? He'd of done a respectable job.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on February 29, 2012, 06:43:56 AM
This has been really bad, in one hand, Capcom were idiots because they should had made better contracts to avoid this shit, they knew that Aris was like that and they just let him act really loosely, if cross assault was a device to promote sxt, they should had used the ''crudeness'' from the FGC, but still being aware that you can't show anything like that just like any random stream from some random wednesday night. There is also a good reason on why reality shows are almost never live, because producers not only want to manipulate the story, but also, because they even know that there's a limit that you can't show

Then, Aris should have been more cautious with the remarks, or at least with the discussion with Jared, his analogies were pretty stupid, and should known better when to joke and when to being serious

Then, Miranda should have been more serious with this, if she really felt that she was being sexually harassed, then she should had stopped this crap, the ''she has a contract she can't quit'' is BS, if you really want to live, you just go, if capcom sue you for not reaching the contract, you can just show the shitty environment that she was being involved and pum, problem resolved, hell, the way on how all this exploded, was weird as fuck, never felt that she took so much that she just left

And then, the other gaming sites, who in lots of cases paints the FGC as the worst kind of scum in the earth, they will deny it, but you can feel the bias from the article, now, I know from lots of own experiences that our own community has really some of the worst kind of scum in the earth, and can give you hundreds of examples, but you still can't paint a whole community like that

Man, everything feels so bad, I hope that this doesn't lead to anything more serious, there are tons of things that should be fixed within the FGC, but this must be done by our own community, there are companies who could help, like madcatz, Capcom, or even Atlus, just to name a few but they should get their minds cleared, and ''clean'' the FGC but without killing it completely on his essence, which should always been the arcade essence, there things are raw, this is not like the SC community (which has been stupidly involved in all this as a pure way to do e-sports, even though they are as retarded as us, except top players who had salaries) arcades are almost always in ghettos, you can't fix that

Men, I can't believe how the thighs of miranda had lead again to the e-sports vs fgc discussion
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on February 29, 2012, 07:33:57 PM
Regardless of the matter, this would've never happened if they put someone with more decency and even more experience than Aris. There's JOP, Mr. Naps, Just Frame James, Markman and the list goes on. They did this intentionally to get views and it backfired on them. Great job, Crapcom.
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on February 29, 2012, 10:01:05 PM
honestly, how is Aris even allowed in public?
Title: Re: Street Fighter X Tekken
Post by: Delta on March 01, 2012, 12:20:08 AM
Was that Aris dude known to be like this BEFORE Cross Assault? Because if yes, then Capcom's fault i guess.
Title: Re: Street Fighter X Tekken
Post by: solidshark on March 01, 2012, 01:06:17 AM
Was that Aris dude known to be like this BEFORE Cross Assault? Because if yes, then Capcom's fault i guess.

The answer seems to be yes. So, yes, Capcom got what they wished for, and more.
Title: Re: Street Fighter X Tekken
Post by: Running Wild on March 01, 2012, 01:36:12 AM
Aris is a well known dick. Just look at him trying to come on to KayoPolice at Evo.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on March 01, 2012, 05:29:25 AM
Wow, things got so serious the SRK mods deleted the Cross Assault thread.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 01, 2012, 05:32:04 AM
Was that Aris dude known to be like this BEFORE Cross Assault? Because if yes, then Capcom's fault i guess.

I've seen him in the community for a while now. He's been a regular Tekken player for a while, but he's since gained popularity for controversial nature in the MK9 community. He's been an outspoken asshole for a while and he started a podcast and a website a year or so ago. Most people just know him from the last EVO where he basically was hitting on Kayo Police the entire time. Seeing how she doesn't know English, his behavior wasn't a problem for her.

My beef is with those that allowed this to happen. Because of his uncensored nature, especially in the MK9 community, which I followed for a while, he's obscene, crass, vulgar and sexist. Now, as everyone else, I just thought he was joking and doing it in good fun, but we all know better now. The fact of the matter is that when you're going make a reality show, you really want to make sure everything to flow normally and be as safe as possible. Taking a chance on someone with a very known record for causing trouble isn't generally a good idea and in this case he took his behavior and took it way further than anyone was expecting. Not only making Capcom's show look bad, their game look bad and our entire community with it, because they were thinking that he'd make for great reality TV with his *wacky* hijinks.

Actually, I'm even more disgusted that Aris hasn't even release an apology for this.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on March 01, 2012, 05:36:37 AM
I doubt that kayo didn't known what was happening since she was with the producers from her tv show that I suppose speak english and knew what was happening

But yeah, sad to see that aris is really a jerk, he seemed like some guy with some kind of special humor
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 01, 2012, 05:50:54 AM
Actually he did, it's on Eventhubs. 
Title: Re: Street Fighter X Tekken
Post by: sibarraz on March 01, 2012, 06:13:21 AM
http://www.eventhubs.com/news/2012/feb/29/aris-apologizes-says-previous-statements-do-not-represent-how-he-feels/ (http://www.eventhubs.com/news/2012/feb/29/aris-apologizes-says-previous-statements-do-not-represent-how-he-feels/)

btw, i found stupid to insult aris and then say that he is a virgin, I find that kind of insult as degrading as some sex insults, to get in a men nerves, you say that he is a virgin/has a little dick or in some cases, that he is a gay
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 01, 2012, 06:17:39 AM
I find that to be such a half-hearted apology. He doesn't even mention Miranda in that whole thing. And his whole point in harassing her was to "disrupt the e-sports agenda"? Gimme a break.

I've lost all respect for this man. Stay classy dude.
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on March 01, 2012, 06:09:50 PM
I haven't been watching any of the steam, but has there actually been any good gameplay at any point?  The stuff I saw early on was pretty tame.  Have the players actually learned anything about the game yet?  Or is the show still just them doing trials for 5 hours a day
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on March 02, 2012, 04:21:57 AM
I haven't been watching any of the steam, but has there actually been any good gameplay at any point?  The stuff I saw early on was pretty tame.  Have the players actually learned anything about the game yet?  Or is the show still just them doing trials for 5 hours a day

Jago vs Mike Ross - Cross Assault Exhibition - Street Fighter X Tekken (http://www.youtube.com/watch?v=eO4mK6xIDCQ#ws)

It's fraudulent but I will admit the game looks good. Only time will tell if it will be good though.
Title: Re: Street Fighter X Tekken
Post by: Running Wild on March 02, 2012, 05:07:09 AM
Jin confirmed for Kyokugenryu.
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on March 02, 2012, 05:59:07 AM
I saw some of the matches between sabin/combofiend and ricky and ryan hart.  Some of those were pretty good matches
Title: Re: Street Fighter X Tekken
Post by: Delta on March 02, 2012, 11:12:20 PM
【SFxTK】Megaman【Official Prologue】 (http://www.youtube.com/watch?v=4xaM6PyJF_w#ws)
【SFxTK】Pack【Official Prologue】 (http://www.youtube.com/watch?v=v4mvdels0yc#ws)


This Roll is my new waifu, but that voice....
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 03, 2012, 12:58:26 AM
That intro to Megaman was deliciously 90s.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 03, 2012, 02:57:41 AM
anybody know if you can watch a demonstration of your trial in sfxt ? i never liked how you couldn't do that in sf4
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on March 03, 2012, 07:20:31 AM
I saw some of the matches between sabin/combofiend and ricky and ryan hart.  Some of those were pretty good matches

A lot of time out wins...
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 03, 2012, 07:30:21 AM
anybody know if you can watch a demonstration of your trial in sfxt ? i never liked how you couldn't do that in sf4

That's asking too much from Capcom.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on March 03, 2012, 01:34:47 PM
Who won Cross Assault? Or is it still going?
Title: Re: Street Fighter X Tekken
Post by: FreeRunner on March 04, 2012, 04:28:11 AM
So the Vita characters got revealed. They are also coming to the PS3 and Xbox360 as well.

SFxTK: Blanka + Sakura Prolouge (http://www.youtube.com/watch?v=Ac3Mr1Uzpx4#ws)

SFxTK: Dudley + Elena Prolouge (http://www.youtube.com/watch?v=Xulp38-w6Fo#ws)

SFxTK: Guy + Cody Prolouge (http://www.youtube.com/watch?v=A7RVXugPVq4#ws)

SFxTK: Bryan + Jack Prolouge (http://www.youtube.com/watch?v=EcWcAGxIgb0#ws)

SFxTK: Lars + Alisa Prolouge (http://www.youtube.com/watch?v=iCmS33Osjec#ws)

SFxTK: Lei + Christie Prolouge (http://www.youtube.com/watch?v=qo2ZW-1Ixq8#ws)

This may be it. No more characters after this, so if the person you are waiting for isn't here, they didn't make the cut.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 04, 2012, 05:36:34 AM
So much for the rivalry between Vega and Miguel... :'(
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 04, 2012, 07:47:25 PM
http://www.destructoid.com/crapload-of-dlc-found-on-street-fighter-x-tekken-disc-223138.phtml#ext (http://www.destructoid.com/crapload-of-dlc-found-on-street-fighter-x-tekken-disc-223138.phtml#ext)

I hate to say it, but I told you so.

This shit better be free timed DLC.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 04, 2012, 10:54:01 PM
http://www.destructoid.com/crapload-of-dlc-found-on-street-fighter-x-tekken-disc-223138.phtml#ext (http://www.destructoid.com/crapload-of-dlc-found-on-street-fighter-x-tekken-disc-223138.phtml#ext)

I hate to say it, but I told you so.

This shit better be free timed DLC.
capcom: free.............................whats that?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 01:29:26 AM
SFxTK: Elena Gameplay (http://www.youtube.com/watch?v=2w97xsUbJHY#ws)

Here's your proof Proto.  Time for you to go in as only you...and many other angry people, can do.
Title: Re: Street Fighter X Tekken
Post by: marchefelix on March 05, 2012, 02:17:49 AM
capcom: free.............................whats that?

Indeed
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 05, 2012, 02:37:17 AM
so who is ready for that capcom damage control
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 02:41:24 AM
Idk about that but Soul Reaper TTG should start getting some bodyguards because the Capcops are gonna be coming for his ass.  That's why they made Viper, discreet assassinations.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 05, 2012, 02:58:45 AM
still dont know why capcom wont just tell us they already have stuff on the disc it's not like it's that hard for some people to find out
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on March 05, 2012, 02:59:59 AM
I guess the reason Steve has so few target combos and a projectile was to try and differentiate him from Dudley after all...It's unfortunate that Steve pretty much seems to be a Shoto with worse specials and normals and pretty much the same links as Ryu in SFIV
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 05, 2012, 03:02:49 AM
SFxT (http://www.youtube.com/watch?v=vHO29bZL-f4#ws)

IT BEGINS!
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 03:06:24 AM
Cody/Guy AND the Alt Costumes (which I can't make heads or tails of)?

I'm guessing Dudley's on the disc too (Elena's partner).  So there's at least 8 on the disc.

Just need to find Sakura/Blanka and Bryan/Jack to see if their characters are in.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 05, 2012, 03:07:52 AM
wasn't leo supposed to be in this game?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 03:12:41 AM
No, Lupinko just fucked up the spelling of Lei.  Doesn't help that I and O are right next to each other on the Keyboard and are both characters in Tekken >_>.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 05, 2012, 03:14:37 AM
aww that sucks cant have a trap team without leo
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 03:17:13 AM
Yeah but seriously...what was Namco thinking have characters names Leo and Lei.  Did they not expect confusion?
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 05, 2012, 03:22:30 AM
Yeah but seriously...what was Namco thinking have characters names Leo and Lei.  Did they not expect confusion?
well it never confused me
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 03:25:45 AM
Anyway, how bad do you think the fallout for this will be?

EDIT: SFxTK: Blanka Gameplay (http://www.youtube.com/watch?v=9aifTbLl7HI#ws)

Especially with the above and a screenshot showing all 12 characters on the disc?
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 05, 2012, 04:09:12 AM
tbh probably wont be no more of a fall out than usual people stay mad for a month tops then everyone just gives up because we all know it will happen again
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 04:11:57 AM
Except there is no usual.  The only other time Capcom got caught like this was with Jill and Shuma...to which we already knew they were DLC MONTHS ahead of time so it was figured they'd be on the disc, and those two weren't the biggest fan favorites.

These guys though, we figured we'd get at least some if not all of them in the game without DLC up until Jin's reveal, and Guy and Cody were teased to be in the game normally almost a year ago.  This one will hurt a LOT more.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 05, 2012, 04:21:22 AM
Except there is no usual.  The only other time Capcom got caught like this was with Jill and Shuma...to which we already knew they were DLC MONTHS ahead of time so it was figured they'd be on the disc, and those two weren't the biggest fan favorites.

These guys though, we figured we'd get at least some if not all of them in the game without DLC up until Jin's reveal, and Guy and Cody were teased to be in the game normally almost a year ago.  This one will hurt a LOT more.
true but honestly i dont think capcom will care unless the community sends them a giant fuck you letter or threaten to kill a 1000 kittens
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 04:26:47 AM
You mean kill a 1000 Blankas.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 05, 2012, 04:31:49 AM
well eventually this needs to stop not enough gamers call out companies on the bullshit
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 04:47:39 AM
It's not gonna stop because it's obvious that people secretly don't care.

80% of the People getting SFxT don't care about this, hell they're just happy they're getting new characters.  They either justify it, or are just like "Meh, don't care, still my favorite character".  And this is the way for all games, not just FGs. 

This policy will not stop because people don't care enough to try and stop it.  For every 1 person who doesn't buy anything, 10 more people buy EVERYTHING.
Title: Re: Street Fighter X Tekken
Post by: Delta on March 05, 2012, 04:53:52 AM
No Dragunov, no buy.

At least Elena will be there, but still this is just too much BS, even for Capcom standards.

Which makes me think if Namco is going to do DLC like this, i mean the contract between both companies should be equal for the both of them, so if Capcom is making DLC (aka charging for more money with Tekken characters), don't know what would stop Namco from doing the same.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 05:16:04 AM
I just want to know how they'll respond to this.

SKill is at Final Round I believe and I know this news is making the rounds there (Gootecks apparently is spamming it on Twitter).  I feel bad for him having to cover for Capcom but he's probably going to take the most of this outside of Ono.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 05, 2012, 05:53:02 AM
lol capcom is starting to take down the videos
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 05:56:46 AM
And Soul Reaper is making new accounts, he already has Bryan and Lei up now.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 05, 2012, 06:00:51 AM
And Soul Reaper is making new accounts, he already has Bryan and Lei up now.
link?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 06:04:37 AM
SFxTK: Bryan + Lei Gameplay (http://www.youtube.com/watch?v=ulkfqOym1CY#ws)
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 05, 2012, 06:09:25 AM
bryan looks way to fucking huge in this game
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 06:12:47 AM
At least his SA is the right amount of crazy.  It's probably what a lot of people want to do to Capcom.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 05, 2012, 06:13:37 AM
At least his SA is the right amount of crazy.  It's probably what a lot of people want to do to Capcom.
i think thats pretty tame compared to what most people want to do
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 05, 2012, 06:24:07 AM
BTW, Satsu, that vid that you put got shot down.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 06:26:50 AM
I know, Soul Reaper's account got predictably nuked.  Just keep an eye on SRK for vids when they pop up and stuff, or until someone decides to put them on Mediafire.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 05, 2012, 06:31:06 AM
All I know is that I called it and now I'm have achieved the title of "Fighterdamus".
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 06:35:14 AM
You did call it, but I think Fighterdamus goes to whomever picked Joe/Frank/Raccoon to win UMvC3 at Final Round.

2012 in full effect, the above example, Capcom's fall into the Ultimate Evil, Wolfkrone actually popping off, and that's all just today.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 05, 2012, 06:46:24 AM
wolfkrone did what now?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 06:48:21 AM
He had gotten DQ'd into Loser's earlier in AE because he slept in, though apparently a TO had told him he had a later start, so he was annoyed.  In the end, Krone being the beast he is, won AE, and said that even the TO couldn't stop him from winning.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 05, 2012, 06:57:32 AM
He had gotten DQ'd into Loser's earlier in AE because he slept in, though apparently a TO had told him he had a later start, so he was annoyed.  In the end, Krone being the beast he is, won AE, and said that even the TO couldn't stop him from winning.
ah well good for him and i suppose i need to keep up with this stuff more often
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 05, 2012, 07:03:47 AM
All that's left is for SNK to take control of the FGC community and the spaceship Xibalba to resurrect with the power of the crystal skulls.
Title: Re: Street Fighter X Tekken
Post by: Delta on March 05, 2012, 07:36:53 AM
The only way i see people getting less angry and disappointed with Capcom is if these 12 characters are free, but no chance in hell they will.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 05, 2012, 07:38:20 AM
SFxT Lars (http://www.youtube.com/watch?v=ABd0TQ7NQwk#)

dat lars
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 05, 2012, 07:39:37 AM
The only way i see people getting less angry and disappointed with Capcom is if these 12 characters are free, but no chance in hell they will.

The chances of them releasing them for free is the same as them releasing a good game. :V
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 07:39:46 AM
Beat me to it...and excuse me while I cry myself to sleep...how could you hold back Lars Capcom?  How?

The only way i see people getting less angry and disappointed with Capcom is if these 12 characters are free, but no chance in hell they will.

The chances of them releasing them for free is the same as them releasing a good game. :V

Well if Revelations is as good as I hear...1/5 shot?
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 05, 2012, 07:46:36 AM
I dunno. Haven't got it yet, but so far their release schedule for this year isn't looking so hot.

They might come crying back to the Mega whiners.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 07:48:03 AM
Well i thought about getting it over with on Tuesday, but with my brother tagging along...well I'm going to be spending enough as it is T_T.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 05, 2012, 07:49:37 AM
Well i thought about getting it over with on Tuesday, but with my brother tagging along...well I'm going to be spending enough as it is T_T.
leave him at a gas station problem solved
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 07:50:39 AM
He's the one driving and also has 17 years on me.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 05, 2012, 07:57:13 AM
Why does Lars have moves from Adon? >_<
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 05, 2012, 07:58:47 AM
Why does Lars have moves from Adon? >_<
cuz capcom is unoriginal?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 08:07:07 AM
Or Lars wanted to prove that he could make anything look stylish as hell.

