Dream Cancel Forum
Other Fighting Games => Classic King of Fighters => King of Fighters 2k2/UM => Topic started by: krazykone123 on November 27, 2010, 05:52:03 PM
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Throws
Hold Rush - ;bk/ ;fd+ ;c close
Hook Buster - ;bk/ ;fd+ ;d close
Command Normals
Trap Kick - ;fd+ ;b
Sliding - ;df+ ;d
Special Attacks
Venom Strike - ;dn ;df ;fd+ ;b
Double Strike - ;dn ;df ;fd+ ;d
Trap Shot - ;fd ;dn ;df+ ;b/ ;d
Mirage Kick - ;fd ;df ;dn ;db ;bk+ ;a/ ;c
Tornado Kick - ;fd ;df ;dn ;db ;bk+ ;b/ ;d
Mirage Dance - ;bk ;db ;dn ;df ;fd+ ;a/ ;c close
DM's
Illusion Dance - ;dn ;df ;fd ;df ;dn ;db ;bk+ ;b/ ;d
Surprise Rose - ;dn ;df ;fd ;dn ;df ;fd+ ;b/ ;d
SDM's
Illusion Dance - ;dn ;df ;fd ;df ;dn ;db ;bk+ ;b ;d
HSDM
Secret Mirage - ;fd ;bk ;db ;dn ;df ;fd+ ;b ;d
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I think qcf + B is called Venom Strike. And Tornado Kick should be hcb + K, not hcf.
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I think qcf + B is called Venom Strike. And Tornado Kick should be hcb + K, not hcf.
It's fixed now, sorry about that, simple miss fire with copypasta lol
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http://www.youtube.com/watch?v=c6hTuq45KTI
Annotations will be added later or tomorrow.
As for changes
- (weak) Tornado Kick (hcb+B) and Mirage Kick (hcb+P) have more invincibility
- Suprise Rose has been demoted to a regular DM compared to being her HSDM in OG 2k2
- Secret Mirage is her new HSDM (f hcf+BD)
- There were some changes to her Double Strike but I can't remember
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http://www.youtube.com/watch?v=NySfPztzdVY&feature=mfu_in_order&list=UL
King Master Class Tutorial
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BnB's
2BA 623A
5D 3D 63214[BC] (3 hits) 236236C
(Corner) 5D 3D 63214[BC] (3 hits) 623C 2363214[BD]
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Pressure Strings
j.D cl.5A 5C | This can be used in corner for primary pressure, as all of the moves will chain into a form of combo or damage.
j.D cl.5B 6B 5C | Same as above, except more valid in midscreen. Don't cancel into 6B, do a late command normal so it retains the overhead properties. It also pushes you back more and allows the far 5C to work.
cl.5B 41236A 63214A | Total option select, add this during pressure to mix it up a bit. If they block, it'll go to a safe block option, and if they don't, they'll get hit by the proximity unblockable.
cl.5C 6B cl.5B 5C | Cancel into the 6B. Midscreen, forget about the cl.5B. This is probably one of her stronger pressure strings.
cl.5D 3D 5C | This is amazing in the case that you know they like to break it, simply because if any of the attacks actually hit, you get a free MaxMode combo.
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Never use double-strike to zone, always use venom strike. Venom strike's recovery is far shorter so jumps / rolls can be punished for the most part.
Her prox unblockable is amazing. Remember to use it to mixup jumpins.
Generally speaking, King can abuse a knockdown to hell with a seriously stupid amount of good mixups. j.D is a fantastic jumpin and j.B is great air-to-air.
Tornado kick can go over many projectiles, learning which ones is probably a good idea.
Krazykone, she wasn't in 2002. How could there be changes unless it was 2002UM -> 2002UMT.
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She was on the PS2 version, if that is what Krazykone wanted to say, that, or vainilla UM
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Meh. Not many people actually used the PS2 version of vanilla 2002. I'm sure it was probably regular 2002UM.
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Well, I just corrected you that she didn't appeared on 2002, well technicality, she didn't, but well, I don't know which comparission KK did
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Here is proof she is on vanilla 2002 for the PS2 as was Geese, Shingo, and Goenitz and Geese hands down is the best character in that game outside of Omega Rugal:
Dark Geese KOF2k2 Geese Playthrough- Mid Tier Right???? (http://www.youtube.com/watch?v=wsstvlzlWkg#)
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Here is proof she is on vanilla 2002 for the PS2 as was Geese, Shingo, and Goenitz and Geese hands down is the best character in that game outside of Omega Rugal:
Dark Geese KOF2k2 Geese Playthrough- Mid Tier Right???? (http://www.youtube.com/watch?v=wsstvlzlWkg#)
I know she was, but the PS2 version is unlikely to actually be played. For standardization, let's assume that the console-only characters in 2002 didn't exist.