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Show posts MenuQuote from: desmond_kof on February 25, 2015, 09:29:09 PM
Do you have any ones that should replace those or we should add?
Quote from: marchefelix on February 04, 2015, 10:28:18 PM
I'm afraid I don't understand the joke that last picture made. Still, it's nice to see someone post here again. I think I'll start doing these again soon. And I've also given serious thought to making a Facebook page for these pics.
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Also, Terry and Benimaru have been temporarily removed from XDZW, according to various reports I've heard (most of them in a FB group dedicated to this game). It's a shame the article in the front page forgot to mention that.
Quote from: Desmond Delaghetto on July 15, 2014, 09:12:05 PMQuote from: Loona on July 14, 2014, 04:33:11 PM
* Front page
Would it be very hard to have separate columns to separete these different typos of information? It would really be handy for posterity.
There is a 'categories' tab on the front page, in the middle of that long column on the right. But if you mean having posts in different columns than just one, that's something I might have to ask the community on their input on if they want that format because myself and others like the blog format.
QuoteQuote from: Loona on July 14, 2014, 04:33:11 PM
On a more specific note, it should be a bit embarrassing that SRK.com lists the characters used in the KoF finals, even if incompletely, up to top 16, but DC.com lists no characters and stops at top 8.
C'mon guys, is this how you want to be the KoF reference?...
Yeah, I'm going to be honest about that, when it comes to major tournaments, SRK beats us to the punch extremely fast when getting those stats and results from tournaments. I'm not sure how exactly they get those results so fast with the characters and everything, they must have a crew of people watching streams while getting their full results from challonge. I will try to discuss this with the moderators and front page editors on ways we can get those results faster. Most of the time, we just mirror the results from them because they get it so fast. For tournaments that aren't majors, like regionals or local tournaments, we usually get those results first (example, KOFXIII Hyper Battle in Colorado or Tijuana's KOF Challenge II).
Tokido: | |
Xiaohai: | EX Iori (1), |
QuoteQuote from: Loona on July 14, 2014, 04:33:11 PM
* Community
I can't really comment on the FB situation - I'm not in the group, as my expectation is that everything there is quite US-centric.
Finding out about that When Boys Meet KoF topic here was great though, and the Tumblr mentioned there to point people to was great as well (despite the background pic making it hard to read).
Above I mentioned separate main page columns for actual SNKP news and tournament stuff - maybe that's unlikely to implement, but if it turned out to be doable (each filtered by some tag-based system, for example?...), a 3rd, smaller column for fun stuff like that that also linked to corresponding forum topics would be great.
If you have an example of that format, link it up for I can see what you mean.
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Thanks for your feedback bro!
Quote from: Great_Dark_Hero on February 26, 2013, 03:28:12 PM
Q: "I hail from CVS2. Does KOFXIII possess Custom Combo's like CVS2 does in it's A groove system?"
A: Yes, in a manner of speaking. The "custom combos" of KOFXIII consist of making use of the drive meter and HD mode. The drive meter has two segments and the player can cancel special moves into other special moves or super moves at the cost of one segment. If the drive meter is full, the player can enter HD mode and conduct customizable combos that way, as it allows you to freely cancel special moves into other special for a limited time.
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Q: "I'm a CVS2 player, new to KOFXIII! I use the P and K groove a lot in CVS2. Does this game have the Just Defend mechanic like the K groove does? The P groove replicates the mechanics of 3S while the K groove is designed to imitate the mechanics of Garou: MOTW and Samurai Showdown BTW..."
A: There isn't. But, KOFXIII does have multiple defensive options that relate to making use of meter to conduct Guard Cancel Rolls and Guard Cancel Blowback. There are some character with autoguard that allow them to attack without worrying about getting hurt in the process. Ryo is also a character who can replicate the P and K groove mechanics of CVS2 to an extent.
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Q: "Is it possible to play this solo or does it have to be played with 3 team characters?"
A: There are options for playing solo characters. However, by arcade, online, or offline tournament game play standards, it is necessary to learn at least three characters as it is a part of KOF's tradition of 3v3 matches.
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Q: "Hello. I play CVS2 competitive and I use C groove a lot because it gives me access to multiple Super moves and other standardized mechanics. Does KOFXIII, have multiple versions of super moves and options?"
A:Yes. The characters in this game will always have two versions of a super move and one Neo Max. A regular super move will cost one meter. A EX Super Move will cost two meters and is usually far powerful than a regular Super Move. A Neo Max is the characters most damaging move, which will cost three meters and a full drive meter. However, if the character is in HD mode, they can use Neo Max moves for two meters instead, making it a very useful mechanic.
Quote from: Desmond Delaghetto on July 29, 2012, 12:45:37 AM
I attended this event but I couldn't check this out because I had a match. I'm just starting to watch through this. Anyone think this is a good way to help SF players into KOF?
Quote from: Crountine on July 28, 2012, 11:31:30 PM
So when doing tutorials or when doing Q&As taking an approach of teaching KOF to players that already know fighting games, specifically SF, therefore try and draw parallels between the two, or teaching KOF techniques by comparing them to homologous techniques in Street Fighter 4. I think that would attract more people because many Capcom fans feel rejection from the SNK camp, IMO.
Quote from: Kane317 on June 13, 2012, 01:58:11 PMQuote from: solidshark on June 13, 2012, 10:13:55 AM
James Chen talking on the MLG KOF turnout & community
Chen's take on the reason for the low turnout kind of match what Desmond and David have said in the latest DriveCancel ep, but part of me wants to make a bigger deal out of the entry fee or it starting for Friday instead of Saturday, but that might not deter me either from going.
I think the Friday start cannot be stressed enough. Let's say you get paid hourly at your job, and let's say you make minimum wage (I'm low balling it) and you normally work 8 hours a day. You're talking about $64 that you're not making PLUS the $50 and now we're talking about a MINIMUM of $114 that you're really investing.