Or he just really wants Gamerbee to main him.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 05, 2012, 08:08:47 AM
But Lars has a lot cooler moves and tricks to be stealing shit from Adon...

CAPCOM!!!! >:(
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 08:12:33 AM
At least he still has Zeus?
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 05, 2012, 08:21:01 AM
I can't tell anymore if I'm mad or just plain humoured by Capcom's decisions of late. It's almost like they're a parody of themselves at this point. I imagine at some point that Seth Killian will introduce us to the CEO of Capcom and he'll actually be Mr. Krabs.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 08:25:11 AM
Well since I'm not buying SFxT, I actually am pretty humored.

It's like they're legitimately trying to do everything in their power to piss people off.  And I mean that legitimately, companies at their worst couldn't do this much by accident. 
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on March 05, 2012, 08:25:40 AM
Was anyone really surprised about the DLC being on the disk?
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 05, 2012, 08:30:27 AM
Well since I'm not buying SFxT, I actually am pretty humored.

It's like they're legitimately trying to do everything in their power to piss people off.  And I mean that legitimately, companies at their worst couldn't do this much by accident. 

I feel bad for Snow and Seth, because how are you supposed to interface with your fans with such zany Japanese company antics. I think the only company that irritates me more is Sega.

Title: Re: Street Fighter X Tekken
Post by: solidshark on March 05, 2012, 08:37:36 AM
Haven't seen Lars/Adon (Ladon, calling it), yet but hope to while there's still time.

This IS surprising, yet isn't. 12 is the new bar Capcom set that I hope every other company, and Capcom from this point, limbo under instead. I'd be less mad if for the PS3 verison, either 5 or all 12 of those characters switch places with the cats/Cole/BBMM/PM. The 12 be playable immedately, and the extras are actually extras. Saves me money.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 08:40:55 AM
Was anyone really surprised about the DLC being on the disk?

No of course not.  I just wasn't expecting it to be...quite this level, though Proto did warn us.

And yeah, I feel horrible for Snow and Seth.  Snow had to deal with all the bitching about Mega Man Legends 3 being cancelled when it was obvious he himself was quite upset about it too.  And Seth has said multiple times that Capcom likes switching shit at the last minute without telling him ahead of time so that when he's talking about builds, his shit is outdated and he looks like a fool.

Tbqh, after that latest incident for Seth (not talking about the DLC, but the fact that Capcom constantly keeps him in the dark about shit he has to do for his own job) I would've walked out immediately.  His job is fucking hard enough with how Capcom operates without them trying to fuck him over too.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on March 05, 2012, 08:46:44 AM
If Seth quits I really, really hope he dishes all the dirt there is. I really want to know what happened behind the scenes for 3SOE.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 09:03:26 AM
I doubt he will, but that just goes to show how much abuse that man can take, and why he's probably perfect for that job.

Plus I don't know how much you'd be allowed to say about the inner workings of the company if you leave it.  It'd be interesting to look into though.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 05, 2012, 09:08:09 AM
If Seth quits I really, really hope he dishes all the dirt there is. I really want to know what happened behind the scenes for 3SOE.

I'm pretty sure they're under a legal binding contract. I'd say if he left he'd have to wait 10 years if he doesn't want to get sued into oblivion.

I know that Konami is pretty dictatorial about that one from a former translator.

EDIT: Also Seth Killian was pretty dismayed by MML3 too. He helped revive the game when it was first cancelled only to get it canned again.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 09:15:31 AM
Oh yeah he was hurt by it too, but he didn't have to deal with the backlash of it AS much as Snow.  Snow had to run a Unity Stream the day after the cancellation.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 05, 2012, 09:23:19 AM
Yeah, but they both still get equal blame for all of Capcom's bad decisions even though they have little to no say in things and try to make the best out of every bad situation.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 09:24:46 AM
Pretty much.  I'd hate to be a PR guy for anyone tbqh, let alone for Capcom.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 05, 2012, 09:37:10 AM
Pretty much.  I'd hate to be a PR guy for anyone tbqh, let alone for Capcom.
yeah no shit seth is still a bro for putting up with all that shit though he's probably one of the only dudes in the game biz i ever hang out with given the chance of course
Title: Re: Street Fighter X Tekken
Post by: Running Wild on March 05, 2012, 09:46:05 AM
Would be hilarious if they released CvS2 on PSN/XBL with GGPO, but it's based on EO which removed roll cancels. Ppl will rage.

Although I think P-Groove gained super cancels in that version. I wouldn't mind having that.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 05, 2012, 10:05:06 AM
They'd probably hire Sirlin at the last minute and ruin the balance and the netcode would blow ass. And they're told this the week after release.
Title: Re: Street Fighter X Tekken
Post by: Delta on March 05, 2012, 01:59:07 PM
MegaMan and Pac-Man on 360, yep, you are reading this right:

SFxTK: MegaMan + Pac-Man Gameplay (Xbox) (http://www.youtube.com/watch?v=WrciSGe5yfY#ws)
Title: Re: Street Fighter X Tekken
Post by: sibarraz on March 05, 2012, 04:34:36 PM
The funny thing is that people still will defend this

I wonder if the game will bomb now, with all this DLC, the casual who got MAD with ultimate will now think that is not worthy to buy the game since maybe some  months later will appear a new version with all the DLC already (sans vita)
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 05:34:16 PM
The game won't bomb because all this info came out too late.
Title: Re: Street Fighter X Tekken
Post by: marchefelix on March 05, 2012, 09:12:14 PM
Fun fact: I have not seen a single gameplay vid that's been posted. That's how uninterested in this game I am.
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on March 05, 2012, 10:03:49 PM
The game won't bomb because all this info came out too late.

Also, what if the majority of the so-called DLC characters are available day 1, or a short time after release, for free?  I wouldn't be surprised if they're locked just so that people who got the game early feel angry and ripped off (which of course, they do).  People who don't even have the game yet feel ripped off...how have you been ripped off?  You haven't bought the game!  It never ceases to amaze me that everybody seems to ignore the fact that the game STILL HASN'T BEEN RELEASED.  Nobody is supposed to be playing it right now
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 10:21:02 PM
Because Capcom would've advertised it.  They wouldn't have missed out on increased sales of the game that could've been brought upon the 12 characters.

And you act as if every single person playing it right now got it early when they shouldn't have.  You honestly believe that?
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 05, 2012, 10:46:50 PM
All I know is that this is going to make an already pissed off fanbase, more pissed off. It isn't going to change the minds of those that mindlessly buy whatever Capcom makes and tournament players, because they're going to make up those 60 bucks in a few money matches.

I just have to wonder how low Capcom has to go with DLC. I wonder if when Darkstalkers comes out, they'll give you the first two characters free and the rest are "DLC."
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 05, 2012, 11:44:45 PM
Well Capcom has admitted to the characters being mostly complete and their planning of being DLC.  The worst part about it?  With these characters complete or mostly complete on the disc, everyone still has to wait...until AFTER the Vita release before the DLC drops.

Between Mega Man and Pac Man being found on the 360 disc even though they're touted as PS3 exclusives and now this, I think we found the culprit as to why it was taken to this level.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 06, 2012, 12:18:30 AM
that delicious capcom crowd control
Title: Re: Street Fighter X Tekken
Post by: hiltzy85 on March 06, 2012, 12:24:08 AM
I wonder what they're going to do with all the pirated/hacker games that already have all the DLC characters unlocked.  Apparently people have been running into them online, including megaman on xbox live.  Is this something that they can easily fix with a day 1 patch that shuts down all that stuff, or are we just going to have to live with a bunch of people having these characters for months before everybody else?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 06, 2012, 12:27:31 AM
Well, in theory they wouldn't have to do anything.  Since if I'm not mistaken, the only way to play these characters is on a hacked Xbox, MS would do the job for them, and if anything are making it very easy to be spotted.

If not I'm sure they could have a failsafe in place, and if that doesn't work they've pretty much burned themselves at both ends.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on March 06, 2012, 04:05:24 AM
If Seth quits I really, really hope he dishes all the dirt there is. I really want to know what happened behind the scenes for 3SOE.

I'm pretty sure they're under a legal binding contract. I'd say if he left he'd have to wait 10 years if he doesn't want to get sued into oblivion.

I know that Konami is pretty dictatorial about that one from a former translator.

EDIT: Also Seth Killian was pretty dismayed by MML3 too. He helped revive the game when it was first cancelled only to get it canned again.

My philosophy is that if there's tons of assholes out there writing tell-all books about celebrities (alive and dead) and politicians than what would stop a former employee from dispensing some gossip? If anything he would go over the selection process for characters, Ono's trolling, the reasons to scrub-ify a game with comeback mechanics, and etcetera.

I really, really, REALLY want to know what happened behind the scenes with 3SOE. How did some no name company with no experience making fighters or any-kind of experience with netcode got that job. And what happened with the patches and everything else.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 06, 2012, 04:17:27 AM
Contracts.  You can write Tell-alls about celebs because usually contracts aren't involved, and if they are, not to the extent that corporations would have.  Same with politicians, more to the point that so much shit is spread around whether true or false that there's no point in trying to cover someone up for talking.

And there's no guarantee that SKill knew everything that went behind the scenes for OE, he probably was left in the dark just as much as usual.  I know OE burns you up deep inside, but you're gonna have to get past it unfortunately.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on March 06, 2012, 04:51:06 AM
http://youtu.be/UzK2VAVammk?t=4s (http://youtu.be/UzK2VAVammk?t=4s)
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 06, 2012, 05:05:22 AM
Didn't say you have to forgive them.  The day Capcom deserves forgiveness for something is the day the internet will stop using memes.  Just saying it'd probably be better for your mental health not to think about it unless provoked.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on March 06, 2012, 05:09:57 AM
Haha. Well, I hope Seth does leak some shit. And didn't a former Capcom employee (the guy behind the creation of Mega Man and I think Dead Rising) dispel a lot of shit that went on behind the scenes?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 06, 2012, 05:15:55 AM
You mean Inafune?  Uh...I don't believe he dispelled any more things that we didn't already know, but I might be wrong with that.
Title: Re: Street Fighter X Tekken
Post by: Delta on March 06, 2012, 06:23:51 AM
If i remember correctly he said Capcom is against the idea of new IPs, and they want sequels and sequels of already established games. But hey, this happens with most companies.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 06, 2012, 06:30:36 AM
Yeah, and this is something we already knew due to Capcom's previous history so...yeah, meh.

Besides, this is random speculation of a hypothetical comment...that I made.  I was just saying if I were Seth, I would've walked out, but I'm not him so I doubt he will.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 06, 2012, 08:51:18 AM
Alright. Got my Gamefly set up. Gonna see how long it'll take for it show up.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 06, 2012, 12:06:38 PM
im actually enjoying this game so far got 2 teams im currently working on
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 06, 2012, 06:14:02 PM
I hear Capcom actually tried to make an attempt at Rollback Netcode...and might've messed up again?
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 06, 2012, 08:18:26 PM
So, I was in a party with some of the DMG players and they lost a tag match against some guy and dude said to them, "I thought you guys were pro."

Boy, the online community is already stupid.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 06, 2012, 08:19:36 PM
There's online communities that aren't stupid?
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 06, 2012, 08:54:56 PM
everyone online community is shit and no dont prove me wrong cause its true
Title: Re: Street Fighter X Tekken
Post by: marchefelix on March 06, 2012, 09:09:26 PM
*has never played a game online in his entire life (unless you count GGPO)*

*is happy*

Offline >>>>>>>>>>>>>>>>>> Online

And I'm now officially cool, as I have reached 666 posts
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 06, 2012, 09:12:24 PM
*has never played a game online in his entire life (unless you count GGPO)*

*is happy*

Offline >>>>>>>>>>>>>>>>>> Online

And I'm now officially cool, as I have reached 666 posts
you go play monster hunter online this instant
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 06, 2012, 09:17:31 PM
You can't play 2 players locally online. God, WHY IS CAPCOM SO FUCKING LAZY?!? If MK9 can pull this off, how can you say it's not doable?

Also, DRS Shakugan is already telling this game is total ass.
Title: Re: Street Fighter X Tekken
Post by: FreeRunner on March 06, 2012, 09:43:00 PM
So did anyone get the game today? How is it so far?
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 06, 2012, 09:44:22 PM
So did anyone get the game today? How is it so far?
i like it so far
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 07, 2012, 12:05:27 AM
So I just talked to Shakugan and he basically doesn't like how clunky the game is. The speed of the game sucks and the transitions between links and chain combos.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 07, 2012, 12:29:29 AM
You can't play 2 players locally online. God, WHY IS CAPCOM SO FUCKING LAZY?!? If MK9 can pull this off, how can you say it's not doable?

Also, DRS Shakugan is already telling this game is total ass.

I don't think it's Capcom's laziness...think about it, ANOTHER feature that the PS3 version can tout over the 360?  Shit was calculated.
Title: Re: Street Fighter X Tekken
Post by: solidshark on March 07, 2012, 02:01:21 AM
Are there many buttons left for this game to press?

btw, any netcode impressions yet? They said they used a new structure for this game, forget the name of it though.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 07, 2012, 03:20:15 AM
Are there many buttons left for this game to press?

btw, any netcode impressions yet? They said they used a new structure for this game, forget the name of it though.
games netcode is solid i dont have any problems yet and im playing wireless  though this game does have a bug that needs to get fixed soon
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 07, 2012, 04:34:46 AM
I don't think it's Capcom's laziness...think about it, ANOTHER feature that the PS3 version can tout over the 360?  Shit was calculated.

I wouldn't be surprised if it did, but if it were, that's a humongous dick move on both Sony and Capcom's part.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 07, 2012, 05:22:18 AM
Didn't say it wasn't a dick move, but hey, least it wasn't lazy.

But Sony's already caused the holdout of 14 characters over the 360 version...would this really surprise you?
Title: Re: Street Fighter X Tekken
Post by: BioBooster on March 07, 2012, 09:16:00 AM
Vita release scheduled for fall makes angry
Title: Re: Street Fighter X Tekken
Post by: nilcam on March 07, 2012, 04:14:16 PM
As someone who has no desire to play this game, I have to thank Capcom. All of this drama has been most enjoyable. I assume that it will begin again with the gem DLC!
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 07, 2012, 08:25:52 PM
http://shoryuken.com/2012/03/07/more-street-fighter-x-tekken-quick-combos-coming-possibly-as-dlc/ (http://shoryuken.com/2012/03/07/more-street-fighter-x-tekken-quick-combos-coming-possibly-as-dlc/)

Can't win by normal means? BUY YOUR WAY TO VICTORY!

As Seto Kaiba once said, "Screw the rules, I have money!"

>_>
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 07, 2012, 10:22:51 PM
As someone who has no desire to play this game, I have to thank Capcom. All of this drama has been most enjoyable. I assume that it will begin again with the gem DLC!
tbh im more angry that they are charging us for colors than gems its incredibly stupid how they only gave us two to use, they may not be making a super version of this game but they certainly are nickel and dime'ing us like they are
Title: Re: Street Fighter X Tekken
Post by: FreeRunner on March 07, 2012, 11:22:12 PM
http://shoryuken.com/2012/03/07/more-street-fighter-x-tekken-quick-combos-coming-possibly-as-dlc/ (http://shoryuken.com/2012/03/07/more-street-fighter-x-tekken-quick-combos-coming-possibly-as-dlc/)

Can't win by normal means? BUY YOUR WAY TO VICTORY!

As Seto Kaiba once said, "Screw the rules, I have money!"

>_>

I don't have the energy to get mad anymore, this is a joke at this point.
Title: Re: Street Fighter X Tekken
Post by: solidshark on March 07, 2012, 11:58:06 PM
http://shoryuken.com/2012/03/07/more-street-fighter-x-tekken-quick-combos-coming-possibly-as-dlc/ (http://shoryuken.com/2012/03/07/more-street-fighter-x-tekken-quick-combos-coming-possibly-as-dlc/)

Can't win by normal means? BUY YOUR WAY TO VICTORY!

O_O

I....they can't....this....the f....


Quote
As Seto Kaiba once said, "Screw the rules, I have money!"


>_>

Just about. One of my favorite quotes used for some I'd wish would've never ever happened. Not totally bad, but gets even worse in where it'll take us.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 08, 2012, 12:04:32 AM
Next thing you know...they'll release THE BLUE-EYES WHITE DRAGON.
Title: Re: Street Fighter X Tekken
Post by: solidshark on March 08, 2012, 12:13:12 AM
Hitler's reaction to Street Fighter x Tekken 12 Character DLC (http://www.youtube.com/watch?v=TeuCekzYj6Y#ws)

Speaks for itself.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 08, 2012, 01:07:39 AM
it's gonna be super hard for the capcops to defend this game
Title: Re: Street Fighter X Tekken
Post by: sibarraz on March 08, 2012, 01:47:32 AM
it's gonna be super hard for the capcops to defend this game

Capcops are really hard to attack, is like snk fanboys, or any fanboy in general
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 08, 2012, 02:00:57 AM
It really doesn't matter in the end, unless this game sells badly, which it won't.

Anyways, back to being hyped for P4U! :D
Title: Re: Street Fighter X Tekken
Post by: sibarraz on March 08, 2012, 02:05:05 AM
I will personaly not buy the game, the game seems fun and all, but i hate the current policy of Capcom

I doubt if I will make a difference or not, but well, I will feel better with myself, and I had more games to play, KOF is kicking strong here, marvel too, and soon VF5 and now DOA 5 seems like awesome entries, plus p4u and the fact that ow I had a PS3, make me don't care for sxt
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 08, 2012, 02:05:25 AM
I'm back to fighting the good fight.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 08, 2012, 02:42:01 AM
it's gonna be super hard for the capcops to defend this game

Capcops are really hard to attack, is like snk fanboys, or any fanboy in general
no it's not it's super easy to piss off a fanboy ive pissed off enough fanboys to know and a capcom fanboy even sent me death threats
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 08, 2012, 02:47:26 AM
Pretty sure that's not what he meant.

