Dream Cancel Forum
Other Fighting Games => Classic King of Fighters => King of Fighters 2k2/UM => Topic started by: jedpossum on March 06, 2011, 06:02:21 AM
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Today dammit made a 2002 hitbox script . Other neo geo games are in the works, and it is easier to read compared to 98 which was the built in viewer.
So lets start of with...
Kyo
Standing Normals
;a
(http://i820.photobucket.com/albums/zz127/jedpossum/2002%20hit%20boxes/Kyo/KyoA.jpg)
;b
(http://i820.photobucket.com/albums/zz127/jedpossum/2002%20hit%20boxes/Kyo/KyoB.jpg)
;c
(http://i820.photobucket.com/albums/zz127/jedpossum/2002%20hit%20boxes/Kyo/KyoC.jpg)
;d (need to replace this picture with the animation is synced up better)
(http://i820.photobucket.com/albums/zz127/jedpossum/2002%20hit%20boxes/Kyo/KyoD.jpg)
;c + ;d
(http://i820.photobucket.com/albums/zz127/jedpossum/2002%20hit%20boxes/Kyo/KyoCD.jpg)
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Good stuff!!! Can I make a request for some Billy Kane hitboxes???
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http://w11.oroti.net/~u4432/hantei/index.html
KOF 2K2 Hitbox data, study up GGPO people!
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http://w11.oroti.net/~u4432/hantei/index.html
KOF 2K2 Hitbox data, study up GGPO people!
Nice, I had no idea that page existed. Have been working on a hitbox/framedata page myself.. Turns out a lot of work is more or less for nothing. I still hope to present it all nicer at some point, but damn.
I guess the framedata gets priority now then.
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Oh thats cool the site is back, I remember it was down out of nowhere for a long time
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he's doing the hard way debug dipswitch 1-2 and then painting them on but he is missing the autoblock boxes.
I had a tutorial on to use the lua script done for awhile too.
http://dreamcancel.com/forum/index.php?topic=669.0
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For the longest time I've been working on a wiki collecting 2002 (and recently also 98) hitboxdata and framedata.
It's done in tiddlywiki. For a long time I only shared it on #snkplaymore, since well it's unfinished. But what the heck, you guys can view it.
http://members.home.nl/marijnvanputten/tiddly.html (http://members.home.nl/marijnvanputten/tiddly.html)
While we're at it. Allow me to make a request. If anyone can make a tool that easily converts tiddlywiki tables to mediawiki tables, and perhaps a tool that allows easy uploading of batches of files to the wiki (since it's a LOT of images), I will surely be enriching both the SRK and Dreamcancel wiki's with this information.
Special thanks goes to BDA, pdk and Parapets, and perhaps other people whom I'm forgetting, who have helped me out collecting some of these images.
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^ This is so cool. Thanks for taking the time to do these. It's really well done.
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great Effort PhoeniX
thanks alot
I hope to find KOF02um frame data some where
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Because of the amazing macro tool in 2k2UM, it is actually very possible to get framedata from 2k2UM in a very accurate way. Sadly it's also a LOT of work.
If there'd be some way to extract the hitbox data from 2k2UM, everything would become a lot easier. If that'd be possible, I would be totally up for also making a site with 2k2UM data. But as long as we can't view the hitboxes, it's much too time consuming.
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Some of you may have noticed, but all the framedata and hitbox data from my origin website has been transferred to the SRK wiki by help of the generous BDA.
It's also got some new data not yet present on my wiki. All characters now have their normals done, and we're working on getting all the data for the specials done.
Before long, we'll have the most complete fighting game data repository for a game nobody plays!
Enjoy:
http://wiki.shoryuken.com/The_King_of_Fighters_2002 (http://wiki.shoryuken.com/The_King_of_Fighters_2002)
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thanks for all the hard work, yo.
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Before long, we'll have the most complete fighting game data repository for a game nobody plays!
What are ya talkin' about, there's hundreds of people on everyday playing 2k2 on GGPO.
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Very few people from Europe or the US that play though. Let alone people on here or SRK or on #SNKPlaymore
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Brazil ftw.
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Before long, we'll have the most complete fighting game data repository for a game nobody plays!
actually KOF2002 is more popular than KOFXIII world wide
go to GGPO any moment and you will find hundreds of players from Japan, Taiwan, Hongkong, Pakistan, Mexico, Brazil, Morocco, Tunisia, Algeria, UAE, Chile.....
btw watch the below video for some hit box tricks in kof02um
KOF02UM skills: hitbox [4] (http://www.youtube.com/watch?v=1J9YKdjk-Wk#)
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Again he was just referring to Europe and USA because they barely show up ;)
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So... A hitbox script for 02UM is out. This way, we can compile the frame data for some normals, such as Kyo's St.D startup and new moves like Terry's Power Charge and Shingo's volleyball overhead special.
Sent from my iPhone using Tapatalk
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I'm of course referring to This script. https://github.com/odabugs/kof-combo-hitboxes/releases
Anybody test anything out? I know I want to.
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