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Messages - bigvador

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Ralf Jones / Re:
« on: May 22, 2017, 07:55:22 PM »
His qcb C actually have invisibility upper and mid punish full jumps and some hops been in the lab with him

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General Discussion / Re:
« on: April 19, 2017, 04:05:11 AM »
I will settle with anyone from the ash saga. All of the characters had a really good design as well as move set wit da woo being a power house.

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General Discussion / Re: Re: What Makes Xio Hai Good?
« on: April 12, 2017, 05:17:45 PM »
Hey guys! I'm looking for high level players to watch for educational purposes. When I asked who was the best, Xio Hai was the typical answer. What could I learn from him? What makes him do good?
Watch for his spacing mostly. A friend of mine on psn told me that he practice with him and that he knows everybody frame data

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Xanadu / Re: Re: Current Patch Changes (v.2.00)
« on: April 07, 2017, 11:39:24 AM »
What exactly does "throw range increased" mean for his Climax?
He can grab from father away

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Meet & Greet / Re:
« on: March 29, 2017, 04:58:28 AM »
Welcome friend

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Ralf Jones / Re: Ralf Primer
« on: November 18, 2016, 05:46:33 AM »
Interesting read but there are a few things that you left out when it comes to his air normals. Like J. D angle iz good to jump back and get free damage but can loose in a air to air because of the angle in which jump b comes in. It's long and has great hang time

Ralf Jones / Re: Ralf Jones
« on: October 27, 2016, 05:46:30 PM »
Naw can't do it.

I wish they would have gave him his otg combo with the dive.

Anyone know why his dive attack is supercancelable? There's no way you can combo it, and it's blockstring tight so you can't trap anyone looking to punish either...

Haven't tried it in XIV yet but in XIII you could land a super or drive cancel into a special and have them combo if you hit at the opponent's feet with the dive attack. Spacing was important.

Ralf Jones / Re: Vs Terry MU
« on: October 27, 2016, 05:38:38 PM »
Wow it's been a while.
Even though he can do those things Terry still have his weapons as well as good normals and covers more distance as well as more angles

General Discussion / Re: Strongest non-edit team in the game?
« on: July 31, 2014, 07:25:22 AM »
kims team

General Discussion / Re: Tier lists and Character Discussion Thread
« on: July 31, 2014, 07:24:22 AM »
It is hard to make a top 10 for point cause thats based upon a player like i prefer to use shen takuma and ralf on point

General Discussion / Re: '02 or XIII for a beginner?
« on: June 30, 2014, 08:45:44 AM »
I would say play XII to get started

Ralf Jones / Re: Ralf Jones (Console)
« on: February 17, 2014, 10:24:28 PM »
My god them combos

Clark Still / Re: Clark Still (Console)
« on: January 10, 2014, 08:33:16 AM »
unless u can read a billy player then you gotta play the waiting game. I would say it depends on how the billy play if hes to defensive the u may have to do the same but you would have to wait for a opening so you can start your rushdown game

Ralf Jones / Re: Ralf Jones video thread
« on: November 07, 2013, 08:57:49 AM »
Maybe im trippin but that not supposed to link in the first part

Training Room / Re: Finding a Team
« on: October 27, 2013, 07:03:47 PM »
I agree. I would suggest not to stratigize on who you pick just stick to those who interest you then separate who's able to do what and who covers what part of the screen

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