Also, SFxT for most of the day on the Big Two on Spooky's own3d's channel...aka a much better place than Twitch with an OPTIONAL Chat Window, which means you can ignore stream monsters by default.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 08, 2012, 02:49:33 AM
I just wonder if this is the end of DLC-gate or what?

Can Capcom go any lower than this?

Will e-sports succeed?

Will KOF become the new champion?

Will P4U bring a new era of anime games?

Will Mike Z ever release Skullgirls?

Will America get its revenge on Marvel?

Find out on the next episode of F.....G......CEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 08, 2012, 02:53:54 AM
tbh if arksys made a naruto or a bleach game i would play it in fact i seriously hope this happens soon
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 08, 2012, 02:54:40 AM
Oh, don't bring up Release Dates and Skullgirls...I can still feel Mike Z's wrath.

And this is FGC: The Chronicles of Morton's
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 08, 2012, 03:02:26 AM
tbh if arksys made a naruto or a bleach game i would play it in fact i seriously hope this happens soon

Fuck the shounen triumvirate. We need a new Jojo's Bizarre Adventure game. I'm tired of all these pansy-ass animes.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on March 08, 2012, 03:04:03 AM
I was saying it more in a sense that fanboys had deaf ears and blind eyes at cases like this

If capcom decided to make fighting games just like arcade cabinets where you had to pay 50 cents in order to play one run of arcade mode or to challenge another fighter online or even offline, capcops will say ''well, is just like the ol' arcades, you don't like that? also Capcom needs to recover the money spent on development''

Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 08, 2012, 03:07:45 AM
The whole development argument would make sense if it weren't for the fact that fighters is on the cheaper end of the budget spectrum in terms of genres. You don't have to spend mass amounts of money creating big worlds and a detailed campaign.

I just think that right now they're trying to manipulate the FGC into thinking that every one of their games is the next best thing in fighting games.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 08, 2012, 03:10:07 AM
The thing is though is that even if they're not the next best thing...it will take a least half a year if not longer to figure that out.  Even Capcom Fighting Jam had like what, a half year to a year run?
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 08, 2012, 03:17:58 AM
so any TO's freaking out about all the upcoming dlc and what not?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 08, 2012, 03:28:02 AM
Why would they?  Shit won't be out until Fall, more than enough time to plan.  Gems are disabled until they can test the Tournament Patch, and colors and costumes aren't a big deal.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on March 08, 2012, 03:28:33 AM
I guess that TO will recover the investment quickly
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 08, 2012, 03:34:51 AM
Honestly, who'll still be playing this by fall?

Most of the hype for this game will drop once Evo is over and three new great candidates in the form of SGs, P4U and VFFS. And that's not counting if DOA5 will be a competitor.

Capcom needs to step their shit up or it may be the end of the age of Capcom.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 08, 2012, 03:40:28 AM
Yeah, just like MK9, all that hype will be gone after EVO when people get annoyed by the constant patches and DLC practices and people move on to things they like better.

Oh wait...
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 08, 2012, 03:41:27 AM
Except MK9 was actually good. Flawed, but good.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on March 08, 2012, 03:43:01 AM
VF and P4U will never replace sxt in the states

Doa in the other hand, is a big maybe, but at least on capcom based fgc, will never happen, moreso than capcom will give big prizes to push sxt in case that stop doing that well
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 08, 2012, 03:43:43 AM
Except MK9 was actually good. Flawed, but good.

Anyone deciding how good a game is when it's only out for 2 days doesn't deserve to touch a controller to be blunt about it.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 08, 2012, 03:45:41 AM
I haven't played it at all. I'm running on the assumption it's ass.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 08, 2012, 03:49:38 AM
The only thing assumptions do is make people look like asses.
Title: Re: Street Fighter X Tekken
Post by: Running Wild on March 08, 2012, 04:12:27 AM
Bought the game today, and I'm taking this shit back tomorrow to get a refund.

Worst fighting game I ever played since... SF4.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on March 08, 2012, 04:27:24 AM
I'm piratebaying that shit when it comes to PC.

Also; I'm in favor or ARC systems vs SNKP. Would be the reunion between the new SNKP employees and the guys who now work at ARC and brought us some of the classics.

Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 08, 2012, 04:28:36 AM
Bought the game today, and I'm taking this shit back tomorrow to get a refund.

Worst fighting game I ever played since... SF4.


Your own fault for buying it.  I did warn everyone to rent first, but meh, no one listens to me ever.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 08, 2012, 04:33:32 AM
Bought the game today, and I'm taking this shit back tomorrow to get a refund.

Worst fighting game I ever played since... SF4.


Your own fault for buying it.  I did warn everyone to rent first, but meh, no one listens to me ever.
because your not a very convincing person and your a asshole
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 08, 2012, 04:47:40 AM
...Fair enough.  I have no objections.
Title: Re: Street Fighter X Tekken
Post by: BioBooster on March 08, 2012, 06:39:26 AM

Also; I'm in favor or ARC systems vs SNKP. Would be the reunion between the new SNKP employees and the guys who now work at ARC and brought us some of the classics.



THIS would be worthwhile.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 08, 2012, 07:49:07 AM
No. Just no. Last thing we need is KOF with fancy air combos and bursts.

The only thing assumptions do is make people look like asses.

That's if anything I was doing was serious to begin with. I don't like Capcom and because I know it'll be at least be awful and at worst total garbage.


Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 08, 2012, 08:31:51 AM
Street Fighter X Tekken Creator in a Blanka Costume (http://www.youtube.com/watch?v=UJC4FbEUQCs#ws)

well there goes all our dlc money
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 08, 2012, 09:16:16 AM
No. Just no. Last thing we need is KOF with fancy air combos and bursts.

The only thing assumptions do is make people look like asses.

That's if anything I was doing was serious to begin with. I don't like Capcom and because I know it'll be at least be awful and at worst total garbage.




Hence why it was just a general response to most people who make assumptions, aka this entire generation of worthless humans.
Title: Re: Street Fighter X Tekken
Post by: BioBooster on March 08, 2012, 09:23:29 AM
No. Just no. Last thing we need is KOF with fancy air combos and bursts.

Well no matter what you wouldn't get KOF in a crossup. Would be nice to see if there's any synergy to bank on in a  collaboration like that. Going with weaponed games on the arc side, be interesting to see samsho/LB vs BB/GG - something along those lines.

Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 08, 2012, 11:25:02 AM
^^ I think it's just as silly as SFxTK. It's two styles that are incompatible and would have to make wacky changes to fit. That's why CvS was a great concept. I'd rather see stuff like French Bread/ASW, VFxTekken and hell even Soul Calibur and Samsho work better together. I like to see synergy rather than just "fuck it, let's do this because money."

There's a reason Mugen was made. You can keep the nonsense there.

Hence why it was just a general response to most people who make assumptions, aka this entire generation of worthless humans.

...uh...what? >_> Oh boy.

Look here sonny. There's a thing called history. Look it up. Learn something. This ain't anything new.
Title: Re: Street Fighter X Tekken
Post by: solidshark on March 09, 2012, 12:24:02 AM
Street Fighter X Tekken Creator in a Blanka Costume (http://www.youtube.com/watch?v=UJC4FbEUQCs#ws)

well there goes all our dlc money

There should be a definite imperative to keep Ono away from Darkstalkers. Not just because of the game itself, but can you imagine how much Morrigan cosplay that means we'd have to endure?
Title: Re: Street Fighter X Tekken
Post by: jinxhand on March 09, 2012, 03:41:30 AM
Man, KOF is already a crossup as it is... It's got Fatal Fury, AOF, Buriki One, at one point it had FHD (Mizuguchi), Ikari Warriors, MoTW, "technically" Daraku Tenshi, and I'm pretty sure I'm missing some other games... In house crossups are safer and less retarded...

Melty Gear XX Staccato Accent in F# would be kinda dope though...

If SNK were to do a crossup, they should use the characters in NGBC... That way, some crazy system would be generally acceptable... Throw in some Waku Waku 7 characters in for good measure...

There's always SNK (Samsho/LB) vs Tecmo/Koei (Dynasty/Samurai Warriors) as a possibility... TK has been making big moves as of late, so who knows what the hell they're gonna pull outta their hat...

The only true crossup I'd like to see SNK and Capcom do is FHD vs SF: Objection Overruled ver.2020!!! Zazie for top tier!!!

Anyway, yeah if you didn't rent this game, shame on you... If you bought it, shame on you... Hell, if you rented the game, shame on you...

I can't "shame on" anyone for liking the game... I like Samsho Sen and Time Killers and still am willing to crush cats in those games...

Title: Re: Street Fighter X Tekken
Post by: LouisCipher on March 09, 2012, 04:07:23 AM
Time Killers is fun in a 'so bad it's good way' kinda' like SVC Chaos.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 09, 2012, 04:38:30 AM
This game is so awkward. I can't see myself playing it anymore...I can't get myself excited for it at all.
Title: Re: Street Fighter X Tekken
Post by: Delta on March 09, 2012, 06:27:24 AM
Damn there is more hate here than in a KKK meeting.

To each their own i guess.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 09, 2012, 07:07:38 AM
Damn there is more hate here than in a KKK meeting.

To each their own i guess.
im almost kinda expecting to see someone make a cross out of copies of sfxtek and burn them on someones lawn
Title: Re: Street Fighter X Tekken
Post by: solidshark on March 09, 2012, 07:16:48 AM
Damn there is more hate here than in a KKK meeting.

To each their own i guess.
im almost kinda expecting to see someone make a cross out of copies of sfxtek and burn them on someones lawn

To add to this kind of wrong, I could see the people burning wearing all white, and this shirt (http://funnyandhowtshirts.wordans.com/wordansfiles/products/2011/3/24/157718/23/front/157718_original.jpg),

right on Capcom's front lawn.

Disgruntled 360 users.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 09, 2012, 07:52:48 AM
Ugh. This game feels so rushed...there's so much wrong that I can't even begin to describe it.

Worst fighting game of the year candidate.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 09, 2012, 07:55:29 AM
Well yeah, it was going to be that regardless right now since...well only two FG's have been released this year and one isn't out outside of Japan.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 09, 2012, 08:03:20 AM
What about Soul Calibur V? Or that does that count as party game now? :V
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 09, 2012, 08:06:12 AM
Yeah, my bad, for some reason I thought SCV was December.  But honestly, the game is forgettable to me (but so are a lot of things...my memory sucks) so that doesn't help.

But hey, who wouldn't want to invite Voldo to parties?
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 09, 2012, 08:09:05 AM
Not with that new codpiece...
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 09, 2012, 08:18:36 AM
Not with that new codpiece...

Okay, so we'll install a dress code.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 09, 2012, 08:26:12 AM
Gotta take this party to the Pao Pao cafe.
Title: Re: Street Fighter X Tekken
Post by: Running Wild on March 09, 2012, 10:26:21 AM
So many Time Overs.

The hell is wrong with this game.

On top of everything that was wrong with SF4 being intact in this game.

Most annoying though is playing this shit online and there being no sound effects. I can't even tell when my opponent is blocking or if I'm blocking, being hit or vice versa. It's horrendous.
Title: Re: Street Fighter X Tekken
Post by: BioBooster on March 09, 2012, 12:02:08 PM
Damn, that's crazed. D-:
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 09, 2012, 07:23:12 PM
And Capcom's lame excuse is that the netcode itself is causing it, so they're saying if they fix it, goodbye rollback.  Almost as if they wanted an excuse from the beginning to get rid of anyone calling for it.
Title: Re: Street Fighter X Tekken
Post by: jinxhand on March 09, 2012, 08:32:59 PM
And Capcom's lame excuse is that the netcode itself is causing it, so they're saying if they fix it, goodbye rollback.  Almost as if they wanted an excuse from the beginning to get rid of anyone calling for it.

It's gonna be DLC that you gotta pay for... The joint was planned way in advance... lol
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 09, 2012, 09:49:47 PM
Haven't messed with the online myself, but I heard about that. Everyone I've talked to has complained about that nonsense. I'm surprised it was a rollback netcode, except they fucked it up.

RIP Capcom Fighting Games (1992-2012)
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 09, 2012, 10:33:48 PM
Why do they deserve to RIP?  There are some things that deserve to suffer postmortem.

It's pretty obvious that, at least on the Capcom Japan front, they half-assed on everything people asked for just so they can say they did it.

Title: Re: Street Fighter X Tekken
Post by: nilcam on March 10, 2012, 12:12:33 AM
I'd rather see RIP NEW Capcom (2009-2012).

Early to mid-90s Capcom is still vintage fighting.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 10, 2012, 12:16:45 AM
To get rid of NEW Capcom would be to get rid of old Capcom because god knows no one these days bothers to play the older games for various reasons.

Title: Re: Street Fighter X Tekken
Post by: solidshark on March 10, 2012, 01:18:27 AM
To get rid of NEW Capcom would be to get rid of old Capcom because either has yet to learn how to make a popular game complete without upgrading it a year or two later

My take on your quote Saitsu. But at least old Capcom had more quality and likability.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 10, 2012, 01:20:00 AM
Debatable honestly.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 10, 2012, 01:26:15 AM
DC raid on capcoms office next week?
Title: Re: Street Fighter X Tekken
Post by: solidshark on March 10, 2012, 01:30:56 AM
DC raid on capcoms office next week?

360/Anti-DLC groups have that reserved. Maybe next month.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 10, 2012, 01:32:07 AM
DC raid on capcoms office next week?

360/Anti-DLC groups have that reserved. Maybe next month.

fair enough
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 10, 2012, 01:34:06 AM
DC raid on capcoms office next week?

360/Anti-DLC groups have that reserved. Maybe next month.


Nope, Megaman Fanboys have a huge raid for then.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 10, 2012, 01:38:00 AM
DC raid on capcoms office next week?

360/Anti-DLC groups have that reserved. Maybe next month.


Nope, Megaman Fanboys have a huge raid for then.
then maybe the breath of fire fans?
Title: Re: Street Fighter X Tekken
Post by: jinxhand on March 10, 2012, 02:59:31 AM
To get rid of NEW Capcom would be to get rid of old Capcom because god knows no one these days bothers to play the older games for various reasons.

Main reason is because they're friggin' lazy and want an I Win button...

To get rid of NEW Capcom would be to get rid of old Capcom because either has yet to learn how to make a popular game complete without upgrading it a year or two later

My take on your quote Saitsu. But at least old Capcom had more quality and likability.

This too... Cashcom sees how "lazy" the majority of the new addition of the FGC is, and they capitalize on it... Look how long most people took to finally get on something other than SF4 and onto KOF, because they got fed up with the non-sense... I got a few people on Battle Fantasia, and some interest in VF, and after breaking some history and game system info down for these cats they're saying things like "Why didn't I play this game before???"... I'll stop there, 'cause this joint can get ridiculously long, so I'll save it for another post...

But yeah, S.I.P. (suffer in pain) to New capcom, but at the same time, part of old capcom is why they're like this now... Remember the oversaturation of fighters on both psx and dc??? Don't ya wish time machines (or "sliders") existed???

I dunno... I give up on them...
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on March 10, 2012, 05:53:57 AM
I wonder how different fighters and Capcom would be if they released Street Fighter 3 instead of Super SF2...
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 10, 2012, 06:11:15 AM
Dunno.  There's no guarantee that SF3 would've been anything like the SF3 we would end up seeing. 

If anything, it's likely that if SF3 didn't do that well, Capcom would've just gotten out of the FG market altogether.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on March 10, 2012, 06:16:14 AM
Well, I mean the original SF3 with T-Hawk, Cammy, Fei, and Dee Jay. They were originally part of an entirely cast for SF3 but Capcom wanted to beat Mortal Kombat at the arcade and demanded the completed characters shoved in SF2.

An SF3 with those characters on CPS2 would've been interesting. A lot of casuals (myself included) were sick of just getting updates and wanted real sequels.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 10, 2012, 06:30:22 AM
Even then, without knowing what the "true" SF3 would've been, there's no way to accurately predict what would've happened.  The closest we could get to guessing is that if SF3 bombs, Capcom backs out of making FGs, which likely ends the FG genre as a whole outside of MK and its constant ripoffs.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 10, 2012, 11:49:10 AM
I love how in the span of 3 years, how Capcom has ruined their own reputation and become a parody of themselves.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 10, 2012, 05:50:28 PM
You mean like...almost every other gaming company?  Well, other than the parody thing, only Capcom pulled that off.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 10, 2012, 10:16:39 PM
Now you're just being cynical.

Anyways, I handed back my copy today. I couldn't stand anymore. Stuff like constant misrepresentation of Tekken characters (King being given Jaguar step when no one uses it and Jin and Steve Fox having fireballs), glitches, wonky combat system, pointless trail mode with no demonstrations (AGAIN!), really shitty voice acting, bad OST, copypasted feel to it, and most of all, there's no groove system that this desperately needed.

FUCK THIS GAME!

Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 10, 2012, 10:33:36 PM
I can't think of a single gaming company (off the top of my head at least) that doesn't have at least one major flaw and isn't probably worse than 5 years ago minimum.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 10, 2012, 10:39:16 PM
im telling all of you next month witcher 2 buy it srsly
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 10, 2012, 10:43:30 PM
^^ Sorry, I can't buy silly western fantasy RPGs anymore. There's only so many orcs, elves and D&D wankery I can take.

I can't think of a single gaming company (off the top of my head at least) that doesn't have at least one major flaw and isn't probably worse than 5 years ago minimum.

Atlus?
From Software?
Platinum?
Grasshopper?

Aren't we confusing the off topic thread and SFxT threads now?
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 10, 2012, 10:59:54 PM
^^ Sorry, I can't buy silly western fantasy RPGs anymore. There's only so many orcs, elves and D&D wankery I can take.

I can't think of a single gaming company (off the top of my head at least) that doesn't have at least one major flaw and isn't probably worse than 5 years ago minimum.

Atlus?
From Software?
Platinum?
Grasshopper?

