Author Topic: KOF XIII 5th |OT| Thread: Console Change log edition  (Read 362054 times)

Diavle

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #660 on: November 13, 2011, 08:27:41 PM »
Yeah, the issues I foresaw are ones where you would have to press either square+circle or x+triangle. Very uncomfortable imo, the rest are okay.

darkTown2

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #661 on: November 13, 2011, 08:49:19 PM »
Yeah, the issues I foresaw are ones where you would have to press either square+circle or x+triangle. Very uncomfortable imo, the rest are okay.

square circle is pretty easy to get used to, but i guess it depends on how much you use that combination of buttons.
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pablofsi

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #662 on: November 13, 2011, 09:04:37 PM »
Well the way I play is, I tap the buttons with the tips of my fingers with my fingers in vertical above them, so it isn't hard for me. Pressing X from that position with your fingers is harder though, since it isn't comfortable to maintain your thumb near it while you maintain the fingers like that on the other buttons.

darkTown2

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #663 on: November 13, 2011, 09:18:57 PM »
Well the way I play is, I tap the buttons with the tips of my fingers with my fingers in vertical above them, so it isn't hard for me. Pressing X from that position with your fingers is harder though, since it isn't comfortable to maintain your thumb near it while you maintain the fingers like that on the other buttons.

how do you keep the controller steady? do you play like it's an arcade stick? because the image i'm getting is that you actually hold it like that which isn't practical since you'll hit the triggers on the surface the controller is on.

however i can understand since i have a friend who tries playing like that.
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pablofsi

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #664 on: November 13, 2011, 09:46:36 PM »
With the left hand.

darkTown2

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #665 on: November 13, 2011, 09:50:07 PM »
With the left hand.

yeah, but doesn't that kind of hinder your motions when your pressing buttons like that?  ( i understand you've probably adapted to it though)
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PureYeti

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #666 on: November 13, 2011, 11:16:43 PM »
Hardly, tapping your fingers won't even push the controller down. Your left grip will be normal just as you are holding the controller normally. You play it like an arcade style or keyboard with your fingers.

EDDR

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #667 on: November 14, 2011, 12:28:58 AM »
Yo Musolini, i missed your earlier post, but i just wanted to inform you on the fact that i already pre-ordered my copy at Futurezone due to the release date (18th) which i believe is very possible considering their experience with fighting games.

As for button mapping. I normally use the standard  ;a   ;c
                                                                      ;b   ;d

but was trying out the     ;b ;c ;d  layout to see how well it would work out but i requires a whole lot of getting used to.
                                 ;a

DarKaoZ

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #668 on: November 14, 2011, 01:46:02 AM »
I never had an issue with pressing X+/\ on the PS3 controller. Specially with the 4 button fighters, because I use 2 fingers for the face buttons.

I have my index finger for pressing [] and X and my middle finger to press /\ and O. So I use my index finger to press X and my middle finger to press /\. That is how I deal with multiple button presses on the DS3. Hopefully this tip helps.

C 3

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #669 on: November 14, 2011, 02:04:12 AM »
I apologize if this was asked already.  Has it been confirmed if you can do 1vs1 in versus mode instead of always doing 3vs3? it would be a good way to practice each character seperately

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Terrastorm

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #671 on: November 14, 2011, 02:14:51 AM »
I apologize if this was asked already.  Has it been confirmed if you can do 1vs1 in versus mode instead of always doing 3vs3? it would be a good way to practice each character seperately


Yeah, they were doing that in the stream yesterday.

LouisCipher

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #672 on: November 14, 2011, 02:18:45 AM »
http://www.youtube.com/watch?v=LsK-mtsj-RI&feature=player_embedded#!


This game looks familiar


...

Looks like an Iphone game. But I fear what the Mugen guys are going to do with those sprites.
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darkTown2

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #673 on: November 14, 2011, 02:27:05 AM »
http://www.youtube.com/watch?v=LsK-mtsj-RI&feature=player_embedded#!


This game looks familiar

kim has some nice juggle potential in that game, also i like how "bob's" super is identical to ralf's in every way
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HaxMurderer

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #674 on: November 14, 2011, 03:15:41 AM »
Why does it remind of 2D tekken? Anyway, hype for tomorrow night!