More Max combos assuming
: starter
These all work regardless of location on screen. In the corner, the HCF
actually hits for more damage but still the same combo.
(1 bar)
MAX,
+
xx HCF
,
+
x4, qcb
+
, HCF
1 bar 425 DMG (460 in corner)
MAX,
+
xx HCF
,
+
x4, qcb
+
, HCF
+
441 (3rd char only) (473 in corner)
(2 bar)
MAX,
+
xx HCF
,
+
x4, qcb
+
, HCF
xx qcf qcf
610 DMG (3rd char only) (645 in corner)
MAX,
+
xx HCF
,
+
x4, qcb
+
, HCF
xx qcf hcb
583 (3rd char, carries to corner) (628 in corner)
(3 bar)
MAX,
+
xx HCF
,
+
x4, qcb
+
, HCF
xx qcf qcf
+
660 DMG (3rd char only) (695 in corner)
I didn't think figuring the rest of the 3 or 4 bar combos would matter so I'll just skip to 5
(5 bar)
MAX,
+
xx HCF
,
+
x4, qcb
+
, HCF
xx qcf qcf
xx qcf qcf
+
830 DMG (3rd char only) won't work in corner. Trick is to cancel both supers as fast as possble so that lvl 2 super doesn't lift them out of the climax
I feel like he was lacking before and I don't know if these combos are new but having a universal 400 for 1 bar and 600 for 2 bars as anchor means he's back on my team.





These all work regardless of location on screen. In the corner, the HCF

(1 bar)
MAX,








MAX,









(2 bar)
MAX,









MAX,









(3 bar)
MAX,










I didn't think figuring the rest of the 3 or 4 bar combos would matter so I'll just skip to 5
(5 bar)
MAX,











I feel like he was lacking before and I don't know if these combos are new but having a universal 400 for 1 bar and 600 for 2 bars as anchor means he's back on my team.