personally i do think that gem thing isn't needed if its able to be turned off then i would say it needs banned from ranked matches and possibly from tournaments
It's already the consensus it seems from EVERYONE within the scene to ban it. I mean, the system was getting BOOED at the panel. But yeah, I'll say it like this.
I was vehemently against the game, because I figured it was waste of time that could be spent on in-house projects and IPs. But I give any game a chance. And it wasnt bad. At the time of the first System Direction, I was getting into it. But then it all went to hell. Like then Cross Assault was getting steam, Cross Rush went to hell, Pandora arrived, and now we're here...
It's just, I don't get what Capcom's thinking. They had a solid foundation once they got to Cross Assault, but then they kept adding...and adding...and adding. It's like Ono's Division is trying to boost their epeen to say that they have more crap in their game than a Vs. Series game. At least in those games, the systems added came organically (yes...even X-Factor some what as it's a progression from Baroque I guess) as to how it could help the game move along. For SFxT, it just seems like Capcom put a list of ideas on a dartboard and kept firing randomly to see what to put in.
Idk if they feel they held back a lot when it came to the SF4 series so now they're trying to make up for it, or if they feel threatened by what Niitsuma's team has been doing with MvC3, or that they feel like if they don't do enough SFxT might get lost in the shuffle but SFxT is turning into the quintessential summer blockbuster movie. Too much damn fluff getting in the way of the potential the meat had. Everything after Cross Assault just became too much.
Capcom, I say this because I care. Stop it. Stop it now. I like what you're doing options wise with the Online Training Mode, and the ability to actually play 2 on 2 battles to make a legit team match (I don't mean Scramble, I mean the legit tag mode), but stop...adding...things. You're overdoing it. You know how people say Vanilla MvC3 was barebones? You're going too damn far the other way. Your game is overweight and it could afford to shed a few pounds like Pandora and the Gem System, while putting on muscle in other places, like Cross Rush. Instead of wasting this time just adding crap, evaluate what you're putting on the table, and realize that you're making it worse.