King of Fighters XIII > Joe Higashi

Joe Higashi (Console)

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nilcam:


Notation
;a = Light Punch
;b = Light Kick
;c = Strong Punch
;d = Strong Kick

* = EX version possible

Throw
Sou Hiza Jigoku - ;bk / ;fd +  ;c / ;d

Command Normals
Step In Middle Kick - ;fd +  ;b

Slide - ;df +  ;b

Special Moves
Hurricane Upper - ;hcf +  ;a / ;c *

Tiger Kick - ;dp +  ;b / ;d *

Thrust Kick - ;hcf + ;b / ;d *

Babusken - ;a / ;c (rapidly) *
  ∟ Follow up - ;qcb + ;a / ;c

Golden Heel - ;qcb + ;b / ;d *

Desperation Moves
Screw Upper - ;qcf x 2 + ;a / ;c *

Hurricane Tiger Heel - ;qcf, ;hcb + ;a / ;c

Neomax
Screw Straight - ;qcf x 2 + ;b ;d

Joe's Wiki entry.

Console changes:
* Ex Screw Upper (qcf x2+P) will stay in position when it hits. With this change, Joe can’t be punished afterwards when he hits the opponent with it in the corner.
* Sliding can be canceled with his Bakuretsuken (rapid P). But not with any other specials.
* Hit detection will remain on the opponent after his sliding hits. Again, it can’t be canceled with anything but his Bakuretsuken, but he can go into HD mode from the slide.
* Slash Kick (hcf K) can be drive canceled.
- EX Tiger Kick (Ex dp+K) comes out faster. Has strong invincibility in the front.
- Screw Straight (qcf x2+K) comes out faster. It has no invincibility and it has the same shot limit as projectiles. (Probably means that you can’t do it while there’s another projectile on the screen.)

Producer Yamamoto says: He can actually juggle other attacks aside from his Bakuretsuken after his slide so please try them from going into HD mode from his slide and whatnot. Also, his EX Screw Upper has been changed so you can use it in the corner without worrying. He does things a bit differently on a Max Cancel too.

nilcam:
Reserved

nilcam:
Reserved

The Fluke:
Invincibility seems to work the same on both Joes heavy and EX tiger kick. He seems to be invulnerable through most of his body and can move through projectiles etc with both but can be stuffed by high jumpin attacks. Invincibility seems to work best during the crouch before he leaps and then "gradually" go away.

While in HD mode his slide can be canceled into any special move.

thec0re3:

--- Quote from: The Fluke on December 07, 2011, 12:24:14 AM ---Invincibility seems to work the same on both Joes heavy and EX tiger kick. He seems to be invulnerable through most of his body and can move through projectiles etc with both but can be stuffed by high jumpin attacks. Invincibility seems to work best during the crouch before he leaps and then "gradually" go away.

While in HD mode his slide can be canceled into any special move.

--- End quote ---

I will have to give those a try. Thanks for the info

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