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Messages - darkTown2

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General Discussion / Re: Survival mode strategies?
« on: January 24, 2012, 04:16:37 AM »
goro dp + a, just keep doing it, they'll get knocked down the next will miss then the one after will hit.

Mr. Karate / Re: EX Mr. Karate
« on: January 10, 2012, 10:27:30 PM »
FML only 360 gets him today? I have to wait until the 12th? Booo!

At least, that's what I think this Japanese means...

価格   :400マイクロソフトポイント

価格   :500円

no psn is supposed to get him today psn usually updates at 6-7 pm est. though so wait for 3-4 more hours.

Ex Iori (Flame) / Re: EX Iori (Flames)
« on: January 08, 2012, 05:36:32 AM »
Is this character better 2nd or as an anchor? Trying to figure out where to place him and Andy on my team of K', Andy, and Flames Iori. Thanks!

i would personally put him 2nd.

Kyo Kusanagi / Re: Kyo Kusanagi (Console)
« on: January 06, 2012, 09:58:33 PM »
Has anyone noticed that rdp B sometimes whiffs after the upkicks near the corner?  The opponent seem to have some sort of wall bounce and just fly over Kyo causing the rdp B to whiff...

I've seen it a couple times myself.  The last time I saw it, I was fighting a Kula.  We were close to the corner, but not close enough to do a corner juggle combo.  So after I landed a close C, I hit confirmed into df D, activate HD mode, C, df D (2 hits), hcb K to push her into the corner, followed by qcf D, then I did the rdp B at the earliest moment and ready to pull off Kyo's killer corner combo, but then rdp B just whiffed and I wasted the entire HD bar.

I can't remember the other conditions where I saw it, but they were all during actual player matches, and if I remember correctly, I've seen it happen with or without HD mode and also saw it happen exactly at the corner once.  I've practiced the combo literally hundreds of times in practice mode, but I don't think I remember it happening in practice mode.

Anyone know more about this?

i know what you're talking about and from my experience it has been because i may have done it too early, but it looks like it should of hit.

I'm gonna guess those two missing ones are K' and Kula.

i'm pretty sure on the K' team that K' and Kula come before Maxima.

K' / Re: K (Console)
« on: January 06, 2012, 04:00:50 AM »
So, um I need a bit of help.

I'm stuck on trial 3 for K. The problem is the  f.A, qcb+K~qcb+K.

I can't figure out the timing or spot to input the qcb. It either comes out or it doesn't at all and whenever I do, I can't seem to get the second qcb+k to cancel in time for the slide kick.

:( halp?
i would recommend you start as soon as you see the f.A about to hit. just keep practicing the qcb kick motion too.

General Discussion / Re: Tier List
« on: January 04, 2012, 10:17:42 PM »
talk about beating a dead horse...

not gonna lie it's pretty funny seeing you guys argue though

General Discussion / Re: KOF 13 Online Win Loss Glitch
« on: January 04, 2012, 03:36:06 AM »
i saw a similar thing happen on ssf4 ae there was a guile player who won by a chip kill during a ranked match, and when the next round came up it said that the ibuki player won.

isn't 3s on GGPO pretty bad as well? i haven't had any decent experiences with my friends, but when we play st it works fine.

The only trophies I am missing are the 2 trial ones and platinum.......have no patience for the 200 though so looks like I will never be able to zoom in on the puzzle........I have 3 pieces missing which I presume is the 2 trial ones and the final piece for platinum.

how can you be missing not have at least 96% pieces if you are only missing those 3? i have a lot of the online only ones left, the 30 time attack, and the trials yet i am only missing one.

does getting ten trials for one character count towards it? because i have 96% and i'm trying to figure out if it's that or time attack.

General Discussion / Re: Tier List
« on: December 31, 2011, 06:58:14 PM »

this is mine don't pay any attention to the side arrows, and the characters aren't really put in any specific order just where i generally think they fit.

EDIT* not sure about nests kyo and mr. karate since i don't have access to them yet ( psn ). so i put them off to the side but they are between 2 groups where i think they could go.

Kyo Kusanagi / Re: Kyo Kusanagi Combo Discussion Thread
« on: December 28, 2011, 01:37:48 AM »
Hey all , how do you cancel his jump  ;dnC into jump ;dn C again? Theres not enough hitstun for the other one to hit. Should I delay the first jump  ;dn ;c as much as possible and then super jump cancel the second one to hit?

i just try to hit the first one as low as possible then immediately do hyper hop down c in the opponents direction. 

Kyo Kusanagi / Re: Kyo Kusanagi Combo Discussion Thread
« on: December 27, 2011, 04:33:05 AM »
it might be a typo for dp c ( haven't tried it out) but i know for a fact dp a will work.

Ex Kyo / Re: EX Kyo (NESTS)
« on: December 23, 2011, 10:37:26 PM »
well now we know not to RED kick up close versus characters with command grabs.

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