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Topics - Amedø310

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31
Samurai Shodown VI / SSVI: Shizumaru Hisame
« on: May 14, 2011, 04:52:17 PM »
Triangle Jump:
Up off wall:  ;ub/ ;uf
Down off wall: ;db/ ;df

Special Command: (While jumping forward or backward in the air.) ;dn+ ;s

Special Moves:
Mist Blast: ;dn ;df ;fd+ ;l/ ;m/ ;s
Cross Current Slicer: ;fd ;dn ;df+ ;l/ ;m/ ;s
May Shower Slice: ;dn ;db ;bk+ ;l/ ;m/ ;s
Freezing Rain Repeller: ;dn ;df ;fd+ ;k
Cold Rain: ;bk ;dn ;db+ ;l
l_Sudden Rain: ;bk ;dn ;db+ ;m
l_Ground Rain: ;bk ;dn ;db+ ;s
Crazy Downpour: (charge) ;l/ ;m/ ;s/ ;k/ ;sp for a certain amount of time.
* There are 5 levels of the move the corresponds to accumulation time;
* Level 1: 1-2 in-game seconds.
* Level 2: 3-4 in-game seconds.
* Level 3: 5-19 in-game seconds.
* Level 4: 20 in-game seconds.
* Level 5: 60+ in-game seconds.
* The accumulation of the charge can continue to next round.
Rains of Time: (Air) ;dn+ ;k
l_Rains of Time - Forward: (air) ;fd
l_Rains of Time - Vertical: (air) N, ;dn/ ;up
l_Rains of Time - Reverse: (air) ;bk
Dreadful Drizzle: (when jump descents) ;up+ ;l
l_Lighting Rain: ;l ;m

(Groove 2 Only) Toy Transformation: ;fd ;df ;dn ;db ;bk ;fd ;bk+ ;sp

Secret Art:
Hurricane Current Slicer
(Groove 2, only once per round):  ;fd ;dn ;df(x2)+ ;m ;s
(Groove 6, only when secret art gauge is flashing): ;dn ;df ;fd+ ;m ;s

Weapon Destroyer/ Disarm Attack:
Hurricane Shredder Slash: ;dn ;df ;fd+ ;l ;m

32
Samurai Shodown VI / SSVI: Charlotte Christine Colde
« on: May 14, 2011, 03:59:54 PM »
Special Command: ;df+ ;m

Special Moves:
Power Gradation: ;fd ;dn ;df+ ;l/ ;m/ ;s
Splash Fount: ;dn ;df ;fd+ ;l/ ;m/ ;s
Tri-Slash: [;bk] ;fd+ ;l/ ;m/ ;s
Violette Lunge: ;dn ;db ;bk+ ;l/ ;m/ ;s
Lance De Lion: ;dn ;db ;bk+ ;k (can be used while unarmed)

(Groove 2 Only) Toy Transformation: ;df ;dn ;db ;bk ;dn ;db+ ;sp

Secret Art:
Splash Gradation
(Groove 2, only once per round): ] ;fd ;df ;dn ;db ;bk ;fd+ ;m ;s
(Groove 6, only when secret art gauge is flashing):;dn ;df ;fd+ ;m ;s

Weapon Destroyer/ Disarm Attack:
Crystal Rose: ;dn ;df ;fd+ ;l ;m

33
Samurai Shodown VI / SSVI: Jubei Yagyu
« on: May 14, 2011, 03:43:49 PM »
Special Command: ;df+ ;m

Special Moves:
Geyser Thrust: ;dn ;df ;fd+ ;l/ ;m/ ;s
Tsunami Sabre: ;fd ;dn ;df+ ;l/ ;m/ ;s
Sabre Thrust: ;fd+ ;l/ ;m/ ;s
Reflecting Mind's Eye Sabre: ;dn ;db ;bk ;fd+ ;l
Mind's Eye Mutual Destruction: ;dn ;db ;bk ;fd+ ;m
Raging Heavens' Mind's Eye Sabre: ;dn ;db ;bk ;fd+ ;s
Dual Moon Formation 1: ;bk ;dn ;db+ ;l
l_Dual Moon Formation 2: ;bk ;dn ;db+ ;m

