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KOF 98UM - EX Mai Shiranui

Started by BiGGDaddyCane, October 13, 2011, 12:01:31 PM

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BiGGDaddyCane



Buttons
;a Light Punch
;b Light Kick
;c Strong Punch
;d Strong Kick


Throws
Shiranui Flaming Steel Crush: ;bk or ;fd+ ;c (close)
Windmill Destroyer: ;bk or ;fd+ ;d (close)
Cherry Blossom Phantasm (Air Throw): ;c , with any direction BUT  ;up

Command Normals
Crimson Crane Dance: ;df+ ;b
Black Swallow Dance: ;fd+ ;b
Fortune's Wheel Drop (In Air ONLY): ;dn+ ;a

Special Moves
Kacho Sen: ;dn ;df ;fd+ ;a or ;c
Nocturnal Plover: ;dn ;db ;bk+ ;b or ;d
Ryu En Bu: ;dn ;db ;bk+ ;a or ;c
Flying Squirrel Dance: ;dn charge, ;up+ ;a or ;c ,
pushed down to change In Air, ;dn ;db ;bk+ ;a or ;c
Deadly Ninja Bees: ;bk ;db ;dn ;df ;fd+ ;b or ;d
Shiranui Shadow (In Air): ;dn ;df ;fd+ ;b or ;d
(During Shiranui Shadow's landing) Shiranui Shadow Downward Jab:
;a or ;c
(During Shiranui Shadow's landing) Shiranui Shadow Uppercut Crush:
;b or ;d
Solar Flame Dance: ;dn charge,  ;up+ ;b or ;d

Super Desperation Moves
Super Deadly Ninja Bees: ;dn ;db ;bk ;db ;dn ;df ;fd+ ;b or ;d
Flower Storm: ;dn ;df ;fd x2+ ;a or ;c

--------------------------------
If anyone has any experience on EX Mai feel free to post you info. Im personally having problems with her Flying Squirrel Dance but i'll experiment more with that later.

desmond_kof

I play with locally a EX Mai player, and she can be rather tricky to deal with but her lack of a good reversal in this form is a weakness.
"Do not place so much importance on winning. The fight itself has value."

sibarraz

Her D version of her DM is a REALLY good anti-air


Waifu Material