Author Topic: The King of Fighters XIII 3rd |OT| Thread:Console Edition (UPDATE 8/26 1st page)  (Read 370002 times)

DarKaoZ

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #285 on: July 30, 2011, 09:19:52 PM »
It would had been good if the guys at EVO could had told them about "Online Practice Mode" maybe they might not implemented in 13, but they could do so for the next fighter they do. Someone has to do it and if SNKP does it first, then that would be great.

Regarding Spectator mode, I really don't mind if it's not there, I usually browse the internet until I get my turn when I'm playing with friends. So this won't affect the as much, but it does suck because some people enjoy seen their friends matches.

krazykone123

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #286 on: July 30, 2011, 09:21:39 PM »
The lack of spectator mode sucks hard.

Vice close D is 2 hit now. semi-new animation.

she has a 'lay on ground' winpose too.

Cool beans, now give me back her old crouch C SNKP.

Vice's and Mature's old jump B (a Jump in normal)would be nice too >.>

Fo'sho, Max Cancel-able Overkill would be sweet cool. Wonder if Leona will get her Air throw back, and Kim deserves his Haki Kyaku back and Sanren/Sankuu Geki rekkas if they're feeling generous.

Aion

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #287 on: July 30, 2011, 09:24:10 PM »
Regarding Spectator mode, I really don't mind if it's not there, I usually browse the internet until I get my turn when I'm playing with friends.

Same here; and on a positive note, at least spectators won't clock your tactics for when they play you =D

JTSNOW6

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #288 on: July 30, 2011, 09:32:18 PM »
YES!!  TWO HIT CLOSE D FOR VICE!!  I WILL BE MAINING HER AGAIN!!

sibarraz

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #289 on: July 30, 2011, 09:52:12 PM »
So yeah, nothing interesting was announced right?


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DarKaoZ

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #290 on: July 30, 2011, 09:53:50 PM »
So yeah, nothing interesting was announced right?

Well you basically got a lot of stuff announced yesterday, I don't think they can announce more atm. They want to keep some stuff for surprise, they still have like 3 months to announce stuff.

EDIT: Why nobody ask them about 2002UM for PS3!? Damn it people!
« Last Edit: July 30, 2011, 10:06:48 PM by DarKaoZ »

sibarraz

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #291 on: July 30, 2011, 10:11:32 PM »
mmm, maybe they should had made more questions, there is people worrying about the lack of ps3 in otakon and evo. I wanted to know about 98 um fe for consoles or this rumour of 2002UM fe, but still, since this was a conference of XIII, still, would have been cool if they saved something just for the moment, well, still we got tons of info yesterday


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Ashspiralingblood

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #292 on: July 30, 2011, 10:31:01 PM »
I would rather have online training mode more than spectator, shit I dont waste 15 minutes watching other people play when I could be playing, on the plus side online training mode can hold 2 players while waiting in the lobby with 5 other players, its that simple too hope snkp includes this option
« Last Edit: July 30, 2011, 10:33:00 PM by Ashspiralingblood »

Eripio69

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #293 on: July 30, 2011, 11:22:30 PM »
Who cares about spectator mode when there is still a big concern about the net code. Damn it ppl remember snkp is a small company with limited resources. I am so impressed of what they achieved for the 13,s console port so far. Asking for spectator mode, specific voice actors and shit like that is stupid

Sharnt

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #294 on: July 30, 2011, 11:27:19 PM »
Spec mode is maybe a lag issue, and it's what's why they don't put it in.
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DarKaoZ

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #295 on: July 30, 2011, 11:41:57 PM »
TheAnswer tweeted that there are over 50 participants for the KOFXIII tournament. Wow that is a great number of people!

baccano1932

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #296 on: July 30, 2011, 11:46:52 PM »
TheAnswer tweeted that there are over 50 participants for the KOFXIII tournament. Wow that is a great number of people!


That's more than they were expecting right? and also I have to say I don't think a lack of spectator mode is such a big deal since as long as they have replay features then you can still view other peoples matches and in addition to that I'd prefer that they focus on certain aspects of the online and make it very refined opposed to having lots of general features that aren't very well polished.
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thec0re3

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #297 on: July 30, 2011, 11:59:16 PM »
yeah that were saying they were happy if they made 32 so that is good. I was hoping for a stream but I guess its not going to happen what a shame. I don't mind spectator especially when you can get people who like to talk I felt like it brings a little of that arcade experience home.

Sonikku

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #298 on: July 31, 2011, 12:14:46 AM »
Btw somewhere on that stream did I hear something about Garou mark of the wolves? if so if they make another sequel thatd be delicious. Man i wanna see the whole matches of mr kof vs the producer >_<

I dont mind spectator mode anyway its better off you look at your own replays to see what your doing wrong and besides you have to face it that people will find ways to ***** about stuff like this everyday
« Last Edit: July 31, 2011, 12:22:34 AM by Sonikku »

Sharnt

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Re: The King of Fighters XIII 2ND |OT| Thread: Final Edition
« Reply #299 on: July 31, 2011, 12:20:19 AM »
I hope replays will be upload on youtube easily like 3.3OE.
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