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Messages - Kokujindayo

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1
Offline Matchmaking / Re: GA Players Unite, FOR REAL
« on: September 06, 2012, 06:18:00 AM »
Not really man, sad to say but I think the GA KoF scene is dead :(

Only like 3 people play it seriously and that is including me

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Training Room / Re: Gameplay video critiques
« on: May 02, 2012, 05:49:50 PM »
I tried to do it :
http://www.elive.pro/en/watch/leIJK2irCg80

Well i'm not sure whether you will understand or not what i'm saying ...
And I hope it's not irrelevant

Thanks a lot for the feedback man, I'm just now getting a chance to watch this and really appreciate the help. The main thing we were looking for was just a general criticism of our gameplay and you gave us just that.

We will probably run one more set before I graduate next week, so if you could watch it we would really appreciate it.  :)

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Training Room / Re: Gameplay video critiques
« on: April 25, 2012, 06:00:58 PM »
*snip*

I can honestly say that I use it as a panic move. Sometimes I throw it out as a read, but the majority of the time it's out of panic. After watching these vids I can say that my main problem is that I try to do flashy combos, which has always been my main problem in every fighting game I play. I think what I need to start doing is to work on just learning the basics/what move punishes what/what's safe on block/etc with all of the characters that I want to play. Although this will take a lot of time and effort (that I just don't have atm due to finals coming up), it will be something that I will focus on when I am finished with school. Till then, I guess the only thing I can do is do more research, watch match videos, actually take notes when getting in the lab, and all that good stuff



*snip*

Thanks for the feedback! As I stated above, my biggest fault for fighting games in general is trying to do fancy combos that will impress, but you are right in that I need to just start going for practical combos, and also need to stop abusing EX moves so much. I'm trying to learn other people as well, so that I can become a more well rounded player. Afterwards, I will probably work on mastering my main team of Mai, Athena and Yuri. Once again, thanks for the feedback and sorry it took me so long to reply. If you have any other suggestions, let me know  :)

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Training Room / Re: KoFXIII Set Critique
« on: April 23, 2012, 07:02:16 PM »


2. Now I've only seen half of the video so far, but I've come up with this mush so far. Player one has a pretty good rushdown game which is important, and their Leona seems to be their strongest character. Player two, while doing pretty well in the second and third matches, seemed a bit too reckless with their attacks and needs a bit more work on their defensive game. But on a positive note, their Yuri did pretty well with that almost comeback in match three.


I would like to point out that we play each other very often, so that is why my gameplay seems so reckless. Its gotten to the point now where we essentially try to bait everything out, so I tried to switch it up as much as possible.

Thanks for the critiques though, and when you get a chance to watch all of it, please feel free to give more feedback.


5
Kula Diamond / Re: Kula Diamond (Console)
« on: April 11, 2012, 10:00:00 PM »
Hello everyone, I just picked up Kula the other day and I'm kind of having trouble with vs Vice. What's the best way to approach this matchup?

Thank you

6
Online Matchmaking / Re: DC KOF XIII Online Tournament - 4/7/2012
« on: April 07, 2012, 07:35:10 PM »
Me and shadowroxas essentially have the same type of connection but, since I live in a different apartment complex it is low.

it's really not that bad though, the majority of my games I have played recently have had little lag.


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Online Matchmaking / Re: DC KOF XIII Online Tournament - 4/7/2012
« on: April 07, 2012, 06:29:28 PM »
Xbox Live Gamertag: kokujindayo
Location: Statesboro, GA




Most played team: Mai, Athena, Yuri
Matchups you want more experience in (optional): Clark, Billy, Mr. Karate, Duo Lon

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Online Matchmaking / Re: KoFXIII Xbox live
« on: March 10, 2012, 08:21:52 AM »
Go ahead and add me, I really want to practice my new team

Xbox live tag: kokujindayo

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Training Room / Re: How to compose a team
« on: March 09, 2012, 07:09:09 PM »
Hello everyone.

I`m going to start working on a secondary team of Kyo, Ralph, and Shen. I`m wondering what would be the best order for this team, and also what would be the best way to play them?

