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Messages - KarnF91

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1
Leona Heidern / Re: Leona Heidern
« on: September 13, 2016, 11:23:28 PM »
I don't have any frame numbers.  I used the 1 guard jump option to get a general idea on if a move is positive or negative on block.  For those who don't know, when set to 1 guard jump, the dummy will block the first hit, and then jump.  If you use a move and jump, you can tell if the move you did is positive, negative, or +0 on block, depending on if you jump first, second, or at the same time.

[spoiler]
st ;a is positive
cl ;a is positive
cr ;a appears to be +0
j ;a is positive
st ;b is positive
cl ;b is either +0 or slightly negative
cr ;b is positive
j ;b is positive
st ;c is negative
cl ;c is negative
cr ;c is negative
j ;c is positive
st ;d is negative
cl ;d is negative
cr ;d is negative
j ;d is positive
st ;c ;d is nagative
j ;c ;d seems to be positive
[/spoiler]

This doesn't take into account the knock back on some of her normals.  Her cl ;c , cl ;d , cr ;c , cr ;d , st ;c ;d , and j ;c ;d have a lot of push back on them.

Not the greatest indicator of frames, but it at least gives a general idea of what we can be looking at.

EDIT: Sometime this weekend I'm going to get all the combo videos that I've liked together.  Just haven't had time to compile all the information I've got so far. 

2
General Discussion / Re: Adding features to training mode.. is it possible?
« on: September 12, 2016, 05:59:19 AM »
You can record actions.  Just go into your button config, and see what buttons are for Record, Execute, and Repeat.  Then just press record, and it will record what you want to do.

3
General Discussion / Re: KOF14 Graphics
« on: September 07, 2016, 10:13:20 PM »
Oh I agree, the graphics aren't great by any means.  I think they're more than passable though.  I just think using the graphics as an excuse to not want the game is weak, especially with a demo out there.  Give the game a try, watch some videos, and make the decision there. 

For the money that the team had to make this game, they did a good job with it.  If this game does well, and makes them some good money.  XV might be able to look really good.  Either way, XIV is a really fun game, and well worth giving a try at the minimum.

4
General Discussion / Re: KOF14 Graphics
« on: September 07, 2016, 08:30:01 PM »
I was kind of worried about that too.  The graphics never bothered me personally, I wish it had stunning graphics, but it was the game play I wanted.  The game is so much fun, and it is fun to watch too.

5
General Discussion / Re: KOF14 Graphics
« on: September 06, 2016, 07:35:06 PM »
I'm sorry, but you are greatly over exaggerating.  The texture quality is much better in XIV than The Bouncer. 

XIV's graphics aren't the best, no one is going to argue differently.  However, the exaggeration that "Oh it looks like a PS2 game" is disingenuous at best, and at its worst being a troll.  If you are going to let the graphics stop you from buying XIV, cool that is up to you.  However, if you are serious about trying to get into KoF XIV, there is a demo and you can see if the game play is something you want to play.  Just stop with the graphics, because it isn't making you seem like you are actually serious about wanting to try KoF.   

6
Leona Heidern / Re: Leona Heidern
« on: September 06, 2016, 04:45:45 AM »
Some pretty basic combos.

https://youtu.be/rf3V36TwpV8

7
General Discussion / Re: KOF14 Graphics
« on: September 05, 2016, 09:20:14 PM »
It is a pretty wack statement saying the graphics are straight out of the PS2 era. 

The graphics aren't great, but I'd argue that SFV's graphics aren't great either.  With both games though there isn't anything technically wrong with the graphics, the games run smoothly for the most part, and that is what is important to me. 

It is the game play that is important here.  If you enjoy the game play, you aren't going to care about the graphics after a while.   

8
General Fighting Game Discussion / Re: DOA 5 coming 2012
« on: September 24, 2012, 07:28:10 PM »
If the gamestop I pre-ordered the CE from had a midnight release I'd be there this evening.  I'll pick up as soon as I can tomorrow though.  I'm really excited for it, I just haven't been vocal about it on this board.  It'll be taking up a lot of time this week, and for quite a while I think. 

9
General Fighting Game Discussion / Re: The Tekken Tag 2 Thread
« on: September 24, 2012, 01:14:28 AM »
Nothing really special about them in my opinion.

As for the game, it is a good game.  I can't think of any one thing that is wrong with the game.  But I'm all ready bored with the game.  I thought the Tag mechanics would change the game enough from T6 but it hasn't.  I think some of it is the characters to me are just boring.  I can't figure out what it is about this game and T6, they're just not fun to me.

In my opinion the difference I see in T6 and TT2 compared to a T5DR is the sheer amount of characters that are easy to spam the same crap and get away with winning. I can understand why thatt is with the push to get new blood in, but for players who played Tekken for a long time you go online and see the same crap over and over. After a while it just seems monotonous. I am aso not saying games before T6 didn't have EO characters but the more of them you throw in the more people will use them. Eventually you flood a game with them and the game gets tiring.

Again it's just my 2 cents on it but that's what I see and my reason why I only play Tekken here and there compared to what I used to.

Well in the past a lot of characters did have strings like the ones the characters currently have, it's just that most characters have more of them and it requires more thinking to get around them by using movement options, interrupting them with counter hits and numerous other things that result in them being far from being a central part of a winning strategy. And yes there are too many characters but this is what happens when fans mindlessly request/demand everyone who's ever existed in the series and unlike certain other games *cough* KOF 13 *cough* they went too far with it just to try and appease everyone.

A lot of the characters are very similar, they have a few wrinkles that can make them play differently though.  For me the fighting in T6 and this is just boring.  It's just disappointing because there really isn't anything wrong with the game. 

