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General Discussion / Re: Korean top KoF13 player "MAD_KoF" uploaded online casual match video on YouTube
« on: January 24, 2012, 03:45:34 AM »
Yo, thanks for all the awesome video drops.
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I think it seemed implied you felt that way because of the wording of "This move is one of Matures very few strong points."Some small notes.You don't think she's very good? Her damage output is low I know, but...
Use her as a Anti-Air is great. It may be slow, but it beats & or trades with alot of shit.
Also, her Short Hop causes good pressure.
Also just like in old KOF's, I find it very important that Mature players practice her Ebony Tears and get them down smoothly one after another. Furthermore, practice to understand the correct spacing & timing for tossing them out. This move is one of Matures very few strong points. It covers a good amount of the screen and can blow up short hops if used correctly. Also, clearly the EX version is Very good. Can make some pretty good pressure setups off of them.
Huh!? R you sure your referring to me. If so I didn't say or mean that at all, this is just some ways to play her. I think shes very good. She or Vice are always the anchor on my team.
Had to get that preorder bonus!
Respect the fact you picked up the game without even having the console d(^w^)b
Yeah, but in this particular instance we're not looking to use another charge, until possibly after the , in which case you'd just move to immediately after to charge for another Outside a pre-thought out combo though, yeah, charging would be rather silly.I would think doing immediately moving to to charge down then would work, since corners charge both directions.
Remember to always use or , as storing a forward charge does nothing.
In the corner you can do MS (DC) GS, MS (DC) GS, etc., but mid-screen you have to do MS (DC) GS (DC) MS (DC) GS, etc. So, the timing is a bit more difficult mid-screen. Generally, I feel like the loop isn't worth it mid-screen unless you're in HD for the free cancels.
so... how well could somebody break down the timing and execution on those charged Drive Cancels on the forum here? I went into training with her recently and could not for the life of me figure out how to properly slam out those - to - cancels repeatedly. I could get one after another and then I was completely LOST on the execution, the rhythm... everything.I would think doing immediately moving to to charge down then would work, since corners charge both directions.
I'm considering using her. I have Mature as an anchor on one of my teams but I dunno if she's the best way to go, so I'm thinking of poppin Betty or Leona at the bottom of one of those teams.