Aren't we confusing the off topic thread and SFxT threads now?
1, it's made by a polish company 2, this might as well be the fighting games general thread since hardly anyone here cares for sfxtk
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 10, 2012, 11:03:20 PM
Besides, it's not like there's any gray area for SFxT.  You either hate it or you like it.  There's no meh in there.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 10, 2012, 11:07:24 PM
might as well get someone to change the name

anyway im looking foward to vffs im actually glad they are gonna have the training mode kinda like vf4 i dont like having to keep constantly yank my hdmi cord out of my xbox to put in my pc and look at combos for vf5
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 10, 2012, 11:10:52 PM
1, it's made by a polish company 2, this might as well be the fighting games general thread since hardly anyone here cares for sfxtk

What does it being made from Poland have to do with it not being a western fantasy setting?
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 10, 2012, 11:28:24 PM
1, it's made by a polish company 2, this might as well be the fighting games general thread since hardly anyone here cares for sfxtk

What does it being made from Poland have to do with it not being a western fantasy setting?
just buy the god damn game dont argue with me
Title: Re: Street Fighter X Tekken
Post by: solidshark on March 11, 2012, 12:57:04 AM
Jin and Steve Fox having fireballs

Are you serious?
Title: Re: Street Fighter X Tekken
Post by: nilcam on March 11, 2012, 03:34:07 AM
I love watching people hate themselves for buying SFxT. It's so amazingly hysterical.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 11, 2012, 04:20:06 AM
Well, the side effect is that the renting business should see more play now.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 11, 2012, 05:37:08 AM
Jin and Steve Fox having fireballs

Are you serious?

I'm dead fucking serious. I almost wanted to break the disc after seeing that. If they REALLY wanted people with fireballs, there was Alisa and Kunimitsu.

Honestly, it's almost like they have no respect for the franchise.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 11, 2012, 06:43:26 AM
You guys really didn't know Jin and Steve had Fireballs?

Jin I can somewhat understand since he didn't have a lot of time to be seen prerelease, but Steve has been known for months...

And again, this crossover should have never happened.  Having respect for the franchise has nothing to do with it because I guarantee TxSF won't be worth it either no matter what Namco does.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 11, 2012, 08:00:28 AM
I've been pretty much against this whole concept since inception and thought that the only reason they picked Tekken was that it was the second most popular fighting game series and nothing more. No synergy, no common ground, no nothing. What should have happened was CvS3 and Tekken vs. Virtua Fighter.

But, we can't say for sure that TxSF will treat SF with respect until it comes out. When it does, then I can take my turn to shit on Namco.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 11, 2012, 08:07:29 AM
They could treat it with enormous respect...still will be a waste of time that could've been spent on other things.

Crossovers need to die period.  They're no longer special or anything, they need to go away.  No CvS3, no more Marvel, no other Crossover outside of KOF itself, which I won't even call a crossover anymore since they don't make AoF/FF games anymore it seems.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 11, 2012, 08:26:58 AM
I don't mind crossovers, they bring a lot of hype into the genre, it's just that they have to be done right and to be honest, there's not really a whole lot of them anyways.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 11, 2012, 08:42:00 AM
I don't mind crossovers, they bring a lot of hype into the genre, it's just that they have to be done right and to be honest, there's not really a whole lot of them anyways.

Well it won't happen, so it needs to stop now.  I don't want to see another crossover again, or at the least not for at least another 5 years.  Shit's stupid.  There's never a time I want to see how a fighter fares in another game ever, outside of in-company switching (aka, going from Tekken to SC, GG to BB, etc.).  And honestly I don't understand why anyone else would want to see it either.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 11, 2012, 09:34:28 AM
Because it worked in CvS2. There's a pretty obvious reason people like it and it's probably going to happen again. Deal with it.

You don't have to sound like a baby over it.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on March 11, 2012, 09:58:41 AM
The whole thing with this game just perplexes me. I have no desire to buy or even play it. I would avoid it like the drunk hot chick at a party who definitely has HIV and Herpes. I saw this video gief with super easy stone 2 (http://www.youtube.com/watch?v=OrVKDKlxIn4#) and it pissed me off so much right now. God I hope Capcom crash and burns.

Title: Re: Street Fighter X Tekken
Post by: jinxhand on March 11, 2012, 07:54:11 PM
I want Capcom-free crossovers... TN is doing big things adding Akira, and making the playstyle very similar (because it is technically the same) to his VF version... I'm not a fan of movie characters in fighters, but Freddy Krueger made a good impression in MK9, as did Altair in SCV... Granted, they're not full blown crossups, but I have a feeling that if they were, they might have been better than what Capcom is doing...
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 11, 2012, 08:11:45 PM
TN is doing big things adding Akira, and making the playstyle very similar (because it is technically the same) to his VF version

Let's not jump to any conclusions now, though I wouldn't mind seeing Sarah Bryant with a huge rack.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on March 11, 2012, 09:57:39 PM
http://thatguywiththeglasses.com/bt/aj/as/34538-wtf-capcom-angry-rant (http://thatguywiththeglasses.com/bt/aj/as/34538-wtf-capcom-angry-rant)

NSFW. He's a casual but he's right. I completely forgot that MK allowed you to have two people offline play two guys online unlike SFxTK on 360.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 11, 2012, 10:26:54 PM
Can we please stop linking Angry Joe reviews? He's not funny and he isn't exactly saying anything we've already heard before.
Title: Re: Street Fighter X Tekken
Post by: jinxhand on March 11, 2012, 11:37:17 PM
TN is doing big things adding Akira, and making the playstyle very similar (because it is technically the same) to his VF version

Let's not jump to any conclusions now, though I wouldn't mind seeing Sarah Bryant with a huge rack.

I'm not jumping to any conclusions... TN made a bold move adding a character from a different FG franchise into their game... This is the 2nd time a franchise character showed up, with Spartan (Halo) being the first successful attempt...

Also, it's a proven fact that DOA took the game system of VF (RPS)... Hell, the old joke back in the day was that DOA1 was a hack of VF (same board and everything practically)... With the 2 games being similar, I feel like if they were to do a VF vs DOA it could be accepted by both camps as well as newcomers, without a huge beef of "my character doesn't play the same", or "the game system is too crazy"... This is something Capcom doesn't seem to have a grasp on-- or rather they did, but then lost it...

They're also doing away with the over-sexualization that has "plagued" the game, and that helps the game imo... Your statement proves that the first thing most people think of when DOA is mentioned are boobs, when surprisingly it's alot more than that...

But yeah, Sarah already has big boobs though... I'm just sayin'...................
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on March 12, 2012, 01:32:24 AM
Can we please stop linking Angry Joe reviews? He's not funny and he isn't exactly saying anything we've already heard before.

I liked the Corporate Commander.

(Shrugs)
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 12, 2012, 03:45:54 AM
Can we please stop linking Angry Joe reviews? He's not funny and he isn't exactly saying anything we've already heard before.

I liked the Corporate Commander.

(Shrugs)
DONT NEED IT!
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 12, 2012, 04:36:39 AM
I'm not jumping to any conclusions... TN made a bold move adding a character from a different FG franchise into their game... This is the 2nd time a franchise character showed up, with Spartan (Halo) being the first successful attempt...

Also, it's a proven fact that DOA took the game system of VF (RPS)... Hell, the old joke back in the day was that DOA1 was a hack of VF (same board and everything practically)... With the 2 games being similar, I feel like if they were to do a VF vs DOA it could be accepted by both camps as well as newcomers, without a huge beef of "my character doesn't play the same", or "the game system is too crazy"... This is something Capcom doesn't seem to have a grasp on-- or rather they did, but then lost it...

They're also doing away with the over-sexualization that has "plagued" the game, and that helps the game imo... Your statement proves that the first thing most people think of when DOA is mentioned are boobs, when surprisingly it's alot more than that...

But yeah, Sarah already has big boobs though... I'm just sayin'...................

It's built on the same system, but besides RPS, it's completely different and that's why it's never been as good as VF.

Also, Sarah's aren't all that big. It's enough to get interested over, but not enough to be the talk of the town.
Title: Re: Street Fighter X Tekken
Post by: Running Wild on March 12, 2012, 10:57:32 AM
Quote
Part of my enjoyment of cross is that it's feeling like the perfect rendition of a modern KoF game (for me).
- Team-based
- Projectile game exists, but aggression is favored
- Combos involve free-flowing air juggles and grabs (grapplers get a combo aspect)
- Tekken characters involve fireball evasion moves, air mobility, complex ground strings, counters, armored attacks, various KoF staples
- Big characters beautifully drawn (XIII's art went backwards)
- Better input system, shorter combos, less strict timing (and thus grinding)

>_>
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 12, 2012, 04:43:02 PM
Quote
Part of my enjoyment of cross is that it's feeling like the perfect rendition of a modern KoF game (for me).
- Team-based
- Projectile game exists, but aggression is favored
- Combos involve free-flowing air juggles and grabs (grapplers get a combo aspect)
- Tekken characters involve fireball evasion moves, air mobility, complex ground strings, counters, armored attacks, various KoF staples
- Big characters beautifully drawn (XIII's art went backwards)
- Better input system, shorter combos, less strict timing (and thus grinding)

>_>
now who said this and why has nobody slapped his dumb ass
Title: Re: Street Fighter X Tekken
Post by: Running Wild on March 12, 2012, 04:46:38 PM
Just a dude from my local fighting community.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 12, 2012, 04:54:05 PM
Just a dude from my local fighting community.
i demand that you set him on fire
Title: Re: Street Fighter X Tekken
Post by: marchefelix on March 12, 2012, 09:00:55 PM
I think my retinas hate me now for making them watch the horror that is SFxT...
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 13, 2012, 02:06:24 AM
joystiq did a pretty harsh review on sfxtk
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on March 13, 2012, 03:02:48 AM
Just a dude from my local fighting community.
i demand that you set him on fire

Eh, don't hate. We all had bad games we loved, even fighting games. One of the first fighters aside from MK and SF2 that I really loved playing was Clay Fighter Tournament Edition. I even had Clay Fighter 63 1/3rd. It wasn't until I got MK4 on the N64 that I finally started learning how to do specials and basic combos.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 13, 2012, 03:57:28 AM
Just a dude from my local fighting community.
i demand that you set him on fire

Eh, don't hate. We all had bad games we loved, even fighting games. One of the first fighters aside from MK and SF2 that I really loved playing was Clay Fighter Tournament Edition. I even had Clay Fighter 63 1/3rd. It wasn't until I got MK4 on the N64 that I finally started learning how to do specials and basic combos.
did you even read what that dude said? im not hating but what he said was just plain out stupid sfxtk is in no way shape or form a modern rendition of a KoF game i dont care if it's his opinion or not also the fact that he said capcom draws there characters at least he deserves a kick in the junk
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on March 13, 2012, 04:06:14 AM
Are you like one of those guys that get super pissed when someone casually mentions they liked Super Mario Bros. 2 but you have to correct them about the American version not being the real sequel and talk about the Lost Levels? just curious. ;) .
Title: Re: Street Fighter X Tekken
Post by: sibarraz on March 13, 2012, 05:16:57 AM
sxt had a kof vibe imo, but more like 96 or something like that

but the rest of the things that your friend said hadn't a really strong point imo, but well, everyone is entitled to their opinion
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 13, 2012, 05:25:41 AM
The game feels a mix of KOF and TTT if they were made by a group of retards.
Title: Re: Street Fighter X Tekken
Post by: solidshark on March 13, 2012, 06:19:51 AM
joystiq did a pretty harsh review on sfxtk

I noticed they were hard on XIII too, but I am surprised how much more in-depth Jordan was going about some of the gameplay and aesthetics (meaning better than the few who barely go into any detail about game systems). That last statement was the best burn on the overall game I've seen yet.

"Capcom has spent countless hours meticulously crafting the gaming equivalent of a Ferrari 458's V8 engine, only to shove it under the hood of a 1987 Chevy Caprice on cinderblocks."
Title: Re: Street Fighter X Tekken
Post by: Running Wild on March 13, 2012, 12:36:14 PM
Zangief is the new Clark, so it must be like KOF.

Plus Jin has Zanretsuken and Paul has Power Dunk.
Title: Re: Street Fighter X Tekken
Post by: solidshark on March 13, 2012, 12:59:33 PM
Zangief is the new Clark, so it must be like KOF.

Plus Jin has Zanretsuken and Paul has Power Dunk.

First Dan almost slips up, and now this.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 17, 2012, 05:48:00 AM
http://shoryuken.com/2012/03/16/seth-killian-promises-news-from-capcom-regarding-street-fighter-x-tekkens-dlc-and-future-patches/ (http://shoryuken.com/2012/03/16/seth-killian-promises-news-from-capcom-regarding-street-fighter-x-tekkens-dlc-and-future-patches/)

Oh boy! 20 dollars! Oh Capcom...you don't have to spoil us that much!

Best comment on that thing:

Quote from: Capcom Retard Fanboy
Why the heck should the DLC characters be free?

Is Capcom employing slaves?

Before these 12 characters were announced, everyone thought the basic SFxT package was a good value, well worth $60.  (because it is)

After the 12 characters were announced, THAT VALUE HASN'T CHANGED.  The existence of 12 extra characters on disc does not decrease the value of the basic package that you all thought was worth $60.

This is what defies logic to me, and this is what Sven referred to as "emotion."
From an objective, logical standpoint, the 12 DLC characters should be a non-issue.

COST VS BENEFIT FOR THE CONSUMER IS EXACTLY THE SAME AS IT WAS BEFORE THE 12 DLC CHARACTERS WERE DISCOVERED.

If you all thought that 43 characters were worth $60, why the heck should 55 characters be worth $60, too? Because you feel bad? Because you want to play Elena now?

*I* want to play Elena now. Doesn't mean I expect extra content to be free. Doesn't mean it should be free, either.

This a new low for the fanboys.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 17, 2012, 05:49:31 AM
i think they could do a lot worse
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 17, 2012, 05:57:04 AM
That's the kind of mentality that worries me. What do they need to do before it becomes ridiculous? Have a game with 4 characters, 1 mode and the rest is on-disc DLC? Because this is really getting insane...

Honestly, I rented this game and I felt gipped from the get go. The voiceovers suck, the character roster is weak, gem system is a hassle, the game is already loaded with glitches, the soundtrack is atrocious and there's a lot of copy/pasta. It really does feel like someone made a version of MUGEN with the PC version of SFIV and this was the result. This is just straightup awful.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 17, 2012, 06:20:58 AM
dont know i could say capcom could sacrifice a new born baby to satan and im sure they would do something much worse than that
Title: Re: Street Fighter X Tekken
Post by: sibarraz on March 17, 2012, 05:09:10 PM
dont know i could say capcom could sacrifice a new born baby to satan and im sure they would do something much worse than that

That the soul of said new born is burning in hell playing SxT for the rest of his existence?
Title: Re: Street Fighter X Tekken
Post by: DeadlyRave-Neo on March 19, 2012, 04:45:41 AM
pandora combo fail sf x t rufus and bob combo dropped (http://www.youtube.com/watch?v=4NGF7sZG-Ho#)
Title: Re: Street Fighter X Tekken
Post by: solidshark on March 19, 2012, 06:12:27 AM
http://www.cinemablend.com/games/Capcom-Wants-Your-Help-Ban-Street-Fighter-X-Tekken-Hackers-40572.html (http://www.cinemablend.com/games/Capcom-Wants-Your-Help-Ban-Street-Fighter-X-Tekken-Hackers-40572.html)

Not surprised, and yet I am.

I could rant like Riley Freeman for this kind of stuff, but all I'll say is this: "That ain't a good look Capcom."
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 19, 2012, 06:17:06 AM
http://www.cinemablend.com/games/Capcom-Wants-Your-Help-Ban-Street-Fighter-X-Tekken-Hackers-40572.html (http://www.cinemablend.com/games/Capcom-Wants-Your-Help-Ban-Street-Fighter-X-Tekken-Hackers-40572.html)

Not surprised, and yet I am.

I could rant like Riley Freeman for this kind of stuff, but all I'll say is this: "That ain't a good look Capcom."
pff like anyone wants to be a capcop
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 19, 2012, 06:30:10 AM
WANT TO BOOST YOUR CONFIDENCE?
DON'T HAVE WHAT IT TAKES?
BEING LAUGHED AT BECAUSE OF LACK OF SKILL?

CAPCOM HAS YOUR ANSWERS!
NOW YOU'LL BE THE TALK OF THE TOWN WITH ULTIMATE GUARD!

Ultimate Guard can make it so that it takes 1/4 of your meter and you'll be able to tech those pesky throws, guard those cheap mix-ups and even avoid taking cheap-ass chip damage. Now is your time to stand proud as a man!*

*Ultimate Guard should not be taken with other gems and while operating heavy machinery. Side effects include extra salt, Cripple Scrub Syndrome, Hepatitis DLC, hollow victories, inability to perform in public and possible depression over Megaman.
Title: Re: Street Fighter X Tekken
Post by: BioBooster on March 19, 2012, 01:14:53 PM
^can't wait for people to fawn over my skill, when I skillfully attach that guard gem - just wow

Was checking out a cast by Dune/RF, where RF was reporting on the current scene.

Was saying that peeps are finding infinites at the pace of at least one per day. The thing he kept talking about though was the auto tech throw gem. Was saying that most people would get a sizable life lead, activate the gem and lame it out by crouching and guarding till time ran out (of course you have to react to the usual jumps/overheads, but you get the idea).

Apparently this is pretty strong to do....:(
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 19, 2012, 01:38:04 PM
I wasn't joking when I thought this game was horrible, it's plain poorly made and you can honestly tell they slapped it together fast and with little thought. The timer is a pain and turns WAAAY too many games into timeouts and forces those behind to have to play dumb. This makes comebacks too hard to pull off too. While people were saying about how this was a problem for Marvel at first, but the fact of the matter is that it was only a problem in its earlier builds. As soon as -1 week Marvel had no issues with this. This makes defense play too good, which is the opposite of what they're trying to accomplish.

Then you couple it with how awful throws are in general, dumb infinites and stupid gems. This is just plain godawful.

I think that the only reason people are defending this game is that they're tired of playing SFIV and want something new, but don't want to play anything else.



