I'm having a lot of trouble against the Daimon match up. I get zoned out by st.B. It out pokes everything chin has, and it's hard to counter since it's fast and if you miss the counter he can dash up grab. I can't jump either since Chin's jump is really floaty, and he can anti air easily with st.D. Anyone has any ideas how to approach this match up?
On a second note, not sure if this has been discussed before, but I noticed that there's a difference between dd+K (kick stance) and dd+BD (kick stance cancel).
Basically, when trying to link st.C into another st.C, cancelling with dd+K seems easier than dd+BD, because the kick stance dd+K will give you the 4 frame close C regardless of how far you are, and still combos. Whereas dd+BD after a close C will give you the 6 frame far C, it connects, but the timing is tighter.
On the other hand, when trying to cancel quickie punches into st.C, using dd+BD is easier in my experience. Anybody noticed the same thing?