Thank you

10
Training Room / Re: Gameplay video critiques
« on: March 07, 2012, 07:49:06 PM »
Oh god, duo lon is definitely my biggest problem so far. Any tips on what to do with my team for this matchup? I know The Answer was saying I should have put athena first, but he didn`t tell me this till after the match lol

Anyways, any type of help is appreciated. Thanks

Final Round XV KOFXIII HYPE - BLOWED UP!

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Training Room / Re: Gameplay video critiques
« on: January 12, 2012, 01:15:16 AM »
Guess I will start off posting in this.

This match is between me and a friend who is relatively new to the game. From watching it I can see two major flaws. I need to work on my spacing for when its safe to throw fireballs, and also I need to stop backing myself into the corner.

I also remembered last night that Athena has a relatively safe block string where she can do s. c x psycho ball

KoF 13: Kokujindayo (Athena/Mai/Yuri) vs friend

snip

Hey thanks for the detailed response, one thing I've learned is throw fireballs then bait with a st. a because this usually causes them to jump which leads to a EX DM for a good chunk of damage. I guess another thing I hsould start doing with Athena is to stop being so afraid to rush in. To me (excluding her  ;dn ;db ;bk ;a) she doesn't really have any good air to air options so I usually just use  ;c ;d

I've also learned that Mai isn't really about big combos (they are nice if you happen to have them in the corner and the HD meter however). She is about capitalizing on mistakes and baiting to punish with Neomax.

I still think my Yuri needs a lot of work, I really do need to start mixing it up with cross up dive kicks, fireballs, anti air saifa, etc... A lot of people say she is definitely the strongest on my team, but I think with some hard work and training I can make my other two characters just as big of a threat.

Guess I will start off posting in this.

This match is between me and a friend who is relatively new to the game. From watching it I can see two major flaws. I need to work on my spacing for when its safe to throw fireballs, and also I need to stop backing myself into the corner.

I also remembered last night that Athena has a relatively safe block string where she can do s. c x psycho ball

KoF 13: Kokujindayo (Athena/Mai/Yuri) vs friend

Heyo, check out this link:

http://www.twitch.tv/gameoverdamage/b/304571741

I start playing at 35 minutes, Athena/Yuri/Takuma. You might be able to pick some stuff up. Also, I would like any critique you guys have of my play.

Your Athena was very solid and I definitely learned a lot from this vid. Watching some of your matches, if you want more dmg maybe instead of reflector you could do st. h, f+ ;b;dn ;db ;bk ;d, DC EX psycho ball,  ;a version psycho ball,  ;a version psycho ball, shoryu, DC teleport, jump up,  ;fd+ ;b;dn ;db ;bk ;d, ;fd ;df ;dn ;db ;bk ;fd ;df ;dn ;db ;bk ;a ;b

Does 575 dmg which is nice

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Training Room / Re: Gameplay video critiques
« on: January 10, 2012, 07:04:46 PM »
Guess I will start off posting in this.

This match is between me and a friend who is relatively new to the game. From watching it I can see two major flaws. I need to work on my spacing for when its safe to throw fireballs, and also I need to stop backing myself into the corner.

I also remembered last night that Athena has a relatively safe block string where she can do s. c x psycho ball

KoF 13: Kokujindayo (Athena/Mai/Yuri) vs friend

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Training Room / Re: Tips on upping my KoF game?
« on: January 09, 2012, 08:55:30 AM »
I appreciate the detailed response kind sir (i'll be sure my friend sees the info you posted about Leona and king). I got some more sets in with another friend and I feel as though I played a lot better, I would old the, but my laptop keeps crashing before they can be posted on my channel. I do feel as though my tootsies game has gotten a little better with Mai, but overall I still have a long way to go.

I guess this thread could become a gateway to my match vids in the future? Who knows, we will see.

14
Training Room / Re: Tips on upping my KoF game?
« on: January 08, 2012, 08:24:06 AM »
Here are the sets that I played today. Comments and critiques are appreciated.

Thank you

King of Fighters 13 casual's set pt. 1

King of Fighters 13 casuals set pt. 2

King of Fighters 13 casuals set pt. 3

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Training Room / Re: Tips on upping my KoF game?
« on: January 08, 2012, 03:29:43 AM »
Thank you for the answer, that does make a lot of sense. I actually recorded some maches today so I will upload them so you can see what I'm talking about.

Next time I play I will take your advice and start working on anti air normals and other stuff.

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