Title: Re: Street Fighter X Tekken
Post by: sibarraz on March 19, 2012, 02:22:15 PM
Who needs auto tech gems when the own throws in the game are incredible bad?
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 19, 2012, 06:48:24 PM
so is this game gonna be labeled as a kusoge anytime soon?
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on March 19, 2012, 08:10:57 PM
I guarantee you that this is going to be one of those games where everyone figures it out in the first month and retarded shit will be the norm. People will probably drop it right around the official release of the DLC.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on March 19, 2012, 08:18:35 PM
Is the game selling well?

Today I saw the CE at a reduced price, it was a quick drop
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 19, 2012, 08:54:11 PM
Is the game selling well?

Today I saw the CE at a reduced price, it was a quick drop

Last I checked, it was selling on par of the AE discs...take that any way you want.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on March 19, 2012, 09:04:36 PM
Is the game selling well?

Today I saw the CE at a reduced price, it was a quick drop

Last I checked, it was selling on par of the AE discs...take that any way you want.

Info on that?
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 19, 2012, 09:06:05 PM
Heard there was a lot of trade-ins in certain areas. My guess is that either they're not too happen with the DLC or they're Tekken fans.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 19, 2012, 09:54:22 PM
Is the game selling well?

Today I saw the CE at a reduced price, it was a quick drop

Last I checked, it was selling on par of the AE discs...take that any way you want.

Info on that?

Uh, what more info do you want?  However well the SSF4:AE discs were selling, is as well as the SFxT discs are selling.  I don't have the exact numbers on me, but that's what I've been hearing.  I don't care enough about the game to do my usual hard research (that, and tracking down accurate sales numbers is a huge pain in the ass).

Let's just wait and see at NCR.  If it still looks crappy during it, then maybe it will go away.  Maybe...unfortunately I doubt it'll get dropped at EVO.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 20, 2012, 05:49:27 PM
Just because it's in Evo it's going to get competition. Its real litmus test will be how long it last after the event.
 
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 20, 2012, 05:57:07 PM
Just because it's in Evo it's going to get competition. Its real litmus test will be how long it last after the event.
 

True enough.  Everyone expected MK9 to straight die after EVO of last year, and while it didn't get nearly as many numbers or streams, MK community worked hard to support it and it got another year.
Title: Re: Street Fighter X Tekken
Post by: jinxhand on March 20, 2012, 06:17:37 PM
I was shocked when a friend of mine was telling me that there were a gangload of people out here returning SFxT back to Gamestop or wherever they got it... This area is like Capcom-central, aside from LA, so to hear about something like that does say something...

It won't get dropped after 1 Evo... You know why??? Cashcom!!! It's the same reason Japanese pro players are even playing the game... That, and the possibility of getting "free" money at tournaments...

Man, Capcom should've learned their lesson when they made MSH, then years later Super Gem Fighter... Gems don't work unless it's Power Stone... They're better off making an rpg-esque fighting game like Dark Awake, or make something like Dungeon Fighter if they want "customization" in fighting games...
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 20, 2012, 07:10:32 PM
^^ I dunno. The game is the redefinition of bad, the only thing that'll revitalize it for a bit is the "DLC" coming in Fall.

True enough.  Everyone expected MK9 to straight die after EVO of last year, and while it didn't get nearly as many numbers or streams, MK community worked hard to support it and it got another year.

The reason it survived is that regardless of how bad the engine is, it's a damn fun game and it's got a lot of solid ideas. There's no reason why the MK community shouldn't support probably the best MK game ever made.

On the other hand, there's other better Capcom fighters you could be playing instead of SFxT. That's why I think once people crack the game open and find there's not much more than the initial wow factor of having "My Tekkens in your Fighting Street" and the joy of having a new game that isn't SFIV, they'll drop it like a bad habit.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 20, 2012, 07:17:55 PM
Not like it matters either way honestly.  Even if people drop it, they'll go back to the same old same old, Capcom won't learn their lesson and we'll be back at square one while Capcom ruins a new IP.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 20, 2012, 07:30:05 PM
Yeah, it'll probably be Darkstalkers, expect it to play nothing like the originals, be drastically slower, have newer character design that redefines bad, new comeback mechanics, have bad animations, characters will have animation to be butchered for memory restrictions, half the cast will be "DLC" at a "reasonable price that won't break the bank" (ie. 40 dollars), and more "DLC" costumes that totals up to 50 dollars.

HURRAY CAPCOM!!!!
Title: Re: Street Fighter X Tekken
Post by: jinxhand on March 20, 2012, 07:41:38 PM
...it's a damn fun game and it's got a lot of solid ideas. There's no reason why the MK community shouldn't support probably the best MK game ever made.

That's debatable... UMK3 and MK2 are up there still...

Capcom should just port classic games with HD polish and put solid netcode (not GGPO plz) to them... They're better off at doing that than making new fighters... That's what people have been asking for anyway...
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 20, 2012, 07:50:47 PM
I said probably, not definitely. There's a difference.

And no, just porting old games is something that a company that has no money does. Like SNK. And honestly, the only games that need a port are Project Justice and CvS2. The rest can go to hell.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 20, 2012, 10:04:34 PM
I said probably, not definitely. There's a difference.

And no, just porting old games is something that a company that has no money does. Like SNK. And honestly, the only games that need a port are Project Justice and CvS2. The rest can go to hell.
hey i pay money to play pocket fighter and power stone online with people
Title: Re: Street Fighter X Tekken
Post by: sibarraz on March 20, 2012, 11:17:54 PM
I said probably, not definitely. There's a difference.

And no, just porting old games is something that a company that has no money does. Like SNK. And honestly, the only games that need a port are Project Justice and CvS2. The rest can go to hell.

Almost any single company has ported from one way or another old games in this era
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 21, 2012, 12:02:51 AM
He meant that Capcom should stick to porting old games exclusively, which is a bad idea because they're not broke.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 21, 2012, 12:05:33 AM
Plus, they'd run out eventually.  Hell after CvS2 and maybe VSav, Project Justice and Power Stone, what then?  Capcom just shuts down completely?  Though I'm sure almost everyone here would through a meaningless celebration if that happened.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 21, 2012, 03:04:22 AM
The problem is that I'm sure they'll find one way or another to screw up those ports. Seeing how they keep screwing up everything nowadays while Seth and Snow have their hair get whiter faster than an Alaskan snowstorm.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on March 21, 2012, 02:32:02 PM
help it's standing jab (http://www.youtube.com/watch?v=wqRgO0d6ffY#ws)
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 21, 2012, 06:03:29 PM
Great game, great experience.

FIX THIS GLITCH Part 2: SFXT Jin Spin Glitch (http://www.youtube.com/watch?v=bfjdRy3xUCc#ws)

Title: Re: Street Fighter X Tekken
Post by: solidshark on March 21, 2012, 07:52:07 PM
Just goes to show, arcade edition should always come first.

(Not SSF4AE, but an arcade release).
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 21, 2012, 08:01:18 PM
And I'm guessing this is where the proof comes through MvC3 and SFxT, the non-arcade games with a ton of glitches, am I right?
Title: Re: Street Fighter X Tekken
Post by: solidshark on March 21, 2012, 08:16:41 PM
And I'm guessing this is where the proof comes through MvC3 and SFxT, the non-arcade games with a ton of glitches, am I right?

Yeah, but it should go for all fighters I think. I forget what SF4 had that got fixed for the console version, but the arcade was the perfect place for XIII to go first, in order to get what we've got now. Imagine if arcades got vanilla MVC3, and console owners started with UMVC3.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 21, 2012, 08:32:33 PM
The same thing happening with people who play in Arcades primarily.  They get supremely annoyed that they can't play the superior version in the place they prefer to play it so they drop the game completely.

In the end, it matters very little if you get an Arcade version first or not.  The same amount of bugs and glitches are found in the same amount of time, however they get fixed quicker than having to completely wait 8-12 months, and then the more hard-hitting, annoying stuff gets discovered later like usual.

The differences are, bugs and glitches likely take a lot longer to be found out in arcade due to lack of experimentation, and a much smaller pool of players.  Also, while you might have to pay more for an initial version and an updated version, at least more people have the option to play the initial version, rather than being shut out for at least 8 months automatically without a choice.

In short, there's ABSOLUTELY no reason for there to be an Arcade Release first, if there needs to be one at all.  If you end up deciding one has to happen, it should be a simultaneous release.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 21, 2012, 08:40:12 PM
Honestly, I think if Capcom didn't rush every fighter out of the gate as of late. Vanilla Marvel 3 was made within a year and SFxT was less than a whole year. They don't need to release an arcade version necessarily, though it obviously helps, especially working in KOF's favor. They need to hire Desk badly.
Title: Re: Street Fighter X Tekken
Post by: solidshark on March 21, 2012, 08:56:27 PM
They need to hire Desk badly.

Full agreement there.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 21, 2012, 08:59:30 PM
One problem with Hiring Desk.  Capcom already asked.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 21, 2012, 09:31:01 PM
Well that's a shame, but yeah, they need some serious playtesting in their games. Hell, having extensive location tests with their new titles wouldn't be a bad idea either.

Overall, I really hope this game tanks. I know you're not supposed to say something like that lightly, but Capcom needs to learn their lesson and start listening to their fans. Especially how they gave the cold shoulder to Xbox players and have no plans to fix that at all. That's just wrong. The DLC thing I could understand to a degree, but not even trying to handle such a simple issue is just sickening.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 21, 2012, 09:45:44 PM
The thing is, Playtesting is such a crappy job, especially in something like Fighting Games.  I don't know how the hell Desk does it sometimes.  Like I'd like to see his train of thought when doing his crap, because I can't imagine what would be needed.  I don't blame him for not working for them, not so much because they're Capcom but Desk does these things for fun.  Playtesting as a job is annoying.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 21, 2012, 10:33:45 PM
Honestly, I think if Capcom didn't rush every fighter out of the gate as of late. Vanilla Marvel 3 was made within a year and SFxT was less than a whole year. They don't need to release an arcade version necessarily, though it obviously helps, especially working in KOF's favor. They need to hire Desk badly.
personally i dont see why they feel the need to rush any fighting game it's not like anything was coming out that they needed to be worried about
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 21, 2012, 11:05:30 PM
Well, at least Marvel I can understand due to the annoyance of dealing with Licensing Issues.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on March 22, 2012, 03:10:19 AM
Evolution 2012: Street Fighter x Tekken Grand Finals (http://www.youtube.com/watch?v=WAJUelWRWBs#)
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on March 22, 2012, 03:24:44 AM
scramble mode champions (http://www.youtube.com/watch?v=uK5xxZdJqnw#ws)

I just don't get it. The FGC refuses to take Mugen seriously but this is okay? Whatever.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 22, 2012, 04:36:19 AM
they would take it seriously if it was a capcom product
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 22, 2012, 05:46:59 AM

I just don't get it. The FGC refuses to take Mugen seriously but this is okay? Whatever.

Because Mugen is still stupider than this.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 22, 2012, 06:01:25 AM

I just don't get it. The FGC refuses to take Mugen seriously but this is okay? Whatever.

Because Mugen is still stupider than this.

Has a cooler name though >_> <_<.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 22, 2012, 07:31:20 AM
Just listened to the Orochinagi podcast and I'm glad that The Answer and Juicebox thought SFxT was ass. Mirroring my thoughts that the only reason anyone is playing this is that it was announced for Evo. Mentioning Capcom Fighting Evolution, which is deliciously correct.
Title: Re: Street Fighter X Tekken
Post by: Running Wild on March 22, 2012, 08:57:45 AM
Proto got a link? I need to listen to this.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 22, 2012, 09:37:38 AM
http://www.elive.pro/watch/Pf4RL6ycoJYl (http://www.elive.pro/watch/Pf4RL6ycoJYl)

I wish I had a time transcript, but they do have a list of the topics in sequential order. They talk about how dumbed down fighting games have become. Answer's entire reaction to SFxT is exactly the one I had.

I also totally agree with both their assessments on SFIV and what's exactly wrong with it too. I think my only problem with the broadcast is that they all bitch about how everything is getting easier with lower skill bars, but don't exactly put up any solutions to the table.

Honestly, I think that with smoother controls, in-depth tutorials that teach what you need to start, better online and story mode/campaign without having to dumb down the entire game itself is my solution to cater to everyone.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on March 24, 2012, 02:30:23 AM
mmm, I bought the game to play with some friends here, but honestly, the game is a little boring, isn't bad, but is incredible meh

I will see if at least I can take some fun with my more casual friends and there see if I keep it or sell it
Title: Re: Street Fighter X Tekken
Post by: jinxhand on March 24, 2012, 03:43:47 AM

I just don't get it. The FGC refuses to take Mugen seriously but this is okay? Whatever.

Because Mugen is still stupider than this.

Yeah there's no unbeatable Broli (for the old school mugen heads!!!), Omega Tom Hanks, or even Omega Tiger Woods in SFxT...

Even still, this game is damn near borderline...
Title: Re: Street Fighter X Tekken
Post by: Badmantash13 on March 24, 2012, 09:14:06 AM
mmm, I bought the game to play with some friends here, but honestly, the game is a little boring, isn't bad, but is incredible meh

I will see if at least I can take some fun with my more casual friends and there see if I keep it or sell it
I kno wat u meani got the game when it 1stcome out now Iam back to playin kof 13.i do like the game but I think kof 13 is better.i do play stxtk but not as much as kof
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 27, 2012, 10:45:51 PM
http://shoryuken.com/forum/index.php?threads/sfxt-general-discussion-thread-rev-b.147257/page-217#post-6715055 (http://shoryuken.com/forum/index.php?threads/sfxt-general-discussion-thread-rev-b.147257/page-217#post-6715055)

It's official. Ultradavid thinks this game sucks. Can we drop this game from Evo now?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 27, 2012, 11:06:22 PM
You do realize UD also hates UMvC3 right?  So are we dropping that from EVO too?

Also, the whole DLC on Disc thing?  It all makes perfect sense when you remember who Gary Lake is.  My god why didn't I see it before?
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 28, 2012, 12:02:00 AM
You do realize UD also hates UMvC3 right?  So are we dropping that from EVO too?

Also, the whole DLC on Disc thing?  It all makes perfect sense when you remember who Gary Lake is.  My god why didn't I see it before?
who?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 28, 2012, 12:10:57 AM
Gary Lake is the Director of Technology at Capcom (I believe, I think he still is.).

However back in the past, he used to work for Sega.  He's known for purposely writing in a file in the Sega Smash Pack (the game released on the same day the Dreamcast was announced to be discontinued and thus, dead) that allowed Echelon, the biggest known pirates of the DC era, to unlock every Sega Genesis game in history and play them on the Dreamcast, hidden on that disc.

Seems interesting when you consider how surprisingly easy it was to unlock the 12 Vita characters of SFxT.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 28, 2012, 12:17:56 AM
Gary Lake is the Director of Technology at Capcom (I believe, I think he still is.).

However back in the past, he used to work for Sega.  He's known for purposely writing in a file in the Sega Smash Pack (the game released on the same day the Dreamcast was announced to be discontinued and thus, dead) that allowed Echelon, the biggest known pirates of the DC era, to unlock every Sega Genesis game in history and play them on the Dreamcast, hidden on that disc.

Seems interesting when you consider how surprisingly easy it was to unlock the 12 Vita characters of SFxT.
well thats certainly surprising
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 28, 2012, 12:36:56 AM
In any case, Proto, there's not much to worry about for SFxT at EVO.  It's OFFICIALLY going to be a 2v2 tournament with no gems.

Which means once again it will between AE and Marvel as the main event most likely.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 28, 2012, 12:43:28 AM
You do realize UD also hates UMvC3 right?  So are we dropping that from EVO too?

Also, the whole DLC on Disc thing?  It all makes perfect sense when you remember who Gary Lake is.  My god why didn't I see it before?

But Marvel is different. It's just not for everyone and he's never exactly been a Marvel player.

The 2v2 is pretty interesting, guessing Mr. Wizard being as hateful as he is to the game thought he could just do whatever to at least keep things entertaining.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 28, 2012, 12:46:48 AM
You do realize UD also hates UMvC3 right?  So are we dropping that from EVO too?

Also, the whole DLC on Disc thing?  It all makes perfect sense when you remember who Gary Lake is.  My god why didn't I see it before?

But Marvel is different. It's just not for everyone and he's never exactly been a Marvel player.

The 2v2 is pretty interesting, guessing Mr. Wizard being as hateful as he is to the game thought he could just do whatever to at least keep things entertaining.


He also hates Third Strike.  Besides, just saying it's not for everyone can apply to every game.  Now, that's not saying that UD doesn't have great points, he obviously does and it seems the game isn't that good anyway.  But to say to get rid of something just because someone hates it...meh.

And yeah...honestly I wish they'd just drop it from EVO, but it'd probably still have a 2v2 side tourney there for fun so they might as well cash in on it, so I'm cool with it.  Like I said, this probably leaves the door open for Marvel or AE to take their spot as Main Event.  Just wondering which will win out.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 28, 2012, 01:22:11 AM
It all depends on context. I'd have to see why exactly he dislikes UMvC3 and 3S. Because there's definitely issues with both, because I'm not a big fan of 3S myself and I'd rather play Garou instead.

But honestly he isn't the only one, there's plenty of people in the community that don't like and the reasons why people like it are very tepid at best. ("It's fun" and "At least it's not boring like SFIV") Even before the game came out the entire reaction to the game was a universal "meh" (I hate that fucking word). But because of Evo people have to respect in some form and apparently Mr. Wizard's hands are tied on that decision from what I gather.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 28, 2012, 01:51:39 AM
Like I said, I have no problem with him hating it and I believe his points on the matter are very sound.  I just don't think UD hating on it is the straw that broke the camel's back.

I doubt Wiz's hands are completely tied to the matter, but honestly this is enough to completely destroy any credibility SFxT has, though it seems the decision was actually made more on a basis of time than anything, which actually makes sense if you think about it.  It's hard for someone to change the format of a game or completely get it abandoned by everyone in such a short time since there's no guarantee the quality of the game won't change in the future, however it seems that as the game grows the matches will only get LONGER as a result.  Infiltration's win at NCR was proof of that ironically.  While he beat Chris G pretty quickly, it showed a fundamental problem in the game system other than the ones we've already seen...tagging is too damn good.

