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Messages - Violent Kain

#1
Thanks for your support, we'll se what comes out of this.
#2
Hi,

Yesterday the Rey Azteca tournament was held and there was a scam in this tournament. This is about bala and the money that was supposed to be destined for the prizes, instead bala kept the money. Please share!
www.twitch.tv/mexikof
#3
I want to share my ex iori hd combo, i hope you like it :D



http://www.youtube.com/v/i1ihEFhEAa4
#4
Location:
Mexico, DF

Games Played:
Every SNK fighting game
Almost Every Capcom fighting game

Network ID:
X360 - Violent Kain
#5
XBL: Violent Kain
Location: Mexico


Most played team: ex iori, ex kyo, terry, kyo, k', ash
#6
Ex Iori (Flame) / Re: EX Iori (Flames)
January 25, 2012, 06:19:55 PM
Quote from: Reiki.Kito on January 25, 2012, 12:04:33 PM
In order to do said infinite, you have to empty cancel the recovery of his rekka with qcf, hcb+P which is his maiden masher move.

So the way it's done is qcb+AC, qcb+AC, qcf, hcb+A, qcb+A, qcb+A, qcf, hcb+A, qcb+A, qcb+A...Only when you have drive do you have to stock and drive your qcb+A into an EX (qcb+AC) otherwise you'll super cancel. You can only do empty cancel as long as you no bar or no drive. If you have both, the next time you would empty cancel (qcf,hcb+P), you do an EX instead.

I think that there is another way to cancel that, because in 1:23 he uses the same cancel in aoihana and the super cancel does not happen.
#7
Ex Iori (Flame) / Re: EX Iori (Flames)
December 09, 2011, 06:08:44 PM
Hi, does anyone know how to hit with  ;dn ;c after aoihana ex?

I´ve tried it and iori recovers after, it seems that there is some kind of trick so you can cut recovering time in the Aoihana.

SNKP does this in this video http://youtu.be/r03eAYlxgUA?t=5m19s
#8
Quote from: TyrantRevolver on December 08, 2011, 11:26:05 PM
I wish they used the KOF 95" Arashi No Saxophone Arranged for Iori teams stage. I prefer that one.

The King of Fighters '95 Arranged Soundtrack: Arashi no Saxophone [Rival Team Theme]

Iori (claws) has the Arashi No Saxophone (kofxi remix) in his side b, so there was no point for giving it to the ex version
#9
Ex Kyo / Re: Kyo Kusanagi (NESTS)
December 06, 2011, 06:28:52 PM
is any release date confirmed?

I cant wait to play with him!!!!
#10
General Discussion / Re: Netcode Lag/Delay Test Reports
December 02, 2011, 01:22:01 AM
Searching over the internet, i've found this article info about how ggpo works http://skullgirls.com/2011/09/skullgirls-ggpo-and-you/?utm_source=rss&utm_medium=rss&utm_campaign=skullgirls-ggpo-and-you

It would be awesome if SNKP implements anything similar (similar, not GGPO), i wouldn't be bothered about rollbacks if just i could move my character in the time it is supposed to be moving.

What do you guys think?
#11
Hell yeah!!!! I'm in!!!!!!!

Gamertag: Violent Kain
#12
General Discussion / Re: Xbox 360 player listing
November 15, 2011, 08:24:33 PM
Gamertag: Violent Kain
Location: Mexico, D.F.
#13
Hi

Does anyone know how to do the running and activate HD with one move?

I've seen that this is possible and there is a combo video that shows this.

KOF XIII combo Kyo (5PHD) [5 Orochinagi]_v6

Thanks for any help! :D
#14
Kyo Kusanagi / Re: Kyo Kusanagi
October 14, 2011, 03:55:05 AM
Hi
I´ve recently seen this video
KOF XIII combo Kyo (5PHD) [5 Orochinagi]_v6

Does anyone know how to do what he does? I mean, running into HD mode?

Thanks
#15
Terry Bogard / Re: Terry Bogard
October 07, 2011, 08:17:27 PM
You can apply pressure with crack shoot but the D version leaves you open for down attacks, so use b version