Author Topic: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 10/4 1st page)  (Read 367846 times)

sibarraz

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #180 on: September 11, 2011, 12:01:03 AM »
The rar that was posted hese has some images that are cut off sab ca, Could somebody please post the fixed one?


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Delta

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #181 on: September 11, 2011, 01:00:41 AM »
The rar that was posted hese has some images that are cut off sab ca, Could somebody please post the fixed one?

+1, i'm seeing some pics that i didn't have in my album , and they are cut off.

Phoenixazure

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #182 on: September 11, 2011, 01:42:47 AM »
It's SUPPOSE to be on the iPhone game... according to what the vid menu claims. So maybe someone will upload it?

Really? I think the KOF-i only has the Arcade intro, since this is the latest pic from the Video Room I have seen:



EDIT: BTW here is a RAR with all the art from the KOF-i Gallery I found at MMCafe, which is from oroqi at Orochinagi: http://www.mediafire.com/?16a6xvk6j15eak9

They have lots of new artwork, like imagines from Andy and Shen that appeared in the KOFXII intro but were hard to see. And some new art from Clark and Ralf I haven't seen before + old classic artwork from old KOF games. Also you can see all the KOFXIII cast had XII style character select artwork already.

Err, the KOF XII Russia stage is one of the thumbnails...

SAB-CA

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #183 on: September 11, 2011, 03:32:04 AM »
So, I assume it shouldn't be a problem, as we all just had a chance to watch it on the ONcast...
But here's the Console Version Intro Video, captured off-screen by Gunsmith and Co. ON Show exclusive!



Starts about 46 seconds in.
« Last Edit: September 11, 2011, 03:44:22 AM by SAB-CA »

Nagare_Ryouma

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #184 on: September 11, 2011, 03:42:31 AM »
Thanks a lot, SAB-CA!!!!!!
This video shows that the arcade intro is still in the game (YES!) and the new intro is.....GREAT!!!!
I loved it!!!
Man, canĀ“t wait for this game, it is taking for ever.

a11111357

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #185 on: September 11, 2011, 03:55:23 AM »
thanks.great stuff.

SAB-CA

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #186 on: September 11, 2011, 03:57:43 AM »
Happy to help, just remember, it's thanks to Orochinagi.com and Gunsmith!

Adel, stop dancing with your sister! Botan looks very cool there, too. And Ash looks... really nice in his scene before disappearing before Betty.

Delta

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #187 on: September 11, 2011, 04:00:19 AM »
Any words about if story mode is fully voiced?

And nice intro :)

Mikel

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #188 on: September 11, 2011, 04:15:05 AM »
Any words about if story mode is fully voiced?

I really hope that myself, it wouldn't be story mode without voice overs.

Also, that is a really cool intro. The company that did the anime scenes really did a great job.
« Last Edit: September 11, 2011, 04:20:30 AM by Mikel »

DarKaoZ

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #189 on: September 11, 2011, 04:20:21 AM »
Oh shit that was awesome!

Damn it! I wanted to stay on the podcast till the end, but I had to go and do some stuff. =/

Ashspiralingblood

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #190 on: September 11, 2011, 04:41:29 AM »
Those animations where superb, I watched BB CS2 opening to make sure my eyes weren't playing a trick on me

UltimaOriginal

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #191 on: September 11, 2011, 05:16:07 AM »
Excellent! Want this in HD (SNK please).
They must add Adel! >.<
SNK would make a great money, if they made a conspiracy/thriller style movie about the production of KOF XII/XIII. (с)

sibarraz

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #192 on: September 11, 2011, 05:36:20 AM »
Those animations where superb, I watched BB CS2 opening to make sure my eyes weren't playing a trick on me

I really hate bb cs anime opening, those are ugly as hell

I hated how in calamity trigger you can change the console intro for the arcade which is one of my favorites in the whole genre


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arstal

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #193 on: September 11, 2011, 06:08:33 AM »
i still would like a spectator mode i dont want it to be like marvel 3 where i have to sit and look at boncing cards for 2 minutes especially if there are 8 people in the room

According to some really old info I remember reading, rooms are limited to 2 people, so you won't be waiting.

This is order to improve the netcode as well.
« Last Edit: September 11, 2011, 06:13:54 AM by arstal »

Xxenace

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Re: KOF XIII 4th |OT| Thread:Console countdown edition (UPDATE 9/9 1st page)
« Reply #194 on: September 11, 2011, 06:17:12 AM »
i still would like a spectator mode i dont want it to be like marvel 3 where i have to sit and look at boncing cards for 2 minutes especially if there are 8 people in the room

According to some really old info I remember reading, rooms are limited to 2 people, so you won't be waiting.

This is order to improve the netcode as well.
SERIOUSLY! OH WHAT THE FUCK!