The jumps remind me a lot of the jumps arcs in SF4 which isn't surprising since it's the same battle director. However as long as the hops are quick I don't see the issue with the regular jumps being floaty seeing as how you shouldn't be jumping forward to begin with. I don't really know of any none-anime fighter that made jumping forward a legitimate strategy unless you have a good read or spaced yourself well enough.
At any rate the news sounds great and the game looks like a mix of 98/2002 with ideas from XII.
At any rate the news sounds great and the game looks like a mix of 98/2002 with ideas from XII.