Let me explain to form context on the problem of time.  Infiltration won quite easily due to the fact that he kept switching thus raising the already solid health of Ryu and Rolento to an extreme high.  With such quick health regeneration, tagging is always amazing.  On top of that, there's absolutely no downside to raw tagging that discourages it until the end points of a match.  In Marvel, you have snapbacks, or the fact that you can kill pretty much any character off of one touch and a raw tag that's predicted is almost always a free kill.  From what I can gather with my limited experience in Tekken, in TTT/TTT2 if you tag at a bad time you lose 60% or higher pretty quick (Rage, and other characters notwithstanding).  In SFxT...you lose 50% max, which normally would be solid enough but with the health regen of the other character being so fast AND the fact that it takes FOREVER to actually finish the 50% combo, it only proves that it's not that big of a deal, especially considering the resources you burn.

When people realize how good tagging in and out constantly is when getting tagged, the timeout issue we see now will only grow in size.  The 2v2 seems to be in preparation of that immediately cutting down on a minimum of half the matches they would've had otherwise.

And I have no idea why I just typed all that when I could've just said timeouts are gonna get worse, the tourney was changed with that in mind at the forefront while the fleeting opinions of the game being quality are the deeper issue...
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 28, 2012, 02:07:26 AM
To add on to that, TTT2 has a safe tag (but you have to sacrifice rage or  in system, but due to how much sheer damage you can do, slower health recovery and how fierce oki games are in Tekken, it's not a real problem.

I just think that they should've done what they did with Capcom Fighting Evolution and waited to see if it was worthy to be on the stage.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 28, 2012, 02:10:39 AM
Well with how the EVO point system worked, they kind of had to rush to decide on it, since if it was going to be present they needed to get the points ready for EVO season tourneys so I don't blame them in this case.  And I guess dropping it at this point would be a big fuck you to all who put in the work already and got the game for EVO (though I would contend that if you bought the game for that one purpose alone, you deserved it).
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 28, 2012, 02:12:04 AM
I guess I forgot about the new "Road to Evo" junk. Guess there isn't really much Mr. Wiz could do besides hope for the best and make sure gems stay banned.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on March 28, 2012, 02:37:08 AM
I recall reading somewhere that Daigo didn't liked that much SF IV

that didn't make a difference in the end of the day
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 28, 2012, 03:02:51 AM
Daigo has a lot of conflicting interviews on that.  There's also some that says that he likes SF4 the best of all SFs.

However what happened then is meaningless.  In this day and age where you have options of games you can play there's no excuse for playing ones you don't like.
Title: Re: Street Fighter X Tekken
Post by: Delta on March 28, 2012, 03:44:34 AM
Have you been reading cracked.com lately? Because i think you did, same as me. Good site, good site.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 28, 2012, 03:52:03 AM
>_> <_< I did no such thing.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on March 28, 2012, 01:16:18 PM
Street Fighter x Tekken was so bad that Gootecks retired from the FGC

Kappa
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 28, 2012, 02:28:37 PM
That's not funny. I'm going to miss him, he had some great chemistry with Mike Ross. 'Tis a sad day. I do hope they still compete together for Evo for old times sake.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 28, 2012, 02:29:56 PM
Street Fighter x Tekken was so bad that Gootecks retired from the FGC

Kappa
what did he retire for?
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 28, 2012, 02:33:05 PM
Other pursuits and interests. Most likely an actual career.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 28, 2012, 02:41:15 PM
Other pursuits and interests. Most likely an actual career.
well good for him
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 28, 2012, 04:59:50 PM
If that's what actually caused his leave, then it is great for him.

I really doubt that though.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on March 28, 2012, 05:24:06 PM
If that's what actually caused his leave, then it is great for him.

I really doubt that though.
well either way if he's making more dosh then it's still good
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 28, 2012, 05:26:46 PM
Yeah, honestly this is probably best for him though how often does getting forced into what's good for you ever turn out well?
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 28, 2012, 06:05:31 PM
Just saw the NCR Finals on SFxT. God, that was fucking awful. It was completely lacking hype in any way and so much sloppy play from everyone.

Hasn't Japan dropped this game already?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 28, 2012, 06:18:40 PM
Just saw the NCR Finals on SFxT. God, that was fucking awful. It was completely lacking hype in any way and so much sloppy play from everyone.

Hasn't Japan dropped this game already?

To be fair, considering how sloppy UMvC3 was at NCR, it probably will get a better test at a different major.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 28, 2012, 08:15:09 PM
It wasn't all that good in Final Round either.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 28, 2012, 08:26:34 PM
I wonder though how other majors will handle SFxT now with the revelations of its EVO format.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 28, 2012, 08:39:51 PM
It seems that Summer Jam is doing the same, so I wouldn't be surprised if the rest follow suit.
Title: Re: Street Fighter X Tekken
Post by: solidshark on March 29, 2012, 02:06:52 AM
Wonder if any smaller, local tournaments will ever try things with Gems and report on the turnout. Wasn't that tournament DLC supposed to have come out already too?
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 29, 2012, 05:26:13 AM
I doubt it, the solution barely helps at all. It still makes things complicated and takes way too long.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on March 29, 2012, 05:29:22 AM
Which is why Gems are going to stay permabanned.

Besides, add the Gem Loadout times with the possibility of everyone using Defense/Fortitude Gems.  The HORROR.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on March 29, 2012, 08:06:33 AM
This wouldn't have been a problem if they streamlined gem usage from the beginning and made them easily selectable from the character select like assists in Marvel 1.
Title: Re: Street Fighter X Tekken
Post by: Xxenace on April 03, 2012, 07:45:29 PM
http://www.joystiq.com/2012/04/03/report-capcom-sees-no-distinction-between-on-disc-and-off-dis/3#comments (http://www.joystiq.com/2012/04/03/report-capcom-sees-no-distinction-between-on-disc-and-off-dis/3#comments)

nothing new but i thought i post it anyway
Title: Re: Street Fighter X Tekken
Post by: solidshark on April 04, 2012, 02:30:49 AM
http://www.joystiq.com/2012/04/03/report-capcom-sees-no-distinction-between-on-disc-and-off-dis/3#comments (http://www.joystiq.com/2012/04/03/report-capcom-sees-no-distinction-between-on-disc-and-off-dis/3#comments)

nothing new but i thought i post it anyway

While half the internet is debating it, I'm only scared of how Capcom and anyone else ballsy enough to say this will justify things in the future. Either way, it is to laugh.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on April 04, 2012, 09:39:56 PM
Honestly, it's their prerogative to put this stuff on the disc and lock it. It's their product and they can do what they want with it. The thing is that they're fucking dumb to put it on the disc because inevitably someone will crack it open like every damn game in the past and blow it up in your face. I see where they're trying to go with this, but it's ultimately up to the consumer to decide whether the final product is worth $60+20+?. From my perspective, I truly don't believe this is worth 60 bucks. It's riddled with bugs, glitches, poor design decisions and poorly implemented characters.

I just don't see how Capcom can't hand their fans a bone and just have more content from the get go and make more sales that way instead of drying up the well they already have. I guess it's their business, but my goodness, they're morons.

EDIT: SFxT The Online Warrior: Episode 5 'SFXT...The Death of Hype?' (http://www.youtube.com/watch?v=JhCv2XzIaZ8#ws)

Maximillian is starting to have doubts on this game too.
Title: Re: Street Fighter X Tekken
Post by: calibur753 on April 11, 2012, 12:08:44 AM
How good is this game? Because my GF is giving me here copy and my best friend plays his. SS4 More then Sf x Tekken, do you guys like your copy's ?
Title: Re: Street Fighter X Tekken
Post by: Delta on April 11, 2012, 12:32:49 AM
Bad place to ask dude. People here seems to hate the game and everybody will say the same.

Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on April 11, 2012, 12:41:15 AM
Well, not necessarily.  He's asking how do we enjoy our copies?  Since none of us have a copy anymore, technically, no answer can be given.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on April 11, 2012, 05:09:58 AM
How good is this game? Because my GF is giving me here copy and my best friend plays his. SS4 More then Sf x Tekken, do you guys like your copy's ?

I think I've told you my opinion already. The only one that matter really.
Title: Re: Street Fighter X Tekken
Post by: jinxhand on April 12, 2012, 05:36:17 PM
Well, it was bound to happen:

http://www.cinemablend.com/games/Capcom-Better-Business-Bureau-Rating-Drops-Due-DLC-Fiasco-41305.html (http://www.cinemablend.com/games/Capcom-Better-Business-Bureau-Rating-Drops-Due-DLC-Fiasco-41305.html)

I guess too many people did this:

(http://i.imgur.com/Exs6R.gif)
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on April 12, 2012, 07:20:59 PM
Honestly, I think that was uncalled for, stupid and pointless anyway. First of all, how many gamers even check BBB ratings before making a purchase? Also, if they want to blame anyone for the shenanigans, blame Sony. They're the one's that paid them off to have "extra features" on their platform and have "exclusive" characters on the Vita version.

Was Capcom's approach to this dumb as hell? Yes. Does that deserve unending hate from the hate brigade? No.

Way I see it, is that if they want to complain, just damn well don't buy the fucking game to begin with or throw your copy to the nearest incinerator.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on April 12, 2012, 09:04:39 PM
Or as Tom Cruise is doing, into the nearest ocean.
Title: Re: Street Fighter X Tekken
Post by: marchefelix on April 12, 2012, 09:13:38 PM
f they want to blame anyone for the shenanigans, blame Sony. They're the one's that paid them off to have "extra features" on their platform and have "exclusive" characters on the Vita version.

"Sony's had a hell of a year with what the hacking and all they deserve a break blah blah blah"

Yeah, blame Sony! Those sneaky sons of bitches!
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on April 13, 2012, 02:09:47 AM

Was Capcom's approach to this dumb as hell? Yes. Does that deserve unending hate from the hate brigade?

Yes, because they deserve a good ass-kicking like the teacher's pet at school that reminds her when homework is due.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on April 13, 2012, 03:35:40 AM
What Sony probably paid them to make all of these things exclusive probably outstripped what they would've made from the game as it was twofold, I guarantee you.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on April 13, 2012, 04:12:02 AM
^^ I wouldn't be surprised, they've been pushing exclusivity pretty hard lately.

Yes, because they deserve a good ass-kicking like the teacher's pet at school that reminds her when homework is due.

Not really. There are other companies that have done dumb things too, yet they fly with a free pass. BBCSEX got away with only having one new character and balancing for 40 bucks and I didn't see people bitching a storm over it. And yet, people got into an uproar because UMvC3 had a bunch of new characters for 40 bucks, but because they couldn't have it as DLC they cried like a bunch of babies. Why? Because it's cool to hate on the big guy and do dumb shit like this. SCV was a rushed game too, missing a lot of content, reused assets and character archetypes that aren't around and yet this doesn't cause a media shitstorm the way Capcom games make.

Basically, the fighting game community consists of stupid manbabies.
Title: Re: Street Fighter X Tekken
Post by: jinxhand on April 13, 2012, 04:44:45 AM
Honestly, I think that was uncalled for, stupid and pointless anyway. First of all, how many gamers even check BBB ratings before making a purchase? Also, if they want to blame anyone for the shenanigans, blame Sony. They're the one's that paid them off to have "extra features" on their platform and have "exclusive" characters on the Vita version.

Was Capcom's approach to this dumb as hell? Yes. Does that deserve unending hate from the hate brigade? No.

Way I see it, is that if they want to complain, just damn well don't buy the fucking game to begin with or throw your copy to the nearest incinerator.

They did that mostly to make a point... Sure, not many people check BBB before buying something, but it's the closest thing to putting a dent in Capcom's repertoire (as if that hasn't happened already)... And regardless of what people think, Capcom "won" up until this point, because people were still buying the game, and reviews were still relatively good... 

For those that are mad for even purchasing the game, well that's their fault... There's been plenty of enough time to truly decide if you want the game or not, plain and simple... Sure you can turn in the game if you don't like it, but why go through all of that???

Yeah the BBCSEX thing is kinda jacked up... But then again, think of all the people that play that, and then compare that to the number of those who play UMVC3... Huge difference right??? You're not gonna have a gangload of people crying about getting ripped off from having to buy another BB because the fanbase is mad smaller than the "mainstream", that's including casual gamers, too... So whatever Arcsys does, if it isn't GG, it's under the radar... P4A is getting hype from 2 crowds (FGC and JRPGC), so that's the only exception (maybe)...
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on April 14, 2012, 04:11:08 AM
Well, we won't know if things will get ugly with P4A unless they actually do some shady shit, but we're far from the release as is.

But regardless of how small the crowd for ASW is, it surprised me how little people complained about it and how far they went to defend BBCSEX. Whether it was more story mode or how there wasn't a disc release since 2010, it was plain dumb. I guess you could just tack that on the fact that their community really is a shadow of its former self. Last year's EVO had a terrible showing, the EVO before that they backed out because of an impeding release, the constant obnoxious updates, proliferation of annoying anime players that don't even know how to play the game, etc.etc. I guess even SoulCalibur isn't a big deal anymore.

As opposed to Capcom games that get huge attention from everywhere and make over a million copies every time and have legions of idiots complain about stupid shit and buy it anyway expecting things to change.
Title: Re: Street Fighter X Tekken
Post by: calibur753 on April 19, 2012, 08:37:49 PM
I got my copy of Street Fighter X Tekken form my GF and after some Days with it. I like it. But KOF 13 is way Better just saying
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on April 19, 2012, 08:45:13 PM
Well you liking it is already a massive difference from everyone else on DC.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on April 19, 2012, 09:18:54 PM
So the game sold roughly 500K copies... Or so I've heard. So has Capcom shot themselves in the foot yet again and have oversaturated the market or is the time ripe for a new developer to beat Capcom at their own game?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on April 19, 2012, 09:34:29 PM
I'd rather wait for the official sales report before I go spouting off that they fucked themselves on sales again.

And yeah the market's oversaturated, but honestly I don't put that all on Capcom.  As of now in these times, they've contributed the SF4, MvC3 series and SFxT.  We haven't really had to make a huge commitment to the SF4 series since Super ($15 and free I wouldn't call a huge commitment) so SFxT got room to breathe (too bad the game itself didn't help matters).  Marvel is its own beast like always.

If the market's oversaturated, it's because EVERY FG maker wanted in now.  It also doesn't help that it's the age of rereleases right now either.  And there's 3 more FGs due out with TTT2, VF5:FS, and Guilty Gear (well, DOA as well but idk it's release date, my bad).  But honestly it's not that bad this year, it's more about the 3D Fighters this year it seems.

Considering what Capcom contributed to last time there was oversaturation, I'm not gonna call them out as the reason it's happened this time.  This time it's due to more companies wanting to put out more product.  Not saying I enjoy their business practices or anything, but it's an entirely different matter.

As for a new developer to beat Capcom at its own game, define its own game.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on April 19, 2012, 10:20:45 PM
Yeah, there's no real determinate sales figures yet and Game Informer is garbage like usual and doesn't have NPD results like they used to.

I wouldn't be surprised if they didn't hit their 2 mil expectation though. It isn't as big a release as Marvel 3 was and there's a lot more backlash than before.

But honestly, I don't think the market is really "oversaturated" because it was a whole lot worse in the 90s with revisions being put in within 5-6 months and something like 20 different fighters a year of varying quality. Plus, unlike myself, there's plenty of people that stick to certain fighters anyway. I know plenty of people that are only getting TTT2 and nothing else this year, or just sticking to ASW or Capcom fighters. I think it's healthy, we're looking at this from a frame of perspective of someone that plays the fighting game gauntlet which isn't that big a community.
Title: Re: Street Fighter X Tekken
Post by: jinxhand on April 20, 2012, 08:42:00 AM
Yeah these days are way less worse than back when every fighter imagined came out on either Saturn, PS1, Dreamcast, and eventually PS2... The number of fighters that came out in that time period was ridiculous... You could just count Dreamcast and PS2 fighters by themselves and say it was ridiculous...

So what's the official ruling on gem usage??? I've seen and heard of some places using it and others banning it...
Title: Re: Street Fighter X Tekken
Post by: Mr Bakaboy on April 20, 2012, 01:17:28 PM
So the game sold roughly 500K copies... Or so I've heard. So has Capcom shot themselves in the foot yet again and have oversaturated the market or is the time ripe for a new developer to beat Capcom at their own game?

Speaking for the US since that's really all we know we are so entrenched with Capcom right now that if they fail it will hurt the fighting game market. Probably for a short while, but I'm sure it will scare off any new blood into making a fghting game. Personally I hope KOF XIII will get that much more play if the fighting market dries up for a short while.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on April 20, 2012, 04:49:40 PM
Hahaha, no.  But honestly your comment pretty much shows what everyone thinks about Capcom at that point.

They think Capcom puts out one mediocre game, and that will cause everything to go to hell and get other games more play.  What makes people think players won't just ignore the mediocre game and just go back to status quo before it came out?

If SFxT turns out to bomb, which it might...it really won't do anything.  Worst case, Capcom gets less rash putting out FGs, but that's not gonna stop other companies into doing their thing.  There's not that much other new blood that'd want to join the ring and we have a ton of other games to play which we were already playing before.  But if SFxT goes down, KOFXIII isn't gonna get any more play than it is for now, especially since I doubt anyone is playing SFxT RELIGIOUSLY.  No one's a pure SFxT player right now.  If it goes, they just default back to the other game(s) they were playing before it came out.

While people can underestimate Capcom's influence on everything, it seems a lot of people really overestimate their influence.  Regardless of what you think of them, one bad FG from them won't dry up the FG market, nor will it be anything of note if it DID happen.  If Capcom went down now, KOFXIII wouldn't suddenly be the King of Games.  People would still play AE and Marvel 3 and the older Capcom stuff like nothing happened.
Title: Re: Street Fighter X Tekken
Post by: KarnF91 on April 20, 2012, 08:29:18 PM
One bad FG from Capcom isn't going to destroy the FGC.  Get a string of bad games from Capcom and that won't do it either.  It might hurt the 2D community to a point but I think most would find other games to play at that point.

