Then how can you compare them if youve never played them? Im not talking about XIII im talking about XIV. 98 doesnt have target combos and I didnt even mention s.B.and d.D is better in 98 especially if you canceled it to a better fireball and had more range. This is also with 98 s. C+D. No objections to XIII Kensou (given other versions have been better). However, making him more 98 with sub par normals in XIV, makes him incomplete (the basis of my initial post). Giving him janky normals but removing his rekka game, flip and sB ,C makes him incomplete. Its obvious he got the raw deal when compared to Athena and Chin. Athena is superior in every aspect compared to him in XIV.
I didn't actually compare anything smartass, i have played 98 and you did list s.B and c.D (wich would either mean close or crouch, i wrongly assumed crouch) as better normals in 98. I did not say that his 13 normals are better, i said that some of them are good and that you were complaining about the good ones.
I realise now though that i thought you were complaining about his 13 normals because of these lines; "Both 98 and XIII are polar opposites from each other. Missing his command grab (that has no animation in 98) and has better normals in 98 (ex. s.C+D,s.B,c.D,s.D)."
Starting with 98 and 13 and shifting to 98 and 14 without any notice. Anyways, this is nothing to argue about. You may well be right. If he isn't as mobile as 13 and lacks some of the tools of 98 then perhaps he may suffer for it.