Author Topic: KOF XIII 5th |OT| Thread: Console Change log edition  (Read 362278 times)

nilcam

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #435 on: November 07, 2011, 02:15:25 AM »
Some good news for us impatient players: KOFXIII is street dated! THis means the game will be in-store on 11/22.

zyn-cobra22

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #436 on: November 07, 2011, 02:23:18 AM »
Some good news for us impatient players: KOFXIII is street dated! THis means the game will be in-store on 11/22.

Now that is just great to hear my good man, so this means that the game had gone gold for sure.
great news indeed.
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darkTown2

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #437 on: November 07, 2011, 03:22:34 AM »
i've got a question...

since the new change for k''s ex fireball starts slow and gets progressively faster as it goes, does that mean that a player can do an ex fireball and use blackout to setup an unblockable from the other side?

of course the opponent could roll or jump to get away ( and it cost a meter ), but i'm just wondering if thats the case.
« Last Edit: November 07, 2011, 04:32:51 AM by darkTown2 »
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Saitsuofleaves

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #438 on: November 07, 2011, 03:25:21 AM »
 
Some good news for us impatient players: KOFXIII is street dated! THis means the game will be in-store on 11/22.

In some stores earlier.  ;)
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

Rex Dart

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #439 on: November 07, 2011, 04:28:46 AM »
Some good news for us impatient players: KOFXIII is street dated! THis means the game will be in-store on 11/22.
My body is ready.

DarKaoZ

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #440 on: November 07, 2011, 04:41:49 AM »
Some good news for us impatient players: KOFXIII is street dated! THis means the game will be in-store on 11/22.
My body is ready.

Mine too! *bro fist*

Wait... that sounds wrong...


Delta

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #441 on: November 07, 2011, 05:19:54 AM »
i've got a question...

since the new change for k''s ex fireball starts slow and gets progressively faster as it goes, does that mean that a player can do an ex fireball and use blackout to setup an unblockable from the other side?

of course the opponent could roll or jump to get away ( and it cost a meter ), but i'm just wondering if thats the case.

I think it's possible to do it, but don't know if the fireball becomes unblockable when the opponent is between K' and the fireball.

My best guess is if K' doesn't do any kind of attack (even if it whiffs), then probably the fireball will hit.
If K' tries to attack (including whiff), then the opponent can block both the attack and the upcoming fireball.

I like this change in K' move, can't wait to see it being used in high level play.

kofoguz

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #442 on: November 07, 2011, 05:52:02 AM »
Some good news for us impatient players: KOFXIII is street dated! THis means the game will be in-store on 11/22.
My body is ready.

Mine too! *bro fist*

Wait... that sounds wrong...


There's nothing wrong with that if two are into it ;)

DarKaoZ

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #443 on: November 07, 2011, 06:23:05 AM »
Some good news for us impatient players: KOFXIII is street dated! THis means the game will be in-store on 11/22.
My body is ready.

Mine too! *bro fist*

Wait... that sounds wrong...


There's nothing wrong with that if two are into it ;)

That sounds even worse! LMAO!



Reiki.Kito

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #444 on: November 07, 2011, 06:30:30 AM »
I hope everyone got a chance to catch the tournament if you could. We hope you enjoyed it and congratulations to Jose for topping today.

Homies Over Shotos

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #445 on: November 07, 2011, 07:33:23 AM »
Some good news for us impatient players: KOFXIII is street dated! THis means the game will be in-store on 11/22.

In some stores earlier.  ;)

Which store?  I already prepaid at gamestop, but I'm up for another prepay on it if it's a few days earlier.

darkTown2

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #446 on: November 07, 2011, 07:34:10 AM »
i've got a question...

since the new change for k''s ex fireball starts slow and gets progressively faster as it goes, does that mean that a player can do an ex fireball and use blackout to setup an unblockable from the other side?

of course the opponent could roll or jump to get away ( and it cost a meter ), but i'm just wondering if thats the case.

I think it's possible to do it, but don't know if the fireball becomes unblockable when the opponent is between K' and the fireball.

My best guess is if K' doesn't do any kind of attack (even if it whiffs), then probably the fireball will hit.
If K' tries to attack (including whiff), then the opponent can block both the attack and the upcoming fireball.

I like this change in K' move, can't wait to see it being used in high level play.

that's what i was thinking
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kof 13: kyo,iori,k'

metaphysics

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #447 on: November 07, 2011, 08:34:10 AM »
so many ups and downs for me with this game since the arcade release. I'm super excited that we can finally all come together as a community under this one game and push it as far as we can. It can't stop with So Cal Regionals we need to work together and support each other to make a future for something we love to do.

 I hope to see a lot of you at Evo next year
" you fight well in the old style"

SAB-CA

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #448 on: November 07, 2011, 09:47:53 AM »
Personally, I always figured it would be street date'd. I can't think of a game I've gotten in the past few years that wasn't. And I mostly buy the not-so-popular stuff...

I hope everyone got a chance to catch the tournament if you could. We hope you enjoyed it and congratulations to Jose for topping today.

Nice levelin' up you pulled there. Your Terry was quite good today, always happy to see that. Just calm down with that Maxima! Remember, EX Maxima press won't be so safe on console, best to break that habit now, lol.

-----

Overall, some nice fights on stream this Sunday. Cali's gonna have fun facing off VS the online players come console release.

And I really hope Atlus gets back to Southtown / IPW at some point. If only RSG's could also do something in tis region with them; they really seem to be reaching out to people like Frionel, the DDTC crew, and Pharaon, using them to spread information and HQ game footage quite well...

sociald

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #449 on: November 07, 2011, 10:37:12 AM »



yes those one r the few i knew and i watched the video rex dart posted long time ago ... but maybe i have a different idea of os ... technically u r right the ones u listed r os but i was talkng more in a shit fighter iv way ! which i would hope ll not be usable in that way in xiii


What do you mean the sf4 way?


Do you mean like for example you'll do like a cr. lk and a ultra on a persons wake up and if the back dash the ultra hits?




i mean like opponent is down i jump in imputting EX sleeves (using vice) if he back dash sleeves come out if he blocks nothing come out
i would prefer shit like this r not included in kof

anyway soooooooooooo hyped ... two weeks till the baby come out !!  oh well 25 here in italy
three fuckin days moreeeeeeeeeeee

« Last Edit: November 07, 2011, 10:51:20 AM by sociald »