People didn't chose this game to get into FGs.  People were either SF, Tekken, or FG fans, it was just another game in the end.  The game was over hyped in my opinion, it couldn't live up to it no matter how good the game could have been.  The fact that all the stuff with DLC happened on top of it just being another FG hasn't helped.   
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on April 20, 2012, 08:43:06 PM
It wouldn't hurt at all because we have plenty of 2D games to fall back on, and I'm sure not EVERY company would be putting bad games out.

On the same token, it going down wouldn't help anything either, as much as extreme Capcom haters would like to believe.

In all honesty, it would be a "big deal" for a bit, while there would be celebration and depression in the streets at the same time...then...we'd go back to what we were doing before.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on April 20, 2012, 08:59:54 PM
So what's the official ruling on gem usage??? I've seen and heard of some places using it and others banning it...

It's still banned until further notice, because apparently the tourney patch isn't working out.

But yeah, I agree, people overestimate the influence of Capcom on the community. Even if they have a string of failures, people will always fall back on older, better titles. Capcom Fighting Jam/Evolution didn't really spell the end of the FGC back then and SFxT won't change that now. People need to stop acting like it's Capcom or nothing. I'm pretty sure they'll find alternatives. And Capcom will have to eventually listen after failure.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on April 20, 2012, 09:08:22 PM
And even if they don't, who cares?  We still have their older titles that don't suck.

And yeah, Gems still banned because the Tourney patch still takes a bit too long.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on April 20, 2012, 09:38:50 PM
And even if they don't, who cares?  We still have their older titles that don't suck.

That's what I said, look at my post again.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on April 20, 2012, 09:39:46 PM
I know what you said, I was reaffirming the point.  You really seem to think very little of me.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on April 21, 2012, 09:11:35 AM
It ain't like that, I just thought the contrary since you said "Who cares?" instead of "I agree" or "I concur, old chap". ,(Q.0)>Ú˜

Don't worry bro, you da bess, no matter what Xxenace says.
Title: Re: Street Fighter X Tekken
Post by: Mr Bakaboy on April 21, 2012, 11:26:43 PM
Hahaha, no.  But honestly your comment pretty much shows what everyone thinks about Capcom at that point.

They think Capcom puts out one mediocre game, and that will cause everything to go to hell and get other games more play.  What makes people think players won't just ignore the mediocre game and just go back to status quo before it came out?

If SFxT turns out to bomb, which it might...it really won't do anything.  Worst case, Capcom gets less rash putting out FGs, but that's not gonna stop other companies into doing their thing.  There's not that much other new blood that'd want to join the ring and we have a ton of other games to play which we were already playing before.  But if SFxT goes down, KOFXIII isn't gonna get any more play than it is for now, especially since I doubt anyone is playing SFxT RELIGIOUSLY.  No one's a pure SFxT player right now.  If it goes, they just default back to the other game(s) they were playing before it came out.

While people can underestimate Capcom's influence on everything, it seems a lot of people really overestimate their influence.  Regardless of what you think of them, one bad FG from them won't dry up the FG market, nor will it be anything of note if it DID happen.  If Capcom went down now, KOFXIII wouldn't suddenly be the King of Games.  People would still play AE and Marvel 3 and the older Capcom stuff like nothing happened.

It hasn't been just one bad. SFIVAE had to have a free update cause of the backlash for how unbalanced it got. MVC3 got a lot of backlash. UMVC3 got a lot of hate for early release (to which I don't understand cause if you hated MVC3 and UMVC3 improves at budget price then that should be a good thing but whatever). SF x TK is just another complaint of recent.

I'm not saying the FGC is going to hell. Like you said I see a slowdown. Probably more severe then you think. Capcom, as far as I can think of doesn't have any game 'cept Darkstalkers coming and that isn't 100%. Personally I think the FGC might see less big title releases for a second and more smaller title like Skullgirls for a quick second. Nothing wrong with that. Maybe in 2-3 years we might see SFV or whatever, but I think the companies see the anger in the FGC right now and might back off a little. I think how the FG companies will act will actually depend on the sales of Tekken Tag 2. If that flops then I think that will be the trigger to scale back. Though personally I have decent hopes for it since they are handling the DLC issue well.

KOFXIII IS getting more play right now. It's being picked up more and more in tournaments. Little by little you see more of the smaller tournaments making KOF XIII a bigger deal. Today it's the feature game on the Runback. With extra time for developing new game or just time to let the FGC play the games that are out there I think KOF XIII will thrive more. Do I think it will be as big as the top Capcom title? No, but I do think it will make a big mark on the community.

I don't under or overestimate Capcom. I've been around the Capcom community for 21 years. I know the fanbase. I watched the rise and fall of FGC and watched the community rally around the older titles like 3rd Strike, CVS2 and MVC2 till a new game came out. I watched Namco go from a little known company who released a game that looked Vitura Fighter, but played faster to a company buying up Arcades in the US and making sure Tekken was the featured game in there. I watched Tekken Tag take over the community as the #1 game for a while. I watched the community groan at Tekken 4 then rise back up for Tekken 5.

Personally I think I have a good bead on how the community has worked over the years. If I look at my shortcomings I would say I am a little pessimistic. After watching your game genre go to shit then come back, then watch it make the same mistakes that killed it last time would you be a little too?
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on April 21, 2012, 11:48:41 PM
I wasn't saying KOFXIII wouldn't get bigger.  But the fall of SFxT, of Capcom or whatever won't make the game any bigger like you were leading on.  It will get bigger on its own merits, nothing more, nothing less.

And honestly, AE'12 would've happened ANYWAY.  Three God Tiers or no.  And said three god tiers didn't exactly cause a mass exodus from SF4.

And be pessimistic all you want.  I still say you overexaggerate the shittyness of how the genre used to be.  Genre's could do a lot worse then having things like Guilty Gear, KOF2k2/UM/XI, TTT, and VF4 be out.

If anything happens to the genre or community, it's no one's fault but the gamers, PERIOD.
Title: Re: Street Fighter X Tekken
Post by: KarnF91 on April 22, 2012, 12:10:52 AM
I think things are a little different than they were through most of the 2000's.  The internet is a different beast than it was back then.  The core community was still on message boards like this, but you didn't have youtube, or live streams.  Back then you like FG and were at arcades playing these games, or were casual with friends on the consoles.  Now you can play online multiplayer, granted it's not always the best but you don't need to leave your house really.  

Now anyone can post a video on youtube, have their opinion and reach thousands of people instantly. With live streams, you can show tournaments to thousands of people and showcase a game.  Also because of both, games tend to be more accessible, you don't have to spend hours trying to figure out combos if you are a new player.  Go to youtube and you'll find combo videos.  

Ten years ago, KoFXIII wouldn't be getting the attention it is now.  It's a double edge sword, but in the long run this type of exposure to all this information helps.  

TTT2 isn't going to have problems, a lot of people have been waiting for that game.  If Bandai Namco is smart they can see there is a lot of anger towards Capcom, not the genre of games.  They can grab a lot of attention with TTT2, and build the hype for TxSF.  As stated earlier in the thread, if TxSF does better than SFxT it's going to be interesting.  Some think Capcom will have to pay attention, I don't think they will, they are arrogant.  What they are doing now is what they did in the '90s.  I don't think they care in the end, they'll announce SFV and people will be distracted by the shiny object.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on April 22, 2012, 12:20:20 AM
No, what they're doing now isn't anywhere close to what they did in the 90s.  They're not running two (or three, YMMV on the EX series) concurrent Street Fighter Series at the same time along with Vs. Games and other random series like Darkstalkers and Rival Schools.  None of their games has 5 different revisions (all for the same price as a full game back then mind you).

And Capcom WILL pay attention if TxSF surpasses SFxT, because like I've said before, they can certainly ignore other games doing better, but they cannot ignore companies putting out better games using THEIR OWN ROSTER/PROPERTIES.

I don't care how arrogant you are, if you and a rival partner are told to use each other's tools and properties to build your own games, to which your rival's is beloved while yours is reviled, there's no way it won't bother you.
Title: Re: Street Fighter X Tekken
Post by: KarnF91 on April 22, 2012, 12:48:09 AM
They still pump out revisions, and now they have DLC which they can use too.  It's not at the rate it was back then but still we've have what 3 different SFIVs.  As posted earlier, don't use logic when talking about Capcom.  Logic dictates that they would take notice if a rival beats them with their character, but I don't think they'll see it that way.  Nothing in their history makes me believe that they will change.  If they get beaten by TxSF, SFV will be announced with in the next quarter of the TxSF release.

They'll find some way to spin it.  The game is like Tekken with SF characters in it, it's not truly SF.  Here's SFV, it'll have free DLC!

KoFXII wasn't liked by alot of people, SNK took notice, and XIII is much better.  SNK has admitted this was the last shot for KoF, they knew they had to do good on this one.  I don't think Capcom believes they're near that point, nor do I think they are even if TxSF beats them.  The game that is released by Capcom after TxSF should it bomb, then I think they'll take notice.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on April 22, 2012, 01:05:36 AM
It's not even logic.  And I even said it before, if they don't feel crap about TxSF thrashing SFxT, I'll praise them because it's like they didn't feel getting kicked in the balls.  And even without logic, Capcom will take notice, not even so much for hating or being annoyed, but just taking it into account.  These are the same guys that had no problem saying they would buy MK9 when it was released.  As much as everyone despises Capcom, they're not as ignorant as people take them for.

And yeah, pumping out revisions, it's STILL nothing compared to the past.  One, again, none of the revisions we've gotten these days is the same price as the original game.  If this were the 90s, you'd be paying $60 for all 4 versions of SF4.  We got off pretty easily on that front.  And with how AE went, it wouldn't surprise me if that's the vision for them, and let's be honest, $15 a year to update your game is a shallow price indeed (compare that to Sports games). 

Compared to back then, let's see all the things running at the same time.

Tail end of SF2 series.
SF3 series.
SFA series.
SFEX series (again, YMMV)
Vs. Series.
Darkstalkers Series.
Rival School series.
JJBA
Power Stone

We're comparing right now which has at MOST 3 different things if you count SFxT on its own thread, and that's supposed to compare to EIGHT DIFFERENT SERIES RUNNING AT THE SAME TIME (and JJBA)?    And they were a lot meaner about prices and release dates back then.  Not to mention a lot of those initial games in the series were messes.

I don't care if everyone hates Capcom, and again, I'm not fond of them.  But it's like comparing a High School Bomb Threat to the Cold War.
Title: Re: Street Fighter X Tekken
Post by: Mr Bakaboy on April 22, 2012, 02:51:47 AM
I wasn't saying KOFXIII wouldn't get bigger.  But the fall of SFxT, of Capcom or whatever won't make the game any bigger like you were leading on.  It will get bigger on its own merits, nothing more, nothing less.

And honestly, AE'12 would've happened ANYWAY.  Three God Tiers or no.  And said three god tiers didn't exactly cause a mass exodus from SF4.

And be pessimistic all you want.  I still say you overexaggerate the shittyness of how the genre used to be.  Genre's could do a lot worse then having things like Guilty Gear, KOF2k2/UM/XI, TTT, and VF4 be out.

If anything happens to the genre or community, it's no one's fault but the gamers, PERIOD.

KOF XIII is going to get bigger once there are less new games clouding the judgement of players on what to play. SF x TK players dropping mean they will look for another game to play. With no major titles coming in the next few months they will go back to ones that just came meaning KOF XIII gets help there. It's not just SF x TK. If players get tired of certain games they might give KOF XIII a chance when there is more and more hype surrounding it community wise.

No not mass exodus, but more hate yes. The more critics you hear, the more people will turn to another game just cause player a said it's crap. Why do you think KOF has had such a hard time over the years? Capcom fans crap over KOF then other players hear and think I'm not wasting money on that.

The genre basically froze from 2002 till 2008. Online got it started but what NEW games then really got the fans going? VF4. Niche community. I know since I played VF4 and hung around a few. DOA3? Never really got a lot of attention too bad cause it was better then DOA4 or DOA2 IMHO. Guilty Gear XX Reload close to the same as Guilty Gear X which was very similar to Guilty Gear. It's the SF2 of updated games. Also the community was small. I played in that one as well.

The only big market new game back then was Tekken and they were reeling from the backlash of Tekken 4. Tekken 5 I didn't see a big rise till DR came out which was 2006. KOF XI I was in an arcade with that game in there and it did minimal numbers. CVS2 probably had more plays and MVC2 definitely did. KOF02 was not a big player in arcades in the US unless you had a strong Mexican community. It gained attention slowly more from online matches. SVC flopped, Sam Sho V flopped, Sam Sho V Spec nobody really had.

Till Street Fighter IV came out the games people played in the arcade constantly was Tekken 5DR, CVS2, 3rd Strike(if you can find it), MVC2. Most arcades kept a stock of CPS2 board games and Namco titles everywhere I went and I visited a lot of arcades.

Online opened up a lot of gaming, yes but looking at xbox what were people mostly playing. CVS2, 3rd Strike, SF2. I was all over the SNK games and it was hard to get games compared to Capcom, Guilty Gear dropped like a rock after a few months, Dead or Alive 2 got same decent plays but that was almost time for the 360 to come out and DOA 4 to split the players on which game to play.

PS3 Had Tekken 5DR which again was the major fighting game for them. Everything else was a joke Mortal Kombat 2?

360 before SFIV was SF2, DOA4, UMK3 (kinda slow) , and FF Special (which was so-so on players just like xbox 180 SNK games). The players gravitated to the same Capcom and Namco titles over and over. If you could get games in something else you like (say KOF 02 or 03, or FFS) you basically had to get on SRK to schedule matches. If not you usually had a long wait or played the one lag playing jerk who was always online and dropped if he lost.

So, talk to me about how great 03 - 07 was. Tell me how everybody was playing all these new titles. Personally maybe Chicago and St. Louis are just too small of areas to have FGC. Maybe going to communities like West side of Chicago which is Mexican side to play KOF, the Midway testing arcade on the south side of Chicago, or going to arcades in St. Louis that closed at 11P.M. when the place was jumping doesn't give me an accurate assessment of how the FGC really was. Or how about the tournaments in Chicago that I went to that mostly consisted if the same games mentioned earlier with VF4 getting play the 1st year it was released then dropped. I must not know anything I am talking about.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on April 22, 2012, 05:46:12 AM
Your first statements would be more true if not for the fact that there were months between KOFXIII's release, and SFxT's release.  That statement works a LOT better when talking about UMvC3 as it was released a week before KOFXIII.  Those who might express interest in KOFXIII could easily go "yeah...but Marvel's coming out so I can't get a look".  Then if Marvel disappoints, they switch to the other game that came out in that time frame.  SFxT didn't really stop ANYONE from becoming interested or playing KOFXIII.  More likely than not, if you weren't interested or didn't feel like playing KOFXIII within the months of its release before SFxT drops, it's not gonna change afterwards.  It'd be like a Shin Megami Tensei coming out, seeing it, not being interested, then a Final Fantasy coming out 3 months later, and then not enjoying that.  I don't suddenly gain an interest in SMT, just because this current game happened to suck.  And if I had an interest in SMT, I had more than enough time to play it without conflicting with FF's release.

On your second point, I'll concede to you about Capcom fans calling on hate.

I never made any statement about online and what it did for the community because...honestly, other than GGPO and up until SF4's "passable" netcode, the online components for games were HORRIBLE.  And they're still bad for consoles other than Blazblue which is built around it, SFxT and Skullgirls both using Rollback, and Soul Caliber V apparently, along with random games along the way (like the REALLY older KOF's for PSN).  It was so bad to a point where...you can't even take online for Fighters into account until GGPO's start for PC, and then SF4 for consoles.  The main way to get games was the same way you got them before.

And not ONCE did I say the "Dark Age of the FGC" was great or anything of the sort.  Again, I just said, to which I will repeat, it's not as big of a hellhole as some would like to believe until SF4's release.  But it taught players true commitment and desire, something seemingly lost in not just "09ers" but even older players.  As it is now, people are more worried about playing games just for the chance of greatness, rather than enjoyment, or just playing for money.  Players aren't just looking for the next shiny thing, they throw temper tantrums when it doesn't happen fast enough, and then throw some more when it happens too fast.  Now's a time where people will bitch about how much a game sucks...but will play it anyway just because "everyone else plays it".  And the worst offender, where people will only play games just because it's "good for the community" whether or not they might actually enjoy the game or not.

For the longest time, I did have problems with people saying the old days were better, but now I'm starting to almost agree on the sense that while so many things are so much better, with information retrieval, better online play, more streams to watch play, and more events in general, one major thing changed.  The mindset of the community.  Nothing is about enjoyment, which always bothered me.  If you don't enjoy playing certain FGs then why do it?  If it EVER comes to the point where I have to do things or play things I absolutely do not want to play or do in order to stay within the FGC or continue playing FGs, that is the point I leave, and I'll have no regrets.

If you had ABSOLUTELY NO ONE to play your games with back in 03-07, then I personally apologize and am sorry for what you had to go through, I'm sure it was a tough time.  If you did, but couldn't find enjoyment, then maybe you needed Capcom games more than you think.  If you did have people to enjoy games with, then I personally don't understand why you seem to be so upset about it.  But honestly, no matter what happened back then, it doesn't mean it will happen now.  Capcom could crash tomorrow, but people would still play its games.  KOFXIII won't really benefit unless the "Shiny New" syndrome takes them over as well by way of getting a revision (hopefully FAR) down the line.  And honestly, I wouldn't want it to benefit just because something crashed.  If you didn't have interest before, I'm not gonna take you seriously now, nor should anyone.  I'd want people who actually took an interest to begin with (or after seeing the game in action or playing it themselves), since they're the people I'm more likely to enjoy playing the game with.

Personally, and I'll go real talk here, I don't give a shit what the community does.  I don't give a shit what Capcom does, I don't give a shit what anyone does, if it doesn't do anything to my enjoyment of the game.  PPV Streams, sponsors, DLC crap, bad business, whatever, I don't care.  If you don't interfere with how I enjoy the game I was given, I really don't give a shit.  If you do something to increase it, yeah, cool, great.    But if something fucks with my enjoyment, and people expect me to go along with it just because it helps the community?  Yeah, fuck that.  Even if it hurts the community, I won't go along with it if it screws with what I can do for fun, and I will not bat an eye because at least I'll be man enough to do what I want.

