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SNK Games / Re: Metal Slug Series
« on: November 17, 2011, 06:42:03 AM »
Did some research, and supposedly the world record for Metal Slug 1 is over 2,600,000. That means I'm 700,000 points short... I gotta lot of work to do...
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hey guys, i have some technical questions about wakeups in KoF13.
in this game, there are obviously no "reversals" as in SF4, where a properly timed wake up move gets special properties. however, i was wondering about doing wakeup uppercuts on the first possible frame. i have experimented with mashing uppercut in training mode, and it seems that it is never instantaneous, that there are a couple frames where i simply stand and can get hit before the uppercut comes out. why does this happen? is it possible to do special moves on the first frame of wakeup, or does the engine make you wait a couple frames? i know that, for example, there are a few frames which take place before you can be thrown on wakeup. is there something similar for special moves?
i'm wondering because, if this is the case, the implication would be that a properly timed meaty attack on an untechable wakeup should always beat out mashed uppercut, right?