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Messages - Shinra Shiranui

Pages: 1 ... 9 10 [11]
Yeah, I got SSFIV players in my area.  But last I checked they laughed when I asked if they played KOF. 

There is literally no KOF life in Florida. But there is a lan center where we go to play BB and SSF4(Zero Ping). Most likely the guys there will start a XIII scene when its released on console.

I really wanted Billy or Yamazaki to be a DLC character but im more concerned about the outcome of the game netcode. Other than that i'd say this game is just about solid.

Mai Shiranui / Re: Mai Shiranui
« on: November 28, 2010, 03:33:00 AM »
imo Mai really needs her d/f.B... that would solve ALL her hit confirm dilemma...

I agree with this statement.

When playing 2k2um her df.B allows her to get in closer and the first hit can be canceled into DM's or SDM's. And i personally think that all her problems with hit confirming was solved with this original attack. Question is why would they remove one of her best tools that she use for most of her Bnb?

I started updating Mai's 2k2um section and i need a jpg for it.

Im about halfway done with it and as soon as im finished i'll get started on another non-exsistent page.

they fucked it up, even people i put on friends list comes out at x, and they had 80 ms before WTF

That was happening to me too earlier in the day and about 3hours later i tried again with a friend(80-90ms before) it worked perfectly.

Neo Geo Battle Coliseum / Re: NGBC XBLA Players
« on: November 26, 2010, 05:53:06 PM »
GT: Blackninja305

Going to put a lot more time in this game and learn it better

Mai Shiranui / Re: Mai Shiranui
« on: November 25, 2010, 10:04:29 PM »
I wanted to ask how her matchups are looking. Is there a specific char she has trouble against? or she fair really well against?

General Discussion / Re: Balance issues and constructive suggestions
« on: November 25, 2010, 09:52:01 PM »
The only thing i can say about the whole Raiden dropkick(Balanced or unbalanced) is play smart and use your tools to defeat him because despite of that good move he can still be beat from what i seen in some vids. But this is just what i think.

General Discussion / Re: The King of Fighters XIII Home Port Wishlist
« on: November 25, 2010, 08:57:04 PM »
1) Have a better netcode
2) Good story mode(kinda like BB)
3) Balance Raiden drop kick and etc
4) More colors and if possible DLC chars
5) A better practice mode and Challenge/trial mode

Pro-Gear / Re: Let's talk about sticks
« on: November 25, 2010, 07:26:35 PM »
What sites provide material so you can place your own artwork on the sticks??? I've been wanting to do this for a long time...

The way i customized my Stick was using CS4 photoshop and a Fightstick template provided in capcom-unity. It has a option for a TE template or SE template

Meet & Greet / Hello Dreamcancel
« on: November 25, 2010, 06:10:57 PM »
I Decided to learn KOF when i first played at a friends house(98')and he recommended it to me. Since then i have been watching tutorial and tourney vids to get better and i hope you guys can help me out too.

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