(Groove 2 Only) Toy Transformation: ;fd ;df ;dn ;db ;bk ;fd ;bk+ ;sp

Secret Art:
Secret of Yagyu - Tiger Slayer
(Groove 2, only once per round):  ;bk ;fd ;df ;dn+ ;m ;s
(Groove 6, only when secret art gauge is flashing): ;dn ;df ;fd+ ;m ;s

Weapon Destroyer/ Disarm Attack:
Moonbeam Slicer: ;dn ;df ;fd+ ;l ;m

34
Samurai Shodown VI / SSVI: Yunfei Liu
« on: May 14, 2011, 03:30:37 PM »
Air Throw:
Heavenly Hailstorm: ;bk/ ;fd+ ;k

Special Moves:
Silken of Heavenly Wails: (Near opponent)  ;fd ;dn ;df+ ;k (can be used while unarmed)
Heavenly Preservation: ;dn ;df ;fd+ ;l/ ;m/ ;s (can be used while unarmed)
Heavenly Millennia: ;dn ;df ;fd+ ;s (can be used while unarmed)
*Only usable after "Silken of Heavenly Wails" hits.
7 Luminaries' Profound Secret-Moon: ;dn ;db ;bk+ ;l (can be used while unarmed)
7 Luminaries' Profound Secret-Fire: ;dn ;db ;bk+ ;m (can be used while unarmed)
7 Luminaries' Profound Secret-Water: (air) ;dn ;df ;fd/ ;dn ;db ;bk+ ;l (can be used while unarmed)
7 Luminaries' Profound Secret-Tree: (air) ;dn ;df ;fd/ ;dn ;db ;bk+ ;m (can be used while unarmed)
7 Luminaries' Profound Secret-Gold: (air) ;dn ;df ;fd/ ;dn ;db ;bk+ ;s (can be used while unarmed)
7 Luminaries' Profound Secret-Earth: (air) ;dn ;df ;fd/ ;dn ;db ;bk+ ;k (can be used while unarmed)
7 Luminaries' Profound Secret-Sun: (air) ;l ;s (can be used while unarmed)
Heavenly Rave Flight: (air) ;dn ;df ;fd/ ;dn ;db ;bk+ ;l ;k/ ;s ;sp (can be used while unarmed)
Heavenly Gas: (air) ;ub ;up ;uf/ ;uf ;up ;ub+ ;l/ ;m/ ;s (can be used while unarmed)

(Groove 2 Only) Toy Transformation:  ;bk ;db ;dn ;db ;bk ;fd+ ;sp

Secret Art:
Heavenly Crime Slash
(Groove 2, only once per round): (air) ;fd ;df ;dn ;db ;bk ;df ;ub+ ;m ;s
(Groove 6, only when secret art gauge is flashing): (air) ;dn ;df ;fd+ ;m ;s

Weapon Destroyer/ Disarm Attack:
Heavenly Cloud Charge: ;dn ;df ;fd+ ;l ;m

35
Samurai Shodown VI / SSVI: Mina Majikina
« on: May 13, 2011, 06:57:30 PM »
Triangle Jump:
Up off wall:  ;ub/ ;uf
Down off wall: ;db/ ;df

Special Command: ;dn+ ;l/ ;m/ ;s

Special Moves:
Earthly Bow-Heat: ;bk ;db ;dn ;df ;fd+ ;l/ ;m
Heavenly Bow-Heart: ;bk ;db ;dn ;df ;fd+ ;s
Sungan's Lure: ;bk ;dn ;db+ ;k (x1-5)
l_Sungan's Arrival: ;bk ;dn ;db+ ;l/ ;m/ ;s
Shinabui's Grief: ;fd ;dn ;df+ ;l/ ;m/ ;s
Umichimun's Rage: ;fd ;dn ;df+ ;k
Come Chample!: ;m ;sp
Good Night, Chample!: ;s ;sp
Abysmal Incantation: (Air) ;dn+ ;k

(Groove 2 Only) Toy Transformation: ;df ;dn ;db ;bk ;dn ;db+ ;sp

Secret Art:
Mitunci's Judgement
(Groove 2, only once per round): ;bk ;db ;dn ;df ;fd ;bk ;dn ;db+ ;m ;s
(Groove 6, only when secret art gauge is flashing): ;dn ;df ;fd+ ;m ;s