And I realize that half of this huge wall o' text is just a tangent rant, but it's been a long ass day and I needed to vent.  I figure you'll either discredit everything I say or whatever, but I don't have it in me to do another one of these so...don't expect a decent reply of meaning even if you kick my ass...at least not for the next couple of days.

Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on April 22, 2012, 07:46:19 AM
No not mass exodus, but more hate yes. The more critics you hear, the more people will turn to another game just cause player a said it's crap. Why do you think KOF has had such a hard time over the years? Capcom fans crap over KOF then other players hear and think I'm not wasting money on that.
Reason people trashed KOF because they had a string of bad games and terrible ports. The hate was justifiable. I'm not sure where you were in the old KOF days, but it was anything but good. And that's not counting that the only KOFs that people cared about were 98 and 2k2. I don't know what you're talking about.

Quote
The genre basically froze from 2002 till 2008. Online got it started but what NEW games then really got the fans going? VF4. Niche community. I know since I played VF4 and hung around a few. DOA3? Never really got a lot of attention too bad cause it was better then DOA4 or DOA2 IMHO. Guilty Gear XX Reload close to the same as Guilty Gear X which was very similar to Guilty Gear. It's the SF2 of updated games. Also the community was small. I played in that one as well.
VF4 sold very well because it came at a perfect time when people were pissed over the Tekken 4 debacle. Both versions. DOA3? That sold REALLY well and it was a launch title! It definitely had a lot of attention. GGXX was NOTHING like GGX or GG. Because it didn't suck. Both its predecessors had major issues and GGXX blew up more than any other versions before and those weren't revisions. Also the community was very big when it came out. Are you talking out of your ass? You're really off.

Quote
The only big market new game back then was Tekken and they were reeling from the backlash of Tekken 4. Tekken 5 I didn't see a big rise till DR came out which was 2006. KOF XI I was in an arcade with that game in there and it did minimal numbers. CVS2 probably had more plays and MVC2 definitely did. KOF02 was not a big player in arcades in the US unless you had a strong Mexican community. It gained attention slowly more from online matches. SVC flopped, Sam Sho V flopped, Sam Sho V Spec nobody really had.
Even with Tekken 4 being awful, it still sold and so did 5. People respect 5 for the most part, but they made a terrible mistake on not coming out with DR on consoles, instead of keeping on the PSP as long as they did. The fighters that stood strong were VF4, T5/DR, CvS2, MvC2, 3S, SCII/III and the latest version of DOA.

Quote
Online opened up a lot of gaming, yes but looking at xbox what were people mostly playing. CVS2, 3rd Strike, SF2. I was all over the SNK games and it was hard to get games compared to Capcom, Guilty Gear dropped like a rock after a few months, Dead or Alive 2 got same decent plays but that was almost time for the 360 to come out and DOA 4 to split the players on which game to play.
GG didn't drop like a rock, the online netcode sucked, but it still got a great community. DOA2 got A LOT of play online. DOA4 didn't split shit. Everyone flocked to it and little stayed behind for 2. Only split was for players playing DOA3.1.

Quote
360 before SFIV was SF2, DOA4, UMK3 (kinda slow) , and FF Special (which was so-so on players just like xbox 180 SNK games). The players gravitated to the same Capcom and Namco titles over and over. If you could get games in something else you like (say KOF 02 or 03, or FFS) you basically had to get on SRK to schedule matches. If not you usually had a long wait or played the one lag playing jerk who was always online and dropped if he lost.
You forget Battle Fantasia and Soul Calibur IV.

Quote
So, talk to me about how great 03 - 07 was. Tell me how everybody was playing all these new titles. Personally maybe Chicago and St. Louis are just too small of areas to have FGC. Maybe going to communities like West side of Chicago which is Mexican side to play KOF, the Midway testing arcade on the south side of Chicago, or going to arcades in St. Louis that closed at 11P.M. when the place was jumping doesn't give me an accurate assessment of how the FGC really was. Or how about the tournaments in Chicago that I went to that mostly consisted if the same games mentioned earlier with VF4 getting play the 1st year it was released then dropped. I must not know anything I am talking about.
Yeah, you must not, because you live in an alternate dimension, sorry. I had people play whatever when you're looking in the right places.

Quote
It'd be like a Shin Megami Tensei coming out, seeing it, not being interested, then a Final Fantasy coming out 3 months later, and then not enjoying that.  I don't suddenly gain an interest in SMT, just because this current game happened to suck.  And if I had an interest in SMT, I had more than enough time to play it without conflicting with FF's release.
Basically, this.
Title: Re: Street Fighter X Tekken
Post by: solidshark on April 22, 2012, 05:44:46 PM
Interesting opinions going around. I might side with Bakaboy's a little more per my experience, but I think everyone's going to try to determine most of the FGC tendencies according to where they were whenever.

But back on topic, got a question for everyone - who's actually played SFxT yet? And for those who've played it, do the pros of it outweight the cons (including the reception, bad press, etc.)?
Title: Re: Street Fighter X Tekken
Post by: LAB Falken on April 22, 2012, 06:23:41 PM
It really needs work. There's a lot of things that just seem unpolished. Some people do outrageous damage for little reason (ie rufus ex galactic tornado does a hell of a lot of damage and wallbounces... one or the other would have been nice, combined it's outrageous, raven and ryu's meterless damage, etc). Jump properties seem very off as of now as well which is a shame since the game is so aerial to begin with.

As for pros it has a very liberal combo system, leading to lots of fun in training mode, 2v2 is honestly a lot of fun especially if you're playing with someone who knows your SF4 habits (a comparison I like to use is multiplayer katamari where one person is one hand and vice versa, you kind of just have to 'know' what's in your pal's head), and there are a few concepts that if hashed out could lead to some neat stuff.

But then there's the many, many, cons. I'm sure most of which have already been drilled into your head so I'll spare you. They're mostly real, and from what I can tell from the cracked version things are going to get super crazy before they get any better. I'll say that they don't outweigh the cons yet, not by a longshot.
Title: Re: Street Fighter X Tekken
Post by: Mr Bakaboy on April 23, 2012, 02:48:54 AM
I like the discussion, but answering it is getting WAY off topic so I threw my answers on Off Topic thread:Ronald Jenkees Edition.

Proto Cloud please keep the insults down. I answered your questions, but not looking for a flame war.

Personally SF x TK wise I see a lot of potential if they can patch the loops on the game. 4 player mode brought me back to Tekken Tag days. It just need a patch in the worse way.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on April 23, 2012, 03:35:27 AM
Honestly, that's just how I am. It's nothing personal and I'm not trying to offend you. Take it or leave it, it's not like I'm calling you an aspie or a downer now and I'm not trying to start a flame war. I'm just laying it down how it is and your facts from your point of view are just plain wrong. If you're offended though, just say so and I'll be sure to ignore your posts from here on out.

Anyways, on point. I've played the game and here's the major issues:

- Timer is WAY too fast. It makes it so that if you're behind by a significant by 40 seconds or lower, it forces you on the defensive immediately. It makes it almost impossible to make comebacks at certain points and it doesn't help that throw and super animations last forever and don't freeze the timer.
- Too many characters are copy/pasted from SFIV and don't fit well in the new SFxT system.
- Throws suck ass, you have to be RIGHT NEXT to your opponent to land one successfully and they a huge startup somewhere around 10-5 frames or so. This in itself is terrible, but it also affects command grabs, because they're only slightly better on startup and have marginally better range. This is a problem because a lot of characters are basically copy/pasted from SFIV. Characters like Bison suffer from not having a strong grab game.
- Wakeup rolls are too good. They have way too much invincibility and the only reliable way to punish them is to jump back and hope for an ambiguous crossup. It basically makes some forms of zoning entirely useless (as you can roll after fireball knockdown right into your opponent) and ruins the okizeme game.
- The damage scaling is too much like SFIV and ruins the whole combo system they implemented in the first place and makes timeouts that more frequent.
- Tekken Tag rules are plain dumb in a SF like game with quick red life increase, chip damage and very little safe tag situations. (At least TTT2 rectified this issue with new safe tag methods.)
- Awful glitches.

My minor complains are:
- Tekken characters for the most part don't *feel* like Tekken characters. There's some exceptions like Kazuya, but for the most part, their combos don't work like they should, adding moves that don't make sense, adding moves that were useless in Tekken and are still useless here. Giving them wallbounces when Tekken has wallsplats and animation that's vastly inferior to that found in Tekken.
- This game needed a groove system badly. Honestly, that's what made CvS2 work for me and I'm still convinced that they should've done that instead of:
- Adding a bunch of systems that feel tacked on and poorly implemented like the gems and Pandora.
- Some Tekken characters are modified models of existing SF characters.
- There's no crossover love like in Marvel vs. Capcom. Where's the inside jokes and crossover craziness. I like stuff like Zero assessing Sentinel as a Maverick or Arthur wanting to don Ironman's armor. There's very few instances of it here.
- It's a rushjob and you can tell.
Title: Re: Street Fighter X Tekken
Post by: AcidGlow on April 26, 2012, 02:58:20 PM
With the new April 24 Update of new Gems added, I did a review on the Pandora mode.
SF X Tekken April 24 Update - Pandora Gem Review (http://www.youtube.com/watch?v=nCOptVmBbn8#ws)
Title: Re: Street Fighter X Tekken
Post by: Running Wild on April 26, 2012, 03:50:22 PM
AcidGlow = The Original Online Warrior
Title: Re: Street Fighter X Tekken
Post by: Homies Over Shotos on April 28, 2012, 10:19:26 AM
How many people give SFXT the attention it deserves?

(http://i.imgur.com/DofDR.gif)
Title: Re: Street Fighter X Tekken
Post by: solidshark on April 28, 2012, 11:27:00 AM
How many people give SFXT the attention it deserves?

Great pic, and that's a subjective statement. "Attention it deserves" can include those who liked the core system and playing it, AND those who saw problems with the game (DLC/360ver/glitches/etc.), attended to the problems and voiced their opinion on forums or elsewhere.

I'll eventually give SFxT positive attention. Kind of waiting to see if they'll release some kind of GOTY edition first.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on May 14, 2012, 05:23:38 PM
http://www.eventhubs.com/news/2012/may/13/capcom-considering-drastic-changes-street-fighter-x-tekken-talks-darkstalkers-and-sf4/ (http://www.eventhubs.com/news/2012/may/13/capcom-considering-drastic-changes-street-fighter-x-tekken-talks-darkstalkers-and-sf4/)

I give them credit for owning up to the problems and so far I appreciate Ayano's straight forward answers as opposed to Ono's "Maybe someday I will try!" kind of answers. Whether or not this is enough to save the game is anyone's guess.
Title: Re: Street Fighter X Tekken
Post by: LAB Falken on May 14, 2012, 05:31:48 PM
that's a pretty wicked response from ayano, my particular favorite being

Quote
Please research combos to make Tag Cancels look more exciting and bring out their charm.

with special mention to

Quote
Consider the amount of adjusting we would have to do if new moves were introduced.

seems kind of passive-aggressive haha.

this was kind of weird though

Quote
Karin... is it possible for her to come to AE 2012?

Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on May 14, 2012, 05:33:18 PM
Actually, they're not that straightforward.  Person who posted it on Eventhubs said they just diluted the answers to their base forms, hence why they seem so...blunt.  Still a far cry from Ono's annoyance with answers.

And no it's not.  They could fix the entire game, but the game's rep is completely beyond repair at this point.  
Title: Re: Street Fighter X Tekken
Post by: Delta on May 15, 2012, 05:22:20 AM
And what happened with Ono? the last thing i remember was he being in a hospital, then i didn't see anything regarding his current status.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on May 15, 2012, 05:25:17 AM
And what happened with Ono? the last thing i remember was he being in a hospital, then i didn't see anything regarding his current status.

He's fine now, but he's stepped down from being Producer of SFxT, and I think AE as well.  Whether he did it because he wanted a break, or is gearing up for a new Darkstalkers, or he (or Capcom) realized the potential failure on their hands with SFxT and got him out of there for one reason or another is unknown at the time.
Title: Re: Street Fighter X Tekken
Post by: BioBooster on May 15, 2012, 10:01:23 AM
The SF4~SFxT art style is becoming ever more meh (was initially OK for me despite the 3D) imo, hoping they will take a different direction with their next fg release. My money is on more of the same - would be hurtful to see DS like that...
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on May 15, 2012, 07:51:00 PM
http://www.siliconera.com/2012/05/15/street-fighter-x-tekken-cut-short-due-to-fighting-game-market-cannibalism/ (http://www.siliconera.com/2012/05/15/street-fighter-x-tekken-cut-short-due-to-fighting-game-market-cannibalism/)

So basically, they're blaming their lack of sales on the "large numbers of other games in the genre coming out in a short period of time". So, what? SCV a month before and Skullgirls two months later? What a lame excuse, guess it can never be the fact that the game sucked ass or you planted 1/3 of the cast as "DLC".

I will say, I'm surprised how much they sold though, I was expecting a lot worse. Hope this means we get less shitty fighters out of them in the future.
Title: Re: Street Fighter X Tekken
Post by: solidshark on May 17, 2012, 02:09:27 AM
http://shoryuken.com/index.php?p=14724 (http://shoryuken.com/index.php?p=14724)

Yikes!
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on May 17, 2012, 02:11:09 AM
I'm begging Capcom to please...just cut ties with the game.  They're only digging a deeper hole for themselves when things like this happen.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on May 17, 2012, 03:03:17 AM
Can't they get anything right anymore?

This is just plain reckless.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on May 18, 2012, 05:34:40 AM
(http://sphotos.xx.fbcdn.net/hphotos-snc7/163359_10151742039765122_588545121_24795079_201178197_n.jpg)

Lol mr wizard
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on May 18, 2012, 05:44:51 AM
Do they even playtest this shit?
Title: Re: Street Fighter X Tekken
Post by: solidshark on May 18, 2012, 06:29:34 AM
Been an interesting, unfortunate week for Capcom and SFxT. Feels like one of those sitcom scenarios where the parent (Capcom) is trying to convince someone (FGC and public) that the kid (SFxT) isn't a screw-up.

Capcom: "Look, I know he's messed up, but things are changing, for the better, I promise you."

FGC: "Really?"

Capcom: "Yes, and don't forget, he's competing more kids now than there were before."

FGC: "Sure, but..."

SFxT: "Capcom! Look what I can do!"

Screen freezes, but the laugh track still works. Hilarity ensues.


Seriously though, finally got to try out this game with King/Hwoarang, and there is a good game there amongst the bad. I'll probably ignore gems and such, but I do hope that if I get it this year, most of these problems can be resolved.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on May 18, 2012, 06:33:17 AM
Yeah well right now, Jebailey says if that glitch persists by the time CEO rolls around, Rolento will be banned.

Honestly, I'd take it to the extreme.  I'd say if the glitch isn't fixed, I'd remove SFxT entirely from the tourney (and of course, refund those who signed up for the tourney already if preregistering was done).
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on May 18, 2012, 06:37:27 AM
Man, if Mr. Wiz had his chance he'd replace the tourney in EVO with a competition to see who can destroy their Strekken disc in the most creative way possible.
Title: Re: Street Fighter X Tekken
Post by: Saitsuofleaves on May 18, 2012, 06:59:00 AM
Man, if Mr. Wiz had his chance he'd replace the tourney in EVO with a competition to see who can destroy their Strekken disc in the most creative way possible.

Hey, that's why we got those side rooms at EVO.  The booth for that will be right next to DIVEKICK.
Title: Re: Street Fighter X Tekken
Post by: sibarraz on May 21, 2012, 12:40:54 AM
xXxStr33t F19ht3r X T3kk3nxXx {MLG} PRO 420HITCOMBO XTREME (NOSCOPE [MLG} (http://www.youtube.com/watch?v=5ARgJ-nQ1QU#)
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on May 21, 2012, 01:54:34 AM
That video won't make much sense unless you watch the original meme.

Farming Simulator Mad Skill | No Plow | 360 Crop Rotation | (http://www.youtube.com/watch?v=gEJHrmliVQw#ws)
Title: Re: Street Fighter X Tekken
Post by: sibarraz on May 21, 2012, 08:36:33 AM
eh honestly, the sxt video made sense

the one in the farm, I don't understand it
Title: Re: Street Fighter X Tekken
Post by: solidshark on May 21, 2012, 10:40:54 AM
Understood both videos, I but I relate more to the SFxT vid, and wonder what inspired that farmer vid's style.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on August 21, 2012, 03:01:35 AM
http://www.eventhubs.com/news/2012/aug/18/evolution-2013-will-not-include-street-fighter-x-tekken/ (http://www.eventhubs.com/news/2012/aug/18/evolution-2013-will-not-include-street-fighter-x-tekken/)

Bet you $5 that a Capcom rep called Mr Wizard or one of the Evo higher ups and bitched at them.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on August 26, 2012, 11:03:12 AM
http://www.eventhubs.com/news/2012/aug/18/evolution-2013-will-not-include-street-fighter-x-tekken/ (http://www.eventhubs.com/news/2012/aug/18/evolution-2013-will-not-include-street-fighter-x-tekken/)

Bet you $5 that a Capcom rep called Mr Wizard or one of the Evo higher ups and bitched at them.

I'm willing to bet that there's a new Capcom fighter coming up, because usually that kind of stuff doesn't fly when Capcom is one of their major sponsors.
Title: Re: Street Fighter X Tekken
Post by: LouisCipher on August 26, 2012, 02:01:16 PM
Unlikely, they would've announced it by now. Consider that Capcom usually hypes the game up 6 months before release they would have to announce it within 2 months and so far nothing's been leaked.
Title: Re: Street Fighter X Tekken
Post by: Proto Cloud on August 27, 2012, 02:07:52 AM
I'm just saying that because it's weird for them to drop a Capcom game like this and it's not like it had a bad turnout. Unless, they're giving up on their fighting game aspirations at the moment, which wouldn't surprise me seeing that Capcom always gives up on their franchises with the first signs of weakness. (see: Breath of Fire, Street Fighter III, Clover, Monster Hunter in the west)