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Topics - sibarraz

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SNK Games / Top 5 Hardest SNK/Neo Geo Bosses
« on: September 12, 2012, 12:09:00 AM »
So yeah, which are in your opinion the hardest bosses on the SNK/ Neo Geo universe

I had to go with

Johan (RotD)
Omega Rugal 95
Omega Rugal 98
I will put FF3 as a whole since I had never been able to fight against chonrei without save states (And even with them I only got Chonsu

SNK Games / SNK minis
« on: March 01, 2012, 08:40:51 AM »
Well, I  had a problem with this games, today I went where a friend, and decided to spend 3 dollars to play psycho soldiers, problem was that the game never recognized the second player, this has happened to anyone else or is a problem from this kind of games?

Something that I was thiking, in your opinion, which attributes should a character had in order to be a good 1st/2nd/3rd character?


So yeah, this game developed by spb will be released on America in the spring, it will be 360 exclusive and will come with a limited edition

I played the demo some time ago, and It was not bad, but not good either, maybe with the game in english I could enjoy it more since I don't understood the mechanics of the game judging the demo

General Fighting Game Discussion / The Blazblue Thread: Now extended
« on: December 14, 2011, 05:55:33 AM »
Well, the game will be released on St. Valentine's day, personally, I'm pissed since I bought all the DLC and suddenly  those will not be worthy more, but maybe I will change my mind, at least BB is not longer a big deal for me, but is still fun to watch I guess

Andy Bogard / The Human Weapon of the Shiranui: Andy Matchup Thread
« on: December 07, 2011, 04:48:07 PM »
Well, let's start this thread to post all the matchups that Andy has, which one he has an advatange, and the others one where he needs to work some more

If people post them I will later put them on the first pages so we could keep them organizated

General Discussion / Tier List
« on: December 07, 2011, 12:08:32 AM »
Yeah, I know, is still premature to make a tier list considering that the game was released 2-3 weeks ago, but in your opinion, how is the tier list at the moment?

I'm interesed in the opinion of the habituals from the 1.1 version, since they could give us a better view considering the changes that everybody got

King of Fighters 98/UM/FE / KOF 98UM - Chin Gentsai
« on: October 07, 2011, 03:31:33 AM »
;a = Light Punch
;b = Light Kick
;c = Strong Punch
;d = Strong Kick


Gou Inshu: ;bk / ;fd+ ;c       
Gyaku Ashi Nage: ;bk / ;fd + ;d

Command Atacks

Suiho Hyotan Geki;  ;fd + ;a                             
Special Moves

Kisui Shuu: ;qcf + ;a / ;c                         
Hyotan Geki: ;qcb + ;a / ;c                                         
Ryuurin Hourai: ;dp + ;a / ;c                         
Kaiten-teki Kuutotsu Ken; ;hcf + ;b / ;d                         
Suikan Kanou:  ;dn ;dn + ;a / ;C                         
;fd Choushuu Rikugyo: f+P                       
;fd Kaiten-teki Kuutotsu Ken: ;fd + ;b / ;d                     
;fd Cancel: ;a ;b ;c ;d             
Bogetsu Sui: ;dn dn + ;b / ;d (move ;bk / ;fd)             
;fd Ryuda Hanyo: ;up + ;b                     
;fd Rigyo Hanyo: ;up + ;d                     
;fd Kaiten-teki Kuutotsu Ken: ;fd + ;b / ;d                     
;fd Cancel; ;a ;b ;c ;d

Desperation Moves                                   
Goen Shorai: ;qcf ;hcb + ;a / ;c   
Goen Enpo: ;qcf x2
Daikyuu Inshuu: ;hcb x2 + ;a / ;c (near)                       
Sentori Suiho: ;qcf x2 ;b / ;d                           

Social Club / Racing Game thread
« on: October 02, 2011, 02:06:42 AM »
Until this year I never realized how much I love racing games, and now for first time a forza game has got me so hyped to the point that I will buy it from launch. I will buy GT5 if I had a ps3, I had mad respects from that series