Weapon Destroyer/ Disarm Attack:
Nirya-Kanaya's Spellbinding: ;dn ;df ;fd+ ;l ;m

36
Samurai Shodown VI / SSVI: Hanzo Hattori
« on: May 13, 2011, 06:40:25 PM »
Triangle Jump:
Up off wall:  ;ub/ ;uf
Down off wall: ;db/ ;df

Air Throw:
Rolling Aerial Attack: ;bk/ ;fd+ ;k

Special Moves:
Ninja Exploding Dragon Blast:  ;dn ;db ;bk+ ;l/ ;m/ ;s (can be used while unarmed)
Ninja Shrike Dash: (near opponent) ;fd ;dn ;df+ ;l/ ;m/ ;s (can be used while unarmed)
Whistling Shrike Drop: (dash in near opponent) ;fd ;dn ;df+ ;l/ ;m/ ;s (can be used while unarmed)
Ninja Silencer:  ;dn ;dn+ ;l/ ;m/ ;s (can be used while unarmed)
Ninja Monkey Dance:  ;bk ;dn ;db+ ;l/ ;m/ ;s/ ;k (can be used while unarmed)
Falling Ninja Cicada Larva: ;fd ;df ;dn ;db;l ;k (can be used while unarmed)
Gashing Ninja Cicada Larva: ;fd ;df ;dn ;db+ ;s ;sp (can be used while unarmed)
Ninja Conceal: ;dn ;dn ;dn+ ;l ;sp (can be used while unarmed)
Ninja Shadow Down : ;fd N ;bk N ;fd N ;bk N ;fd N ;bk N ;dn+ ;m ;s ;k (can be used while unarmed)
Self-Sacrifice Strategem of Buddha (Aerial Dance): (while being attacked) ;fd N ;bk N ;fd N ;bk N ;fd N ;bk N ;dn+ ;l ;k (can be used while unarmed)
Demonic Self-Sacrifice Strategem (Terrestrial Slash): (while being attacked) ;fd N ;bk N ;fd N ;bk N ;fd N ;bk N ;dn+ ;s ;sp (can be used while unarmed)

(Groove 2 Only) Toy Transformation: ;fd ;bk ;fd ;bk ;fd ;bk ;dn+ ;sp

Secret Art:
True Shrike Dash (can be used while unarmed)
(Groove 2, only once per round): (near opponent) ;db ;fd ;df ;dn ;db ;bk ;df: ;m ;s
(Groove 6, only when secret art gauge is flashing): (near opponent) ;dn ;df ;fd+ ;m ;s

Weapon Destroyer/ Disarm Attack:
Ninja Heaven Demon Flames Blast: ;dn ;df ;fd+ ;l ;m

37
Samurai Shodown VI / SSVI: Galford D. Weller
« on: May 13, 2011, 06:19:00 PM »
Triangle Jump:
Up off wall:  ;ub/ ;uf
Down off wall: ;db/ ;df

Air Throw:
Stardust Drop: ;bk/ ;fd+ ;k

Special Moves:
Plasma Blade: ;dn ;df ;fd+ ;l/ ;m/ ;s (can be used while unarmed)
Strike Heads: (near opponent) ;fd ;dn ;df+ ;l/ ;m/ ;s (can be used while unarmed)
Plasma Break: ;fd ;df ;dn ;db ;bk ;fd+ ;l ;s (can be used while unarmed)
Replica Attack (Head): ;fd ;df ;dn ;db+ ;l ;k (can be used while unarmed)
Replica Attack (Rear): ;fd ;df ;dn ;db+ ;s ;sp (can be used while unarmed)
Imitate Replica (Head): (while being attacked) ;fd N ;bk N ;fd N ;bk N ;fd N ;bk N ;dn+ ;l ;k (can be used while unarmed)
Imitate Replica (Rear): (while being attacked) ;fd N ;bk N ;fd N ;bk N ;fd N ;bk N ;dn+ ;s ;sp (can be used while unarmed)
Rush Dog: ;dn ;db ;bk+ ;l (can be used while unarmed)
l_Change Dog Replica: ;dn ;db ;bk+ ;m (can be used while unarmed)
l_Change Dog Strike: ;dn ;db ;bk+ ;s (can be used while unarmed)
Machine Gun Dog: ;dn ;db ;bk+ ;m (can be used while unarmed)
l_Change Dog Replica: ;dn ;db ;bk+ ;m (can be used while unarmed)
l_Change Dog Strike: ;dn ;db ;bk+ ;s (can be used while unarmed)
Replica Dog: ;dn ;db ;bk+ ;s (can be used while unarmed)
Overhead Dog: ;dn ;db ;bk+ ;k (can be used while unarmed)
Fake Dog: ;dn ;db ;bk+ ;sp (can be used while unarmed)

