Author Topic: Ralf Jones (Console)  (Read 54455 times)

BioBooster

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Re: Ralf Jones (Console)
« Reply #60 on: June 07, 2012, 02:25:45 PM »
Hmm don't think there's much use for EX Gatling. Would be different if it had especially good dmg, invincibility, follow ups after (would be great if you could juggle on the way down as there's plenty of time or do air fb+P when they hit the ground), but it is none of that. Top players out here also don't recommend the move.

EX Vulcan has quite a bit more potential, it's pretty damaging too. So for example if you want something easy to pull off, you could casually do j.C, s.C, df.A, EX vulcan, [DC]mount vulcan for like 565 dmg.

Xan also posted some really interesting high dmg combos here:
http://dreamcancel.com/forum/index.php?topic=2019.msg53959#msg53959

taking advantage of vulcan's ability to cancel normally uncancellable normals.


bigvador

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Re: Ralf Jones (Console)
« Reply #61 on: June 08, 2012, 08:04:36 AM »
so umm.. is there any use for EX slide punch (b~ f+ AC) and EX rapidpunch (mash AC)?
Are they at all invincible? or fast? or.. something lol.
Seems theyre just there just because they had to add an EX version for the moves -_-
with his EX gatling attack u can use it as a combo finisher (at least that is what use it for) even tho doing his barback galatica phantom is more powerful..... but to me his EX gatling remind me of his other DM (i forgot the name)

his EX valcan punch is only useful in the corner sadly enough.... and biobooster explained it enough

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Re: Ralf Jones (Console)
« Reply #62 on: August 01, 2012, 01:16:26 PM »
Clark vortex? How about Ralf vortex? Land Bareback Vulcan mid-screen then walk back a little and roll forward... Depending on your distance, you end up on either side... Extremely hard to tell to the point where i was confusing myself... After the roll do cr.B, s.C, qcf+C, cr.C, Bareback Vulcan...

 If you guess right twice in a row then the round is over... You will most likely be comboing into the DM anyway... So the third time, a meterless ender should be more than enough...
« Last Edit: August 01, 2012, 03:44:19 PM by t3h mAsTarOth...! »
KOFXIII - Raiden, Billy, Mai, Karate, Kim, Ralf, Ryo, Robert

SC 1-5 - Astaroth

SaMsTarOth t3h mAsTarOth of AsTarOth...!

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Re: Ralf Jones (Console)
« Reply #63 on: August 02, 2012, 01:16:22 PM »
Corner s.C+D is godlike... Range is huge... If you score a counter hit then ohhh man... You can get the same combos from j.C+D as well but depending on the opponent's height and your height you will have to adjust your timing...

CH s.C+D (hit confirm)

qcf+C, *delay*, b~f+A, b~f+A, s.C = 291 dmg (0 meter)

qcf+C, qcb+A, DC, qcf+C, *delay* qcb+A, *delay* b~f+A, b~f+A, s.C = 415 dmg (0 meter + 1 drive)

qcf+C, qcb+AC, *delay* b~f+A, b~f+A, s.C = 432 dmg (1 meter + 0 drive)

qcf+C, qcb+AC, qcb+A, DC, qcf+C, qcb+A, *delay* b~f+A, b~f+A, s.C  = 528 (1 meter + 1 drive)

qcf+C, qcb+AC, DM = 508 dmg (2 meter + 0 drive)

qcf+C, qcb+AC, qcb+A, DC, qcf+C, qcb+A, DM = 615 dmg (2 meter + 1 drive)

qcf+C, qcb+AC, qcb+AC, DM = 629 dmg (3 meter + 0 drive)

qcf+C, qcb+AC, qcb+AC, qcb+A, DC, qcf+C, qcb+A, DM = 700 dmg (3 meter + 1 drive)
« Last Edit: August 03, 2012, 05:05:33 AM by t3h mAsTarOth...! »
KOFXIII - Raiden, Billy, Mai, Karate, Kim, Ralf, Ryo, Robert

SC 1-5 - Astaroth

SaMsTarOth t3h mAsTarOth of AsTarOth...!

Mienaikage

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Re: Ralf Jones (Console)
« Reply #64 on: October 17, 2012, 09:25:09 AM »
Did some experimentation with Ralf last night. I couldn't find these HD combos mentioned anywhere, found something similar on Bala's YouTube channel but these are full screen and will score a little more damage.

The King of Fighters XIII: Ralf HD Combos

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Re: Ralf Jones (Console)
« Reply #65 on: October 18, 2012, 06:48:24 PM »
Omfg the damage... Pretty hard though... You have link 7 s.C... They are all 2 frame links...
KOFXIII - Raiden, Billy, Mai, Karate, Kim, Ralf, Ryo, Robert

SC 1-5 - Astaroth

SaMsTarOth t3h mAsTarOth of AsTarOth...!

Sir Octopus (Saiki)

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Re: Ralf Jones (Console)
« Reply #66 on: October 20, 2012, 11:04:05 AM »
Managed to do 485 damage out of one stock and no drive, will upload in a moment in this same comment.

Mienaikage

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Re: Ralf Jones (Console)
« Reply #67 on: October 22, 2012, 03:32:39 PM »
Managed to do 485 damage out of one stock and no drive, will upload in a moment in this same comment.

Am eager to see it, the most I've got (without CH) is 480 in the corner.

Sir Octopus (Saiki)

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Re: Ralf Jones (Console)
« Reply #68 on: October 24, 2012, 01:05:57 AM »
494 actually xD

Posting this instead of video thread because I think it follows more of tech then combo video.

Ralf 494

Reiki.Kito

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Re: Ralf Jones (Console)
« Reply #69 on: October 24, 2012, 10:58:33 AM »
I saw this on your channel earlier, this is a really good use of meter.

bigvador

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Re: Ralf Jones (Console)
« Reply #70 on: October 25, 2012, 06:17:07 AM »
i was always wonderin how many frames u have 2 do cl.C after C burning hammer???

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Re: Ralf Jones (Console)
« Reply #71 on: November 18, 2012, 08:04:11 PM »
Feels like a 2 frame link... The combo above is kind of hard... You have to do 2 tough links... For the corner I rather do j.C, cl.C, d/f+A, qcf+C, cr.C, qcf+AC, qcf+C, *slight delay* b~f+A, b~f+A, s.C = 478 dmg... It only requires 1 link that's rather easy and find it to be more consistent...
KOFXIII - Raiden, Billy, Mai, Karate, Kim, Ralf, Ryo, Robert

SC 1-5 - Astaroth

SaMsTarOth t3h mAsTarOth of AsTarOth...!

Sir Octopus (Saiki)

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Re: Ralf Jones (Console)
« Reply #72 on: November 20, 2012, 07:43:44 PM »
Indeed, that's a little less damage than what I offer on top. But just keep in mind that this is a non drive combo with almost 50% DMG

EDIT: And I think this is something more along the lines of what you reffer to, also a 1 link combo, driveless.

Ralf 455
« Last Edit: November 20, 2012, 07:45:17 PM by Saiki_TJ_MX »

bigvador

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Re: Ralf Jones (Console)
« Reply #73 on: November 25, 2012, 11:11:14 PM »
IDK getting in a small step 2 do his cl.C is rough.... looks more like a 1 frame with a walk in cl.C

Sir Octopus (Saiki)

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Re: Ralf Jones (Console)
« Reply #74 on: November 26, 2012, 09:36:32 AM »
This one is actually a run motion into cl.C, you can allow for that combo since cl.C is way faster than s.C, this allows for a run in with cl.C, takes practice though, a lot if you also want to put in the  ;df ;a