Man, they can't just draw those sprites and then not put them in the game. That would be too cruel.
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Show posts MenuQuote from: Kane317 on August 06, 2010, 02:23:25 PMdf+A is a launcher, isn't it? You could probably start charging after inputting it and be able to juggle with b~f+P.
"st. D, df+A, b~f+P...
How would you charge back during this combo?
Quote from: AOR on August 03, 2010, 06:28:18 AMThe thing is that many of the commenters on Kotaku are unreasonably harsh just because of a few bugs in an otherwise great game. I have a feeling that they are still feeling burned by KOF XII and don't want to believe that SNK can redeem themselves.
Aren't you guys being a bit too defensive? He even says:
"Bugs suck, but pinpointing them in the arcade version will hopefully ensure that they do not make their way into the final game. Think of this as beta testing!"
While this could have been worded a bit more intelligently, I still think it adds a nice positive side to the article to end it with.
Quote from: KusoGaki on July 29, 2010, 05:58:22 PMWow, that's some really nice artwork. I'd get it on a poster if I could. :P
This month's Arcadia will feature KOFXIII, articles include hyperdrive combos, continuation of the team stories, and some thing about all characters (can't read that much Japanese ).
Will do a write up on my blog as usual when i get that, and post that here as well.
http://arcadiamagazine.com/