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Messages - videoman190

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61
General Discussion / Re: KOFXIV Announced for 2016
« on: June 28, 2016, 02:58:43 AM »
http://www.orochinagi.com/2016/06/kofxiv-singapore-footage
Gunsmith is taking user questions for Oda at the Japan expo in July.

KOFXIV will be on the TV show e-Sports MAX which centered on various competitive games.
http://www.mmcafe.com/news/posts/10197.html

62
General Discussion / Re: KOFXIV Announced for 2016
« on: June 27, 2016, 05:16:09 AM »


63
General Discussion / Re: KOFXIV Announced for 2016
« on: June 24, 2016, 05:42:25 PM »

4Gamer Interviews Oda, Yuji Kobayashi and Neo_G
http://www.4gamer.net/games/317/G031749/20160613002/

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General Discussion / Re: KOFXIV Announced for 2016
« on: June 24, 2016, 01:17:27 PM »
New screenshots




65
General Discussion / Re: KOFXIV Announced for 2016
« on: June 23, 2016, 08:38:13 PM »







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General Discussion / Re: KOFXIV Announced for 2016
« on: June 23, 2016, 07:24:22 PM »
Team profiles

Quote
Sylvie – A former member of the shadowy NESTS organization, whose modified body allows her to unleash electrical attacks on opponents. While those powers are deadly on their own, what makes her so dangerous is the fact that she’s as nutty as a fruitcake. Apologies, they call that “being quirky” nowadays right? Just look at her crazy eyeball-themed outfit and completely unpredictable attacks!

Kukri – The mysterious hooded underground fighter whose gritty personality compliments his ability to wield sand. I mean, just imagine fighting someone who constantly attacks with pocket sand and multiply that by a thousand to get Kukri.

Mian – She turns every fight into a performance worthy of the Chinese Opera. She’s skilled at Bian Lian — the art of face-changing — and her attacks involve a lot of graceful and vigorous dance moves.

Read more at http://gematsu.com/2016/06/king-fighters-xiv-official-invitation-team-gameplay-trailer#oXxg3HHaQbB5htl8.99

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General Discussion / Re: KOFXIV Announced for 2016
« on: June 23, 2016, 12:07:05 PM »

68
General Discussion / Re: KOFXIV Announced for 2016
« on: June 23, 2016, 03:29:47 AM »

http://twitter.com/Absolute_Battle/status/745765423182864384/photo/1?ref_src=twsrc%5Etfw
Quote
Are you born to fight? King of Fighters XIV will be featured week one at #ABSEVEN http://absolutebattle.com/  #KoFXIV




#KOFXIV will exhibit in Campus Game Fest, Singapore. (June 24-26)
https://t.co/w7TjcSeec8



69
General Discussion / Re: KOFXIV Announced for 2016
« on: June 22, 2016, 05:18:32 PM »
CEO Schedule. June 24 6 PM & June 25 2 PM (EDT)


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General Discussion / Re: KOFXIV Announced for 2016
« on: June 22, 2016, 03:10:42 PM »

71
General Discussion / Re: KOFXIV Announced for 2016
« on: June 21, 2016, 04:48:52 PM »



?!

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General Discussion / Re: KOFXIV Announced for 2016
« on: June 21, 2016, 02:48:54 PM »
ESRB description of KOFXIV  has passed for the "T" for teen rating!

Quote
http://www.esrb.org/ratings/Synopsis.aspx?Certificate=34487

Rating Summary: This is an arcade-style fighting game in which players compete in one-on-one/three-on-three tournament matches to lay claim to the title of King of Fighters. Players punch, kick, and use special abilities (e.g., fireballs, electrical strikes, sand blasts) to drain opponents' life meters. Combat is accompanied by frequent impact sounds, cries of pain, and colorful light effects. Several female characters are depicted in low-cut outfits that display large amounts of cleavage and/or buttocks. Female characters' breasts sometimes jiggle during matches. One female character's special attack depicts her pulling an opponent's face to her breasts. A handful of sequences depict close-up shots of a character smoking a cigar and a character drinking from a sake bottle. Some still-image screens show drunken characters holding glasses of beer. The words “sh*t,” “d*ck,” and “a*shole” appear in the dialogue.

http://www.mmcafe.com/news/posts/10192.html

73
General Discussion / Re: KOFXIV Announced for 2016
« on: June 17, 2016, 07:48:13 PM »


larger famitsu scans
[spoiler]
and yes does fight with a pillow
[/spoiler]





74
General Discussion / Re: KOFXIV Announced for 2016
« on: June 17, 2016, 05:25:00 PM »
From the FG thread:

    Originally Posted by vulva

    couple kof tidbits that might be old news:

   
Quote
when a char is on wakeup there's a 9f throw invul period, this is to focus more on neutral game as the driving factor. This is also the reason that the game is less aerial based and characters like King don't have their same air specials to the extent of other games.

    links still use the hold system from previous kofs and anime like blazblue.

    Game is trying to be more accessible on a gameplay level, IE not as long of combos, removal of loops etc.

    Supposedly (again, not 100% sure) if there are future dlc characters, they'll be free. Cosmetic DLC will still cost money but characters won't (if there even are any that are coming).

    That's about it from what I've picked up here and there from talking with people at the show.

Quote
For those who didn't catch the interview with KOFXIV's producer at WNF:

On the netcode:
- He has been looking at the complaints against XIII's console netcode from day one and keeping all of them in mind
- The reception for XIII's Steam version netcode has been positive in general so they are building on top of what they learned there
- They are putting a lot of effort into making the netcode solid day 1 and are prepared to act quickly to fix any issues post launch.
- The 3v3 online party battle mode will have 12 player lobbies.

On DLC (characters, stages, music, costumes etc.):
- They aren't holding anything back for the initial release, we are getting the full game day 1.
- They haven't even started thinking about DLC yet. If they do decide to do some then we will have to wait a while since they will be creating it from scratch.

On Just Defending:
- They spent a lot of time balancing it in such a way that it doesn't disrupt the normal flow of gameplay
- In its initial implementation it had too much impact so they toned it down
- They took both offline competitive play and online play into consideration when balancing it

75
General Discussion / Re: KOFXIV Announced for 2016
« on: June 17, 2016, 01:29:04 PM »

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