(Groove 2 Only) Toy Transformation: ;fd ;df ;dn ;db ;bk ;fd ;bk+ ;sp

Secret Art:
Mega Dog Strike (can be used while unarmed)
(Groove 2, only once per round):  ;fd ;df ;dn ;db ;bk ;fd+ ;m ;s
(Groove 6, only when secret art gauge is flashing): ;dn ;df ;fd+ ;m ;s

Weapon Destroyer/ Disarm Attack:
Double Mega Strike Heads:
(Forward): ;dn ;df ;fd+ ;l ;m
(Reverse): ;dn ;df ;fd+ ;l ;k

38
Samurai Shodown VI / SSVI: Gaira Caffeine
« on: May 13, 2011, 05:49:59 PM »
Special Command: ;fd+ ;s

Special Moves:
Shout!: ;dn ;df ;fd+ ;l/ ;m/ ;s (can be used while unarmed)
Earthquake Assault: ;dn ;dn+ ;l/ ;m/ ;s
Ceiling Slam Grabber: ;bk ;dn ;db+ ;l (can be used while unarmed)
Hard Head Grabber: ;bk ;dn ;db+ ;m (can be used while unarmed)
Butt Slam: ;bk ;dn ;db+ ;s (Can be used while unarmed.)
Heart Slicer: ;bk ;ub ;up ;uf ;fd+ ;s (rotate 360s for more damage)
Determined Hard Head: ;fd ;dn ;df+ ;s (can be used while unarmed)
Centennipierce Slam: (air) ;dn+ ;s (can be used while unarmed)

(Groove 2 Only) Toy Transformation: ;bk ;db ;dn ;db ;bk ;fd+ ;sp

Secret Art:
Determined Splendid Death
(Groove 2, only once per round): ;dn ;df ;fd ;dn ;df+ ;m ;s
(Groove 6, only when secret art gauge is flashing):  ;dn ;df ;fd+ ;m ;s

Weapon Destroyer/ Disarm Attack:
Exploding Euthanasia:  ;dn ;df ;fd+ ;l ;m

39
Samurai Shodown VI / SSVI: Cham Cham
« on: May 13, 2011, 05:27:52 PM »
Triangle Jump:
Up off wall:  ;ub/ ;uf
Down off wall: ;db/ ;df

Special Moves:
Sideway Thrown Out!:  ;dn ;df ;fd+ ;l/ ;m/ ;s
Upper Thrown Out!: ;dn ;db ;bk+ ;l/ ;m/ ;s
Caught!: ;fd ;dn ;df+ ;l/ ;m/ ;s (can be used while unarmed)
l_Scratches Face!: ;l/ ;m/ ;s (can be used while unarmed)
l_Scratches Back!: ;k (can be used while unarmed)
Paku Paku-Dios: ;bk ;dn ;db+ ;l (can be used while unarmed)
Mula-Puka Puka: ;bk ;dn ;db+ ;m (can be used while unarmed)
Paku Paku-Gabool: ;bk ;dn ;db+ ;s (can be used while unarmed)

(Groove 2 Only) Toy Transformation: ;df ;dn ;db ;bk ;dn ;db+ ;sp

Secret Art:
It Hurts When It Hits!
(Groove 2, only once per round): ;fd ;bk ;db ;dn ;df ;fd+ ;m ;s
(Groove 6, only when secret art gauge is flashing): ;dn ;df ;fd+ ;m ;s 

Weapon Destroyer/ Disarm Attack:
No More Forgiveness!: ;dn ;df ;fd+ ;l ;m

40
Samurai Shodown VI / SSVI: Zankuro Minazuki
« on: May 13, 2011, 05:06:37 PM »
Special Moves:
Gale Slash: ;dn ;df ;fd+ ;l/ ;m/ ;s
Break Down Slash: ;fd ;dn ;df+ ;l/ ;m/ ;s
Immovable Force: ;dn ;db ;bk+ ;k
Fists of the Lawless: ;dn ;df ;fd+ ;k (can be used while unarmed)
Infinity Slash: ;bk ;dn ;db+ ;l/ ;m/ ;s (charge for more damage)
Shaking Slash: ;bk ;fd ;df ;dn+ ;l/ ;m/ ;s

