Quote from: LazieFreddy on April 27, 2012, 08:56:57 AM
So why didn't yaotome come out? Does it have to do with the timing of his empty cancel? Justius did the same setup a few times in the set. I like to think that he figured out a different way to do it, or he is just a machine with precise timing....
As for climax, if I am reading this correctly then it seems that empty cancel has been taken out.
http://tieba.baidu.com/p/1508676641
You are correct. He's just timing the empty cancel later, past the super cancel point. this is how you do the ex iori 5 stock 100% hd that was shown in the same video as ex iori rekka infinite (the one that starts with the ground string>ex rekkas ec'd into 6b hd 6b dp+c (2 hits) drive cancelled into rekkas which are then ec'd again into another 6b and so on). This is actually what lead me to believe that the empty cancels were actually not a glitch, as it seems very specifically made for maiden masher input to interact with the rekka kens and cancel their recovery regardless of whether the super move was inputted within the super cancel window. That and the fact that snk playmore were the first ones to reveal the existence of empty cancelling to the player base with that video containing ex rekka(1)>empty cancel 2c>ex rekka(1) 3 times into rekkarekka>ec>ya otome etc.
As for the news that it might have been removed in climax, I really hope that it isn't so. Although it's definitely justifiable to take it out, empty cancelling was extremely helpful in bringing ex iori's damage output to the same or a similar level as claw's in many situations (mostly without drive). Although I still don't see any 3 meter 100% hds coming from him even with empty cancelling. Oh well, if it's gone, it was nice way to add a new level of depth to a relatively simple character to master while it lasted. R.I.P. execution barriers.