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Messages - Curare

#1
General Discussion / Re: KOFXIV Announced for 2016
March 17, 2016, 08:23:32 PM
Quote from: Diavle on March 17, 2016, 07:50:25 PM
Quote from: Curare on March 17, 2016, 07:06:03 PM
Kof 14 is shaping up really well. Wondering if anyone is lending any credence to 2nd leak list filled with 2d art? Asking because my boy Takuma isn't anywhere to be seen. Anyhow, Sylvie looks hilarious but the animations still need to be ironed out. Kind of still looks like the game is skipping frames.

That list is very likely legit, especially after Sylvie's reveal.
So no Takuma  :(. Oh well! Thanks for answering my question
#2
General Discussion / Re: KOFXIV Announced for 2016
March 17, 2016, 07:06:03 PM
Kof 14 is shaping up really well. Wondering if anyone is lending any credence to 2nd leak list filled with 2d art? Asking because my boy Takuma isn't anywhere to be seen. Anyhow, Sylvie looks hilarious but the animations still need to be ironed out. Kind of still looks like the game is skipping frames.
#3
General Discussion / Re: Family Fun Arcade
March 31, 2012, 04:23:19 AM
Ahh thanks man! I have been trying to find a scene close enough to me so I can level up lol. I'm an old 3s player obsessed with KOF 13. Anyway thanks man I'll check it out
#4
General Discussion / Family Fun Arcade
March 31, 2012, 02:57:30 AM
I was wondering if there was a KOF 13 scene at FFA?
#6
Training Room / Re: Charge partitioning
December 09, 2011, 02:20:10 AM
Just wanted to say thanks for the tips given. I had no problems blowing through Takumas mission trials!
#7
General Discussion / Re: Xbox 360 player listing
December 06, 2011, 12:54:41 AM
Gamertag: ExChrysaor
Location: Van Nuys, Ca
#8
Training Room / Re: Charge partitioning
December 03, 2011, 02:29:20 AM
Thanks peeps! I don't think I'll have too much of a problem now
#9
Training Room / Re: Charge partitioning
December 03, 2011, 01:05:07 AM
So if I'm reading this right. Mid  standing  ;c, input  ;fd ;b to extend the charge time. Short motions so to speak? Or can you buffer inputs in command normal animations?
#10
Training Room / Re: Charge partitioning
December 02, 2011, 09:51:18 PM
Thanks omegaryuji! I'll give it ago!
#11
Training Room / Charge partitioning
December 02, 2011, 06:22:23 PM
I'm trying to do Takumas missions, I'm on mission 7 at the moment and can't seem to cancel  ;fd ;b to Hienshippukyaku. Does charge partitioning exist in kof 13?