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Messages - MLHX

#1
98UM and 02UM was created because SNK reused the same old sprites animation and data for those returning characters, cheap and easy. For XIII UM, This is not possible because it has higher resolution sprites and a very different system. It will be very expensive to add any new character. And why would SNK do this when they are now heavily promoting XIV? It is fake.
#2
Actually, how could host advantage happen in a delay input based netcode? The inputs need to be synchronized in each side before they are actually executed, so if the host has less input lentancy than the guest, the game sooner or later will be unsynchronized unless there is some form of rollback mechanism in the host side.
 
I am kind of confused.