As for the swimsuits, they're just ordinary swimsuits.  Each character has one model of the swimsuit, with three different colors.  Just nothing special about them.

Well is it a matter of playstyle, mechanics, characters or something else? Cause I don't quite see what your complaint is that makes the game boring. Plus I think the swimsuits were just something they threw in to try and get more preorders and were a bit of an afterthought as Harada himself said that quite a few people had requested them and he originally hadn't thought about outfits like that.


It's not one thing with the game.  It's just a bunch of little thing that add up.  Tekken has and still fits my play style.  Mechanically the game is fine, it's nothing special but there are not any glaring problems.  I think the Rage system needs some adjustments.  I like how it is with the tag system, it adds some strategy to managing it.  As for characters, a lot of them are just clones of another character with some wrinkles to make them somewhat different.  Some are just boring (That happens in any game though.)

I don't know what it is about the game I can't really pin it on anything.  The most interesting aspect of the game to me.  Managing the rage system as a tag team isn't enough to keep me interested in the game.  Like I said it's just a lot of little things that just make the game boring to me.  What ever it is, it was like this in T6 for me as well.  I think this is what annoys me the most, the things that are wrong with the game are not a big deal.  But when I'm playing it, the game is just boring. 

10
General Fighting Game Discussion / Re: The Tekken Tag 2 Thread
« on: September 22, 2012, 10:55:42 PM »
A lot of the characters are very similar, they have a few wrinkles that can make them play differently though.  For me the fighting in T6 and this is just boring.  It's just disappointing because there really isn't anything wrong with the game. 

As for the swimsuits, they're just ordinary swimsuits.  Each character has one model of the swimsuit, with three different colors.  Just nothing special about them.

11
General Fighting Game Discussion / Re: The Tekken Tag 2 Thread
« on: September 21, 2012, 11:55:27 PM »
The problem isn't that I'm not good at it.  I don't know what it is that makes it boring, T6 did the same thing to me.  There is nothing wrong with the game that I can find.  After 100+ hours I just don't feel like playing. 

12
General Fighting Game Discussion / Re: The Tekken Tag 2 Thread
« on: September 20, 2012, 09:41:09 PM »
Nothing really special about them in my opinion.

As for the game, it is a good game.  I can't think of any one thing that is wrong with the game.  But I'm all ready bored with the game.  I thought the Tag mechanics would change the game enough from T6 but it hasn't.  I think some of it is the characters to me are just boring.  I can't figure out what it is about this game and T6, they're just not fun to me.

13
General Fighting Game Discussion / Re: The Tekken Tag 2 Thread
« on: September 19, 2012, 12:52:37 AM »
The day one DLC characters are not in the guide. 

People complain about Capcom games because there is a perceived track record there, fair or not.  Namco doesn't have that so the community seems to be forgiving of it.  That and these two things don't seems to be game breaking.

14
General Fighting Game Discussion / Re: The Tekken Tag 2 Thread
« on: September 18, 2012, 02:45:50 AM »
The stuff with Kunimitsu and Ancient Orge was bound to happen.  There is only so much you can test before a games release or in this case day one DLC characters.  These things can only be found by hours of play in matches or in training mode.  I haven't watched the vids yet, but from reading, Kunimitsu only ducks under some mids.  I don't see it as much of a problem as I do the infinite.  I'll be interesting to see what Namco does, as of now it's not the big of a deal.  If we're talking about it a couple months from now, then we might have a problem.

I've only played one ranked match so I don't know about the skill levels in it.  I've had some mixed days with this game online now.  When you get someone who is on wireless I can tell.  Wired it plays smoothly for me 2-5 bars, and sometimes on 1 bar. 

15
General Fighting Game Discussion / Re: The Tekken Tag 2 Thread
« on: September 15, 2012, 03:02:09 AM »
My connection isn't the strongest but it is stable for the most part and I used wired connection for PS3 and 360.  My problem comes when people in my house start downloading stuff.   Wouldn't mind giving it a try, my PSN is Karn0010.  I hope to play some more games online later tonight and see how it does.  

I've spent most of the time today learning how to use Jun.  I'm having a hard time finding someone to go with Nina.  Tried Anna for a while, she is okay just don't feel comfortable with her.  Tried Lili, once again I like her but just not feeling it pairing her with Nina.  Haven't fought much with Nina/Jun yet but I'm really like Jun so far.  I think I might like Asuka too, the tekkenzaibatsu Jun fourm is full of Jun/Asuka stuff.

I haven't looked much into the next DLC characters and stuff yet.  I think it's funny that all the stuff is on the disc.  Capcom had all that on the SFxT disc and that blew up on them in a hurry.  I think Namco has it right, making that stuff free.

Overall I'm impressed with the game.  First thing I noticed was how smooth everything looked graphically.  The Rage system is a bit of an annoyance to me.  Theoretically I know how to control it, and I'm starting to but it's overwhelming at times.  Especially 2v1, I'm finding it so important to make sure there is no red health after you knock them under 50%.  With more experience I don't think it'll be a problem.

EDIT 
Played quite a few matches online tonight and it was pretty smooth.  Mostly had 2-4bars, more on the 3 and 4 bars.  Fought one guy who was clearly on wireless, he'd go from 4 bars to 2 and back alot.  That had some hiccups in it, not too bad though.  I realized after I was done playing that I didn't have my router configured.  I had to restart my network earlier and forgot about it.
I want to say the online is as good if not better than VF5: FS, that has really good netplay.  I want to wait for about a month before I say for sure.

I'm really liking Jun, I never played her in T2.  I'm having problems making TA combos with her and Nina.  I can't find good TA filler for either character.  So I end up getting to the TA do the moves and I have no end move sadly.  I hope to figure that out soon. 


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