Author Topic: Robert Garcia (Console)  (Read 59338 times)

nilcam

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Robert Garcia (Console)
« on: December 06, 2011, 06:05:21 AM »


Notation
;a = Light Punch
;b = Light Kick
;c = Strong Punch
;d = Strong Kick

* = EX version possible

Throws
Kubikiri Nage - ;bk/ ;fd+ ;c/ ;d

Command Moves
Upper - ;fd + ;a

Lower - ;fd + ;b

Ushirogeri - ;b ;d (in air)

Special Normals
Ryugekiken - ;qcf + ;a / ;c *

Ryuga - ;dp + ;a / ;c *

Hienshippukyaku - (charge) ;db, ;fd + ;b / ;d *

Hienryujinkyaku - ;qcb + ;b / ;d (in air) *

Geneikyaku - ;fd ;bk ;fd + ;b / ;d *

Ryuren Geneikyaku - ;hcf + ;b / ;d (close) *

Desperation Moves
Ryukohranbu - ;qcf ;hcb + ;a / ;c *

Haohshokoken - ;fd ;bk ;hcf + ;a / ;c

Neomax
Hienshippuryujinkyaku - ;qcf ;hcb + ;b ;d

Robert's Wiki entry.

Console changes:

- (shown in video) stand CD has faster startup
- You can’t roll recover after being hit by his NEOMAX
- (shown in video) LK Hien Shippuu Kyaku {charge db~f+B} has faster startup, such that it can be comboed from light attacks.
- (shown in video) his f+A floats the opponent upwards if done by itself
- (shown in video) EX Genei Kyaku has less lag afterwards. In the corner you can follow up afterwards without using a drive stock.
- EX Ryuuko Ranbu has more lag after being blocked.
- (shown in video) EX Ryuuko Ranbu has had the damage for each of its hits adjusted. The entire move does the same damage, but its damage in combos has been buffed. The finishing hit now does 100 damage by itself.
- Haoh Shoukou Ken has faster startup and will combo from strong attacks.

Producer Yamamoto says: There’s no invincibility on Robert’s f+LP {f.A}, but when trading with a jump attack, it’s still possible to juggle afterwards. It’s a one command move, so good to keep in mind as an anti-air option. Not only can weak hien-shippukyaku combo from weak attacks, Ryugekiken is useful against opponents who roll forward.
« Last Edit: December 06, 2011, 07:29:53 PM by nilcam »

nilcam

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Re: Robert Garcia (Console)
« Reply #1 on: December 06, 2011, 06:05:33 AM »
Reserved
« Last Edit: December 06, 2011, 07:30:03 PM by nilcam »

nilcam

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Re: Robert Garcia (Console)
« Reply #2 on: December 06, 2011, 06:05:41 AM »
Reserved
« Last Edit: December 06, 2011, 07:30:11 PM by nilcam »

KCs NOTORIOUS

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Re: Robert Garcia (Console)
« Reply #3 on: December 16, 2011, 02:10:52 AM »
What's the word? No new console robert juice?
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Re: Robert Garcia (Console)
« Reply #4 on: December 19, 2011, 10:04:36 AM »
Does anybody know how to punish kyo's double kick pressure he uses, for some reason i can't punish it with anything.
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C 3

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Re: Robert Garcia (Console)
« Reply #5 on: December 19, 2011, 10:31:30 AM »
command grab might work, but your best bet is to interrupt inbetween the kicks.  There is a gap where you can do something with either really fast startup or invincibility. 

desmond_kof

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Re: Robert Garcia (Console)
« Reply #6 on: December 19, 2011, 10:56:35 AM »
Does anybody know how to punish kyo's double kick pressure he uses, for some reason i can't punish it with anything.

You can even roll through in-between those kicks (if its not EX). Experiment with it in training mode, just set the dummy to record to spam those kicks and see what moves for your characters can go in between and what can't. Try it.
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Nikolai VolKOF

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Re: Robert Garcia (Console)
« Reply #7 on: December 24, 2011, 10:26:11 AM »
hey all, some of you might know this, but you can cancel robert's dp into ryuuko ranbu by doing  ;dn ;db ;bk any p after the dp connects. makes it hell of a lot easier
« Last Edit: December 27, 2011, 07:40:10 PM by Nikolai VolKOF »

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Re: Robert Garcia (Console)
« Reply #8 on: December 24, 2011, 02:50:38 PM »
Does anybody know how to punish kyo's double kick pressure he uses, for some reason i can't punish it with anything.

You can even roll through in-between those kicks (if its not EX). Experiment with it in training mode, just set the dummy to record to spam those kicks and see what moves for your characters can go in between and what can't. Try it.

I actually did do that and figured out, that roberts dp, both light and heavy can break kyos double kick pressure after the first kick hits.
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davidkong07

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Re: Robert Garcia (Console)
« Reply #9 on: December 31, 2011, 09:42:57 AM »
hey wassup guys! so i've decided that leona sucks, and so i'm jumping ship to robert!

hopefully i can contribute some useful tech once i get some more training mode time with him. as of right now, it seems that all the top players aren't playing him anymore, so it's a prime opportunity for someone to make a name for themselves as the premier robert player! i've heard from B.A.L.A. that he thinks robert is top tier, so i'm looking forward to exploring him.

cheers!
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Jhonry Prud

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Re: Robert Garcia (Console)
« Reply #10 on: February 01, 2012, 04:29:14 AM »

How to do Hien Shippuukyaku  after Target Combo( ;fd ;b  ;fd ;a)

its harder than Takuma basic combo( std C,fwd B,Hien Shippuukyaku) ?

What Robert best meterless combo beside that ?

Diavle

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Re: Robert Garcia (Console)
« Reply #11 on: February 01, 2012, 06:08:03 PM »

How to do Hien Shippuukyaku  after Target Combo( ;fd ;b  ;fd ;a)

its harder than Takuma basic combo( std C,fwd B,Hien Shippuukyaku) ?

What Robert best meterless combo beside that ?


Could be wrong but...

His go to meterless combo is sC, f+B, HCF+K.

His most damaging metercless combo is sD (2 hits), f+B, dp+C

hiltzy85

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Re: Robert Garcia (Console)
« Reply #12 on: February 01, 2012, 08:50:33 PM »
whats the deal with robert's dp+AC?  Obviously besides doing more damage than the C version?  Is it more invincible or shorter start up or something?  it basically just seems to me to have a very weird trajectory...
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Diavle

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Re: Robert Garcia (Console)
« Reply #13 on: February 01, 2012, 09:28:20 PM »
whats the deal with robert's dp+AC?  Obviously besides doing more damage than the C version?  Is it more invincible or shorter start up or something?  it basically just seems to me to have a very weird trajectory...

「KOF XIII Technical Reference」 chapter 9 ~龍虎チーム~ その2

Definitely faster so a good reversal, probably more invincible too.

hiltzy85

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Re: Robert Garcia (Console)
« Reply #14 on: February 02, 2012, 05:39:47 PM »
I totally forgot those technical reference videos even existed.  It's a shame that they didn't make new ones for the console release.
Former Semi-Serious MK9 player, Mediocre T6 player, maybe one day I'll be a Mediocre KOF XIII player, too