Author Topic: KOF XIII 5th |OT| Thread: Console Change log edition  (Read 361999 times)

sibarraz

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #990 on: November 18, 2011, 12:09:57 AM »
Don't know how to unlock colours : (

EDIT: Just 1 vs 1 online matches
« Last Edit: November 18, 2011, 12:11:36 AM by sibarraz »


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SAB-CA

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #991 on: November 18, 2011, 12:13:41 AM »
Don't know how to unlock colours : (

EDIT: Just 1 vs 1 online matches

Try playing VS CPU Matches. We've seen colors get unlocked by people playing VS mode on streams, so they should be tied to VS play somehow. Maybe other methods as well...

sibarraz

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #992 on: November 18, 2011, 12:34:24 AM »
How I can unlock saiki?

Some cool effect that I jsut noticed

I you pick the manual, and change pages quickly (like how you animate a cartoon), you can see mai doing a jump while she hits you with her fan
« Last Edit: November 18, 2011, 12:46:22 AM by sibarraz »


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DarKaoZ

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #993 on: November 18, 2011, 12:49:09 AM »
^ Ha! That is a nice detail by Atlus! lol

Xxenace

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #994 on: November 18, 2011, 12:52:24 AM »
someone help me build a time machine so i can make it tuesday already >_<

Reiki.Kito

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #995 on: November 18, 2011, 12:54:34 AM »
By the time we finish, it'll be Tuesday of next year.

Anyway, atleast we're getting some good info.

Xxenace

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #996 on: November 18, 2011, 12:57:46 AM »
By the time we finish, it'll be Tuesday of next year.

Anyway, atleast we're getting some good info.
like we cant go back in time to the release date of KoF

THE ANSWER

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #997 on: November 18, 2011, 12:58:42 AM »
How I can unlock saiki?

Some cool effect that I jsut noticed

I you pick the manual, and change pages quickly (like how you animate a cartoon), you can see mai doing a jump while she hits you with her fan

So what are the most target actions you've been able to complete by the end of your third match on Arcade mode? ;)
@theanswerkof
twitch.tv/theanswerkof

sibarraz

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #998 on: November 18, 2011, 01:00:33 AM »
« Last Edit: November 18, 2011, 01:12:59 AM by sibarraz »


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darkTown2

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #999 on: November 18, 2011, 01:20:09 AM »
where's your shades?
psn: darkTown2
kof 13: kyo,iori,k'

Kane317

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #1000 on: November 18, 2011, 01:29:13 AM »
So the momentum continues as another tweet from a certain high level player showing interest for XIII.

'12 is the new '09.

Saitsuofleaves

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #1001 on: November 18, 2011, 01:36:40 AM »
Well he has been showing interest already so I'm not surprised.
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

sibarraz

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #1002 on: November 18, 2011, 01:50:43 AM »
Trial mode is incredible hard if we compare it wih other fighters, since the first trial you has to do some things that beginners maybe couldn't do at first


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Xxenace

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #1003 on: November 18, 2011, 02:02:31 AM »
oh god justin wong has a mw3 avatar what a casual

Saitsuofleaves

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #1004 on: November 18, 2011, 02:07:54 AM »
The last time I saw JWong play a shooter, it wasn't pretty.
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.