SNK secretly owns GameSyncSoftwares. If you look at their history, it looks like this
GameSyncSoftware's Timeline
1999 Start developing a network server for online games
2002 GameSyncSoftwares 1.0 release (server-player)
and multi-matching service, KDDI Corporation
jointly announced an SDK for developers
2004 SNK Playmore "KOF94'RB" adopted
Yukusu Inc. "Online Pro Wrestling" release
2005 GameSyncSoftwares 2.0 release (adding support P2P)
2008 GameSyncSoftwares 3.0 release
Now if you look at titles that use GSS's netcode.

Basically one wrestling game and every SNK game that was released on the PS2 in Japan.
We can only conclude that SNK Playmore owns Gamesync Software and or has significant stock in them. They make money as they con other Japanese developers to use this netcode which works for about a hundred miles and with super internet.
SNK, I C WUT U DID THAR.

And to you atlus fans who don't know any better, and buy most atlus releases regardless of quailty, this is how Atlus views you.