(Groove 2 Only) Toy Transformation: ;fd ;df ;dn ;db ;bk ;fd ;bk+ ;sp

Secret Art:
Secret Matchless Shaking Slash
(Groove 2, only once per round): ;dn ;dn ;dn  ;df ;fd+ ;m ;s
(Groove 6, only when secret art gauge is flashing): ;dn ;df ;fd+ ;m ;s

Weapon Destroyer/ Disarm Attack:
Infinity Cannon: ;dn ;df ;fd+ ;l ;m

41
Samurai Shodown VI / SSVI: Gaoh Kyougoku Hinowanokami
« on: May 13, 2011, 04:46:20 PM »
Special Command: ;fd+ ;m

Special Moves:
Hateful Thrust Flame Way: ;dn ;df ;fd;l
l_Hateful Thrust Blood Way: ;dn ;df ;fd+ ;m
  l_Hateful Thrust Blade Way: ;dn ;df ;fd+ ;s
Hateful Thrust Vanity: ;dn ;df ;fd+ ;m
Hateful Thrust Enlightenment: ;dn ;df ;fd+ ;s
Tornado Spear: ;fd ;dn ;df+ ;l/ ;m/ ;s
Hazy Thrust: ;fd ;df ;dn ;db ;bk+ ;l/ ;m/ ;s
Steel Smasher: (near opponent) ;fd ;dn ;df+ ;k (charge for more damage)
Elegant Oxidation: ;dn ;db ;bk;k (charge for more damage)

(Groove 2 Only) Toy Transformation: ;fd ;df ;dn ;db ;bk ;fd ;bk+ ;sp

Secret Art:
Diamond Smasher
(Groove 2, only once per round): (near opponent) ;fd ;df ;dn ;db ;bk(x2)+ ;m ;s
(Groove 6, only when secret art gauge is flashing): (near opponent);dn ;df ;fd+ ;m ;s

Weapon Destroyer/ Disarm Attack:
Howling Inferno: ;dn ;df ;fd+ ;l ;m

42
Samurai Shodown VI / SSVI: Genjuro Kibagami
« on: May 13, 2011, 04:31:06 PM »
Special Moves:
Lighting Wings: ;fd ;dn ;df+ ;l/ ;m/ ;s
Triple Death Hack: ;dn ;df ;fd+ ;l/ ;m/ ;s (x3)
Cherry Blossom Slice:  ;dn ;db ;bk+ ;l/ ;m/ ;s
Cherry Blossom Slice Splash Raising: When "Cherry Blossom Slice" is blocked, hold ;l/ ;m/ ;s
Slash of a Hundred Demons:  ;fd ;bk ;fd+ ;l/ ;m/ ;s
Rush Slash:  ;bk ;dn ;db+ ;l/ ;m/ ;s

(Groove 2 Only) Toy Transformation: ;fd ;df ;dn ;db ;bk ;fd ;bk+ ;sp

Secret Art:
Lighting Wings Demon Slash
(Groove 2, only once per round): ;fd ;df ;dn ;db ;bk ;fd;m ;s
(Groove 6, only when secret art gauge is flashing): ;dn ;df ;fd+ ;m ;s

Weapon Destroyer/ Disarm Attack:
Five Flash Rip: ;dn ;df ;fd+ ;l ;m

43
Samurai Shodown VI / SSVI: Iroha
« on: May 13, 2011, 04:11:43 PM »
Triangle Jump:
Down off wall: ;db/ ;df

Contingency Jump:

Double Jump

Special Command: ;bk+ ;k

Special Moves:
Wind Slash: (also usable in air) ;dn ;df ;fd+ ;l/ ;m/ ;s/ ;k
Pinwheel: (also usable in air)  ;dn ;db ;bk+ ;l/ ;m/ ;s
Dew Drizzle: (also usable in air)  ;fd ;dn ;df+ ;l/ ;m/ ;s
Rain Hollyhock:  ;fd ;bk ;fd+ ;k (can be used while unarmed)

