Comparing with using Urien, in KOF, you don't need to worry about charge partitioning (since it doesn't work *laughs* ), but charge buffering (immediately starting to charge for another move after doing one) is still very important, and you need to get used to charging moves while still being offensive (slightly easier since charge times are faster in KOF and you can down-charge while running). In my opinion, doing Leona's HD combo loops is harder than corner TTH juggling.