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Messages - jedpossum

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1
SNK Games / Re: Breakers Revenge
« on: October 28, 2011, 05:25:46 AM »
Well i'm pretty sure by now people at least know how to do the save state workaround.
Now you have access to this game's training(damage scaling isn't correct) with hitboxes visible on ggpo.
http://www.mediafire.com/?m2mxzf1zewn5jzr

2
SNK Games / Re: Breakers Revenge
« on: September 08, 2011, 08:55:23 PM »
Another self quote from srk. I should post on here first then copy and paste to srk.

Ok, I went with out internet for a week and I made a few cheats.

FBA
Code: [Select]
cheat "Practice Mode"
default 0
0 "Disabled"
1 "Enabled", 0, 0x10007D, 0x28

Unoffical FBA Shuffle
Code: [Select]
<cheat desc="Practice Mode" default="0">
        <option desc="Disabled"/>
        <option desc="Enabled">
            <parameter cpu="0" address="0x10007D" value="0x28"/>
        </option>
    </cheat>

Mame
Practice Mode
Code: [Select]
<cheat desc="Practice Mode"> <comment>To have hitboxes visible enable before a match</comment>
    <script state="run">
      <action>maincpu.pb@10007D=28</action>
    </script>
  </cheat>

Player 1 Color Select
Code: [Select]
<cheat desc="Select Color PL1">
    <parameter>
      <item value="0x00">A</item>
      <item value="0x01">B</item>
<item value="0x02">C</item>
<item value="0x03">D</item>
<item value="0x06">Cpu Only</item>
    </parameter>
    <script state="run">
      <action>maincpu.pb@107173=param</action>
    </script>
  </cheat>

Player 2 Color Select
Code: [Select]
<cheat desc="Select Color PL2">
    <parameter>
      <item value="0x00">A</item>
      <item value="0x01">B</item>
<item value="0x02">C</item>
<item value="0x03">D</item>
<item value="0x06">Cpu Only</item>
    </parameter>
    <script state="run">
      <action>maincpu.pb@1076D3=param</action>
    </script>
  </cheat>

About the practice mode cheat to have hitboxes visible you need to have the cheat on before a match, but it will not give you the correct damage scaling. To get correct damage scaling you need to activate during a match, but you will not get hitboxes. Also, do not activate practice mode cheat during the Neo Geo start up as it will instantly lock up the game.

4
Pro-Gear / Re: Fight Sticks?
« on: July 21, 2011, 03:20:57 AM »
You mean when did Melty take reverse beats from KOF, right? ;)
When did 2BA become useful in Melty Blood.

As for the Hori discussion a few pages back.



lol you know nothing on about making arcade sticks or quality of a stick you haven't even touched.
Spoiler about artwork on arcade sticks.

[spoiler]Artwork is either really generic or printed a little larger to have it still look good if the art is misaligned.[/spoiler]
You know nothing on about making sentences or properly forming you haven't tried.

I'm pretty sure making a stick like that wouldn't be that difficult so long as you have the materials / tools. My god all you need to do is heat seal plastics together, and add other misc parts (hinges, etc) to make it a full imitation. It could EASILY be done in only a few days for less than half the price.

I wasn't talking about the artwork, the layout of the buttons are terrible and badly aligned for actual play. Of course some people like that straight-line layout, but it's unconventional for mostly everybody. I realize that artwork is printed a tad larger than the stick itself so it won't look incorrect if the art is misaligned. If it's misaligned though, the company should get the machine fixed.

LOL
GTFO with that.

Also, The VLX and TE use the same layout.

5
General Fighting Game Discussion / Re: Who getting UMVC 3?
« on: July 21, 2011, 02:09:21 AM »
nightcrawler
WHERE THE FUCK IS HE!

Notice the title of the game it says Marvel not X-men.

6
General Fighting Game Discussion / Re: Who getting UMVC 3?
« on: July 20, 2011, 11:44:22 PM »
Since only a few of you know how awesome Rocket Raccoon is Flying around. I hope he has a AHVB.

7
General Fighting Game Discussion / Re: Who getting UMVC 3?
« on: July 20, 2011, 09:44:20 PM »
A fucking Raccoon?!?!?!?! are you kidding me?


8
General Fighting Game Discussion / Re: Who getting UMVC 3?
« on: July 20, 2011, 08:59:07 PM »
mmm, actually, I believe that if you purchased those characters for vainilla, you could use them in UMVC3. Same with the custome pack from the game

I wonder if those customes will be compatible with vainilla, I'm sure than no lol

I beg you please don't use the term vanilla, I so sick and tired of people saying that. Just say mvc3 or ULTIMATE we'll understand.

MvC3 616

9
General Fighting Game Discussion / Re: Who getting UMVC 3?
« on: July 20, 2011, 07:07:20 PM »
No Real tech roll, No buy.

10
SNK Games / Re: Rage of the Dragons
« on: July 13, 2011, 04:28:42 AM »
I actually like this game more then Matrimlee. Anyone know a good partner for Jimmy (game play wise)?

11
Pro-Gear / Re: Fight Sticks?
« on: July 06, 2011, 02:08:20 AM »
Depends what you want to do with the arcade stick. For just sitting around and playing either one will do just fine.

12
Pro-Gear / Re: Fight Sticks?
« on: July 05, 2011, 06:51:00 PM »
with badly placed and aligned buttons.

lol you know nothing on about making arcade sticks or quality of a stick you haven't even touched.
Spoiler about artwork on arcade sticks.

[spoiler]Artwork is either really generic or printed a little larger to have it still look good if the art is misaligned.[/spoiler]

Also the warranty kicks ass on the VLX as long you don't open the black box you're allowed to do what ever you want to. cut a hole for a RJ-45, use a different pcb, disconnect the turbo pcb, and switch out buttons you're allowed to do it as long you don't open up that black box.

As for the best stick it is Sega's HSS-0130.

13
General Discussion / Re: Console Exclusive characters
« on: June 29, 2011, 06:49:35 PM »
You guys are expecting too much.

14
Pro-Gear / Re: Consolized MVS
« on: June 19, 2011, 11:19:00 PM »
Sorry but no, An AES system costs around 100 to 300 used. Plus, an extra 200 for a good mvs to aes converter since alot of the converters don't support all the games. Also you can ruin your system by attempting to solder in the unibios.

Also the unibios makes it where you can set it to AES on MVS cartridges.
Unibios also has a In game menu for cheats.
Debug Dipswitch support on neo geo games(this is how i posted those hitboxes for kof98).
Sound test for the games(even those with out it).
Plus quite a bit more features.

15
Results / Re: Dream Cancel KOF98 GGPO FT10 Series Results Thread
« on: May 29, 2011, 11:31:39 PM »
You forgot me vs Laban.
10 - 0
Laban wins

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