Now can u play KYO the same way in every KOF since 94 simply put NO.... there's no maybe you just cant.
Yes. You can.
Hop B all day.
Hop d+C all day.
cr.B, cr.A, df+D all day.
Shiki Kai into Orochinagi.
That's Kyo in every KOF game.
lololol See? I can use the same excuses you guys are using. But the fact is, Kyo changed quite a bit, you can still do most of the basic stuff with him, but because of the changes to the gameplay subsystems and new special move properties, you can do some new stuff with him.
@MUSOLINI - What the hell is wrong with you. You can't play your SF4 characters the exact sameway you can in SF2.
I am a Honda player in ST. In SF4, I can not play Honda the same way I do in ST, or even Alpha 3. Headbutt is punishable on block, so is Sumo Slam. Honda has a new overhead command move that is cancelable that is part of his mix-up, plus for the first time ever he has EX moves, which plays a huge role in his gamplay, making meter management with Honda very important. You are very ignorant if you believe you can play any SF4 character as you would in SF2. That's just foolish thinking. All of the SF veterans have new tools and tactics to make use of.
only game thsat changed it was sf3 series, and even in that game you still use you shotos in the same manner for the most part.
lol wut, are you for real? Try winning in SF3 by just zoning with fireballs from full screen and using cr.MK into fireball, which if you really believe is all a shoto needs to do in any SF game, then you my friend do not know how to play SF at all.
There's a little something in SF3 called parrying that makes those tactics not effective at all. If you want to win with shoto's in SF3, you gotta learn to rush down and mix it up. And they aren't all the same either.
Go watch some high level ST, then go watch some high level Alpha 2/3, some Third Strike, then SF4.
And pay attention.