16
Terry Bogard / Re: Terry Bogard Combo Thread
« on: December 15, 2011, 07:02:41 PM »I think setting Terry up for a block string is the way to get in for damage.
Here's how I like to approach it.
j.D (blocked), d.D (blocked), df+C, qcb+D =>
If they don't low B and they're not a grappler, you got this because the d.D insures they're blocking low for most of it. From here, you can do two things.
youd have to be stupid or not know the game if you keep blocking low after the d.D. terry has no ways to hit you low after cancelling the d.D, add the fact that is way more frames + on block when crouching and ex version basically becomes an instant overhead, why anybody that actually knows the game would keep blocking low after the d.D, is beyond me. now if terry still had his firekick (which he should have had imo) than id understand.