(Groove 2 Only) Toy Transformation:  ;df ;dn ;db ;bk ;dn ;db+ ;sp

Secret Art:
Dawn in Winter Snow Moon Flower (also usable in air)
(Groove 2, only once per round):  ;fd ;bk ;fd ;df ;dn ;db ;bk;m ;s
(Groove 6, only when secret art gauge is flashing): ;dn ;df ;fd+ ;m ;s

Weapon Destroyer/ Disarm Attack:
Crane's Dance: (near opponent) ;dn ;df ;fd+ ;l ;m (can be used while unarmed)

44
Samurai Shodown VI / SSVI: Earthquake
« on: May 13, 2011, 03:58:23 PM »
Triangle Jump:
Up off wall:  ;ub/ ;uf
Down off wall: ;db/ ;df

Special Command: ;fd+ ;s

Special Moves:
Fat Breath: ;dn ;db ;bk+ ;l/ ;m/ ;s (can be used while unarmed)
Bounding Fat: (Air)  ;dn+ ;l/ ;m/ ;s (can be used while unarmed)
Fat Chainsaw:  ;dn ;df ;fd+ ;l/ ;m/ ;s
Fat Replica Attack:   ;fd ;df ;dn ;db+ ;l ;k (can be used while unarmed)
Skunk Attack:  ;fd ;dn ;df+ ;k (can be used while unarmed)

(Groove 2 Only) Toy Transformation:  ;fd ;bk ;fd ;bk ;fd ;bk ;dn+ ;sp

Secret Art:
Fat Guillotine
(Groove 2, only once per round):  ;fd ;bk ;db ;dn ;df ;fd+ ;m ;s
(Groove 6, only when secret art gauge is flashing):   ;dn ;df ;fd+ ;m ;s

Weapon Destroyer/ Disarm Attack:
Earth's Thunderation Crunch:  ;dn ;df ;fd+ ;l ;m

45
Samurai Shodown VI / SSVI: Kazuki Kazama
« on: May 06, 2011, 01:18:46 AM »
Triangle Jump:
Up off wall:  ;ub/ ;uf
Down off wall: ;db/ ;df

Special Moves:
Flames of Disaster: ;dn ;db ;bk+ ;k
*Can level up three times.
Soul Burner:  ;dn ;df ;fd+ ;l/ ;m/ ;s
Soul Burner (F.O.D. Level 1): (while F.O.D. Level 1-3 is out) ;dn ;df ;fd+ ;m
Soul Burner (F.O.D. Level 2): (while F.O.D. Level 2-3 is out) ;dn ;df ;fd+ ;s
Soul Burner (F.O.D. Level 3): (while F.O.D. Level 3 is out) ;dn ;df ;fd+ ;l ;k
Exploding Death: ;fd ;dn ;df+ ;l/ ;m/ ;s
Exploding Death (F.O.D. Level 1): (while F.O.D. Level 1-3 is out): ;fd ;dn ;df+ ;m
Exploding Death (F.O.D. Level 2): (while F.O.D. Level 2-3 is out): ;fd ;dn ;df+ ;s
Exploding Death (F.O.D. Level 3): (while F.O.D. Level 3 is out): ;fd ;dn ;df+ ;l ;k
Flames Crush:  ;dn ;db ;bk+ ;l/ ;m/ ;s
Flames Crush (F.O.D. Level 1): (while F.O.D. Level 1-3 is out): ;dn ;db ;bk+ ;m
Flames Crush (F.O.D. Level 2): (while F.O.D. Level 2-3 is out): ;dn ;db ;bk+ ;s
Flames Crush (F.O.D. Level 3): (while F.O.D. Level 3 is out): ;dn ;db ;bk+ ;l ;k
Raging Flames Kick: ;dn ;df ;fd+ ;k (can be used while unarmed)
Annihilating Flames: ;bk ;dn ;db;k
Flaming Back Draft: (while knocked down and F.O.D. activated) ;l ;k

(Groove 2 Only) Toy Transformation:

Secret Art:
Super Flames of Disaster
(Groove 2, only once per round): ;bk ;fd ;df ;dn+ ;m ;s
(Groove 6, only when secret art gauge is flashing):  ;dn ;df ;fd+ ;m ;s

Weapon Destroyer/ Disarm Attack:
Enja Awakening: ;dn ;df ;fd+ ;l ;m

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