Quote from: NissanZaxima on March 05, 2014, 09:39:49 PM
It isn't a perfect science and I understand where you are coming from about certain characters specializing in certain spots.
I feel the top tier in this game can play 1-3 which is what EX Iori, Beni, Kim, and Karate can all do. I am hesitant to put EX Kyo in that group with them because although he is a fantastic point, I don't really see a reason to stick him anywhere else. I think the best teams in the game are any combination of Flame/Kim/Karate/Beni or EX Kyo/(Beni/Karate/Kim/Flame).
The group below specializes in a certain slot but in that slot they REALLY excel.
It's hard to measure tiers in this game because it isn't as Vanilla as a game like SF4, but I think you can generalize characters to a point to where you can say this group is better than this next group which is better than the next and so on.
I actually feel though rating based off position is better because for instance while Kim can go nearly anywhere I feel he isn't as good of a point character as a character like Duo because to get the most out of Kim you need at least a couple bars to be a major threat.
Quote from: NissanZaxima on March 07, 2014, 08:53:38 PM
A side note on Duo Long. I think he is a great point character but a lot of the times can look more dominant than he really is. He is really strong against people who get annoyed easily and start playing dumb. I put myself in that group, I always seem to get bodied by Duo but it is usually the result of getting rekkad a few times and then losing composure just trying to go in and get rid of him.
Duo looks as dominant as he does because his neutral game is that dominant. He has one of the few neutral games where if I have 2 bars you can't jump in any way I can react to, can't just run in, and if you have a character who struggles to punish the rekka > teleport I can go nuts with those.
Duo is probably the best in the game at holding a lead because of how long it takes to get in on him. His major weakness is of course he doesn't do much damage himself which is why he suffers in the anchor spot, but early on in the game his damage per meter spent is really good. When you lack options to deal with Duo that match up is probably one of the hardest to play against.