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Messages - t3h mAsTarOth...!

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466
King of Fighters XI / Re: What is general opinion about Kof XI anyway?
« on: August 05, 2010, 03:22:10 PM »
u have seen Elizabeth in XIII right? how she can land Grand Rafale from literally anything that takes u off ur feet... i wouldn't be surprised if she can do it from just a s.C+D or cr.D...

now THAT is ugly... in a GOOD way of course... it's what makes her a scary threat with just 1 bar... oh and she can do the SAME in XI as well minus the C+D or double DP > DM...

yes of course we need some sense of balance... *XIII looks awesome in this as every character can goo NUTS* but without anywhere juggles u wouldn't have awesome stuff like Yuri's cr.D xx EX demon flip throw... or Maxima's EX command grab...

anywhere juggles is what makes all these newer KOF games more fun than the older ones... and specially in XIII it opens up new door ways for characters... watch a kof98 combo video... then watch a 2k2:UM or XI or XIII combo video... which looks better?

467
Kula Diamond / Re: Kula Diamond
« on: August 05, 2010, 12:43:42 AM »
http://www.youtube.com/watch?v=uRy-UzxYGOM#t=2m39

@ 2:39... 1 Super Meter and 1 Drive Cancel... Works anywhere on screen... Builds back more than 1 Super Meter back... 45/100 before EX qcb.K and 60/100 afterwards... Does around 45%

s.C *2 hits* xx qcb.B, f.D, dp.C *1 hit* xx DC xx qcb.B+D, f.D, qcb.D, qcb.B, f.B, dp.C

468
Benimaru Nikaido / Re: Benimaru Nikaido
« on: August 04, 2010, 08:38:23 PM »
hmm his new (old) command throw has me thinking...

maybe hcb~f.P > EX hcb~f.P works as an OTG link?

if his qcb.C works the same way as it did in 12... he should be able to land hcb~f.P in the corner into an untechable KD... and follow up with a timed safe & meaty comboable qcb.P...???

469
Goro Daimon / Re: Goro Daimon
« on: August 04, 2010, 03:10:45 PM »
i meant maybe at least 1 d/f.C will connect mid-screen somehow... otherwise it's useless besides the corner...

470
Goro Daimon / Re: Goro Daimon
« on: August 04, 2010, 12:32:57 AM »
ok my bad i guess... i just have a habit of typing like that... and the "..." is my "period" ...again that's just how i type on forums... *let me try to be proper ...lol*

So after Goro's Ex hcb~f+P throw at mid-screen, you could only land a s.D? That's stupid... Maybe you could try running to cover the distance? He does throw them up pretty high... I think ex throw > run > meaty d/f.C should connect...

471
Clark Still / Re: Clark Still
« on: August 03, 2010, 11:14:20 PM »
oh i did buy XII... but ended up hating it after i realised how shitty it is... and sold it... couldn't believe that i would sell a KOF game... considering i have 94-XI...

anyways thanks for the info u guys have been putting up lately... i just wish i could play the game... :(

472
Vice / Re: Vice
« on: August 03, 2010, 11:07:51 PM »
IIRC... it said that the EX version of decide let u link a "s.C" afterwards... while the regular version just lets u land a command grab...

473
Clark Still / Re: Clark Still
« on: August 03, 2010, 02:40:52 PM »
In all fairness he changed in XII, but who's counting right? =)
what? kof12 doesn't exist... btw could u confirm regarding my last post please???

474
King of Fighters XI / Re: What is general opinion about Kof XI anyway?
« on: August 03, 2010, 02:23:32 PM »
i agree... don't know why they can't release it for psn with good netcode... i would still pay $20 for that... *and they released 99 ...really? ...who the hell plays 99?*

475
King of Fighters XI / Re: What is general opinion about Kof XI anyway?
« on: August 03, 2010, 03:22:11 AM »
@ umgogo... arcade mode is the way to go... no one plays arrange mode... and there is no point in hating anywhere juggles... as it is in XIII as well... it makes combos a lot more fun...

@Tone... i wrote up a big ass section on Adelheid in srk... so i'll just put it all together in the wiki here... u can do Gai...

476
Kim Kaphwan / Re: Kim Kaphwan
« on: August 03, 2010, 01:35:56 AM »
hmm u might be onto something good... D Hienzan > EX Kuchugetsuzan loop sounds pretty nice... with 3 stocks won't looping that 3 times and just finishing with a D Hienzan do more than just an EX DM? well i don't how, but why don't u try this... *i think it will work in the corner for sure*

s.C, BC, s.C xx qcb.D xx (d~u.B xx qcf.B) x...4/5 if that loop works then Kim would be able to a lot of those loops without spending any meter...

477
Clark Still / Re: Clark Still
« on: August 03, 2010, 01:08:52 AM »
Clark changed A LOT from XI... to be honest i feel that this new Clark is way more fun than his older self... he actually has 'combos' rather than w/e xx grab... lol... the ONLY thing he is lacking on is dp.K...

thanks to krazykone123 for posting his combos... i really that like he has a hit confirmable solid low string into KD/reset... and a solid standing hit confirmable string as well... both doing good meterless damage...

a few other things i also wanted to know...

- can he still link cr.A > s.C...?
- which one does more? "s.D, d/f.A xx DM" or "s.D, d/f.A xx EX Vulcan, SAB" ???
- and he can do SAB > NeoMax ...right?

478
Goro Daimon / Re: Goro Daimon
« on: August 02, 2010, 11:58:39 PM »
does it allow 97 shingo style follow-ups? lol...

479
Kim Kaphwan / Re: Kim Kaphwan
« on: August 02, 2010, 11:21:22 PM »
if he can't get either s.C or ff.A from cr.B, then his low options are gonna be pretty weak but not horrible... at least if he has meter he could combo into them... but access to ff.A seems nice as it would give him a solid KD without meter... does he still have his old jump A or D for cross-up?

and imo he really doesn't need mid-air EX DM... because he has mid-air EX Kuchugetsuzan... which links into his regular DM... although i don't think he is gonna have that good of a Max Mode combo without spending a lot of meter...

480
Clark Still / Re: Clark Still
« on: August 02, 2010, 10:31:49 PM »
any clark b&b and neomax combos posted yet?

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