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Messages - yourmother

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Mai Shiranui / Re: Mai Shiranui
« on: September 16, 2010, 11:28:06 PM »
Yeah C version hits sooner, A version recovers faster.  Neither of them is exactly easy to punish, but C version can be punished if you do it in the corner or right in their face against certain characters. It doesn't work as anti-air though, not even EX version in my experience.  You don't get any invincibility for the EX version or anything like that, so your best bet is just normals, imo.

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Mai Shiranui / Re: Mai Shiranui
« on: September 15, 2010, 10:52:03 AM »
I'm in japan actually.

but yeah, ryuenbu is pretty safe, but only really safe if you space it right.

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Mai Shiranui / Re: Mai Shiranui
« on: September 15, 2010, 08:06:05 AM »
Hey guys.  New here, but I was playing a little bit of training with mai before I was challenged, and I got a couple quick things, including a couple damage numbers.  First off, the ( ;dn  ;db ;bk  ;c)x2>air throw combos are really hard.  Timing is really easy to mess up either too early or too late for it to work right.  I eventually stopped going for them since just  ;dn ;db ;bk ;a ;c;dn ;db ;bk ;c air thrown is easy, and I was dropping the other one too much.

ok a couple quick damage numbers, I was hoping to get more but it didn't work out, so feel free to try and extrapolate what this means for better combos.

1st off, a midscreen combo to air throw (1 meter, 1 drive):
 ;dn ;b, ;a, ;bk ;db ;dn ;df ;fd ;b, DC  j.;dn ;db ;bk ;a ;c, air throw
292 dmg

2nd, and lastly, a simple corner combo (1 meter, 0 drive, corner):
 ;dn ;b;a;dn  ;db ;bk ;a ;c, ;dn ;db ;bk ;c, air throw
333 dmg

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