Author Topic: Chin Gentsai (Console)  (Read 70261 times)

Kane317

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Re: Chin Gentsai (Console)
« Reply #90 on: August 19, 2012, 03:02:17 AM »
^ Hmm that HD combo looks familiar...:)

LazieFreddy

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Re: Chin Gentsai (Console)
« Reply #91 on: August 19, 2012, 03:40:46 AM »
I'm having a lot of trouble against the Daimon match up.  I get zoned out by st.B.  It out pokes everything chin has, and it's hard to counter since it's fast and if you miss the counter he can dash up grab.  I can't jump either since Chin's jump is really floaty, and he can anti air easily with st.D.  Anyone has any ideas how to approach this match up?

On a second note, not sure if this has been discussed before, but I noticed that there's a difference between dd+K (kick stance) and dd+BD (kick stance cancel). 

Basically, when trying to link st.C into another st.C, cancelling with dd+K seems easier than dd+BD, because the kick stance dd+K will give you the 4 frame close C regardless of how far you are, and still combos.  Whereas dd+BD after a close C will give you the 6 frame far C, it connects, but the timing is tighter.

On the other hand, when trying to cancel quickie punches into st.C, using dd+BD is easier in my experience.  Anybody noticed the same thing?

raisedbyfinches

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Re: Chin Gentsai (Console)
« Reply #92 on: August 19, 2012, 01:22:24 PM »
^ Hmm that HD combo looks familiar...:)

Did say it wasn't new, I was trying to get the CfC (C feint C) after HD but it was nowhere near consistent so dropped it ;)


@LazieFreddy, yes its like 2 frames faster to cancel into KK stance cancel than it is K, but you get the faster s.C out of the dd.K. I mentioned this in the notes on my video. I did look at the frames when recording it but can't remember what the exact values were.


LazieFreddy

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Re: Chin Gentsai (Console)
« Reply #93 on: August 19, 2012, 04:23:35 PM »
Lol, I only watched the embedded video and didn't see the video notes.  Is there a reason why you still use dd+BD in your combos (as shown in the videos) when dd+K is faster?

raisedbyfinches

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Re: Chin Gentsai (Console)
« Reply #94 on: August 19, 2012, 08:49:27 PM »
dd.BD is faster.

You just tend to be further away. You can also link the higher damage far s.C.
It leaves you in a stance in which you can block. There are many many reasons to use the BD one.
« Last Edit: August 19, 2012, 09:15:58 PM by raisedbyfinches »

bopper

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Re: Chin Gentsai (Console)
« Reply #95 on: August 19, 2012, 10:06:18 PM »
Good vid, only thing i missed was the 1bar 1drive BnB with ex roll ^^

raisedbyfinches

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Re: Chin Gentsai (Console)
« Reply #96 on: August 20, 2012, 01:31:50 AM »
Yeah, I think s.C dd.BD s.C ex roll is missed but its just a starting idea for people.
I pulled off the most lol combo in a match today, gotta be more use to it than what we're seeing so far.

s.C dd.BD s.C qcbhcf.C, qcbhcf.A

1 drink
0 drive, 2 meter
555 damage

I was about 1/5 from the corner, they were about starting position distance from the corner and it completely turned the positional play around and won me the match. Anyone had a real play with the applications of this? The combos off it are a bit screwy and from the corner its not so great (i cant seem to get under them).

Malik

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Re: Chin Gentsai (Console)
« Reply #97 on: October 14, 2012, 07:27:19 PM »
All you Chins need to be abusing this
http://www.twitch.tv/mixupnight/b/335447789
Watch at 1:39:12
"I used to be a christian then I met anime.. now i practice witchcraft and dark magics."
-Anony on Sankaku

raisedbyfinches

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Re: Chin Gentsai (Console)
« Reply #98 on: October 14, 2012, 09:46:41 PM »
Abusing what?
Chin being harder to jump in on than some? The feints we already abuse?
There was nothing really out of the ordinary here, unless you only play the chins that love rolling.

raisedbyfinches

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Re: Chin Gentsai (Console)
« Reply #99 on: October 14, 2012, 11:33:18 PM »
Yeah, still there are a great number that don't use them as much as they possibly should.
Game is still young so hopefully we keep enough people round to get it right!

Sir Octopus (Saiki)

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Re: Chin Gentsai (Console)
« Reply #100 on: October 15, 2012, 01:55:56 AM »
Regardless, there are a lot of Chins out there that don't cancel stance because it takes too much execution, needless to say it only takes practice and it pays off.

LazieFreddy

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Re: Chin Gentsai (Console)
« Reply #101 on: October 15, 2012, 02:10:41 AM »
Yeah, it takes practice to master stance cancels, but it pays off for much better pressure and easy hit confirms.

Kane317

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Re: Chin Gentsai (Console)
« Reply #102 on: October 15, 2012, 07:13:41 AM »
You mean there are people that play Chin without stance cancels? : )

Sir Octopus (Saiki)

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Re: Chin Gentsai (Console)
« Reply #103 on: October 15, 2012, 06:50:27 PM »
I've seen a couple of French Chin that don't use cancels.

raisedbyfinches

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Re: Chin Gentsai (Console)
« Reply #104 on: October 15, 2012, 07:01:31 PM »
Who are they?

Watching their 'champions league' tournament yesterday they all did.
If you didn't see it btw, its in the archives at twitch.tv/yamato_fr - well worth a watch, it was pretty good (and a weekly thing!!!).