Quote from: Mecha-Shiva on October 11, 2010, 07:37:03 AMQuote from: Tech Romancer on October 11, 2010, 06:38:54 AM
Not sure where that came from anyway. Because the scrubs will complain about infs in MvC2 too. The reason Marvel gets played are numerous; Made by Capcom, Marvel license, easy to pick up and play, fanboys, its been played for about a decade. Your analogy is pretty flawed.
I have no clue what you took from my argument but I was pointing out that people played MvC2 regardless of its flaws but those same people(even the ones who know how to play the game well) from what I've seen in random threads in SRK bash KOF games for their infinites and random bugs. I was saying that this mentality of being loyal to a certain game brand is what is hindering the USA snk scene.
What analogy did you think I was making because I don't see how it applies to what you just said?
Oh. My mistake then - I thought you were making a comparison between how Marvel gets played and applied it to KOF in respect to the US. I see now you meant it a bit differently; agreed.
Quote from: Kane317 on October 11, 2010, 11:22:26 AM
I think it's far simpler than you think; the reason why kof isn't as popular is due to accessibility and cultural preferences. Nothing to do with how we feel about the actual hand. We're getting off topic now.
Let's also keep the hostility/tone down.
I was alluding to this. Capcom is practically a namebrand for US, especially Street Fighter and other franchises like MegaMan. SNK...no, not nearly as much. I'd expect to see MvC3 on the boxes of cereal before I see Terry Bogard.
Also SNK products seem a bit more under the radar compared to Capcom ones over here.