And also, NFS The run seems really fun, it's worth a check

OutRun: Augmented Reality Driving Video Game

King of Fighters 98/UM/FE / KOF 98UM - Sie Kensou
« on: October 01, 2011, 08:35:29 PM »
;a = Light Punch
;b = Light Kick
;c = Strong Punch
;d = Strong Kick

Sunda : ;bk / ;fd + ;c
Tomoe Nage: ;bk / ;fd + ;d

Command Moves
Kobokushu: ;fd + ;a                                              
Kousentai: ;fd + ;b           

Special Moves
Cho Kyuudan: ;qcb + ;a / ;c                                            
Ryuu Sogeki : ;qcb + ;a / ;c in air                                     
Ryuu Renga: Chiryuu: ;hcf+ ;a
Ryuu Renga: Tenryuu: ;hcf+ ;c                               
Ryuu Renda  ;dp + ;a / ;c (near)                                    
Ryuu Gakusai : ;rdp + ;b / ;d                        

Desperation Moves
Nikku Man o Kuu: ;qcb x2 + ;a / ;c                                  
Senki Hakkei: ;qcf x2 + ;a / ;c (near)                          
Shinryuu Seioh Rekkyaku: ;qcf ;hcb + ;b      
 Shinryuu Tenbu Kyaku: ;qcf ;hcb + ;d  

King of Fighters 98/UM/FE / KOF 98UM - Athena Asamiya
« on: September 30, 2011, 10:52:51 PM »
;a = Light Punch
;b = Light Kick
;c = Strong Punch
;d = Strong Kick

Psychic Throw: ;bk / ;fd + ;c
Bit Throw: ;bk / ;fd + ;d
Psychic Shoot: Any Direction but ;up + ;c / ;d  in air

Command Moves
Renkantai  ;fd + ;b                                              
Phoenix Bomb: ;dn + ;b in air                    

Special Moves
Psycho Ball: ;qcb + ;a / ;c                                            
Psycho Reflector: ;qcb + ;b / ;d                                      
Phoenix Arrow: ;qcb + ;b / ;d in air        
Psychic Teleport: ;qcf+ ;b / ;d                              
Psycho Sword  ;dp + ;a / ;c (air)                                    
Super Psychic Throw: ;hcf + ;a / ;c                        

Desperation Moves
Psycho Ball Revolution: ;qcf x2 + ;a / ;c                                  
Shining Crystal Bit:  ;hcb x2 + ;a / ;c (air)                          
;fd Crystal Shoot: ;qcb + ;a / ;c (can hold)                          
;fd Cancel: press ;a ;b ;c ;d               
Phoenix Fang Arrow: ;qcf x2 + ;b / ;d in air              

King of Fighters 98/UM/FE / KOF98UM - Clark Still
« on: September 29, 2011, 06:21:48 AM »
;a = Light Punch
;b = Light Kick
;c = Strong Punch
;d = Strong Kick

Gallanting German: ;bk / ;fd+ ;c
Fisherman Buster: ;bk / ;fd+ ;d

Command Moves

Stomping: ;fd + ;b

Special Moves
Vulcan Punch - ;a / ;c (repeatedly,  ;a ;b ;c ;d to cancel)
Super Arabian Burglary Backbreaker: ;hcf + ;a / ;c    
Super Argentina Backbreaker;  ;hcf + ;b / ;d (near)                  
Napalm Stretch: ;dp ;a / ;c            
Frankesteiner: ;dp ;b / ;d      
Flashing Elbow: ;qcf + ;a / ;c (After all the special moves above, except vulcan punch)

Desperation Moves
Ultra Argentina Backbreaker: ;hcb x 2 + ;a / ;c
Running Tree: ;hcf x 2+ ;b / ;d
Napalm Strike:;hcb x2 + ;b / ;d

Social Club / Cartoon Thread
« on: September 29, 2011, 12:21:49 AM »
Cartoon Network Rap (1995)

Well, let's talk about cartoons

I honestly like lots of cartoons from today, but for time reasons (Plus not knowing the schedule of the TV here) I can't watch them as much as I want, I will like to see Regular Show, Adventure Time, Batman the Brave and the Bold, or others, the only one that I give the time to watch on youtube is MLP:FIM

So any comments? I liked the beginning of season 2 of mlp

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