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Messages - Eripio69

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General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: October 04, 2012, 12:06:48 AM »
My bet is the next SNK game will take the online into account and make the game itself work around the online rather then trying to make the online work around the game. Meaning the fighting system will be considerably slower and possibly simpler (i.e. more laxed inputs, delays on combos like SFIV). Time will tell. 

I agree with this. KOF as a whole is a very reactionary and strict game either needs rollback to work well online or a change in the fighting engine system to a degree. It seems to be one of the only fighting games that I know of that has trouble getting good online play on consoles.

Well its not even playable.. they didn't even try making the netcode decent. Just had a lvl 2 connection vs a good mai and I couldnt touch her.. Guy knew how to take advantage of the lag pretty well. I am so depressed atm. My copy is going back on the shelf. Every time I watch a tournament I get hyped and pick up the game again. Seriously this was the last time. Only enjoyable connection I have is with fluke it. It has lag but at least it is playable and enjoyable. For some reason connections that are closer than fluke it are a lot worse. Dunno the netcode is fucked up..

17
General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: October 02, 2012, 12:26:20 PM »
Off Topic: Capcom USA had no idea that Capcom Japan released CvS2 for PSN hahahaha


The article says that there were some legal issues that were solved and that's why they are able to port CvS2 on pSN now
http://www.eventhubs.com/news/2012/sep/20/svensson-responds-capcom-vs-snk-2s-release-japanese-playstation-network/

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General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: October 02, 2012, 08:45:55 AM »
@ RW - Plus the community won't grow if they keep fucking up the netcode. All those attending SFIV/mvc3 tourneys trained on arcades? I doubt it. People today work 10 hours/day. SO they will prefer convenience over quality any time.

Well XIII is certainly a step to the right direction. Time will show.

@SS - A company that most of its titles are FG should create their own inhouse netcode IMO. I think if SNKp is working on a new title their safest bet is to program it to work with GGPO if they dont plan to make their own netcode. They cannot just add GGPO later and expect it to work.

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General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: September 26, 2012, 12:46:07 PM »
Since we are talking about PC does anyone know if the SFIV arcade fightstick tournament edition for PS3 works on PC? I've tried but I couldnt get it to work.

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General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: September 26, 2012, 09:23:41 AM »
Xxenace got it right. This is Snkp's recruitment page and they are looking for employees specialized in Panchiko and mobile games. Gawd this is depressing ><

http://www.snkplaymore.co.jp/employment/index.php

Then how do you expect them to fund the next kof project or other project,snkp don't have investor willing to invest in them, snkp has to earn its money and manage it, they have to make money one way or another to stay in business

snkp finish console version of 13 like 10 months ago, whatever they are working is big project for rather it means more characters or stages or ... it's time consuming

Well you have a  point there. Snkp's capital is only 30 million euros. That's the minimum budget that Capcom, Namco and other big companies spend to fund a game.

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General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: September 26, 2012, 12:09:36 AM »
Xxenace got it right. This is Snkp's recruitment page and they are looking for employees specialized in Panchiko and mobile games. Gawd this is depressing ><

http://www.snkplaymore.co.jp/employment/index.php

22
General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: September 25, 2012, 06:24:09 PM »
^ i understand what you are saying guys but at this point I just want an SNK game with a decent netcode. If CvS3's netcode or even a rerelease of CvS2 is as decent as SFiv's netcode then I''ll be a happy man. The best choice is to fix xiii's netcode but at this point it will be just waste of money for them.

The NeoGeo Station games on PSN have very good netcode. I want Garou on that ASAP!

Yeah but does anyone play them? I found once an American guy and there was some input lag cause of the distance:(

23
General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: September 25, 2012, 12:02:35 AM »
^ i understand what you are saying guys but at this point I just want an SNK game with a decent netcode. If CvS3's netcode or even a rerelease of CvS2 is as decent as SFiv's netcode then I''ll be a happy man. The best choice is to fix xiii's netcode but at this point it will be just waste of money for them.

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General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: September 21, 2012, 05:01:39 PM »
Meh, SNKP getting the short end of the stick again, I thought they would have learned from their pass experience. :(
more like 40%-45% is more reasonable than that shitty 20%, at 20% means snkp don't give a rat ass about their value of their IPs especially kof (this series is their life saver). This easy money for Capcom, SNKP would have to be really idiotic to go for 20%. Damn don't they have any self worth.

20% is pretty good if you are only giving the license m8. If they spend resources and work too then that is definitively low.

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General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: September 21, 2012, 12:50:21 AM »
Maybe in the storyline, Mai got promoted to a higher rank of ninja and this is the new costume she has to wear.

This isn't Naruto.

I loled so hard ^^. I wish I could rep you. Oh wait this not naruto forums :P

On CvS3 topic, I am confident that the FG community is waiting anxiously for it and Capcom knows it.

And Capcpom is waiting for another 90/10 split again giving SNK nothing yet again.

Was that the ratio for CVS2? Well the split depends on how much SNKp is gonna be involved. If it is just lending the license then that sounds fair, maybe 80/20 max.

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General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: September 20, 2012, 10:51:13 PM »
Maybe in the storyline, Mai got promoted to a higher rank of ninja and this is the new costume she has to wear.

This isn't Naruto.

I loled so hard ^^. I wish I could rep you. Oh wait this not naruto forums :P

On CvS3 topic, I am confident that the FG community is waiting anxiously for it and Capcom knows it.

27
General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: September 20, 2012, 09:18:42 AM »
^ Yeah SNK characters are horribly inferior to Capcom's but that port shows that the companies have interactions today. Let's hope for the best. A new sequel or even an HD remake of CvS2 will give SNKp more exposure and If CvS3 sucks like SFxT at least some casuals will learn about SNKp's existance.

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General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: September 20, 2012, 12:18:32 AM »
Don't know if this is promising but it revived my hopes for a new sequel :P


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General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: September 19, 2012, 03:17:42 AM »
What about A KOF all star in 2002 engine adding every single character from 94 to XIII?:P Seriously that would be a dream but also a pain is the ass to balance it lol.

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General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: September 18, 2012, 08:43:59 PM »
This is depressing. They found out about making easy money on apple devices and no future arcade/console game news:(

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