Metal Slug will be turned into a cover based shooter!
Also, MORE PACHINKO GAEMS GAIS!!!
Fuck SNK.
Also, MORE PACHINKO GAEMS GAIS!!!
Fuck SNK.
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Show posts MenuQuote from: Xxenace on October 31, 2012, 12:50:10 AM
what a happy family we all are
Quote from: LouisCipher on October 25, 2012, 04:31:43 PM
My comment was partly troll and partly truth. Community-wise nothing is going on. There is no hype for this game. There's very few local scenes. What Atlus did by getting the game on PSPlus is a nice gesture but it doesn't get around net code issues. Very few tournaments still run the game. And nothing is going on with the forums. No one's talking about anything. No strategies, no nothing but for the occasional blip on the radar. There is tension and anger and angst in the air. It's like a post-apocalyptic film.
SNKP needs to announce something soon regarding their Fighting Game Division.
Quote from: Mr Bakaboy on September 23, 2012, 12:53:55 PM
I'm not saying TT2 AND T6 were not deep fighters. They are. The problem lies with the monotony online looking for easy wins with lag I guess. If you compare it to KOF XIII it would be like going online and whether you had lag or not everybody wants to just throw fireballs to win. Can you get around it? Yes. Are you winning? Yes. Is it any fun to stop the same crap over and over? No. When it was only a couple of stupid characters you can overlook it cause most did not feel a compulsion to play one. The original TT you had Eddy, Jun, Devil Kazuya (laser), and Baek. Now there's those characters plus LiLi, Asuka, Devil Jin (laser), Christie, and Alisa. Out of 59 characters there are only 9 I would consider a beginner spam type (I could be missing a few but those are the main ones I see spammed). That's not that bad, but that's also close to what MVC2 ran with for high level play. So, I'm sure that's enough to where spammers get a variety and the players who want to learn, play, and have fun with the game get to sit here and beat down the same B.S. game in and game out. That's why I say it can get boring to a point to limiting how much time you spend on it. I, by all means, do not feel that this game is not worth the money or that there isn't a deep fighting system in it as well. IT's a great game just catering to beginners has it's drawbacks.
Quote from: solidshark on September 18, 2012, 11:57:52 PM
It's probably gonna take time to bring out their next game, just like with KOF XII/XIII, especially if you're looking for the same kind of quality. It's odd how KOF and SF sort of switched places for a while; KOF got a once-every-few/five-years release schedule, but now SF4 is getting yearly updates (thought of the same exact game). I'd rather play what's good now instead of playing and really pining for then next unreleased fighter.
Quote from: Running Wild on September 09, 2012, 11:52:52 AM
SCV was a failure? It moved over a million units, had a pretty hype Evo Top 8, and was at MLG for two seasons. I'd hardly call that a failure. Although it was pretty lacking in content for a SC game, it plays decently at least.
Quote from: sibarraz on September 09, 2012, 10:09:02 PM
Plus I seriously doubt that Capcom is closing his FG division anytime soon, they still had to hype DS and if evertyhing else fails, they still had an street fighter V that you know will do well unless they really screw it big time
Quote from: LouisCipher on September 08, 2012, 02:36:38 AM
A disc update would get them more money but who knows how successful it would be. Hate to say it but the fighter market is a little flooded but then again this is entirely for the diehards so... I don't know.
Quote from: Ashspiralingblood on August 29, 2012, 09:52:43 PM
Would anybody have a problem if SNKP made their fighter 2.5d's or experimented with other methods thats not sprite?
Quote from: Running Wild on August 29, 2012, 06:58:55 AM
Don't get hype over trailers that don't show you shit.
Quote from: Terrastorm on August 28, 2012, 10:30:18 AMQuote from: Proto Cloud on August 28, 2012, 10:23:27 AM
Wish they'd be "THE" "KING" of Netcodes instead.
Anyways, seriously, if SNK can't do something substantial next year for Samsho's 30th anniversary, I'm officially bombing their offices and breaking all their stupid pachinko machines.
Wouldn't that be counter-intuitive?
QuoteAs long as it doesn't make KOF play like Arc games. I love Arc games, but I've always wondered and maybe figured that how they play has to do with why it's a good netcode.